
Fixes a DATA_INVALID_FAULT when AFBC is paried with mipmapping. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
771 lines
28 KiB
C
771 lines
28 KiB
C
/*
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* Copyright (C) 2008 VMware, Inc.
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* Copyright (C) 2014 Broadcom
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* Copyright (C) 2018-2019 Alyssa Rosenzweig
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* Copyright (C) 2019 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors (Collabora):
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* Tomeu Vizoso <tomeu.vizoso@collabora.com>
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* Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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*
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*/
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#include <xf86drm.h>
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#include <fcntl.h>
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#include "drm-uapi/drm_fourcc.h"
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#include "state_tracker/winsys_handle.h"
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#include "util/u_format.h"
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#include "util/u_memory.h"
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#include "util/u_surface.h"
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#include "util/u_transfer.h"
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#include "util/u_transfer_helper.h"
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#include "util/u_gen_mipmap.h"
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#include "pan_context.h"
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#include "pan_screen.h"
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#include "pan_resource.h"
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#include "pan_util.h"
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#include "pan_tiling.h"
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static struct pipe_resource *
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panfrost_resource_from_handle(struct pipe_screen *pscreen,
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const struct pipe_resource *templat,
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struct winsys_handle *whandle,
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unsigned usage)
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{
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struct panfrost_screen *screen = pan_screen(pscreen);
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struct panfrost_resource *rsc;
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struct pipe_resource *prsc;
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assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
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rsc = rzalloc(pscreen, struct panfrost_resource);
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if (!rsc)
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return NULL;
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prsc = &rsc->base;
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*prsc = *templat;
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pipe_reference_init(&prsc->reference, 1);
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prsc->screen = pscreen;
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rsc->bo = panfrost_drm_import_bo(screen, whandle->handle);
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rsc->slices[0].stride = whandle->stride;
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rsc->slices[0].initialized = true;
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if (screen->ro) {
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rsc->scanout =
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renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
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/* failure is expected in some cases.. */
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}
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return prsc;
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}
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static boolean
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panfrost_resource_get_handle(struct pipe_screen *pscreen,
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struct pipe_context *ctx,
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struct pipe_resource *pt,
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struct winsys_handle *handle,
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unsigned usage)
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{
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struct panfrost_screen *screen = pan_screen(pscreen);
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struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
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struct renderonly_scanout *scanout = rsrc->scanout;
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handle->modifier = DRM_FORMAT_MOD_INVALID;
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if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
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return FALSE;
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} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
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if (renderonly_get_handle(scanout, handle))
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return TRUE;
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handle->handle = rsrc->bo->gem_handle;
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handle->stride = rsrc->slices[0].stride;
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return TRUE;
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} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
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if (scanout) {
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struct drm_prime_handle args = {
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.handle = scanout->handle,
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.flags = DRM_CLOEXEC,
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};
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int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
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if (ret == -1)
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return FALSE;
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handle->stride = scanout->stride;
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handle->handle = args.fd;
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return TRUE;
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} else {
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int fd = panfrost_drm_export_bo(screen, rsrc->bo);
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if (fd < 0)
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return FALSE;
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handle->handle = fd;
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handle->stride = rsrc->slices[0].stride;
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return TRUE;
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}
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}
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return FALSE;
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}
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static void
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panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
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{
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//DBG("TODO %s\n", __func__);
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}
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static struct pipe_surface *
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panfrost_create_surface(struct pipe_context *pipe,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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struct pipe_surface *ps = NULL;
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ps = rzalloc(pipe, struct pipe_surface);
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if (ps) {
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->context = pipe;
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ps->format = surf_tmpl->format;
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if (pt->target != PIPE_BUFFER) {
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assert(surf_tmpl->u.tex.level <= pt->last_level);
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ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
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ps->u.tex.level = surf_tmpl->u.tex.level;
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ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
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ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
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} else {
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/* setting width as number of elements should get us correct renderbuffer width */
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ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
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ps->height = pt->height0;
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ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
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ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
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assert(ps->u.buf.first_element <= ps->u.buf.last_element);
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assert(ps->u.buf.last_element < ps->width);
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}
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}
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return ps;
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}
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static void
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panfrost_surface_destroy(struct pipe_context *pipe,
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struct pipe_surface *surf)
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{
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assert(surf->texture);
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pipe_resource_reference(&surf->texture, NULL);
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ralloc_free(surf);
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}
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static struct pipe_resource *
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panfrost_create_scanout_res(struct pipe_screen *screen,
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const struct pipe_resource *template)
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{
