Files
third_party_mesa3d/progs/egl/eglut/eglutint.h
Chia-I Wu 57cc1db87b progs/egl: Add eglut.
eglut is a simple library with GLUT-like API.  It is intended to be used
by simple EGL demos.
2010-04-01 22:25:48 +08:00

79 lines
1.3 KiB
C

#ifndef _EGLUTINT_H_
#define _EGLUTINT_H_
#include "EGL/egl.h"
#include "eglut.h"
struct eglut_window {
EGLConfig config;
EGLContext context;
/* initialized by native display */
struct {
union {
EGLNativeWindowType window;
EGLNativePixmapType pixmap;
EGLSurface surface; /* pbuffer or screen surface */
} u;
int width, height;
} native;
EGLSurface surface;
int index;
EGLUTreshapeCB reshape_cb;
EGLUTdisplayCB display_cb;
EGLUTkeyboardCB keyboard_cb;
EGLUTspecialCB special_cb;
};
struct eglut_state {
int api_mask;
int window_width, window_height;
const char *display_name;
int verbose;
int init_time;
EGLUTidleCB idle_cb;
int num_windows;
/* initialized by native display */
EGLNativeDisplayType native_dpy;
EGLint surface_type;
EGLDisplay dpy;
EGLint major, minor;
struct eglut_window *current;
int redisplay;
};
extern struct eglut_state *_eglut;
void
_eglutFatal(char *format, ...);
int
_eglutNow(void);
void
_eglutNativeInitDisplay(void);
void
_eglutNativeFiniDisplay(void);
void
_eglutNativeInitWindow(struct eglut_window *win, const char *title,
int x, int y, int w, int h);
void
_eglutNativeFiniWindow(struct eglut_window *win);
void
_eglutNativeEventLoop(void);
#endif /* _EGLUTINT_H_ */