Files
third_party_mesa3d/src/mesa/tnl/t_vb_arbprogram_sse.c
Keith Whitwell ea93b2986b Runtime generate sse/sse2 code for some vertex programs. Experimental
and only active when _TNL_FIXED_FUNCTION_PROGRAM is defined *and*
the MESA_EXPERIMENTAL environment variable is set...
Works for the arbfplight demo at least.
2005-06-08 22:10:16 +00:00

879 lines
23 KiB
C

/*
* Mesa 3-D graphics library
* Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file t_vb_arb_program_sse.c
*
* Translate simplified vertex_program representation to x86/SSE/SSE2
* machine code using mesa's rtasm runtime assembler.
*
* \author Keith Whitwell
*/
#include "glheader.h"
#include "context.h"
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "arbprogparse.h"
#include "program.h"
#include "math/m_matrix.h"
#include "math/m_translate.h"
#include "t_context.h"
#include "t_vb_arbprogram.h"
#if defined(USE_SSE_ASM)
#include "x86/rtasm/x86sse.h"
#include "x86/common_x86_asm.h"
#define X 0
#define Y 1
#define Z 2
#define W 3
/* Reg usage:
*
* EAX - point to 'm->File[0]'
* ECX - point to 'm->File[3]'
* EDX,
* EBX,
* ESP,
* EBP,
* ESI,
* EDI
*/
#define FAIL \
do { \
_mesa_printf("x86 translation failed in %s\n", __FUNCTION__); \
return GL_FALSE; \
} while (0)
struct compilation {
struct x86_function func;
struct arb_vp_machine *m;
GLuint insn_counter;
struct {
GLuint file:2;
GLuint idx:7;
GLuint dirty:1;
GLuint last_used:10;
} xmm[8];
struct {
struct x86_reg base;
} file[4];
GLboolean have_sse2;
};
static INLINE GLboolean eq( struct x86_reg a,
struct x86_reg b )
{
return (a.file == b.file &&
a.idx == b.idx &&
a.mod == b.mod &&
a.disp == b.disp);
}
static struct x86_reg get_reg_ptr(GLuint file,
GLuint idx )
{
struct x86_reg reg;
switch (file) {
case FILE_REG:
reg = x86_make_reg(file_REG32, reg_AX);
assert(idx != REG_UNDEF);
break;
case FILE_STATE_PARAM:
reg = x86_make_reg(file_REG32, reg_CX);
break;
default:
assert(0);
}
return x86_make_disp(reg, 16 * idx);
}
static void spill( struct compilation *cp, GLuint idx )
{
struct x86_reg oldval = get_reg_ptr(cp->xmm[idx].file,
cp->xmm[idx].idx);
assert(cp->xmm[idx].dirty);
sse_movups(&cp->func, oldval, x86_make_reg(file_XMM, idx));
cp->xmm[idx].dirty = 0;
}
static struct x86_reg get_xmm_reg( struct compilation *cp )
{
GLuint i;
GLuint oldest = 0;
for (i = 0; i < 8; i++)
if (cp->xmm[i].last_used < cp->xmm[oldest].last_used)
oldest = i;
/* Need to write out the old value?
*/
if (cp->xmm[oldest].dirty)
spill(cp, oldest);
assert(cp->xmm[oldest].last_used != cp->insn_counter);
cp->xmm[oldest].file = FILE_REG;
cp->xmm[oldest].idx = REG_UNDEF;
cp->xmm[oldest].last_used = cp->insn_counter;
return x86_make_reg(file_XMM, oldest);
}
static struct x86_reg get_dst_reg( struct compilation *cp,
GLuint file, GLuint idx )
{
struct x86_reg reg;
GLuint i;
/* Invalidate any old copy of this register in XMM0-7. Don't reuse
* as this may be one of the arguments.
*/
for (i = 0; i < 8; i++) {
if (cp->xmm[i].file == file && cp->xmm[i].idx == idx) {
cp->xmm[i].file = FILE_REG;
cp->xmm[i].idx = REG_UNDEF;
cp->xmm[i].dirty = 0;
break;
}
}
reg = get_xmm_reg( cp );
cp->xmm[reg.idx].file = file;
cp->xmm[reg.idx].idx = idx;
cp->xmm[reg.idx].dirty = 1;
return reg;
}
/* Return an XMM reg if the argument is resident, otherwise return a
* base+offset pointer to the saved value.