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struct panfrost_screen *pscreen = pan_screen(screen);
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struct pipe_resource scanout_templat = *template;
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struct renderonly_scanout *scanout;
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struct winsys_handle handle;
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struct pipe_resource *res;
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scanout = renderonly_scanout_for_resource(&scanout_templat,
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pscreen->ro, &handle);
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if (!scanout)
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return NULL;
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assert(handle.type == WINSYS_HANDLE_TYPE_FD);
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/* TODO: handle modifiers? */
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res = screen->resource_from_handle(screen, template, &handle,
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PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
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close(handle.handle);
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if (!res)
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return NULL;
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struct panfrost_resource *pres = pan_resource(res);
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pres->scanout = scanout;
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return res;
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}
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/* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
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#define CHECKSUM_TILE_WIDTH 16
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#define CHECKSUM_TILE_HEIGHT 16
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#define CHECKSUM_BYTES_PER_TILE 8
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static unsigned
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panfrost_compute_checksum_sizes(
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struct panfrost_slice *slice,
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unsigned width,
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unsigned height)
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{
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unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
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unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
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unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
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unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
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slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
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return slice->checksum_stride * tile_count_y;
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}
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/* Setup the mip tree given a particular layout, possibly with checksumming */
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static void
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panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
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{
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struct pipe_resource *res = &pres->base;
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unsigned width = res->width0;
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unsigned height = res->height0;
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unsigned depth = res->depth0;
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unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
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assert(depth > 0);
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/* Tiled operates blockwise; linear is packed. Also, anything
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* we render to has to be tile-aligned. Maybe not strictly
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* necessary, but we're not *that* pressed for memory and it
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* makes code a lot simpler */
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bool renderable = res->bind &
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(PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
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bool afbc = pres->layout == PAN_AFBC;
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bool tiled = pres->layout == PAN_TILED;
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bool should_align = renderable || tiled;
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/* We don't know how to specify a 2D stride for 3D textures */
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bool can_align_stride =
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res->target != PIPE_TEXTURE_3D;
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should_align &= can_align_stride;
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unsigned offset = 0;
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unsigned size_2d = 0;
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for (unsigned l = 0; l <= res->last_level; ++l) {
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struct panfrost_slice *slice = &pres->slices[l];
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unsigned effective_width = width;
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unsigned effective_height = height;
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unsigned effective_depth = depth;
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if (should_align) {
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effective_width = ALIGN_POT(effective_width, 16);
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effective_height = ALIGN_POT(effective_height, 16);
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/* We don't need to align depth */
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}
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/* Align levels to cache-line as a performance improvement for
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* linear/tiled and as a requirement for AFBC */
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offset = ALIGN_POT(offset, 64);
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slice->offset = offset;
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/* Compute the would-be stride */
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unsigned stride = bytes_per_pixel * effective_width;
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/* ..but cache-line align it for performance */
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if (can_align_stride && pres->layout == PAN_LINEAR)
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stride = ALIGN_POT(stride, 64);
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slice->stride = stride;
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unsigned slice_one_size = slice->stride * effective_height;
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unsigned slice_full_size = slice_one_size * effective_depth;
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/* Report 2D size for 3D texturing */
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if (l == 0)
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size_2d = slice_one_size;
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/* Compute AFBC sizes if necessary */
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if (afbc) {
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slice->header_size =
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panfrost_afbc_header_size(width, height);
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offset += slice->header_size;
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}
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offset += slice_full_size;
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/* Add a checksum region if necessary */
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if (pres->checksummed) {
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slice->checksum_offset = offset;
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unsigned size = panfrost_compute_checksum_sizes(
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slice, width, height);
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offset += size;
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}
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width = u_minify(width, 1);
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height = u_minify(height, 1);
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depth = u_minify(depth, 1);
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}
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assert(res->array_size);
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if (res->target != PIPE_TEXTURE_3D) {
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/* Arrays and cubemaps have the entire miptree duplicated */
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pres->cubemap_stride = ALIGN_POT(offset, 64);
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*bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
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} else {
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/* 3D strides across the 2D layers */
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assert(res->array_size == 1);
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pres->cubemap_stride = size_2d;
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*bo_size = ALIGN_POT(offset, 4096);
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}
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}
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static void
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panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
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{
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struct pipe_resource *res = &pres->base;
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/* Based on the usage, figure out what storing will be used. There are
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* various tradeoffs:
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*
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* Linear: the basic format, bad for memory bandwidth, bad for cache
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* use. Zero-copy, though. Renderable.
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*
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* Tiled: Not compressed, but cache-optimized. Expensive to write into
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* (due to software tiling), but cheap to sample from. Ideal for most
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* textures.
