
Make gl_program::InputsRead a 64 bits bitfield. Adapt the intel and radeon driver to handle a 64 bits InputsRead value. Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de> Reviewed-by: Eric Anholt <eric@anholt.net>
1224 lines
37 KiB
C
1224 lines
37 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Brian Paul
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*/
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#include "main/imports.h"
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#include "main/hash.h"
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#include "main/mfeatures.h"
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#include "main/mtypes.h"
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#include "program/prog_parameter.h"
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#include "program/prog_print.h"
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#include "program/programopt.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw/draw_context.h"
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#include "tgsi/tgsi_dump.h"
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#include "tgsi/tgsi_ureg.h"
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#include "st_debug.h"
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#include "st_cb_bitmap.h"
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#include "st_cb_drawpixels.h"
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#include "st_context.h"
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#include "st_program.h"
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#include "st_mesa_to_tgsi.h"
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#include "cso_cache/cso_context.h"
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/**
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* Delete a vertex program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
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{
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if (vpv->driver_shader)
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cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
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#if FEATURE_feedback || FEATURE_rastpos
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if (vpv->draw_shader)
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draw_delete_vertex_shader( st->draw, vpv->draw_shader );
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#endif
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if (vpv->tgsi.tokens)
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st_free_tokens(vpv->tgsi.tokens);
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FREE( vpv );
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}
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/**
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* Clean out any old compilations:
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*/
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void
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st_release_vp_variants( struct st_context *st,
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struct st_vertex_program *stvp )
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{
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struct st_vp_variant *vpv;
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for (vpv = stvp->variants; vpv; ) {
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struct st_vp_variant *next = vpv->next;
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delete_vp_variant(st, vpv);
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vpv = next;
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}
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stvp->variants = NULL;
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}
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/**
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* Delete a fragment program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
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{
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if (fpv->driver_shader)
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cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
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if (fpv->parameters)
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_mesa_free_parameter_list(fpv->parameters);
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FREE(fpv);
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}
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/**
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* Free all variants of a fragment program.
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*/
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void
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st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
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{
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struct st_fp_variant *fpv;
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for (fpv = stfp->variants; fpv; ) {
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struct st_fp_variant *next = fpv->next;
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delete_fp_variant(st, fpv);
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fpv = next;
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}
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stfp->variants = NULL;
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}
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/**
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* Delete a geometry program variant. Note the caller must unlink
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* the variant from the linked list.
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*/
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static void
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delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
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{
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if (gpv->driver_shader)
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cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
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FREE(gpv);
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}
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/**
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* Free all variants of a geometry program.
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*/
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void
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st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
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{
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struct st_gp_variant *gpv;
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for (gpv = stgp->variants; gpv; ) {
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struct st_gp_variant *next = gpv->next;
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delete_gp_variant(st, gpv);
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gpv = next;
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}
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stgp->variants = NULL;
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}
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/**
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* Translate a Mesa vertex shader into a TGSI shader.
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* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
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* to TGSI output slots
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* \param tokensOut destination for TGSI tokens
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* \return pointer to cached pipe_shader object.
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*/
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void
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st_prepare_vertex_program(struct gl_context *ctx,
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struct st_vertex_program *stvp)
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{
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GLuint attr;
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stvp->num_inputs = 0;
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stvp->num_outputs = 0;
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if (stvp->Base.IsPositionInvariant)
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_mesa_insert_mvp_code(ctx, &stvp->Base);
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if (!stvp->glsl_to_tgsi)
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assert(stvp->Base.Base.NumInstructions > 1);
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/*
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* Determine number of inputs, the mappings between VERT_ATTRIB_x
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* and TGSI generic input indexes, plus input attrib semantic info.
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*/
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for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if ((stvp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
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stvp->input_to_index[attr] = stvp->num_inputs;
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stvp->index_to_input[stvp->num_inputs] = attr;
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stvp->num_inputs++;
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}
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}
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/* bit of a hack, presetup potentially unused edgeflag input */
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stvp->input_to_index[VERT_ATTRIB_EDGEFLAG] = stvp->num_inputs;
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stvp->index_to_input[stvp->num_inputs] = VERT_ATTRIB_EDGEFLAG;
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/* Compute mapping of vertex program outputs to slots.
