
Now that load_base_instance is wired up (as part of the indirect GS implementation), this is really easy. Validated with Piglit. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26056>
12 lines
304 B
Plaintext
12 lines
304 B
Plaintext
New features
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VK_EXT_image_compression_control on RADV
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VK_EXT_device_fault on RADV
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OpenGL 3.2 on Asahi
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Geometry shaders on Asahi
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GL_ARB_texture_cube_map_array on Asahi
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GL_ARB_clip_control on Asahi
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GL_ARB_timer_query on Asahi
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GL_EXT_disjoint_timer_query on Asahi
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GL_ARB_base_instance on Asahi
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