
This reverts commit b2f1aa2389
.
Somehow I ended up with my branch's save-this-while-I-work-on-master commit
actually on master.
115 lines
3.3 KiB
C
115 lines
3.3 KiB
C
/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef _INTEL_INIT_H_
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#define _INTEL_INIT_H_
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#include <sys/time.h>
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#include "dri_util.h"
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#include "xmlconfig.h"
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#include "i830_common.h"
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/* XXX: change name or eliminate to avoid conflict with "struct
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* intel_region"!!!
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*/
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typedef struct {
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drm_handle_t handle;
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drmSize size; /* region size in bytes */
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char *map; /* memory map */
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int offset; /* from start of video mem, in bytes */
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int pitch; /* row stride, in pixels */
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unsigned int tiled;
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} intelRegion;
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typedef struct
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{
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intelRegion front;
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intelRegion back;
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intelRegion rotated;
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intelRegion depth;
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intelRegion tex;
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int deviceID;
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int width;
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int height;
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int mem; /* unused */
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int cpp; /* for front and back buffers */
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int fbFormat;
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int logTextureGranularity;
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__DRIscreenPrivate *driScrnPriv;
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unsigned int sarea_priv_offset;
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int drmMinor;
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int irq_active;
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int allow_batchbuffer;
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/* struct matrix23 rotMatrix; */
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int current_rotation; /* 0, 90, 180 or 270 */
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int rotatedWidth, rotatedHeight;
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/**
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* Configuration cache with default values for all contexts
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*/
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driOptionCache optionCache;
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} intelScreenPrivate;
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extern GLboolean
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intelMapScreenRegions(__DRIscreenPrivate *sPriv);
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extern void
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intelUnmapScreenRegions(intelScreenPrivate *intelScreen);
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extern void
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intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
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volatile drmI830Sarea *sarea);
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extern void
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intelDestroyContext(__DRIcontextPrivate *driContextPriv);
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extern GLboolean
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intelUnbindContext(__DRIcontextPrivate *driContextPriv);
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extern GLboolean
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intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
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__DRIdrawablePrivate *driDrawPriv,
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__DRIdrawablePrivate *driReadPriv);
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extern void
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intelSwapBuffers(__DRIdrawablePrivate *dPriv);
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extern void
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intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
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int x, int y, int w, int h );
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#endif
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