
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
89 lines
2.8 KiB
C
89 lines
2.8 KiB
C
/*
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* Copyright 2003 VMware, Inc.
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* Copyright © 2006 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* \file intel_debug.c
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*
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* Support for the INTEL_DEBUG environment variable, along with other
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* miscellaneous debugging code.
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*/
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#include "brw_context.h"
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#include "intel_debug.h"
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#include "utils.h"
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uint64_t INTEL_DEBUG = 0;
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static const struct dri_debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "state", DEBUG_STATE},
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{ "blit", DEBUG_BLIT},
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{ "mip", DEBUG_MIPTREE},
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{ "fall", DEBUG_PERF},
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{ "perf", DEBUG_PERF},
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{ "perfmon", DEBUG_PERFMON},
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{ "bat", DEBUG_BATCH},
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{ "pix", DEBUG_PIXEL},
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{ "buf", DEBUG_BUFMGR},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "prim", DEBUG_PRIMS },
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{ "vert", DEBUG_VERTS },
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{ "dri", DEBUG_DRI },
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{ "sf", DEBUG_SF },
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{ "stats", DEBUG_STATS },
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{ "wm", DEBUG_WM },
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{ "urb", DEBUG_URB },
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{ "vs", DEBUG_VS },
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{ "clip", DEBUG_CLIP },
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{ "aub", DEBUG_AUB },
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{ "shader_time", DEBUG_SHADER_TIME },
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{ "no16", DEBUG_NO16 },
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{ "blorp", DEBUG_BLORP },
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{ "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
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{ NULL, 0 }
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};
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void
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brw_process_intel_debug_variable(struct brw_context *brw)
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{
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INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
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if (INTEL_DEBUG & DEBUG_BUFMGR)
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dri_bufmgr_set_debug(brw->bufmgr, true);
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if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && brw->gen < 7) {
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fprintf(stderr,
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"shader_time debugging requires gen7 (Ivybridge) or better.\n");
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INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
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}
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if (INTEL_DEBUG & DEBUG_PERF)
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brw->perf_debug = true;
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if (INTEL_DEBUG & DEBUG_AUB)
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drm_intel_bufmgr_gem_set_aub_dump(brw->bufmgr, true);
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}
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