Files
third_party_mesa3d/src/compiler
Timothy Arceri e3a45a4778 glsl: implement lower_packed_varyings() as a NIR pass
This is essentially the old GLSL IR packing pass rewritten as a
NIR based pass.

Doing this packing in NIR after we have preformed NIRs
optimisation passes can give us better packing results.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15731>
2022-05-16 03:33:18 +00:00
..
2022-04-20 18:44:35 +00:00
2022-04-20 18:44:35 +00:00