114 lines
3.4 KiB
C
114 lines
3.4 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "util/u_memory.h"
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#include "draw/draw_context.h"
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#include "sp_context.h"
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#include "sp_state.h"
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void *
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softpipe_create_blend_state(struct pipe_context *pipe,
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const struct pipe_blend_state *blend)
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{
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return mem_dup(blend, sizeof(*blend));
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}
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void softpipe_bind_blend_state( struct pipe_context *pipe,
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void *blend )
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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draw_flush(softpipe->draw);
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softpipe->blend = (struct pipe_blend_state *)blend;
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softpipe->dirty |= SP_NEW_BLEND;
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}
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void softpipe_delete_blend_state(struct pipe_context *pipe,
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void *blend)
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{
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FREE( blend );
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}
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void softpipe_set_blend_color( struct pipe_context *pipe,
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const struct pipe_blend_color *blend_color )
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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draw_flush(softpipe->draw);
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softpipe->blend_color = *blend_color;
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softpipe->dirty |= SP_NEW_BLEND;
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}
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/** XXX move someday? Or consolidate all these simple state setters
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* into one file.
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*/
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void *
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softpipe_create_depth_stencil_state(struct pipe_context *pipe,
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const struct pipe_depth_stencil_alpha_state *depth_stencil)
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{
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return mem_dup(depth_stencil, sizeof(*depth_stencil));
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}
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void
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softpipe_bind_depth_stencil_state(struct pipe_context *pipe,
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void *depth_stencil)
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil;
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softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
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}
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void
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softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
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{
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FREE( depth );
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}
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void softpipe_set_stencil_ref( struct pipe_context *pipe,
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const struct pipe_stencil_ref *stencil_ref )
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{
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struct softpipe_context *softpipe = softpipe_context(pipe);
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softpipe->stencil_ref = *stencil_ref;
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softpipe->dirty |= SP_NEW_DEPTH_STENCIL_ALPHA;
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}
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