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third_party_mesa3d/src/compiler/glsl/ast.h
Andres Gomez fe5c522edd glsl: split default out layout qualifier merge
Currently, the default out layout qualifier merge performs specific
validation and merge.

We want to split out the validation from the merge so they can be done
independently.

Additionally, for simplification, the direction of the validation and
merge is changed so the ast_type_qualifier calling the method is the
one validated and merged against the default out qualifier.

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
2016-11-25 13:18:30 +02:00

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/* -*- c++ -*- */
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#ifndef AST_H
#define AST_H
#include "list.h"
#include "glsl_parser_extras.h"
struct _mesa_glsl_parse_state;
struct YYLTYPE;
/**
* \defgroup AST Abstract syntax tree node definitions
*
* An abstract syntax tree is generated by the parser. This is a fairly
* direct representation of the gramma derivation for the source program.
* No symantic checking is done during the generation of the AST. Only
* syntactic checking is done. Symantic checking is performed by a later
* stage that converts the AST to a more generic intermediate representation.
*
*@{
*/
/**
* Base class of all abstract syntax tree nodes
*/
class ast_node {
public:
DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(ast_node);
/**
* Print an AST node in something approximating the original GLSL code
*/
virtual void print(void) const;
/**
* Convert the AST node to the high-level intermediate representation
*/
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual bool has_sequence_subexpression() const;
/**
* Retrieve the source location of an AST node
*
* This function is primarily used to get the source position of an AST node
* into a form that can be passed to \c _mesa_glsl_error.
*
* \sa _mesa_glsl_error, ast_node::set_location
*/
struct YYLTYPE get_location(void) const
{
struct YYLTYPE locp;
locp.source = this->location.source;
locp.first_line = this->location.first_line;
locp.first_column = this->location.first_column;
locp.last_line = this->location.last_line;
locp.last_column = this->location.last_column;
return locp;
}
/**
* Set the source location of an AST node from a parser location
*
* \sa ast_node::get_location
*/
void set_location(const struct YYLTYPE &locp)
{
this->location.source = locp.source;
this->location.first_line = locp.first_line;
this->location.first_column = locp.first_column;
this->location.last_line = locp.last_line;
this->location.last_column = locp.last_column;
}
/**
* Set the source location range of an AST node using two location nodes
*
* \sa ast_node::set_location
*/
void set_location_range(const struct YYLTYPE &begin, const struct YYLTYPE &end)
{
this->location.source = begin.source;
this->location.first_line = begin.first_line;
this->location.last_line = end.last_line;
this->location.first_column = begin.first_column;
this->location.last_column = end.last_column;
}
/**
* Source location of the AST node.
*/
struct {
unsigned source; /**< GLSL source number. */
unsigned first_line; /**< First line number within the source string. */
unsigned first_column; /**< First column in the first line. */
unsigned last_line; /**< Last line number within the source string. */
unsigned last_column; /**< Last column in the last line. */
} location;
exec_node link;
virtual void set_is_lhs(bool);
protected:
/**
* The only constructor is protected so that only derived class objects can
* be created.
*/
ast_node(void);
};
/**
* Operators for AST expression nodes.
*/
enum ast_operators {
ast_assign,
ast_plus, /**< Unary + operator. */
ast_neg,
ast_add,
ast_sub,
ast_mul,
ast_div,
ast_mod,
ast_lshift,
ast_rshift,
ast_less,
ast_greater,
ast_lequal,
ast_gequal,
ast_equal,
ast_nequal,
ast_bit_and,
ast_bit_xor,
ast_bit_or,
ast_bit_not,
ast_logic_and,
ast_logic_xor,
ast_logic_or,
ast_logic_not,
ast_mul_assign,
ast_div_assign,
ast_mod_assign,
ast_add_assign,
ast_sub_assign,
ast_ls_assign,
ast_rs_assign,
ast_and_assign,
ast_xor_assign,
ast_or_assign,
ast_conditional,
ast_pre_inc,
ast_pre_dec,
ast_post_inc,
ast_post_dec,
ast_field_selection,
ast_array_index,
ast_unsized_array_dim,
ast_function_call,
ast_identifier,
ast_int_constant,
ast_uint_constant,
ast_float_constant,
ast_bool_constant,
ast_double_constant,
ast_sequence,
ast_aggregate
/**
* Number of possible operators for an ast_expression
*
* This is done as a define instead of as an additional value in the enum so
* that the compiler won't generate spurious messages like "warning:
* enumeration value ast_num_operators not handled in switch"
*/
#define AST_NUM_OPERATORS (ast_aggregate + 1)
};
/**
* Representation of any sort of expression.