*/
static struct x86_reg get_arg( struct compilation *cp, GLuint file, GLuint idx )
{
GLuint i;
for (i = 0; i < 8; i++) {
if (cp->xmm[i].file == file &&
cp->xmm[i].idx == idx) {
cp->xmm[i].last_used = cp->insn_counter;
return x86_make_reg(file_XMM, i);
}
}
return get_reg_ptr(file, idx);
}
static void emit_pshufd( struct compilation *cp,
struct x86_reg dst,
struct x86_reg arg0,
GLubyte shuf )
{
if (cp->have_sse2) {
sse2_pshufd(&cp->func, dst, arg0, shuf);
cp->func.fn = 0;
}
else {
if (!eq(dst, arg0))
sse_movups(&cp->func, dst, arg0);
sse_shufps(&cp->func, dst, dst, shuf);
}
}
/* Perform a reduced swizzle.
*/
static GLboolean emit_RSW( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.rsw.file0, op.rsw.idx0);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.rsw.dst);
GLuint swz = op.rsw.swz;
GLuint neg = op.rsw.neg;
emit_pshufd(cp, dst, arg0, swz);
if (neg) {
struct x86_reg negs = get_arg(cp, FILE_REG, REG_SWZ);
struct x86_reg tmp = get_xmm_reg(cp);
/* Load 1,-1,0,0
* Use neg as arg to pshufd
* Multiply
*/
emit_pshufd(cp, tmp, negs,
SHUF((neg & 1) ? 1 : 0,
(neg & 2) ? 1 : 0,
(neg & 4) ? 1 : 0,
(neg & 8) ? 1 : 0));
sse_mulps(&cp->func, dst, tmp);
}
return GL_TRUE;
}
/* Used to implement write masking. This and most of the other instructions
* here would be easier to implement if there had been a translation
* to a 2 argument format (dst/arg0, arg1) at the shader level before
* attempting to translate to x86/sse code.
*/
/* Hmm. I went back to MSK from SEL to make things easier -- was that just BS?
*/
static GLboolean emit_MSK( struct compilation *cp, union instruction op )
{
struct x86_reg arg = get_arg(cp, op.msk.file, op.msk.idx);
struct x86_reg dst0 = get_arg(cp, FILE_REG, op.msk.dst);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.msk.dst);
sse_movups(&cp->func, dst, dst0);
switch (op.msk.mask) {
case 0:
return GL_TRUE;
case WRITEMASK_X:
if (arg.file == file_XMM) {
sse_movss(&cp->func, dst, arg);
}
else {
struct x86_reg tmp = get_xmm_reg(cp);
sse_movss(&cp->func, tmp, arg);
sse_movss(&cp->func, dst, tmp);
}
return GL_TRUE;
case WRITEMASK_Y: {
struct x86_reg tmp = get_xmm_reg(cp);
emit_pshufd(cp, dst, dst, SHUF(Y, X, Z, W));
emit_pshufd(cp, tmp, arg, SHUF(Y, X, Z, W));
sse_movss(&cp->func, dst, tmp);
emit_pshufd(cp, dst, dst, SHUF(Y, X, Z, W));
return GL_TRUE;
}
case WRITEMASK_Z: {
struct x86_reg tmp = get_xmm_reg(cp);
emit_pshufd(cp, dst, dst, SHUF(Z, Y, X, W));
emit_pshufd(cp, tmp, arg, SHUF(Z, Y, X, W));
sse_movss(&cp->func, dst, tmp);
emit_pshufd(cp, dst, dst, SHUF(Z, Y, X, W));
return GL_TRUE;
}
case WRITEMASK_W: {
struct x86_reg tmp = get_xmm_reg(cp);
emit_pshufd(cp, dst, dst, SHUF(W, Y, Z, X));
emit_pshufd(cp, tmp, arg, SHUF(W, Y, Z, X));
sse_movss(&cp->func, dst, tmp);
emit_pshufd(cp, dst, dst, SHUF(W, Y, Z, X));
return GL_TRUE;
}
case WRITEMASK_XY:
sse_shufps(&cp->func, dst, arg, SHUF(X, Y, Z, W));
return GL_TRUE;
case WRITEMASK_ZW: {
struct x86_reg tmp = get_xmm_reg(cp);
sse_movups(&cp->func, tmp, dst);
sse_movups(&cp->func, dst, arg);
sse_shufps(&cp->func, dst, tmp, SHUF(X, Y, Z, W));
return GL_TRUE;
}
case WRITEMASK_YZW: {
struct x86_reg tmp = get_xmm_reg(cp);
sse_movss(&cp->func, tmp, dst);
sse_movups(&cp->func, dst, arg);
sse_movss(&cp->func, dst, tmp);
return GL_TRUE;
}
case WRITEMASK_XYZW:
sse_movups(&cp->func, dst, arg);
return GL_TRUE;
default:
FAIL;
}
#if 0
/* The catchall implementation:
*/
/* make full width bitmask in tmp
* dst = ~tmp
* tmp &= arg0
* dst &= arg1
* dst |= tmp
*/
{
struct x86_reg negs = get_arg(cp, FILE_REG, REG_NEGS);
emit_pshufd(cp, tmp, negs,
SHUF((op.msk.mask & 1) ? 2 : 0,
(op.msk.mask & 2) ? 2 : 0,
(op.msk.mask & 4) ? 2 : 0,
(op.msk.mask & 8) ? 2 : 0));
sse_mulps(&cp->func, dst, tmp);
}
return GL_TRUE;
#endif
FAIL;
}
static GLboolean emit_PRT( struct compilation *cp, union instruction op )
{
FAIL;
}
/**
* The traditional instructions. All operate on internal registers
* and ignore write masks and swizzling issues.