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*/
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for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
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if ((stvp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) == 0) {
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stvp->result_to_output[attr] = ~0;
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}
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else {
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unsigned slot = stvp->num_outputs++;
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stvp->result_to_output[attr] = slot;
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switch (attr) {
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case VERT_RESULT_HPOS:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
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stvp->output_semantic_index[slot] = 0;
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break;
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case VERT_RESULT_COL0:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
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stvp->output_semantic_index[slot] = 0;
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break;
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case VERT_RESULT_COL1:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
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stvp->output_semantic_index[slot] = 1;
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break;
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case VERT_RESULT_BFC0:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
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stvp->output_semantic_index[slot] = 0;
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break;
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case VERT_RESULT_BFC1:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
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stvp->output_semantic_index[slot] = 1;
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break;
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case VERT_RESULT_FOGC:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
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stvp->output_semantic_index[slot] = 0;
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break;
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case VERT_RESULT_PSIZ:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
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stvp->output_semantic_index[slot] = 0;
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break;
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case VERT_RESULT_EDGE:
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assert(0);
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break;
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case VERT_RESULT_TEX0:
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case VERT_RESULT_TEX1:
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case VERT_RESULT_TEX2:
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case VERT_RESULT_TEX3:
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case VERT_RESULT_TEX4:
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case VERT_RESULT_TEX5:
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case VERT_RESULT_TEX6:
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case VERT_RESULT_TEX7:
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
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stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
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break;
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case VERT_RESULT_VAR0:
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default:
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assert(attr < VERT_RESULT_MAX);
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stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
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stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
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FRAG_ATTRIB_TEX0 +
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attr -
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VERT_RESULT_VAR0);
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break;
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}
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}
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}
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/* similar hack to above, presetup potentially unused edgeflag output */
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stvp->result_to_output[VERT_RESULT_EDGE] = stvp->num_outputs;
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stvp->output_semantic_name[stvp->num_outputs] = TGSI_SEMANTIC_EDGEFLAG;
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stvp->output_semantic_index[stvp->num_outputs] = 0;
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}
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/**
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* Translate a vertex program to create a new variant.
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*/
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static struct st_vp_variant *
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st_translate_vertex_program(struct st_context *st,
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struct st_vertex_program *stvp,
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const struct st_vp_variant_key *key)
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{
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struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
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struct pipe_context *pipe = st->pipe;
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struct ureg_program *ureg;
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enum pipe_error error;
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unsigned num_outputs;
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st_prepare_vertex_program(st->ctx, stvp);
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if (!stvp->glsl_to_tgsi)
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{
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_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
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_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
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}
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ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
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if (ureg == NULL) {
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FREE(vpv);
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return NULL;
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}
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vpv->key = *key;
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vpv->num_inputs = stvp->num_inputs;
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num_outputs = stvp->num_outputs;
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if (key->passthrough_edgeflags) {
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vpv->num_inputs++;
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num_outputs++;
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}
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if (ST_DEBUG & DEBUG_MESA) {
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_mesa_print_program(&stvp->Base.Base);
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_mesa_print_program_parameters(st->ctx, &stvp->Base.Base);
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debug_printf("\n");
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}
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if (stvp->glsl_to_tgsi)
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error = st_translate_program(st->ctx,
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TGSI_PROCESSOR_VERTEX,
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ureg,
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stvp->glsl_to_tgsi,
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&stvp->Base.Base,
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/* inputs */
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stvp->num_inputs,
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stvp->input_to_index,
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NULL, /* input semantic name */
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NULL, /* input semantic index */
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NULL, /* interp mode */
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/* outputs */
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stvp->num_outputs,
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stvp->result_to_output,
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stvp->output_semantic_name,
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stvp->output_semantic_index,
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key->passthrough_edgeflags );
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else
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error = st_translate_mesa_program(st->ctx,
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TGSI_PROCESSOR_VERTEX,
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ureg,
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&stvp->Base.Base,
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/* inputs */
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vpv->num_inputs,
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stvp->input_to_index,
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NULL, /* input semantic name */
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NULL, /* input semantic index */
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NULL,
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/* outputs */
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num_outputs,
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stvp->result_to_output,
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stvp->output_semantic_name,
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stvp->output_semantic_index,
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key->passthrough_edgeflags );
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if (error)
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goto fail;
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vpv->tgsi.tokens = ureg_get_tokens( ureg, NULL );
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if (!vpv->tgsi.tokens)
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goto fail;
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ureg_destroy( ureg );
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vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
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if (ST_DEBUG & DEBUG_TGSI) {
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tgsi_dump( vpv->tgsi.tokens, 0 );
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debug_printf("\n");
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}
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return vpv;
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fail:
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debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
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_mesa_print_program(&stvp->Base.Base);
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debug_assert(0);
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ureg_destroy( ureg );
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return NULL;
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}
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/**
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* Find/create a vertex program variant.
