
t_context.h Remove m_matrix.h and m_xform.h. t_vb_program.c Include m_xform.h. t_vb_render.c Include m_xform.h.
570 lines
16 KiB
C
570 lines
16 KiB
C
/*
|
|
* Mesa 3-D graphics library
|
|
* Version: 7.6
|
|
*
|
|
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
|
|
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included
|
|
* in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
|
|
/**
|
|
* \file tnl/t_vb_program.c
|
|
* \brief Pipeline stage for executing vertex programs.
|
|
* \author Brian Paul, Keith Whitwell
|
|
*/
|
|
|
|
|
|
#include "main/glheader.h"
|
|
#include "main/colormac.h"
|
|
#include "main/macros.h"
|
|
#include "main/imports.h"
|
|
#include "math/m_xform.h"
|
|
#include "program/prog_instruction.h"
|
|
#include "program/prog_statevars.h"
|
|
#include "program/prog_execute.h"
|
|
#include "swrast/s_context.h"
|
|
|
|
#include "tnl/tnl.h"
|
|
#include "tnl/t_context.h"
|
|
#include "tnl/t_pipeline.h"
|
|
|
|
|
|
#ifdef NAN_CHECK
|
|
/** Check for NaNs and very large values */
|
|
static INLINE void
|
|
check_float(float x)
|
|
{
|
|
assert(!IS_INF_OR_NAN(x));
|
|
assert(1.0e-15 <= x && x <= 1.0e15);
|
|
}
|
|
#endif
|
|
|
|
|
|
/*!
|
|
* Private storage for the vertex program pipeline stage.
|
|
*/
|
|
struct vp_stage_data {
|
|
/** The results of running the vertex program go into these arrays. */
|
|
GLvector4f results[VERT_RESULT_MAX];
|
|
|
|
GLvector4f ndcCoords; /**< normalized device coords */
|
|
GLubyte *clipmask; /**< clip flags */
|
|
GLubyte ormask, andmask; /**< for clipping */
|
|
};
|
|
|
|
|
|
#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))
|
|
|
|
|
|
static void
|
|
userclip( GLcontext *ctx,
|
|
GLvector4f *clip,
|
|
GLubyte *clipmask,
|
|
GLubyte *clipormask,
|
|
GLubyte *clipandmask )
|
|
{
|
|
GLuint p;
|
|
|
|
for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
|
|
if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
|
|
GLuint nr, i;
|
|
const GLfloat a = ctx->Transform._ClipUserPlane[p][0];
|
|
const GLfloat b = ctx->Transform._ClipUserPlane[p][1];
|
|
const GLfloat c = ctx->Transform._ClipUserPlane[p][2];
|
|
const GLfloat d = ctx->Transform._ClipUserPlane[p][3];
|
|
GLfloat *coord = (GLfloat *)clip->data;
|
|
GLuint stride = clip->stride;
|
|
GLuint count = clip->count;
|
|
|
|
for (nr = 0, i = 0 ; i < count ; i++) {
|
|
GLfloat dp = (coord[0] * a +
|
|
coord[1] * b +
|
|
coord[2] * c +
|
|
coord[3] * d);
|
|
|
|
if (dp < 0) {
|
|
nr++;
|
|
clipmask[i] |= CLIP_USER_BIT;
|
|
}
|
|
|
|
STRIDE_F(coord, stride);
|
|
}
|
|
|
|
if (nr > 0) {
|
|
*clipormask |= CLIP_USER_BIT;
|
|
if (nr == count) {
|
|
*clipandmask |= CLIP_USER_BIT;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static GLboolean
|
|
do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store)
|
|
{
|
|
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
|
struct vertex_buffer *VB = &tnl->vb;
|
|
/* Cliptest and perspective divide. Clip functions must clear
|
|
* the clipmask.
|
|
*/
|
|
store->ormask = 0;
|
|
store->andmask = CLIP_FRUSTUM_BITS;
|
|
|
|
tnl_clip_prepare(ctx);
|
|
|
|
if (tnl->NeedNdcCoords) {
|
|
VB->NdcPtr =
|
|
_mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
|
|
&store->ndcCoords,
|
|
store->clipmask,
|
|
&store->ormask,
|
|
&store->andmask,
|
|
!ctx->Transform.DepthClamp );
|
|
}
|
|
else {
|
|
VB->NdcPtr = NULL;
|
|
_mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
|
|
NULL,
|
|
store->clipmask,
|
|
&store->ormask,
|
|
&store->andmask,
|
|
!ctx->Transform.DepthClamp );
|
|
}
|
|
|
|
if (store->andmask) {
|
|
/* All vertices are outside the frustum */
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/* Test userclip planes. This contributes to VB->ClipMask.
