172 lines
4.1 KiB
C
172 lines
4.1 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* glBegin/EndQuery interface to pipe
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*
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* \author Brian Paul
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*/
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#include "main/imports.h"
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#include "main/context.h"
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#include "main/image.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "st_context.h"
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#include "st_cb_queryobj.h"
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#include "st_public.h"
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struct st_query_object
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{
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struct gl_query_object base;
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struct pipe_query *pq;
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};
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/**
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* Cast wrapper
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*/
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static struct st_query_object *
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st_query_object(struct gl_query_object *q)
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{
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return (struct st_query_object *) q;
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}
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static struct gl_query_object *
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st_NewQueryObject(GLcontext *ctx, GLuint id)
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{
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struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
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if (stq) {
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stq->base.Id = id;
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stq->base.Ready = GL_TRUE;
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stq->pq = NULL;
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return &stq->base;
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}
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return NULL;
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}
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static void
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st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_query_object *stq = st_query_object(q);
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if (stq->pq) {
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pipe->destroy_query(pipe, stq->pq);
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stq->pq = NULL;
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}
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_mesa_free(stq);
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}
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static void
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st_BeginQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_query_object *stq = st_query_object(q);
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switch (q->Target) {
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case GL_SAMPLES_PASSED_ARB:
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if (!stq->pq)
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stq->pq = pipe->create_query( pipe, PIPE_QUERY_OCCLUSION_COUNTER );
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break;
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default:
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assert(0);
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return;
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}
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pipe->begin_query(pipe, stq->pq);
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}
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static void
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st_EndQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_query_object *stq = st_query_object(q);
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pipe->end_query(pipe, stq->pq);
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}
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static void
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st_WaitQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_query_object *stq = st_query_object(q);
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/* this function should only be called if we don't have a ready result */
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assert(!stq->base.Ready);
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while (!stq->base.Ready &&
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!pipe->get_query_result(pipe,
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stq->pq,
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TRUE,
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&q->Result))
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{
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/* nothing */
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}
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q->Ready = GL_TRUE;
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}
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static void
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st_CheckQuery(GLcontext *ctx, struct gl_query_object *q)
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{
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struct pipe_context *pipe = ctx->st->pipe;
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struct st_query_object *stq = st_query_object(q);
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if (!q->Ready) {
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q->Ready = pipe->get_query_result(pipe,
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stq->pq,
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FALSE,
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&q->Result);
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}
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}
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void st_init_query_functions(struct dd_function_table *functions)
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{
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functions->NewQueryObject = st_NewQueryObject;
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functions->DeleteQuery = st_DeleteQuery;
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functions->BeginQuery = st_BeginQuery;
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functions->EndQuery = st_EndQuery;
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functions->WaitQuery = st_WaitQuery;
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functions->CheckQuery = st_CheckQuery;
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}
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