*/
class ast_expression : public ast_node {
public:
ast_expression(int oper, ast_expression *,
ast_expression *, ast_expression *);
ast_expression(const char *identifier) :
oper(ast_identifier)
{
subexpressions[0] = NULL;
subexpressions[1] = NULL;
subexpressions[2] = NULL;
primary_expression.identifier = identifier;
this->non_lvalue_description = NULL;
this->is_lhs = false;
}
static const char *operator_string(enum ast_operators op);
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual void hir_no_rvalue(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual bool has_sequence_subexpression() const;
ir_rvalue *do_hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state,
bool needs_rvalue);
virtual void print(void) const;
enum ast_operators oper;
ast_expression *subexpressions[3];
union {
const char *identifier;
int int_constant;
float float_constant;
unsigned uint_constant;
int bool_constant;
double double_constant;
} primary_expression;
/**
* List of expressions for an \c ast_sequence or parameters for an
* \c ast_function_call
*/
exec_list expressions;
/**
* For things that can't be l-values, this describes what it is.
*
* This text is used by the code that generates IR for assignments to
* detect and emit useful messages for assignments to some things that
* can't be l-values. For example, pre- or post-incerement expressions.
*
* \note
* This pointer may be \c NULL.
*/
const char *non_lvalue_description;
void set_is_lhs(bool new_value);
private:
bool is_lhs;
};
class ast_expression_bin : public ast_expression {
public:
ast_expression_bin(int oper, ast_expression *, ast_expression *);
virtual void print(void) const;
};
/**
* Subclass of expressions for function calls
*/
class ast_function_expression : public ast_expression {
public:
ast_function_expression(ast_expression *callee)
: ast_expression(ast_function_call, callee,
NULL, NULL),
cons(false)
{
/* empty */
}
ast_function_expression(class ast_type_specifier *type)
: ast_expression(ast_function_call, (ast_expression *) type,
NULL, NULL),
cons(true)
{
/* empty */
}
bool is_constructor() const
{
return cons;
}
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual void hir_no_rvalue(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual bool has_sequence_subexpression() const;
private:
/**
* Is this function call actually a constructor?
*/
bool cons;
ir_rvalue *
handle_method(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
};
class ast_subroutine_list : public ast_node
{
public:
virtual void print(void) const;
exec_list declarations;
};
class ast_array_specifier : public ast_node {
public:
ast_array_specifier(const struct YYLTYPE &locp, ast_expression *dim)
{
set_location(locp);
array_dimensions.push_tail(&dim->link);
}
void add_dimension(ast_expression *dim)
{
array_dimensions.push_tail(&dim->link);
}
bool is_single_dimension() const
{
return this->array_dimensions.get_tail_raw()->prev != NULL &&
this->array_dimensions.get_tail_raw()->prev->is_head_sentinel();
}
virtual void print(void) const;
/* This list contains objects of type ast_node containing the
* array dimensions in outermost-to-innermost order.