|
|
*/
|
|
/** XXX NEW_SLANG _Enabled ??? */
|
|
if (ctx->Transform.ClipPlanesEnabled && (!ctx->VertexProgram._Enabled ||
|
|
ctx->VertexProgram.Current->IsPositionInvariant)) {
|
|
userclip( ctx,
|
|
VB->ClipPtr,
|
|
store->clipmask,
|
|
&store->ormask,
|
|
&store->andmask );
|
|
|
|
if (store->andmask) {
|
|
return GL_FALSE;
|
|
}
|
|
}
|
|
|
|
VB->ClipAndMask = store->andmask;
|
|
VB->ClipOrMask = store->ormask;
|
|
VB->ClipMask = store->clipmask;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* XXX the texture sampling code in this module is a bit of a hack.
|
|
* The texture sampling code is in swrast, though it doesn't have any
|
|
* real dependencies on the rest of swrast. It should probably be
|
|
* moved into main/ someday.
|
|
*/
|
|
static void
|
|
vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
|
|
GLuint unit, GLfloat color[4])
|
|
{
|
|
SWcontext *swrast = SWRAST_CONTEXT(ctx);
|
|
|
|
/* XXX use a float-valued TextureSample routine here!!! */
|
|
swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current,
|
|
1, (const GLfloat (*)[4]) texcoord,
|
|
&lambda, (GLfloat (*)[4]) color);
|
|
}
|
|
|
|
|
|
/**
|
|
* Called via ctx->Driver.ProgramStringNotify() after a new vertex program
|
|
* string has been parsed.
|
|
*/
|
|
GLboolean
|
|
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
|
|
{
|
|
/* No-op.
|
|
* If we had derived anything from the program that was private to this
|
|
* stage we'd recompute/validate it here.
|
|
*/
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Initialize virtual machine state prior to executing vertex program.
|
|
*/
|
|
static void
|
|
init_machine(GLcontext *ctx, struct gl_program_machine *machine)
|
|
{
|
|
/* Input registers get initialized from the current vertex attribs */
|
|
memcpy(machine->VertAttribs, ctx->Current.Attrib,
|
|
MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
|
|
|
|
if (ctx->VertexProgram._Current->IsNVProgram) {
|
|
GLuint i;
|
|
/* Output/result regs are initialized to [0,0,0,1] */
|
|
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) {
|
|
ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
|
|
}
|
|
/* Temp regs are initialized to [0,0,0,0] */
|
|
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) {
|
|
ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
|
|
}
|
|
for (i = 0; i < MAX_VERTEX_PROGRAM_ADDRESS_REGS; i++) {
|
|
ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
machine->NumDeriv = 0;
|
|
|
|
/* init condition codes */
|
|
machine->CondCodes[0] = COND_EQ;
|
|
machine->CondCodes[1] = COND_EQ;
|
|
machine->CondCodes[2] = COND_EQ;
|
|
machine->CondCodes[3] = COND_EQ;
|
|
|
|
/* init call stack */
|
|
machine->StackDepth = 0;
|
|
|
|
machine->FetchTexelLod = vp_fetch_texel;
|
|
machine->FetchTexelDeriv = NULL; /* not used by vertex programs */
|
|
|
|
machine->Samplers = ctx->VertexProgram._Current->Base.SamplerUnits;
|
|
}
|
|
|
|
|
|
/**
|
|
* Map the texture images which the vertex program will access (if any).
|
|
*/
|
|
static void
|
|
map_textures(GLcontext *ctx, const struct gl_vertex_program *vp)
|
|
{
|
|
GLuint u;
|
|
|
|
if (!ctx->Driver.MapTexture)
|
|
return;
|
|
|
|
for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) {
|
|
if (vp->Base.TexturesUsed[u]) {
|
|
/* Note: _Current *should* correspond to the target indicated
|
|
* in TexturesUsed[u].
|
|
*/
|
|
ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[u]._Current);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Unmap the texture images which were used by the vertex program (if any).
|
|
*/
|
|
static void
|
|
unmap_textures(GLcontext *ctx, const struct gl_vertex_program *vp)
|
|
{
|
|
GLuint u;
|
|
|
|
if (!ctx->Driver.MapTexture)
|
|
return;
|
|
|
|
for (u = 0; u < ctx->Const.MaxVertexTextureImageUnits; u++) {
|
|
if (vp->Base.TexturesUsed[u]) {
|
|
/* Note: _Current *should* correspond to the target indicated
|
|
* in TexturesUsed[u].
