
According to the docs for PIPE_CAP_MAX_TEXTURE_2D_SIZE, it's the limit both for 2D *and* 1D textures. So let's take the min of the two vulkan features here instead of assuming they're the same. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19780>