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*/
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struct st_vp_variant *
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st_get_vp_variant(struct st_context *st,
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struct st_vertex_program *stvp,
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const struct st_vp_variant_key *key)
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{
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struct st_vp_variant *vpv;
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/* Search for existing variant */
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for (vpv = stvp->variants; vpv; vpv = vpv->next) {
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if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
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break;
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}
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}
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if (!vpv) {
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/* create now */
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vpv = st_translate_vertex_program(st, stvp, key);
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if (vpv) {
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/* insert into list */
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vpv->next = stvp->variants;
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stvp->variants = vpv;
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}
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}
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return vpv;
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}
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static unsigned
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st_translate_interp(enum glsl_interp_qualifier glsl_qual)
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{
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switch (glsl_qual) {
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case INTERP_QUALIFIER_NONE:
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case INTERP_QUALIFIER_SMOOTH:
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return TGSI_INTERPOLATE_PERSPECTIVE;
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case INTERP_QUALIFIER_FLAT:
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return TGSI_INTERPOLATE_CONSTANT;
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case INTERP_QUALIFIER_NOPERSPECTIVE:
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return TGSI_INTERPOLATE_LINEAR;
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default:
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assert(0 && "unexpected interp mode in st_translate_interp()");
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return TGSI_INTERPOLATE_PERSPECTIVE;
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}
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}
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|
|
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/**
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* Translate a Mesa fragment shader into a TGSI shader using extra info in
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* the key.
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* \return new fragment program variant
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*/
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static struct st_fp_variant *
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st_translate_fragment_program(struct st_context *st,
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struct st_fragment_program *stfp,
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const struct st_fp_variant_key *key)
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{
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struct pipe_context *pipe = st->pipe;
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struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
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GLboolean deleteFP = GL_FALSE;
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if (!variant)
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return NULL;
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|
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assert(!(key->bitmap && key->drawpixels));
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|
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#if FEATURE_drawpix
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if (key->bitmap) {
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/* glBitmap drawing */
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struct gl_fragment_program *fp; /* we free this temp program below */
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st_make_bitmap_fragment_program(st, &stfp->Base,
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&fp, &variant->bitmap_sampler);
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variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
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stfp = st_fragment_program(fp);
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deleteFP = GL_TRUE;
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}
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else if (key->drawpixels) {
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/* glDrawPixels drawing */
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struct gl_fragment_program *fp; /* we free this temp program below */
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|
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if (key->drawpixels_z || key->drawpixels_stencil) {
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fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
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key->drawpixels_stencil);
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}
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else {
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/* RGBA */
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st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
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variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
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deleteFP = GL_TRUE;
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}
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stfp = st_fragment_program(fp);
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}
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#endif
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|
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if (!stfp->tgsi.tokens) {
|
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/* need to translate Mesa instructions to TGSI now */
|
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GLuint outputMapping[FRAG_RESULT_MAX];
|
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GLuint inputMapping[FRAG_ATTRIB_MAX];
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GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
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GLuint attr;
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const GLbitfield64 inputsRead = stfp->Base.Base.InputsRead;
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struct ureg_program *ureg;
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|
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GLboolean write_all = GL_FALSE;
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|
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ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
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ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
|
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uint fs_num_inputs = 0;
|
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|
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ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
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ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
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uint fs_num_outputs = 0;
|
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|
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if (!stfp->glsl_to_tgsi)
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_mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
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|
|
/*
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|
* Convert Mesa program inputs to TGSI input register semantics.
