df8d107ab04c4b9e2e2f6897ebf579bab66c4f30

Recently, a regression was reported where videos in Firefox had shifted/ glitched colors on certain Kepler hardware. This was bisected tobf02bffe15
, however, the issue already existed but didn't hit users until TGSI was switched to NIR as default. The issue was traced to a YUV-to-RGB fragment shader used by Firefox, which uses three samplers for the Y/U/V components. The Y component was handled correctly, but the U/V components were bogus, causing the issue. After analysis, it appears the TXF/TXQ ops. should only handle the texture (r) but not the sampler (s), see63b850403c
and346ce0b988
. Similarly, handleTXQ/handleTXF on nv50_ir_from_tgsi always sets s=0. Only Kepler was affected because other hardware ignores s at codegen. Always set s=0 on NIR for TXF/TXQ, to keep TGSI behavior and fix the regression. Thanks: Karol Herbst and M Henning for help diagnosing the issue. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7416 Cc: mesa-stable Suggested-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: M Henning <drawoc@darkrefraction.com> Signed-off-by: Joan Bruguera <joanbrugueram@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19453> (cherry picked from commit6014a642ae
)
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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