
On GFX9 and older, the driver needs to swizzle itself it seems. Exposing it on GFX10+, allows us to test it with Zink, at least. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17057>
11 lines
475 B
Plaintext
11 lines
475 B
Plaintext
WGL_ARB_create_context_robustness
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d3d12 ARB_robust_buffer_access_behavior
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VK_EXT_robustness2 for lavapipe
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VK_EXT_image_2d_view_of_3d on RADV
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zink GL_EXT_memory_object_win32 and GL_EXT_semaphore_win32 support
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vertexAttributeInstanceRateZeroDivisor support for lavapipe
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panfrost Valhall support (conformant OpenGL ES 3.1 on Mali-G57)
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VK_EXT_primitives_generated_query on RADV
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VK_EXT_non_seamless_cube_map on RADV, ANV
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VK_EXT_border_color_swizzle on lavapipe, ANV, turnip, RADV
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