feafb8a256b67d816c1cb8fdf258c75a29245c3f

The index at which the dynamic descriptor offsets were being
stored was incorrect, leading to some offsets not being stored and
thus `0` being applied as the offset to the descriptors instead.
dEQP test fixed:
dEQP-VK.binding_model.shader_access.{primary,secondary}_cmd_buf
.uniform_buffer_dynamic
.{vertex,fragment,compute,vertex_fragment}
.multiple_discontiguous_descriptor_sets
.*_descriptor.offset_view_{,non}zero_dynamic_nonzero
Fixes: aa791961a8
("pvr: Add support for dynamic buffers descriptors")
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25320>
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