Michel Dänzer eb03141f52 loader: Avoid use-after-free / use of uninitialized local variables
Per the valgrind output below, we were returning the pointer to freed
memory if none of the later conditional pointer assignments were
executed. This caused dEQP CI jobs to crash on certain runners,
presumably due to a double-free down the line.

Also, we were skipping to the out: label before the vendor_id & chip_id
variables used by it were initialized, resulting in broken
LIBGL_DEBUG=verbose output such as

libGL: pci id for fd 4: 51108f00:51108f00, driver radeonsi

Fixes: 5a545e355b "loader: always map the "amdgpu" kernel driver name to radeonsi (v2)"

==403== Invalid read of size 1
==403==    at 0x4AFD576: surfaceless_probe_device (platform_surfaceless.c:316)
==403==    by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403==    by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403==    by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403==    by 0x4AE9367: eglInitialize (eglapi.c:617)
==403==    by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x53EBD1: glu::createRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::RenderConfig const&, glu::RenderContext const*) (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x53EFE9: glu::createDefaultRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::ApiType) (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x1DE07A: deqp::gles2::Context::Context(tcu::TestContext&) (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x1DB5EF: deqp::gles2::TestPackage::init() (in /deqp/modules/gles2/deqp-gles2)
==403==  Address 0x56bd340 is 0 bytes inside a block of size 4 free'd
==403==    at 0x48369AB: free (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==403==    by 0x4B01767: loader_get_driver_for_fd (loader.c:464)
==403==    by 0x4AFD553: surfaceless_probe_device (platform_surfaceless.c:308)
==403==    by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403==    by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403==    by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403==    by 0x4AE9367: eglInitialize (eglapi.c:617)
==403==    by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x53EBD1: glu::createRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::RenderConfig const&, glu::RenderContext const*) (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x53EFE9: glu::createDefaultRenderContext(tcu::Platform&, tcu::CommandLine const&, glu::ApiType) (in /deqp/modules/gles2/deqp-gles2)
==403==  Block was alloc'd at
==403==    at 0x483577F: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==403==    by 0x4EE5E09: strndup (strndup.c:43)
==403==    by 0x4B010B1: loader_get_kernel_driver_name (loader.c:101)
==403==    by 0x4B016AF: loader_get_driver_for_fd (loader.c:462)
==403==    by 0x4AFD553: surfaceless_probe_device (platform_surfaceless.c:308)
==403==    by 0x4AFD915: dri2_initialize_surfaceless (platform_surfaceless.c:391)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:984)
==403==    by 0x4AF5EEA: dri2_initialize (egl_dri2.c:958)
==403==    by 0x4AF1EEC: _eglMatchAndInitialize (egldriver.c:75)
==403==    by 0x4AF1F3B: _eglMatchDriver (egldriver.c:96)
==403==    by 0x4AE9367: eglInitialize (eglapi.c:617)
==403==    by 0x1D99C9: tcu::surfaceless::EglRenderContext::EglRenderContext(glu::RenderConfig const&, tcu::CommandLine const&) [clone .constprop.57] (in /deqp/modules/gles2/deqp-gles2)
==403==    by 0x1DABB0: tcu::surfaceless::ContextFactory::createContext(glu::RenderConfig const&, tcu::CommandLine const&, glu::RenderContext const*) const (in /deqp/modules/gles2/deqp-gles2)

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
2019-09-26 18:00:34 +02:00
2019-09-26 01:13:28 +03:00
2019-09-11 17:00:43 +00:00
2019-09-10 20:36:47 +00:00
2019-05-24 18:44:18 +00:00
2019-04-15 13:44:34 -07:00
2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
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