|
|
*/
|
|
for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
|
|
if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
|
|
const GLuint slot = fs_num_inputs++;
|
|
|
|
inputMapping[attr] = slot;
|
|
|
|
switch (attr) {
|
|
case FRAG_ATTRIB_WPOS:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
break;
|
|
case FRAG_ATTRIB_COL0:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
break;
|
|
case FRAG_ATTRIB_COL1:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
input_semantic_index[slot] = 1;
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
break;
|
|
case FRAG_ATTRIB_FOGC:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
|
|
break;
|
|
case FRAG_ATTRIB_FACE:
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
|
|
input_semantic_index[slot] = 0;
|
|
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
|
|
break;
|
|
/* In most cases, there is nothing special about these
|
|
* inputs, so adopt a convention to use the generic
|
|
* semantic name and the mesa FRAG_ATTRIB_ number as the
|
|
* index.
|
|
*
|
|
* All that is required is that the vertex shader labels
|
|
* its own outputs similarly, and that the vertex shader
|
|
* generates at least every output required by the
|
|
* fragment shader plus fixed-function hardware (such as
|
|
* BFC).
|
|
*
|
|
* There is no requirement that semantic indexes start at
|
|
* zero or be restricted to a particular range -- nobody
|
|
* should be building tables based on semantic index.
|
|
*/
|
|
case FRAG_ATTRIB_PNTC:
|
|
case FRAG_ATTRIB_TEX0:
|
|
case FRAG_ATTRIB_TEX1:
|
|
case FRAG_ATTRIB_TEX2:
|
|
case FRAG_ATTRIB_TEX3:
|
|
case FRAG_ATTRIB_TEX4:
|
|
case FRAG_ATTRIB_TEX5:
|
|
case FRAG_ATTRIB_TEX6:
|
|
case FRAG_ATTRIB_TEX7:
|
|
case FRAG_ATTRIB_VAR0:
|
|
default:
|
|
/* Actually, let's try and zero-base this just for
|
|
* readability of the generated TGSI.
|
|
*/
|
|
assert(attr >= FRAG_ATTRIB_TEX0);
|
|
input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
|
|
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
if (attr == FRAG_ATTRIB_PNTC)
|
|
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
|
else
|
|
interpMode[slot] = st_translate_interp(stfp->Base.InterpQualifier[attr]);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
inputMapping[attr] = -1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Semantics and mapping for outputs
|
|
*/
|
|
{
|
|
uint numColors = 0;
|
|
GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
|
|
|
|
/* if z is written, emit that first */
|
|
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
|
|
fs_output_semantic_index[fs_num_outputs] = 0;
|
|
outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
|
|
fs_num_outputs++;
|
|
outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
|
|
}
|
|
|
|
if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
|
|
fs_output_semantic_index[fs_num_outputs] = 0;
|
|
outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
|
|
fs_num_outputs++;
|
|
outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
|
|
}
|
|
|
|
/* handle remaning outputs (color) */
|
|
for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
|
|
if (outputsWritten & BITFIELD64_BIT(attr)) {
|
|
switch (attr) {
|
|
case FRAG_RESULT_DEPTH:
|
|
case FRAG_RESULT_STENCIL:
|
|
/* handled above */
|
|
assert(0);
|
|
break;
|
|
case FRAG_RESULT_COLOR:
|
|
write_all = GL_TRUE; /* fallthrough */
|
|
default:
|
|
assert(attr == FRAG_RESULT_COLOR ||
|
|
(FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
|
|
fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
|
|
fs_output_semantic_index[fs_num_outputs] = numColors;
|
|
outputMapping[attr] = fs_num_outputs;
|
|
numColors++;
|
|
break;
|
|
}
|
|
|
|
fs_num_outputs++;
|
|
}
|
|
}
|
|
}
|
|
|
|