*/
exec_list array_dimensions;
};
class ast_layout_expression : public ast_node {
public:
ast_layout_expression(const struct YYLTYPE &locp, ast_expression *expr)
{
set_location(locp);
layout_const_expressions.push_tail(&expr->link);
}
bool process_qualifier_constant(struct _mesa_glsl_parse_state *state,
const char *qual_indentifier,
unsigned *value, bool can_be_zero,
bool must_match = false);
void merge_qualifier(ast_layout_expression *l_expr)
{
layout_const_expressions.append_list(&l_expr->layout_const_expressions);
}
exec_list layout_const_expressions;
};
/**
* C-style aggregate initialization class
*
* Represents C-style initializers of vectors, matrices, arrays, and
* structures. E.g., vec3 pos = {1.0, 0.0, -1.0} is equivalent to
* vec3 pos = vec3(1.0, 0.0, -1.0).
*
* Specified in GLSL 4.20 and GL_ARB_shading_language_420pack.
*
* \sa _mesa_ast_set_aggregate_type
*/
class ast_aggregate_initializer : public ast_expression {
public:
ast_aggregate_initializer()
: ast_expression(ast_aggregate, NULL, NULL, NULL),
constructor_type(NULL)
{
/* empty */
}
/**
* glsl_type of the aggregate, which is inferred from the LHS of whatever
* the aggregate is being used to initialize. This can't be inferred at
* parse time (since the parser deals with ast_type_specifiers, not
* glsl_types), so the parser leaves it NULL. However, the ast-to-hir
* conversion code makes sure to fill it in with the appropriate type
* before hir() is called.
*/
const glsl_type *constructor_type;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
virtual void hir_no_rvalue(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
};
class ast_compound_statement : public ast_node {
public:
ast_compound_statement(int new_scope, ast_node *statements);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
int new_scope;
exec_list statements;
};
class ast_declaration : public ast_node {
public:
ast_declaration(const char *identifier,
ast_array_specifier *array_specifier,
ast_expression *initializer);
virtual void print(void) const;
const char *identifier;
ast_array_specifier *array_specifier;
ast_expression *initializer;
};
enum {
ast_precision_none = 0, /**< Absence of precision qualifier. */
ast_precision_high,
ast_precision_medium,
ast_precision_low
};
struct ast_type_qualifier {
DECLARE_RALLOC_CXX_OPERATORS(ast_type_qualifier);
union {
struct {
unsigned invariant:1;
unsigned precise:1;
unsigned constant:1;
unsigned attribute:1;
unsigned varying:1;
unsigned in:1;
unsigned out:1;
unsigned centroid:1;
unsigned sample:1;
unsigned patch:1;
unsigned uniform:1;
unsigned buffer:1;
unsigned shared_storage:1;
unsigned smooth:1;
unsigned flat:1;
unsigned noperspective:1;
/** \name Layout qualifiers for GL_ARB_fragment_coord_conventions */
/*@{*/
unsigned origin_upper_left:1;
unsigned pixel_center_integer:1;
/*@}*/
/**
* Flag set if GL_ARB_enhanced_layouts "align" layout qualifier is
* used.
*/
unsigned explicit_align:1;
/**
* Flag set if GL_ARB_explicit_attrib_location "location" layout
* qualifier is used.
*/
unsigned explicit_location:1;
/**
* Flag set if GL_ARB_explicit_attrib_location "index" layout
* qualifier is used.
*/
unsigned explicit_index:1;
/**
* Flag set if GL_ARB_enhanced_layouts "component" layout
* qualifier is used.
*/
unsigned explicit_component:1;
/**
* Flag set if GL_ARB_shading_language_420pack "binding" layout
* qualifier is used.
*/
unsigned explicit_binding:1;
/**
* Flag set if GL_ARB_shader_atomic counter "offset" layout
* qualifier is used.
