Dave Airlie f33b417652 clover: handle libclc shader (v3)
This works by taking the spirv produced by libclc which contains
a lot of mangled function entrypoints identified with LinkageAttribute decorations.

This patch just sets up clover to load the libclc blob and convert it to
library nir, and support inlining application nir with calls to libclc.

v2: Add a disk cache support for this object, to avoid the spirv parsing
overheads each time. move spirv->nir to lazy instantiation to avoid
the mess with glsl types and constructor ordering.
v3: make disk cache optional

v1-Reviewed-by: Jesse Natalie <jenatali@microsoft.com>

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6035>
2020-09-25 20:09:08 +00:00
2020-08-06 09:46:48 +00:00
2020-09-24 13:54:49 +00:00
2020-09-24 20:40:39 +00:00
2020-09-25 20:09:08 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2020-09-21 22:51:05 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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appropriate, you should ask your question on `Freenode's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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