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
|
|
if (ureg == NULL) {
|
|
FREE(variant);
|
|
return NULL;
|
|
}
|
|
|
|
if (ST_DEBUG & DEBUG_MESA) {
|
|
_mesa_print_program(&stfp->Base.Base);
|
|
_mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
|
|
debug_printf("\n");
|
|
}
|
|
if (write_all == GL_TRUE)
|
|
ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
|
|
|
|
if (stfp->glsl_to_tgsi)
|
|
st_translate_program(st->ctx,
|
|
TGSI_PROCESSOR_FRAGMENT,
|
|
ureg,
|
|
stfp->glsl_to_tgsi,
|
|
&stfp->Base.Base,
|
|
/* inputs */
|
|
fs_num_inputs,
|
|
inputMapping,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
interpMode,
|
|
/* outputs */
|
|
fs_num_outputs,
|
|
outputMapping,
|
|
fs_output_semantic_name,
|
|
fs_output_semantic_index, FALSE );
|
|
else
|
|
st_translate_mesa_program(st->ctx,
|
|
TGSI_PROCESSOR_FRAGMENT,
|
|
ureg,
|
|
&stfp->Base.Base,
|
|
/* inputs */
|
|
fs_num_inputs,
|
|
inputMapping,
|
|
input_semantic_name,
|
|
input_semantic_index,
|
|
interpMode,
|
|
/* outputs */
|
|
fs_num_outputs,
|
|
outputMapping,
|
|
fs_output_semantic_name,
|
|
fs_output_semantic_index, FALSE );
|
|
|
|
stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
|
|
ureg_destroy( ureg );
|
|
}
|
|
|
|
/* fill in variant */
|
|
variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
|
|
variant->key = *key;
|
|
|
|
if (ST_DEBUG & DEBUG_TGSI) {
|
|
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
|
|
debug_printf("\n");
|
|
}
|
|
|
|
if (deleteFP) {
|
|
/* Free the temporary program made above */
|
|
struct gl_fragment_program *fp = &stfp->Base;
|
|
_mesa_reference_fragprog(st->ctx, &fp, NULL);
|
|
}
|
|
|
|
return variant;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate fragment program if needed.
|
|
*/
|
|
struct st_fp_variant *
|
|
st_get_fp_variant(struct st_context *st,
|
|
struct st_fragment_program *stfp,
|
|
const struct st_fp_variant_key *key)
|
|
{
|
|
struct st_fp_variant *fpv;
|
|
|
|
/* Search for existing variant */
|
|
for (fpv = stfp->variants; fpv; fpv = fpv->next) {
|
|
if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!fpv) {
|
|
/* create new */
|
|
fpv = st_translate_fragment_program(st, stfp, key);
|
|
if (fpv) {
|
|
/* insert into list */
|
|
fpv->next = stfp->variants;
|
|
stfp->variants = fpv;
|
|
}
|
|
}
|
|
|
|
return fpv;
|
|
}
|
|
|
|
|
|
/**
|
|
* Translate a geometry program to create a new variant.
|
|
*/
|
|
static struct st_gp_variant *
|
|
st_translate_geometry_program(struct st_context *st,
|
|
struct st_geometry_program *stgp,
|
|
const struct st_gp_variant_key *key)
|
|
{
|
|
GLuint inputMapping[GEOM_ATTRIB_MAX];
|
|
GLuint outputMapping[GEOM_RESULT_MAX];
|
|
struct pipe_context *pipe = st->pipe;
|
|
GLuint attr;
|
|
const GLbitfield64 inputsRead = stgp->Base.Base.InputsRead;
|
|
GLuint vslot = 0;
|
|
GLuint num_generic = 0;
|
|
|
|
uint gs_num_inputs = 0;
|
|
uint gs_builtin_inputs = 0;
|
|
uint gs_array_offset = 0;
|
|
|
|
ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
|
|
ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
|
uint gs_num_outputs = 0;
|
|
|
|
GLint i;
|
|
GLuint maxSlot = 0;
|
|
struct ureg_program *ureg;
|
|
|
|
struct st_gp_variant *gpv;
|
|
|
|
gpv = CALLOC_STRUCT(st_gp_variant);
|
|
if (!gpv)
|
|
return NULL;
|
|
|
|
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
|
|
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
|
|
|
|
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
|
|
if (ureg == NULL) {
|
|
FREE(gpv);
|
|
return NULL;
|
|
}
|
|
|
|
/* which vertex output goes to the first geometry input */
|
|
vslot = 0;
|
|
|
|
memset(inputMapping, 0, sizeof(inputMapping));
|
|
memset(outputMapping, 0, sizeof(outputMapping));
|
|
|
|
/*
|
|
* Convert Mesa program inputs to TGSI input register semantics.