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*
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* AFBC: Compressed and renderable (so always desirable for non-scanout
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* rendertargets). Cheap to sample from. The format is black box, so we
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* can't read/write from software.
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*/
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/* Tiling textures is almost always faster, unless we only use it once */
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bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
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bool is_2d = res->depth0 == 1 && res->array_size == 1;
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bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
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bool should_tile = is_streaming && is_texture && is_2d;
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/* Depth/stencil can't be tiled, only linear or AFBC */
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should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
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/* FBOs we would like to checksum, if at all possible */
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bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
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bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
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pres->checksummed = can_checksum && should_checksum;
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/* Set the layout appropriately */
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pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
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size_t bo_size;
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panfrost_setup_slices(pres, &bo_size);
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/* We create a BO immediately but don't bother mapping, since we don't
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* care to map e.g. FBOs which the CPU probably won't touch */
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pres->bo = panfrost_drm_create_bo(screen, bo_size, PAN_ALLOCATE_DELAY_MMAP);
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}
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static struct pipe_resource *
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panfrost_resource_create(struct pipe_screen *screen,
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const struct pipe_resource *template)
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{
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/* Make sure we're familiar */
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switch (template->target) {
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case PIPE_BUFFER:
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case PIPE_TEXTURE_1D:
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case PIPE_TEXTURE_2D:
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case PIPE_TEXTURE_3D:
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case PIPE_TEXTURE_CUBE:
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case PIPE_TEXTURE_RECT:
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case PIPE_TEXTURE_2D_ARRAY:
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break;
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default:
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DBG("Unknown texture target %d\n", template->target);
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assert(0);
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}
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if (template->bind &
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(PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
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return panfrost_create_scanout_res(screen, template);
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struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
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struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
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so->base = *template;
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so->base.screen = screen;
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pipe_reference_init(&so->base.reference, 1);
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util_range_init(&so->valid_buffer_range);
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panfrost_resource_create_bo(pscreen, so);
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return (struct pipe_resource *)so;
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}
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void
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panfrost_bo_reference(struct panfrost_bo *bo)
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{
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pipe_reference(NULL, &bo->reference);
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}
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void
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panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
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{
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/* When the reference count goes to zero, we need to cleanup */
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if (pipe_reference(&bo->reference, NULL))
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panfrost_drm_release_bo(pan_screen(screen), bo, true);
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}
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static void
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panfrost_resource_destroy(struct pipe_screen *screen,
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struct pipe_resource *pt)
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{
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struct panfrost_screen *pscreen = pan_screen(screen);
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struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
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if (rsrc->scanout)
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renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
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if (rsrc->bo)
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panfrost_bo_unreference(screen, rsrc->bo);
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util_range_destroy(&rsrc->valid_buffer_range);
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ralloc_free(rsrc);
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}
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static void *
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panfrost_transfer_map(struct pipe_context *pctx,
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struct pipe_resource *resource,
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unsigned level,