*/
static GLboolean emit_ABS( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg neg = get_reg_ptr(FILE_REG, REG_NEG);
sse_movups(&cp->func, dst, arg0);
sse_mulps(&cp->func, dst, neg);
sse_maxps(&cp->func, dst, arg0);
return GL_TRUE;
}
static GLboolean emit_ADD( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
sse_addps(&cp->func, dst, arg1);
return GL_TRUE;
}
/* The dotproduct instructions don't really do that well in sse:
*/
static GLboolean emit_DP3( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg tmp = get_xmm_reg(cp);
sse_movups(&cp->func, dst, arg0);
sse_mulps(&cp->func, dst, arg1);
/* Now the hard bit: sum the first 3 values:
*/
sse_movhlps(&cp->func, tmp, dst);
sse_addss(&cp->func, dst, tmp); /* a*x+c*z, b*y, ?, ? */
emit_pshufd(cp, tmp, dst, SHUF(Y,X,W,Z));
sse_addss(&cp->func, dst, tmp);
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
return GL_TRUE;
}
static GLboolean emit_DP4( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg tmp = get_xmm_reg(cp);
sse_movups(&cp->func, dst, arg0);
sse_mulps(&cp->func, dst, arg1);
/* Now the hard bit: sum the values:
*/
sse_movhlps(&cp->func, tmp, dst);
sse_addps(&cp->func, dst, tmp); /* a*x+c*z, b*y+d*w, a*x+c*z, b*y+d*w */
emit_pshufd(cp, tmp, dst, SHUF(Y,X,W,Z));
sse_addss(&cp->func, dst, tmp);
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
return GL_TRUE;
}
static GLboolean emit_DPH( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1); */
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
/* dst[0] = (arg0[0] * arg1[0] + */
/* arg0[1] * arg1[1] + */
/* arg0[2] * arg1[2] + */
/* 1.0 * arg1[3]); */
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
FAIL;
}
static GLboolean emit_DST( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* dst[0] = 1.0 * 1.0F; */
/* dst[1] = arg0[1] * arg1[1]; */
/* dst[2] = arg0[2] * 1.0; */
/* dst[3] = 1.0 * arg1[3]; */
FAIL;
}
static GLboolean emit_EX2( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
/* dst[0] = (GLfloat)RoughApproxPow2(arg0[0]); */
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
FAIL;
}
static GLboolean emit_EXP( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* GLfloat tmp = arg0[0]; */
/* GLfloat flr_tmp = FLOORF(tmp); */
/* dst[0] = (GLfloat) (1 << (int)flr_tmp); */
/* dst[1] = tmp - flr_tmp; */
/* dst[2] = RoughApproxPow2(tmp); */
/* dst[3] = 1.0F; */
FAIL;
}
static GLboolean emit_FLR( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* dst[0] = FLOORF(arg0[0]); */
/* dst[1] = FLOORF(arg0[1]); */
/* dst[2] = FLOORF(arg0[2]); */
/* dst[3] = FLOORF(arg0[3]); */
FAIL;
}
static GLboolean emit_FRC( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* dst[0] = arg0[0] - FLOORF(arg0[0]); */
/* dst[1] = arg0[1] - FLOORF(arg0[1]); */
/* dst[2] = arg0[2] - FLOORF(arg0[2]); */
/* dst[3] = arg0[3] - FLOORF(arg0[3]); */
FAIL;
}
static GLboolean emit_LG2( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* dst[0] = RoughApproxLog2(arg0[0]); */
/* sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X)); */
FAIL;
}
static GLboolean emit_LIT( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* const GLfloat epsilon = 1.0F / 256.0F; */
/* GLfloat tmp[4]; */
/* tmp[0] = MAX2(arg0[0], 0.0F); */
/* tmp[1] = MAX2(arg0[1], 0.0F); */
/* tmp[3] = CLAMP(arg0[3], -(128.0F - epsilon), (128.0F - epsilon)); */
/* dst[0] = 1.0; */
/* dst[1] = tmp[0]; */
/* dst[2] = (tmp[0] > 0.0) ? RoughApproxPower(tmp[1], tmp[3]) : 0.0F; */