|
|
*/
|
|
for (attr = 0; attr < GEOM_ATTRIB_MAX; attr++) {
|
|
if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
|
|
const GLuint slot = gs_num_inputs;
|
|
|
|
gs_num_inputs++;
|
|
|
|
inputMapping[attr] = slot;
|
|
|
|
stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs;
|
|
stgp->input_to_index[attr] = vslot;
|
|
stgp->index_to_input[vslot] = attr;
|
|
++vslot;
|
|
|
|
if (attr != GEOM_ATTRIB_PRIMITIVE_ID) {
|
|
gs_array_offset += 2;
|
|
} else
|
|
++gs_builtin_inputs;
|
|
|
|
#if 0
|
|
debug_printf("input map at %d = %d\n",
|
|
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
|
|
#endif
|
|
|
|
switch (attr) {
|
|
case GEOM_ATTRIB_PRIMITIVE_ID:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
|
|
stgp->input_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_ATTRIB_POSITION:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
stgp->input_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_ATTRIB_COLOR0:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
stgp->input_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_ATTRIB_COLOR1:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
stgp->input_semantic_index[slot] = 1;
|
|
break;
|
|
case GEOM_ATTRIB_FOG_FRAG_COORD:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
stgp->input_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_ATTRIB_TEX_COORD:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
stgp->input_semantic_index[slot] = num_generic++;
|
|
break;
|
|
case GEOM_ATTRIB_VAR0:
|
|
/* fall-through */
|
|
default:
|
|
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
stgp->input_semantic_index[slot] = num_generic++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* initialize output semantics to defaults */
|
|
for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
|
|
gs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
|
|
gs_output_semantic_index[i] = 0;
|
|
}
|
|
|
|
num_generic = 0;
|
|
/*
|
|
* Determine number of outputs, the (default) output register
|
|
* mapping and the semantic information for each output.
|
|
*/
|
|
for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
|
|
if (stgp->Base.Base.OutputsWritten & BITFIELD64_BIT(attr)) {
|
|
GLuint slot;
|
|
|
|
slot = gs_num_outputs;
|
|
gs_num_outputs++;
|
|
outputMapping[attr] = slot;
|
|
|
|
switch (attr) {
|
|
case GEOM_RESULT_POS:
|
|
assert(slot == 0);
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
|
|
gs_output_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_RESULT_COL0:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
gs_output_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_RESULT_COL1:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
|
|
gs_output_semantic_index[slot] = 1;
|
|
break;
|
|
case GEOM_RESULT_SCOL0:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
|
|
gs_output_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_RESULT_SCOL1:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
|
|
gs_output_semantic_index[slot] = 1;
|
|
break;
|
|
case GEOM_RESULT_FOGC:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
|
|
gs_output_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_RESULT_PSIZ:
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
|
|
gs_output_semantic_index[slot] = 0;
|
|
break;
|
|
case GEOM_RESULT_TEX0:
|
|
case GEOM_RESULT_TEX1:
|
|
case GEOM_RESULT_TEX2:
|
|
case GEOM_RESULT_TEX3:
|
|
case GEOM_RESULT_TEX4:
|
|
case GEOM_RESULT_TEX5:
|
|
case GEOM_RESULT_TEX6:
|
|
case GEOM_RESULT_TEX7:
|
|
/* fall-through */
|
|
case GEOM_RESULT_VAR0:
|
|
/* fall-through */
|
|
default:
|
|
assert(slot < Elements(gs_output_semantic_name));
|
|
/* use default semantic info */
|
|
gs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
|
gs_output_semantic_index[slot] = num_generic++;
|
|
}
|
|
}
|
|
}
|
|
|
|
assert(gs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