|
|
*/
|
|
ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[u]._Current);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* This function executes vertex programs
|
|
*/
|
|
static GLboolean
|
|
run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
|
|
{
|
|
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
|
struct vp_stage_data *store = VP_STAGE_DATA(stage);
|
|
struct vertex_buffer *VB = &tnl->vb;
|
|
struct gl_vertex_program *program = ctx->VertexProgram._Current;
|
|
struct gl_program_machine machine;
|
|
GLuint outputs[VERT_RESULT_MAX], numOutputs;
|
|
GLuint i, j;
|
|
|
|
if (!program)
|
|
return GL_TRUE;
|
|
|
|
if (program->IsNVProgram) {
|
|
_mesa_load_tracked_matrices(ctx);
|
|
}
|
|
else {
|
|
/* ARB program or vertex shader */
|
|
_mesa_load_state_parameters(ctx, program->Base.Parameters);
|
|
}
|
|
|
|
/* make list of outputs to save some time below */
|
|
numOutputs = 0;
|
|
for (i = 0; i < VERT_RESULT_MAX; i++) {
|
|
if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) {
|
|
outputs[numOutputs++] = i;
|
|
}
|
|
}
|
|
|
|
map_textures(ctx, program);
|
|
|
|
for (i = 0; i < VB->Count; i++) {
|
|
GLuint attr;
|
|
|
|
init_machine(ctx, &machine);
|
|
|
|
#if 0
|
|
printf("Input %d: %f, %f, %f, %f\n", i,
|
|
VB->AttribPtr[0]->data[i][0],
|
|
VB->AttribPtr[0]->data[i][1],
|
|
VB->AttribPtr[0]->data[i][2],
|
|
VB->AttribPtr[0]->data[i][3]);
|
|
printf(" color: %f, %f, %f, %f\n",
|
|
VB->AttribPtr[3]->data[i][0],
|
|
VB->AttribPtr[3]->data[i][1],
|
|
VB->AttribPtr[3]->data[i][2],
|
|
VB->AttribPtr[3]->data[i][3]);
|
|
printf(" normal: %f, %f, %f, %f\n",
|
|
VB->AttribPtr[2]->data[i][0],
|
|
VB->AttribPtr[2]->data[i][1],
|
|
VB->AttribPtr[2]->data[i][2],
|
|
VB->AttribPtr[2]->data[i][3]);
|
|
#endif
|
|
|
|
/* the vertex array case */
|
|
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
|
|
if (program->Base.InputsRead & (1 << attr)) {
|
|
const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
|
|
const GLuint size = VB->AttribPtr[attr]->size;
|
|
const GLuint stride = VB->AttribPtr[attr]->stride;
|
|
const GLfloat *data = (GLfloat *) (ptr + stride * i);
|
|
#ifdef NAN_CHECK
|
|
check_float(data[0]);
|
|
check_float(data[1]);
|
|
check_float(data[2]);
|
|
check_float(data[3]);
|
|
#endif
|
|
COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
|
|
}
|
|
}
|
|
|
|
/* execute the program */
|
|
_mesa_execute_program(ctx, &program->Base, &machine);
|
|
|
|
/* copy the output registers into the VB->attribs arrays */
|
|
for (j = 0; j < numOutputs; j++) {
|
|
const GLuint attr = outputs[j];
|
|
#ifdef NAN_CHECK
|
|
check_float(machine.Outputs[attr][0]);
|
|
check_float(machine.Outputs[attr][1]);
|
|
check_float(machine.Outputs[attr][2]);
|
|
check_float(machine.Outputs[attr][3]);
|
|
#endif
|
|
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
|
|
}
|
|
|
|
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
|
|
if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
|
|
store->results[VERT_RESULT_FOGC].data[i][1] = 0.0;
|
|
store->results[VERT_RESULT_FOGC].data[i][2] = 0.0;
|
|
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
|
|
}
|
|
#ifdef NAN_CHECK
|
|
ASSERT(machine.Outputs[0][3] != 0.0F);
|
|
#endif
|
|
#if 0
|
|
printf("HPOS: %f %f %f %f\n",
|
|
machine.Outputs[0][0],
|
|
machine.Outputs[0][1],
|
|
machine.Outputs[0][2],
|
|
machine.Outputs[0][3]);
|
|
#endif
|
|
}
|
|
|
|
unmap_textures(ctx, program);
|
|
|
|
/* Fixup fog and point size results if needed */
|
|
if (program->IsNVProgram) {
|
|
if (ctx->Fog.Enabled &&
|
|
(program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) {
|
|
for (i = 0; i < VB->Count; i++) {
|
|
store->results[VERT_RESULT_FOGC].data[i][0] = 1.0;
|
|
}
|
|
}
|
|
|
|
if (ctx->VertexProgram.PointSizeEnabled &&
|
|
(program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) {
|
|
for (i = 0; i < VB->Count; i++) {
|
|
store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (program->IsPositionInvariant) {
|
|
/* We need the exact same transform as in the fixed function path here
|
|
* to guarantee invariance, depending on compiler optimization flags
|
|
* results could be different otherwise.