/* dst[3] = 1.0; */
FAIL;
}
static GLboolean emit_LOG( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* GLfloat tmp = FABSF(arg0[0]); */
/* int exponent; */
/* GLfloat mantissa = FREXPF(tmp, &exponent); */
/* dst[0] = (GLfloat) (exponent - 1); */
/* dst[1] = 2.0 * mantissa; // map [.5, 1) -> [1, 2) */
/* dst[2] = dst[0] + LOG2(dst[1]); */
/* dst[3] = 1.0; */
FAIL;
}
static GLboolean emit_MAX( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
sse_maxps(&cp->func, dst, arg1);
return GL_TRUE;
}
static GLboolean emit_MIN( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
sse_minps(&cp->func, dst, arg1);
return GL_TRUE;
}
static GLboolean emit_MOV( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
return GL_TRUE;
}
static GLboolean emit_MUL( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
sse_mulps(&cp->func, dst, arg1);
return GL_TRUE;
}
static GLboolean emit_POW( struct compilation *cp, union instruction op )
{
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0); */
/* struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1); */
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
/* dst[0] = (GLfloat)RoughApproxPower(arg0[0], arg1[0]); */
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
FAIL;
}
static GLboolean emit_REL( struct compilation *cp, union instruction op )
{
/* GLuint idx = (op.alu.idx0 + (GLint)cp->File[0][REG_ADDR][0]) & (MAX_NV_VERTEX_PROGRAM_PARAMS-1); */
/* GLuint idx = 0; */
/* struct x86_reg arg0 = get_arg(cp, op.alu.file0, idx); */
/* struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst); */
/* dst[0] = arg0[0]; */
/* dst[1] = arg0[1]; */
/* dst[2] = arg0[2]; */
/* dst[3] = arg0[3]; */
FAIL;
}
static GLboolean emit_RCP( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
if (cp->have_sse2) {
sse2_rcpss(&cp->func, dst, arg0);
}
else {
struct x86_reg ones = get_reg_ptr(FILE_REG, REG_ONES);
sse_movss(&cp->func, dst, ones);
sse_divss(&cp->func, dst, arg0);
}
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
return GL_TRUE;
}
static GLboolean emit_RSQ( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_rsqrtss(&cp->func, dst, arg0);
sse_shufps(&cp->func, dst, dst, SHUF(X, X, X, X));
return GL_TRUE;
}
static GLboolean emit_SGE( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg ones = get_reg_ptr(FILE_REG, REG_ONES);
sse_movups(&cp->func, dst, arg0);
sse_cmpps(&cp->func, dst, arg1, cc_NotLessThan);
sse_andps(&cp->func, dst, ones);
return GL_TRUE;
}
static GLboolean emit_SLT( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg ones = get_reg_ptr(FILE_REG, REG_ONES);
sse_movups(&cp->func, dst, arg0);
sse_cmpps(&cp->func, dst, arg1, cc_LessThan);
sse_andps(&cp->func, dst, ones);
return GL_TRUE;
}
static GLboolean emit_SUB( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
sse_movups(&cp->func, dst, arg0);
sse_subps(&cp->func, dst, arg1);
return GL_TRUE;
}
static GLboolean emit_XPD( struct compilation *cp, union instruction op )
{
struct x86_reg arg0 = get_arg(cp, op.alu.file0, op.alu.idx0);
struct x86_reg arg1 = get_arg(cp, op.alu.file1, op.alu.idx1);
struct x86_reg dst = get_dst_reg(cp, FILE_REG, op.alu.dst);
struct x86_reg tmp0 = get_xmm_reg(cp);
struct x86_reg tmp1 = get_xmm_reg(cp);
/* Could avoid tmp0, tmp1 if we overwrote arg0, arg1. Need a way
* to invalidate registers. This will come with better analysis
* (liveness analysis) of the incoming program.