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unsigned usage, /* a combination of PIPE_TRANSFER_x */
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const struct pipe_box *box,
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struct pipe_transfer **out_transfer)
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{
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int bytes_per_pixel = util_format_get_blocksize(resource->format);
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struct panfrost_resource *rsrc = pan_resource(resource);
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struct panfrost_bo *bo = rsrc->bo;
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struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
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transfer->base.level = level;
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transfer->base.usage = usage;
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transfer->base.box = *box;
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pipe_resource_reference(&transfer->base.resource, resource);
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*out_transfer = &transfer->base;
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/* If we haven't already mmaped, now's the time */
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if (!bo->cpu) {
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struct panfrost_screen *screen = pan_screen(pctx->screen);
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panfrost_drm_mmap_bo(screen, bo);
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}
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/* Check if we're bound for rendering and this is a read pixels. If so,
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* we need to flush */
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struct panfrost_context *ctx = pan_context(pctx);
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struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
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bool is_bound = false;
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for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
|
|
is_bound |= fb->cbufs[c]->texture == resource;
|
|
}
|
|
|
|
if (is_bound && (usage & PIPE_TRANSFER_READ)) {
|
|
assert(level == 0);
|
|
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
|
|
}
|
|
|
|
/* TODO: Respect usage flags */
|
|
|
|
if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
|
|
/* TODO: reallocate */
|
|
//printf("debug: Missed reallocate\n");
|
|
} else if ((usage & PIPE_TRANSFER_WRITE)
|
|
&& resource->target == PIPE_BUFFER
|
|
&& !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
|
|
/* No flush for writes to uninitialized */
|
|
} else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
|
|
if (usage & PIPE_TRANSFER_WRITE) {
|
|
/* STUB: flush reading */
|
|
//printf("debug: missed reading flush %d\n", resource->target);
|
|
} else if (usage & PIPE_TRANSFER_READ) {
|
|
/* STUB: flush writing */
|
|
//printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
|
|
} else {
|
|
/* Why are you even mapping?! */
|
|
}
|
|
}
|
|
|
|
if (rsrc->layout != PAN_LINEAR) {
|
|
/* Non-linear resources need to be indirectly mapped */
|
|
|
|
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
|
|
return NULL;
|
|
|
|
transfer->base.stride = box->width * bytes_per_pixel;
|
|
transfer->base.layer_stride = transfer->base.stride * box->height;
|
|
transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
|
|
assert(box->depth == 1);
|
|
|
|
if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
|
|
if (rsrc->layout == PAN_AFBC) {
|
|
DBG("Unimplemented: reads from AFBC");
|
|
} else if (rsrc->layout == PAN_TILED) {
|
|
panfrost_load_tiled_image(
|
|
transfer->map,
|
|
bo->cpu + rsrc->slices[level].offset,
|
|
box,
|
|
transfer->base.stride,
|
|
rsrc->slices[level].stride,
|
|
util_format_get_blocksize(resource->format));
|
|
}
|
|
}
|
|
|
|
return transfer->map;
|
|
} else {
|
|
transfer->base.stride = rsrc->slices[level].stride;
|
|
transfer->base.layer_stride = rsrc->cubemap_stride;
|
|
|
|
/* By mapping direct-write, we're implicitly already
|
|
* initialized (maybe), so be conservative */
|
|
|
|
if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
|
|
rsrc->slices[level].initialized = true;
|
|
|
|
return bo->cpu
|
|
+ rsrc->slices[level].offset
|
|
+ transfer->base.box.z * rsrc->cubemap_stride
|
|
+ transfer->base.box.y * rsrc->slices[level].stride
|
|
+ transfer->base.box.x * bytes_per_pixel;
|
|
}
|
|
}
|
|
|
|
static void
|
|
panfrost_transfer_unmap(struct pipe_context *pctx,
|
|
struct pipe_transfer *transfer)
|
|
{
|
|
/* Gallium expects writeback here, so we tile */
|
|
|
|
struct panfrost_gtransfer *trans = pan_transfer(transfer);
|
|
struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
|
|
|
|
if (trans->map) {
|
|
struct panfrost_bo *bo = prsrc->bo;
|
|
|
|
if (transfer->usage & PIPE_TRANSFER_WRITE) {
|
|
unsigned level = transfer->level;
|
|
prsrc->slices[level].initialized = true;
|
|
|
|
if (prsrc->layout == PAN_AFBC) {
|
|
DBG("Unimplemented: writes to AFBC\n");
|
|
} else if (prsrc->layout == PAN_TILED) {
|
|
assert(transfer->box.depth == 1);
|
|
|
|
panfrost_store_tiled_image(
|
|
bo->cpu + prsrc->slices[level].offset,
|
|
trans->map,
|
|
&transfer->box,
|
|
prsrc->slices[level].stride,
|
|
transfer->stride,
|
|
util_format_get_blocksize(prsrc->base.format));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
util_range_add(&prsrc->valid_buffer_range,
|
|
transfer->box.x,
|
|
transfer->box.x + transfer->box.width);
|
|
|
|
/* Derefence the resource */
|
|
pipe_resource_reference(&transfer->resource, NULL);
|
|
|
|
/* Transfer itself is RALLOCed at the moment */
|
|
ralloc_free(transfer);
|
|
}
|
|
|
|
static void
|
|
panfrost_transfer_flush_region(struct pipe_context *pctx,
|
|
struct pipe_transfer *transfer,
|
|
const struct pipe_box *box)
|
|
{
|
|
struct panfrost_resource *rsc = pan_resource(transfer->resource);
|
|
|
|
if (transfer->resource->target == PIPE_BUFFER) {
|
|
util_range_add(&rsc->valid_buffer_range,
|
|
transfer->box.x + box->x,
|
|
transfer->box.x + box->x + box->width);
|
|
}
|
|
}
|
|
|
|
static void
|
|
panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
|
|
{
|
|
//DBG("TODO %s\n", __func__);
|
|
}
|
|
|
|
static enum pipe_format
|
|
panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
|
|
return prsrc->format;
|
|
}
|
|
|
|
static boolean
|
|
panfrost_generate_mipmap(
|
|
struct pipe_context *pctx,
|
|
struct pipe_resource *prsrc,
|
|
enum pipe_format format,
|
|
unsigned base_level,
|
|
unsigned last_level,
|
|
unsigned first_layer,
|
|
unsigned last_layer)
|
|
{
|
|
struct panfrost_context *ctx = pan_context(pctx);
|
|
struct panfrost_resource *rsrc = pan_resource(prsrc);
|
|
|
|
/* Generating a mipmap invalidates the written levels, so make that
|
|
* explicit so we don't try to wallpaper them back and end up with
|
|
* u_blitter recursion */
|
|
|
|
assert(rsrc->bo);
|
|
for (unsigned l = base_level + 1; l <= last_level; ++l)
|
|
rsrc->slices[l].initialized = false;
|
|
|
|
/* Beyond that, we just delegate the hard stuff. We're careful to
|
|
* include flushes on both ends to make sure the data is really valid.