|
|
*/
|
|
VB->ClipPtr = TransformRaw( &store->results[0],
|
|
&ctx->_ModelProjectMatrix,
|
|
VB->AttribPtr[0] );
|
|
|
|
/* Drivers expect this to be clean to element 4...
|
|
*/
|
|
switch (VB->ClipPtr->size) {
|
|
case 1:
|
|
/* impossible */
|
|
case 2:
|
|
_mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
|
|
/* fall-through */
|
|
case 3:
|
|
_mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
|
|
/* fall-through */
|
|
case 4:
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
/* Setup the VB pointers so that the next pipeline stages get
|
|
* their data from the right place (the program output arrays).
|
|
*/
|
|
VB->ClipPtr = &store->results[VERT_RESULT_HPOS];
|
|
VB->ClipPtr->size = 4;
|
|
VB->ClipPtr->count = VB->Count;
|
|
}
|
|
|
|
VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0];
|
|
VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1];
|
|
VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC];
|
|
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ];
|
|
VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0];
|
|
VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1];
|
|
|
|
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
|
|
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
|
|
= &store->results[VERT_RESULT_TEX0 + i];
|
|
}
|
|
|
|
for (i = 0; i < ctx->Const.MaxVarying; i++) {
|
|
if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) {
|
|
/* Note: varying results get put into the generic attributes */
|
|
VB->AttribPtr[VERT_ATTRIB_GENERIC0+i]
|
|
= &store->results[VERT_RESULT_VAR0 + i];
|
|
}
|
|
}
|
|
|
|
|
|
/* Perform NDC and cliptest operations:
|
|
*/
|
|
return do_ndc_cliptest(ctx, store);
|
|
}
|
|
|
|
|
|
/**
|
|
* Called the first time stage->run is called. In effect, don't
|
|
* allocate data until the first time the stage is run.
|
|
*/
|
|
static GLboolean
|
|
init_vp(GLcontext *ctx, struct tnl_pipeline_stage *stage)
|
|
{
|
|
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
|
struct vertex_buffer *VB = &(tnl->vb);
|
|
struct vp_stage_data *store;
|
|
const GLuint size = VB->Size;
|
|
GLuint i;
|
|
|
|
stage->privatePtr = MALLOC(sizeof(*store));
|
|
store = VP_STAGE_DATA(stage);
|
|
if (!store)
|
|
return GL_FALSE;
|
|
|
|
/* Allocate arrays of vertex output values */
|
|
for (i = 0; i < VERT_RESULT_MAX; i++) {
|
|
_mesa_vector4f_alloc( &store->results[i], 0, size, 32 );
|
|
store->results[i].size = 4;
|
|
}
|
|
|
|
/* a few other misc allocations */
|
|
_mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
|
|
store->clipmask = (GLubyte *) _mesa_align_malloc(sizeof(GLubyte)*size, 32 );
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Destructor for this pipeline stage.
|
|
*/
|
|
static void
|
|
dtr(struct tnl_pipeline_stage *stage)
|
|
{
|
|
struct vp_stage_data *store = VP_STAGE_DATA(stage);
|
|
|
|
if (store) {
|
|
GLuint i;
|
|
|
|
/* free the vertex program result arrays */
|
|
for (i = 0; i < VERT_RESULT_MAX; i++)
|
|
_mesa_vector4f_free( &store->results[i] );
|
|
|
|
/* free misc arrays */
|
|
_mesa_vector4f_free( &store->ndcCoords );
|
|
_mesa_align_free( store->clipmask );
|
|
|
|
FREE( store );
|
|
stage->privatePtr = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
validate_vp_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
|
|
{
|
|
if (ctx->VertexProgram._Current) {
|
|
_swrast_update_texture_samplers(ctx);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Public description of this pipeline stage.
|
|
*/
|
|
const struct tnl_pipeline_stage _tnl_vertex_program_stage =
|
|
{
|
|
"vertex-program",
|
|
NULL, /* private_data */
|
|
init_vp, /* create */
|
|
dtr, /* destroy */
|
|
validate_vp_stage, /* validate */
|
|
run_vp /* run -- initially set to ctr */
|
|
};
|