|
|
|
|
/* find max output slot referenced to compute gs_num_outputs */
|
|
for (attr = 0; attr < GEOM_RESULT_MAX; attr++) {
|
|
if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
|
|
maxSlot = outputMapping[attr];
|
|
}
|
|
gs_num_outputs = maxSlot + 1;
|
|
|
|
#if 0 /* debug */
|
|
{
|
|
GLuint i;
|
|
printf("outputMapping? %d\n", outputMapping ? 1 : 0);
|
|
if (outputMapping) {
|
|
printf("attr -> slot\n");
|
|
for (i = 0; i < 16; i++) {
|
|
printf(" %2d %3d\n", i, outputMapping[i]);
|
|
}
|
|
}
|
|
printf("slot sem_name sem_index\n");
|
|
for (i = 0; i < gs_num_outputs; i++) {
|
|
printf(" %2d %d %d\n",
|
|
i,
|
|
gs_output_semantic_name[i],
|
|
gs_output_semantic_index[i]);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* free old shader state, if any */
|
|
if (stgp->tgsi.tokens) {
|
|
st_free_tokens(stgp->tgsi.tokens);
|
|
stgp->tgsi.tokens = NULL;
|
|
}
|
|
|
|
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
|
|
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
|
|
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
|
|
|
|
st_translate_mesa_program(st->ctx,
|
|
TGSI_PROCESSOR_GEOMETRY,
|
|
ureg,
|
|
&stgp->Base.Base,
|
|
/* inputs */
|
|
gs_num_inputs,
|
|
inputMapping,
|
|
stgp->input_semantic_name,
|
|
stgp->input_semantic_index,
|
|
NULL,
|
|
/* outputs */
|
|
gs_num_outputs,
|
|
outputMapping,
|
|
gs_output_semantic_name,
|
|
gs_output_semantic_index,
|
|
FALSE);
|
|
|
|
stgp->num_inputs = gs_num_inputs;
|
|
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
|
|
ureg_destroy( ureg );
|
|
|
|
/* fill in new variant */
|
|
gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
|
|
gpv->key = *key;
|
|
|
|
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
|
|
_mesa_print_program(&stgp->Base.Base);
|
|
debug_printf("\n");
|
|
}
|
|
|
|
if (ST_DEBUG & DEBUG_TGSI) {
|
|
tgsi_dump(stgp->tgsi.tokens, 0);
|
|
debug_printf("\n");
|
|
}
|
|
|
|
return gpv;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get/create geometry program variant.
|
|
*/
|
|
struct st_gp_variant *
|
|
st_get_gp_variant(struct st_context *st,
|
|
struct st_geometry_program *stgp,
|
|
const struct st_gp_variant_key *key)
|
|
{
|
|
struct st_gp_variant *gpv;
|
|
|
|
/* Search for existing variant */
|
|
for (gpv = stgp->variants; gpv; gpv = gpv->next) {
|
|
if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!gpv) {
|
|
/* create new */
|
|
gpv = st_translate_geometry_program(st, stgp, key);
|
|
if (gpv) {
|
|
/* insert into list */
|
|
gpv->next = stgp->variants;
|
|
stgp->variants = gpv;
|
|
}
|
|
}
|
|
|
|
return gpv;
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
* Debug- print current shader text
|
|
*/
|
|
void
|
|
st_print_shaders(struct gl_context *ctx)
|
|
{
|
|
struct gl_shader_program *shProg[3] = {
|
|
ctx->Shader.CurrentVertexProgram,
|
|
ctx->Shader.CurrentGeometryProgram,
|
|
ctx->Shader.CurrentFragmentProgram,
|
|
};
|
|
unsigned j;
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
unsigned i;
|
|
|
|
if (shProg[j] == NULL)
|
|
continue;
|
|
|
|
for (i = 0; i < shProg[j]->NumShaders; i++) {
|
|
struct gl_shader *sh;
|
|
|
|
switch (shProg[j]->Shaders[i]->Type) {
|
|
case GL_VERTEX_SHADER:
|
|
sh = (i != 0) ? NULL : shProg[j]->Shaders[i];
|
|
break;
|
|
case GL_GEOMETRY_SHADER_ARB:
|
|
sh = (i != 1) ? NULL : shProg[j]->Shaders[i];
|
|
break;
|
|
case GL_FRAGMENT_SHADER:
|
|
sh = (i != 2) ? NULL : shProg[j]->Shaders[i];
|
|
break;
|
|
default:
|
|
assert(0);
|
|
sh = NULL;
|
|
break;
|
|
}
|
|
|
|
if (sh != NULL) {
|
|
printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders);
|
|
printf("%s\n", sh->Source);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Vert/Geom/Frag programs have per-context variants. Free all the
|
|
* variants attached to the given program which match the given context.
