
I expect over time the struct contents will change as all drivers support stuff etc, but for now this should be a good starting point. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Acked-by: Jason Ekstrand <jason@jlekstrand.net> Signed-off-by: Dave Airlie <airlied@redhat.com>
61 lines
2.0 KiB
C
61 lines
2.0 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Jason Ekstrand (jason@jlekstrand.net)
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*
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*/
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#pragma once
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#ifndef _NIR_SPIRV_H_
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#define _NIR_SPIRV_H_
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#include "nir/nir.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct nir_spirv_specialization {
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uint32_t id;
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uint32_t data;
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};
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struct nir_spirv_supported_extensions {
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bool storage_image_extended_formats;
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bool image_ms_array;
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};
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nir_function *spirv_to_nir(const uint32_t *words, size_t word_count,
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struct nir_spirv_specialization *specializations,
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unsigned num_specializations,
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gl_shader_stage stage, const char *entry_point_name,
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const struct nir_spirv_supported_extensions *ext,
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const nir_shader_compiler_options *options);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _NIR_SPIRV_H_ */
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