*/
emit_pshufd(cp, dst, arg0, SHUF(Y, Z, X, W));
emit_pshufd(cp, tmp1, arg1, SHUF(Z, X, Y, W));
sse_mulps(&cp->func, dst, tmp1);
emit_pshufd(cp, tmp0, arg0, SHUF(Z, X, Y, W));
emit_pshufd(cp, tmp1, arg1, SHUF(Y, Z, X, W));
sse_mulps(&cp->func, tmp0, tmp1);
sse_subps(&cp->func, dst, tmp0);
/* dst[0] = arg0[1] * arg1[2] - arg0[2] * arg1[1]; */
/* dst[1] = arg0[2] * arg1[0] - arg0[0] * arg1[2]; */
/* dst[2] = arg0[0] * arg1[1] - arg0[1] * arg1[0]; */
/* dst[3] is undef */
return GL_TRUE;
}
static GLboolean emit_NOP( struct compilation *cp, union instruction op )
{
return GL_TRUE;
}
static GLboolean (* const emit_func[])(struct compilation *, union instruction) =
{
emit_ABS,
emit_ADD,
emit_NOP,
emit_DP3,
emit_DP4,
emit_DPH,
emit_DST,
emit_NOP,
emit_EX2,
emit_EXP,
emit_FLR,
emit_FRC,
emit_LG2,
emit_LIT,
emit_LOG,
emit_NOP,
emit_MAX,
emit_MIN,
emit_MOV,
emit_MUL,
emit_POW,
emit_PRT,
emit_NOP,
emit_RCP,
emit_RSQ,
emit_SGE,
emit_SLT,
emit_SUB,
emit_RSW,
emit_XPD,
emit_RSW,
emit_MSK,
emit_REL,
};
static GLint get_offset( const void *a, const void *b )
{
return (const char *)b - (const char *)a;
}
static GLboolean build_vertex_program( struct compilation *cp )
{
GLuint j;
struct x86_reg regEAX = x86_make_reg(file_REG32, reg_AX);
struct x86_reg parmECX = x86_make_reg(file_REG32, reg_CX);
x86_mov(&cp->func, regEAX, x86_fn_arg(&cp->func, 1));
x86_mov(&cp->func, parmECX, regEAX);
x86_mov(&cp->func, regEAX, x86_make_disp(regEAX, get_offset(cp->m, cp->m->File + FILE_REG)));
x86_mov(&cp->func, parmECX, x86_make_disp(parmECX, get_offset(cp->m, cp->m->File + FILE_STATE_PARAM)));
for (j = 0; j < cp->m->nr_instructions; j++) {
union instruction inst = cp->m->instructions[j];
cp->insn_counter = j+1; /* avoid zero */
_mesa_printf("%p: ", cp->func.csr);
_tnl_disassem_vba_insn( inst );
cp->func.fn = NULL;
if (!emit_func[inst.alu.opcode]( cp, inst )) {
return GL_FALSE;
}
}
/* TODO: only for outputs:
*/
for (j = 0; j < 8; j++) {
if (cp->xmm[j].dirty)
spill(cp, j);
}
/* Exit mmx state?
*/
if (cp->func.need_emms)
mmx_emms(&cp->func);
x86_ret(&cp->func);
return GL_TRUE;
}
/**
* Execute the given vertex program.
*
* TODO: Integrate the t_vertex.c code here, to build machine vertices
* directly at this point.
*
* TODO: Eliminate the VB struct entirely and just use
* struct arb_vertex_machine.
*/
GLboolean
_tnl_sse_codegen_vertex_program(struct arb_vp_machine *m)
{
struct compilation cp;
memset(&cp, 0, sizeof(cp));
cp.m = m;
cp.have_sse2 = 1;
if (m->func) {
free((void *)m->func);
m->func = NULL;
}
x86_init_func(&cp.func);
if (!build_vertex_program(&cp)) {
x86_release_func( &cp.func );
return GL_FALSE;
}
m->func = (void (*)(struct arb_vp_machine *))x86_get_func( &cp.func );
return GL_TRUE;
}
#else
GLboolean
_tnl_sse_codegen_vertex_program( GLcontext *ctx )
{
/* Dummy version for when USE_SSE_ASM not defined */
return GL_FALSE;
}
#endif