|
|
*/
|
|
static void
|
|
destroy_program_variants(struct st_context *st, struct gl_program *program)
|
|
{
|
|
if (!program)
|
|
return;
|
|
|
|
switch (program->Target) {
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
{
|
|
struct st_vertex_program *stvp = (struct st_vertex_program *) program;
|
|
struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
|
|
|
|
for (vpv = stvp->variants; vpv; ) {
|
|
struct st_vp_variant *next = vpv->next;
|
|
if (vpv->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_vp_variant(st, vpv);
|
|
}
|
|
else {
|
|
prevPtr = &vpv->next;
|
|
}
|
|
vpv = next;
|
|
}
|
|
}
|
|
break;
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
{
|
|
struct st_fragment_program *stfp =
|
|
(struct st_fragment_program *) program;
|
|
struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
|
|
|
|
for (fpv = stfp->variants; fpv; ) {
|
|
struct st_fp_variant *next = fpv->next;
|
|
if (fpv->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_fp_variant(st, fpv);
|
|
}
|
|
else {
|
|
prevPtr = &fpv->next;
|
|
}
|
|
fpv = next;
|
|
}
|
|
}
|
|
break;
|
|
case MESA_GEOMETRY_PROGRAM:
|
|
{
|
|
struct st_geometry_program *stgp =
|
|
(struct st_geometry_program *) program;
|
|
struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
|
|
|
|
for (gpv = stgp->variants; gpv; ) {
|
|
struct st_gp_variant *next = gpv->next;
|
|
if (gpv->key.st == st) {
|
|
/* unlink from list */
|
|
*prevPtr = next;
|
|
/* destroy this variant */
|
|
delete_gp_variant(st, gpv);
|
|
}
|
|
else {
|
|
prevPtr = &gpv->next;
|
|
}
|
|
gpv = next;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "Unexpected program target 0x%x in "
|
|
"destroy_program_variants_cb()", program->Target);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for _mesa_HashWalk. Free all the shader's program variants
|
|
* which match the given context.
|
|
*/
|
|
static void
|
|
destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
|
|
{
|
|
struct st_context *st = (struct st_context *) userData;
|
|
struct gl_shader *shader = (struct gl_shader *) data;
|
|
|
|
switch (shader->Type) {
|
|
case GL_SHADER_PROGRAM_MESA:
|
|
{
|
|
struct gl_shader_program *shProg = (struct gl_shader_program *) data;
|
|
GLuint i;
|
|
|
|
for (i = 0; i < shProg->NumShaders; i++) {
|
|
destroy_program_variants(st, shProg->Shaders[i]->Program);
|
|
}
|
|
|
|
for (i = 0; i < Elements(shProg->_LinkedShaders); i++) {
|
|
if (shProg->_LinkedShaders[i])
|
|
destroy_program_variants(st, shProg->_LinkedShaders[i]->Program);
|
|
}
|
|
}
|
|
break;
|
|
case GL_VERTEX_SHADER:
|
|
case GL_FRAGMENT_SHADER:
|
|
case GL_GEOMETRY_SHADER:
|
|
{
|
|
destroy_program_variants(st, shader->Program);
|
|
}
|
|
break;
|
|
default:
|
|
assert(0);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for _mesa_HashWalk. Free all the program variants which match
|
|
* the given context.
|
|
*/
|
|
static void
|
|
destroy_program_variants_cb(GLuint key, void *data, void *userData)
|
|
{
|
|
struct st_context *st = (struct st_context *) userData;
|
|
struct gl_program *program = (struct gl_program *) data;
|
|
destroy_program_variants(st, program);
|
|
}
|
|
|
|
|
|
/**
|
|
* Walk over all shaders and programs to delete any variants which
|
|
* belong to the given context.
|
|
* This is called during context tear-down.
|
|
*/
|
|
void
|
|
st_destroy_program_variants(struct st_context *st)
|
|
{
|
|
/* ARB vert/frag program */
|
|
_mesa_HashWalk(st->ctx->Shared->Programs,
|
|
destroy_program_variants_cb, st);
|
|
|
|
/* GLSL vert/frag/geom shaders */
|
|
_mesa_HashWalk(st->ctx->Shared->ShaderObjects,
|
|
destroy_shader_program_variants_cb, st);
|
|
}
|