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third_party_mesa3d/docs/relnotes/18.1.7.html
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
The Mesa 3D Graphics Library
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 18.1.7 Release Notes / August 24 2018</h1>
<p>
Mesa 18.1.7 is a bug fix release which fixes bugs found since the 18.1.6 release.
</p>
<p>
Mesa 18.1.7 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<h2>SHA256 checksums</h2>
<pre>
0c3c240bcd1352d179e65993214f9d55a399beac852c3ab4433e8df9b6c51c83 mesa-18.1.7.tar.gz
655e3b32ce3bdddd5e6e8768596e5d4bdef82d0dd37067c324cc4b2daa207306 mesa-18.1.7.tar.xz
</pre>
<h2>New features</h2>
<p>None</p>
<h2>Bug fixes</h2>
<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105975">Bug 105975</a> - i965 always reports 0 viewport subpixel bits</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107098">Bug 107098</a> - Segfault after munmap(kms_sw_dt-&gt;ro_mapped)</li>
</ul>
<h2>Changes</h2>
<p>Alexander Tsoy (1):</p>
<ul>
<li>meson: fix build for egl platform_x11 without dri3 and gbm</li>
</ul>
<p>Bas Nieuwenhuizen (1):</p>
<ul>
<li>radv: Fix missing Android platform define.</li>
</ul>
<p>Danylo Piliaiev (1):</p>
<ul>
<li>i965: Advertise 8 bits subpixel precision for viewport bounds on gen6+</li>
</ul>
<p>Dave Airlie (1):</p>
<ul>
<li>r600/eg: rework atomic counter emission with flushes</li>
</ul>
<p>Dylan Baker (7):</p>
<ul>
<li>docs: Add sha256 sums for 18.1.6</li>
<li>cherry-ignore: Add additional 18.2 only patches</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: Add more 18.2 patches</li>
<li>cherry-ignore: Add a couple of patches with &gt; 1 fixes tags</li>
<li>cherry-ignore: more 18.2 patches</li>
<li>bump version for 18.1.7 release</li>
</ul>
<p>Jason Ekstrand (2):</p>
<ul>
<li>intel: Switch the order of the 2x MSAA sample positions</li>
<li>anv/lower_ycbcr: Use the binding array size for bounds checks</li>
</ul>
<p>Ray Strode (1):</p>
<ul>
<li>gallium/winsys/kms: don't unmap what wasn't mapped</li>
</ul>
<p>Samuel Pitoiset (1):</p>
<ul>
<li>radv/winsys: fix creating the BO list for virtual buffers</li>
</ul>
<p>Timothy Arceri (1):</p>
<ul>
<li>radv: add Doom workaround</li>
</ul>
</div>
</body>
</html>