|
|
* We could be doing a lot better perf-wise, especially once we have
|
|
* reorder-type optimizations in place. But for now prioritize
|
|
* correctness. */
|
|
|
|
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
|
|
bool has_draws = job->last_job.gpu;
|
|
|
|
if (has_draws)
|
|
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
|
|
|
|
/* We've flushed the original buffer if needed, now trigger a blit */
|
|
|
|
bool blit_res = util_gen_mipmap(
|
|
pctx, prsrc, format,
|
|
base_level, last_level,
|
|
first_layer, last_layer,
|
|
PIPE_TEX_FILTER_LINEAR);
|
|
|
|
/* If the blit was successful, flush once more. If it wasn't, well, let
|
|
* the state tracker deal with it. */
|
|
|
|
if (blit_res)
|
|
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
|
|
|
|
return blit_res;
|
|
}
|
|
|
|
/* Computes the address to a texture at a particular slice */
|
|
|
|
mali_ptr
|
|
panfrost_get_texture_address(
|
|
struct panfrost_resource *rsrc,
|
|
unsigned level, unsigned face)
|
|
{
|
|
unsigned level_offset = rsrc->slices[level].offset;
|
|
unsigned face_offset = face * rsrc->cubemap_stride;
|
|
|
|
return rsrc->bo->gpu + level_offset + face_offset;
|
|
}
|
|
|
|
static void
|
|
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
|
|
struct pipe_resource *stencil)
|
|
{
|
|
pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
|
|
}
|
|
|
|
static struct pipe_resource *
|
|
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
|
|
{
|
|
return &pan_resource(prsrc)->separate_stencil->base;
|
|
}
|
|
|
|
static const struct u_transfer_vtbl transfer_vtbl = {
|
|
.resource_create = panfrost_resource_create,
|
|
.resource_destroy = panfrost_resource_destroy,
|
|
.transfer_map = panfrost_transfer_map,
|
|
.transfer_unmap = panfrost_transfer_unmap,
|
|
.transfer_flush_region = panfrost_transfer_flush_region,
|
|
.get_internal_format = panfrost_resource_get_internal_format,
|
|
.set_stencil = panfrost_resource_set_stencil,
|
|
.get_stencil = panfrost_resource_get_stencil,
|
|
};
|
|
|
|
void
|
|
panfrost_resource_screen_init(struct panfrost_screen *pscreen)
|
|
{
|
|
//pscreen->base.resource_create_with_modifiers =
|
|
// panfrost_resource_create_with_modifiers;
|
|
pscreen->base.resource_create = u_transfer_helper_resource_create;
|
|
pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
|
|
pscreen->base.resource_from_handle = panfrost_resource_from_handle;
|
|
pscreen->base.resource_get_handle = panfrost_resource_get_handle;
|
|
pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
|
|
true, false,
|
|
true, true);
|
|
}
|
|
|
|
void
|
|
panfrost_resource_context_init(struct pipe_context *pctx)
|
|
{
|
|
pctx->transfer_map = u_transfer_helper_transfer_map;
|
|
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
|
|
pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
|
|
pctx->buffer_subdata = u_default_buffer_subdata;
|
|
pctx->create_surface = panfrost_create_surface;
|
|
pctx->surface_destroy = panfrost_surface_destroy;
|
|
pctx->resource_copy_region = util_resource_copy_region;
|
|
pctx->blit = panfrost_blit;
|
|
pctx->generate_mipmap = panfrost_generate_mipmap;
|
|
pctx->flush_resource = panfrost_flush_resource;
|
|
pctx->invalidate_resource = panfrost_invalidate_resource;
|
|
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
|
|
pctx->buffer_subdata = u_default_buffer_subdata;
|
|
pctx->texture_subdata = u_default_texture_subdata;
|
|
}
|