*/
unsigned explicit_offset:1;
/** \name Layout qualifiers for GL_AMD_conservative_depth */
/** \{ */
unsigned depth_any:1;
unsigned depth_greater:1;
unsigned depth_less:1;
unsigned depth_unchanged:1;
/** \} */
/** \name Layout qualifiers for GL_ARB_uniform_buffer_object */
/** \{ */
unsigned std140:1;
unsigned std430:1;
unsigned shared:1;
unsigned packed:1;
unsigned column_major:1;
unsigned row_major:1;
/** \} */
/** \name Layout qualifiers for GLSL 1.50 geometry shaders */
/** \{ */
unsigned prim_type:1;
unsigned max_vertices:1;
/** \} */
/**
* local_size_{x,y,z} flags for compute shaders. Bit 0 represents
* local_size_x, and so on.
*/
unsigned local_size:3;
/** \name Layout qualifiers for ARB_compute_variable_group_size. */
/** \{ */
unsigned local_size_variable:1;
/** \} */
/** \name Layout and memory qualifiers for ARB_shader_image_load_store. */
/** \{ */
unsigned early_fragment_tests:1;
unsigned explicit_image_format:1;
unsigned coherent:1;
unsigned _volatile:1;
unsigned restrict_flag:1;
unsigned read_only:1; /**< "readonly" qualifier. */
unsigned write_only:1; /**< "writeonly" qualifier. */
/** \} */
/** \name Layout qualifiers for GL_ARB_gpu_shader5 */
/** \{ */
unsigned invocations:1;
unsigned stream:1; /**< Has stream value assigned */
unsigned explicit_stream:1; /**< stream value assigned explicitly by shader code */
/** \} */
/** \name Layout qualifiers for GL_ARB_enhanced_layouts */
/** \{ */
unsigned explicit_xfb_offset:1; /**< xfb_offset value assigned explicitly by shader code */
unsigned xfb_buffer:1; /**< Has xfb_buffer value assigned */
unsigned explicit_xfb_buffer:1; /**< xfb_buffer value assigned explicitly by shader code */
unsigned xfb_stride:1; /**< Is xfb_stride value yet to be merged with global values */
unsigned explicit_xfb_stride:1; /**< xfb_stride value assigned explicitly by shader code */
/** \} */
/** \name Layout qualifiers for GL_ARB_tessellation_shader */
/** \{ */
/* tess eval input layout */
/* gs prim_type reused for primitive mode */
unsigned vertex_spacing:1;
unsigned ordering:1;
unsigned point_mode:1;
/* tess control output layout */
unsigned vertices:1;
/** \} */
/** \name Qualifiers for GL_ARB_shader_subroutine */
/** \{ */
unsigned subroutine:1; /**< Is this marked 'subroutine' */
unsigned subroutine_def:1; /**< Is this marked 'subroutine' with a list of types */
/** \} */
/** \name Qualifiers for GL_KHR_blend_equation_advanced */
/** \{ */
unsigned blend_support:1; /**< Are there any blend_support_ qualifiers */
/** \} */
}
/** \brief Set of flags, accessed by name. */
q;
/** \brief Set of flags, accessed as a bitmask. */
uint64_t i;
} flags;
/** Precision of the type (highp/medium/lowp). */
unsigned precision:2;
/**
* Alignment specified via GL_ARB_enhanced_layouts "align" layout qualifier
*/
ast_expression *align;
/** Geometry shader invocations for GL_ARB_gpu_shader5. */
ast_layout_expression *invocations;
/**
* Location specified via GL_ARB_explicit_attrib_location layout
*
* \note
* This field is only valid if \c explicit_location is set.
*/
ast_expression *location;
/**
* Index specified via GL_ARB_explicit_attrib_location layout
*
* \note
* This field is only valid if \c explicit_index is set.
*/
ast_expression *index;
/**
* Component specified via GL_ARB_enhaced_layouts
*
* \note
* This field is only valid if \c explicit_component is set.
*/
ast_expression *component;
/** Maximum output vertices in GLSL 1.50 geometry shaders. */
ast_layout_expression *max_vertices;
/** Stream in GLSL 1.50 geometry shaders. */
ast_expression *stream;
/** xfb_buffer specified via the GL_ARB_enhanced_layouts keyword. */
ast_expression *xfb_buffer;
/** xfb_stride specified via the GL_ARB_enhanced_layouts keyword. */
ast_expression *xfb_stride;
/** global xfb_stride values for each buffer */
ast_layout_expression *out_xfb_stride[MAX_FEEDBACK_BUFFERS];
/**
* Input or output primitive type in GLSL 1.50 geometry shaders
* and tessellation shaders.
*/
GLenum prim_type;
/**
* Binding specified via GL_ARB_shading_language_420pack's "binding" keyword.
*
* \note
* This field is only valid if \c explicit_binding is set.
*/
ast_expression *binding;
/**
* Offset specified via GL_ARB_shader_atomic_counter's or
* GL_ARB_enhanced_layouts "offset" keyword, or by GL_ARB_enhanced_layouts
* "xfb_offset" keyword.
*
* \note
* This field is only valid if \c explicit_offset is set.
*/
ast_expression *offset;
/**
* Local size specified via GL_ARB_compute_shader's "local_size_{x,y,z}"
* layout qualifier. Element i of this array is only valid if
* flags.q.local_size & (1 << i) is set.
*/
ast_layout_expression *local_size[3];
/** Tessellation evaluation shader: vertex spacing (equal, fractional even/odd) */
GLenum vertex_spacing;
/** Tessellation evaluation shader: vertex ordering (CW or CCW) */
GLenum ordering;
/** Tessellation evaluation shader: point mode */
bool point_mode;
/** Tessellation control shader: number of output vertices */
ast_layout_expression *vertices;
/**
* Image format specified with an ARB_shader_image_load_store
* layout qualifier.
*
* \note
* This field is only valid if \c explicit_image_format is set.
*/
GLenum image_format;
/**
* Base type of the data read from or written to this image. Only
* the following enumerants are allowed: GLSL_TYPE_UINT,
* GLSL_TYPE_INT, GLSL_TYPE_FLOAT.
*
* \note
* This field is only valid if \c explicit_image_format is set.
*/
glsl_base_type image_base_type;
/**
* Return true if and only if an interpolation qualifier is present.
*/
bool has_interpolation() const;
/**
* Return whether a layout qualifier is present.
*/
bool has_layout() const;
/**
* Return whether a storage qualifier is present.
*/
bool has_storage() const;
/**
* Return whether an auxiliary storage qualifier is present.
*/
bool has_auxiliary_storage() const;
/**
* Return true if and only if a memory qualifier is present.
*/
bool has_memory() const;
bool merge_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
const ast_type_qualifier &q,
bool is_single_layout_merge);
/**
* Validate current qualifier against the global out one.
*/
bool validate_out_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state);
/**
* Merge current qualifier into the global out one.
*/
bool merge_into_out_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
ast_node* &node, bool create_node);
bool merge_in_qualifier(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
const ast_type_qualifier &q,
ast_node* &node, bool create_node);
bool validate_flags(YYLTYPE *loc,
_mesa_glsl_parse_state *state,
const ast_type_qualifier &allowed_flags,
const char *message, const char *name);
ast_subroutine_list *subroutine_list;
};
class ast_declarator_list;
class ast_struct_specifier : public ast_node {
public:
ast_struct_specifier(void *lin_ctx, const char *identifier,
ast_declarator_list *declarator_list);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
const char *name;
ast_type_qualifier *layout;
/* List of ast_declarator_list * */
exec_list declarations;
bool is_declaration;
};
class ast_type_specifier : public ast_node {
public:
/** Construct a type specifier from a type name */
ast_type_specifier(const char *name)
: type_name(name), structure(NULL), array_specifier(NULL),
default_precision(ast_precision_none)
{
/* empty */
}
/** Construct a type specifier from a structure definition */
ast_type_specifier(ast_struct_specifier *s)
: type_name(s->name), structure(s), array_specifier(NULL),
default_precision(ast_precision_none)
{
/* empty */
}
const struct glsl_type *glsl_type(const char **name,
struct _mesa_glsl_parse_state *state)
const;
virtual void print(void) const;
ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
const char *type_name;
ast_struct_specifier *structure;
ast_array_specifier *array_specifier;
/** For precision statements, this is the given precision; otherwise none. */
unsigned default_precision:2;
};
class ast_fully_specified_type : public ast_node {
public:
virtual void print(void) const;
bool has_qualifiers(_mesa_glsl_parse_state *state) const;
ast_fully_specified_type() : qualifier(), specifier(NULL)
{
}
const struct glsl_type *glsl_type(const char **name,
struct _mesa_glsl_parse_state *state)
const;
ast_type_qualifier qualifier;
ast_type_specifier *specifier;
};
class ast_declarator_list : public ast_node {
public:
ast_declarator_list(ast_fully_specified_type *);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_fully_specified_type *type;
/** List of 'ast_declaration *' */
exec_list declarations;
/**
* Flags for redeclarations. In these cases, no type is specified, to
* `type` is allowed to be NULL. In all other cases, this would be an error.
*/
int invariant; /** < `invariant` redeclaration */
int precise; /** < `precise` redeclaration */
};
class ast_parameter_declarator : public ast_node {
public:
ast_parameter_declarator() :
type(NULL),
identifier(NULL),
array_specifier(NULL),
formal_parameter(false),
is_void(false)
{
/* empty */
}
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_fully_specified_type *type;
const char *identifier;
ast_array_specifier *array_specifier;
static void parameters_to_hir(exec_list *ast_parameters,
bool formal, exec_list *ir_parameters,
struct _mesa_glsl_parse_state *state);
private:
/** Is this parameter declaration part of a formal parameter list? */
bool formal_parameter;
/**
* Is this parameter 'void' type?
*
* This field is set by \c ::hir.
*/
bool is_void;
};
class ast_function : public ast_node {
public:
ast_function(void);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_fully_specified_type *return_type;
const char *identifier;
exec_list parameters;
private:
/**
* Is this prototype part of the function definition?
*
* Used by ast_function_definition::hir to process the parameters, etc.
* of the function.
*
* \sa ::hir
*/
bool is_definition;
/**
* Function signature corresponding to this function prototype instance
*
* Used by ast_function_definition::hir to process the parameters, etc.
* of the function.
*
* \sa ::hir
*/
class ir_function_signature *signature;
friend class ast_function_definition;
};
class ast_expression_statement : public ast_node {
public:
ast_expression_statement(ast_expression *);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_expression *expression;
};
class ast_case_label : public ast_node {
public:
ast_case_label(ast_expression *test_value);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
/**
* An test value of NULL means 'default'.
*/
ast_expression *test_value;
};
class ast_case_label_list : public ast_node {
public:
ast_case_label_list(void);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
/**
* A list of case labels.
*/
exec_list labels;
};
class ast_case_statement : public ast_node {
public:
ast_case_statement(ast_case_label_list *labels);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_case_label_list *labels;
/**
* A list of statements.
*/
exec_list stmts;
};
class ast_case_statement_list : public ast_node {
public:
ast_case_statement_list(void);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
/**
* A list of cases.
*/
exec_list cases;
};
class ast_switch_body : public ast_node {
public:
ast_switch_body(ast_case_statement_list *stmts);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_case_statement_list *stmts;
};
class ast_selection_statement : public ast_node {
public:
ast_selection_statement(ast_expression *condition,
ast_node *then_statement,
ast_node *else_statement);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_expression *condition;
ast_node *then_statement;
ast_node *else_statement;
};
class ast_switch_statement : public ast_node {
public:
ast_switch_statement(ast_expression *test_expression,
ast_node *body);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_expression *test_expression;
ast_node *body;
protected:
void test_to_hir(exec_list *, struct _mesa_glsl_parse_state *);
};
class ast_iteration_statement : public ast_node {
public:
ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
ast_expression *rest_expression, ast_node *body);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *, struct _mesa_glsl_parse_state *);
enum ast_iteration_modes {
ast_for,
ast_while,
ast_do_while
} mode;
ast_node *init_statement;
ast_node *condition;
ast_expression *rest_expression;
ast_node *body;
/**
* Generate IR from the condition of a loop
*
* This is factored out of ::hir because some loops have the condition
* test at the top (for and while), and others have it at the end (do-while).
*/
void condition_to_hir(exec_list *, struct _mesa_glsl_parse_state *);
};
class ast_jump_statement : public ast_node {
public:
ast_jump_statement(int mode, ast_expression *return_value);
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
enum ast_jump_modes {
ast_continue,
ast_break,
ast_return,
ast_discard
} mode;
ast_expression *opt_return_value;
};
class ast_function_definition : public ast_node {
public:
ast_function_definition() : prototype(NULL), body(NULL)
{
}
virtual void print(void) const;
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_function *prototype;
ast_compound_statement *body;
};
class ast_interface_block : public ast_node {
public:
ast_interface_block(const char *instance_name,
ast_array_specifier *array_specifier)
: block_name(NULL), instance_name(instance_name),
array_specifier(array_specifier)
{
}
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
ast_type_qualifier default_layout;
ast_type_qualifier layout;
const char *block_name;
/**
* Declared name of the block instance, if specified.
*
* If the block does not have an instance name, this field will be
* \c NULL.
*/
const char *instance_name;
/** List of ast_declarator_list * */
exec_list declarations;
/**
* Declared array size of the block instance
*
* If the block is not declared as an array or if the block instance array
* is unsized, this field will be \c NULL.
*/
ast_array_specifier *array_specifier;
};
/**
* AST node representing a declaration of the output layout for tessellation
* control shaders.
*/
class ast_tcs_output_layout : public ast_node
{
public:
ast_tcs_output_layout(const struct YYLTYPE &locp)
{
set_location(locp);
}
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
};
/**
* AST node representing a declaration of the input layout for geometry
* shaders.
*/
class ast_gs_input_layout : public ast_node
{
public:
ast_gs_input_layout(const struct YYLTYPE &locp, GLenum prim_type)
: prim_type(prim_type)
{
set_location(locp);
}
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
private:
const GLenum prim_type;
};
/**
* AST node representing a decalaration of the input layout for compute
* shaders.
*/
class ast_cs_input_layout : public ast_node
{
public:
ast_cs_input_layout(const struct YYLTYPE &locp,
ast_layout_expression *const *local_size)
{
for (int i = 0; i < 3; i++) {
this->local_size[i] = local_size[i];
}
set_location(locp);
}
virtual ir_rvalue *hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
private:
ast_layout_expression *local_size[3];
};
/*@}*/
extern void
_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state);
extern ir_rvalue *
_mesa_ast_field_selection_to_hir(const ast_expression *expr,
exec_list *instructions,
struct _mesa_glsl_parse_state *state);
extern ir_rvalue *
_mesa_ast_array_index_to_hir(void *mem_ctx,
struct _mesa_glsl_parse_state *state,
ir_rvalue *array, ir_rvalue *idx,
YYLTYPE &loc, YYLTYPE &idx_loc);
extern void
_mesa_ast_set_aggregate_type(const glsl_type *type,
ast_expression *expr);
void
emit_function(_mesa_glsl_parse_state *state, ir_function *f);
extern void
check_builtin_array_max_size(const char *name, unsigned size,
YYLTYPE loc, struct _mesa_glsl_parse_state *state);
extern void _mesa_ast_process_interface_block(YYLTYPE *locp,
_mesa_glsl_parse_state *state,
ast_interface_block *const block,
const struct ast_type_qualifier &q);
extern bool
process_qualifier_constant(struct _mesa_glsl_parse_state *state,
YYLTYPE *loc,
const char *qual_indentifier,
ast_expression *const_expression,
unsigned *value);
#endif /* AST_H */