Files
third_party_mesa3d/src/compiler/nir/nir_lower_io.c
Rob Clark d80c342d89 nir: add deref lowering sanity checking
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:54 -07:00

568 lines
18 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
/*
* This lowering pass converts references to input/output variables with
* loads/stores to actual input/output intrinsics.
*/
#include "nir.h"
#include "nir_builder.h"
struct lower_io_state {
nir_builder builder;
int (*type_size)(const struct glsl_type *type);
nir_variable_mode modes;
nir_lower_io_options options;
};
void
nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
int (*type_size)(const struct glsl_type *))
{
unsigned location = 0;
nir_foreach_variable(var, var_list) {
/*
* UBOs have their own address spaces, so don't count them towards the
* number of global uniforms
*/
if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
var->interface_type != NULL)
continue;
var->data.driver_location = location;
location += type_size(var->type);
}
*size = location;
}
/**
* Return true if the given variable is a per-vertex input/output array.
* (such as geometry shader inputs).
*/
bool
nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage)
{
if (var->data.patch || !glsl_type_is_array(var->type))
return false;
if (var->data.mode == nir_var_shader_in)
return stage == MESA_SHADER_GEOMETRY ||
stage == MESA_SHADER_TESS_CTRL ||
stage == MESA_SHADER_TESS_EVAL;
if (var->data.mode == nir_var_shader_out)
return stage == MESA_SHADER_TESS_CTRL;
return false;
}
static nir_ssa_def *
get_io_offset(nir_builder *b, nir_deref_var *deref,
nir_ssa_def **vertex_index,
int (*type_size)(const struct glsl_type *),
unsigned *component)
{
nir_deref *tail = &deref->deref;
/* For per-vertex input arrays (i.e. geometry shader inputs), keep the
* outermost array index separate. Process the rest normally.
*/
if (vertex_index != NULL) {
tail = tail->child;
nir_deref_array *deref_array = nir_deref_as_array(tail);
nir_ssa_def *vtx = nir_imm_int(b, deref_array->base_offset);
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
vtx = nir_iadd(b, vtx, nir_ssa_for_src(b, deref_array->indirect, 1));
}
*vertex_index = vtx;
}
if (deref->var->data.compact) {
assert(tail->child->deref_type == nir_deref_type_array);
assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
nir_deref_array *deref_array = nir_deref_as_array(tail->child);
/* We always lower indirect dereferences for "compact" array vars. */
assert(deref_array->deref_array_type == nir_deref_array_type_direct);
const unsigned total_offset = *component + deref_array->base_offset;
const unsigned slot_offset = total_offset / 4;
*component = total_offset % 4;
return nir_imm_int(b, type_size(glsl_vec4_type()) * slot_offset);
}
/* Just emit code and let constant-folding go to town */
nir_ssa_def *offset = nir_imm_int(b, 0);
while (tail->child != NULL) {
const struct glsl_type *parent_type = tail->type;
tail = tail->child;
if (tail->deref_type == nir_deref_type_array) {
nir_deref_array *deref_array = nir_deref_as_array(tail);
unsigned size = type_size(tail->type);
offset = nir_iadd(b, offset,
nir_imm_int(b, size * deref_array->base_offset));
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
nir_ssa_def *mul =
nir_imul(b, nir_imm_int(b, size),
nir_ssa_for_src(b, deref_array->indirect, 1));
offset = nir_iadd(b, offset, mul);
}
} else if (tail->deref_type == nir_deref_type_struct) {
nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
unsigned field_offset = 0;
for (unsigned i = 0; i < deref_struct->index; i++) {
field_offset += type_size(glsl_get_struct_field(parent_type, i));
}
offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
}
}
return offset;
}
static nir_intrinsic_instr *
lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
nir_ssa_def *vertex_index, nir_ssa_def *offset,
unsigned component)
{
const nir_shader *nir = state->builder.shader;
nir_variable *var = intrin->variables[0]->var;
nir_variable_mode mode = var->data.mode;
nir_ssa_def *barycentric = NULL;
nir_intrinsic_op op;
switch (mode) {
case nir_var_shader_in:
if (nir->info.stage == MESA_SHADER_FRAGMENT &&
nir->options->use_interpolated_input_intrinsics &&
var->data.interpolation != INTERP_MODE_FLAT) {
assert(vertex_index == NULL);
nir_intrinsic_op bary_op;
if (var->data.sample ||
(state->options & nir_lower_io_force_sample_interpolation))
bary_op = nir_intrinsic_load_barycentric_sample;
else if (var->data.centroid)
bary_op = nir_intrinsic_load_barycentric_centroid;
else
bary_op = nir_intrinsic_load_barycentric_pixel;
barycentric = nir_load_barycentric(&state->builder, bary_op,
var->data.interpolation);
op = nir_intrinsic_load_interpolated_input;
} else {
op = vertex_index ? nir_intrinsic_load_per_vertex_input :
nir_intrinsic_load_input;
}
break;
case nir_var_shader_out:
op = vertex_index ? nir_intrinsic_load_per_vertex_output :
nir_intrinsic_load_output;
break;
case nir_var_uniform:
op = nir_intrinsic_load_uniform;
break;
case nir_var_shared:
op = nir_intrinsic_load_shared;
break;
default:
unreachable("Unknown variable mode");
}
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(state->builder.shader, op);
load->num_components = intrin->num_components;
nir_intrinsic_set_base(load, var->data.driver_location);
if (mode == nir_var_shader_in || mode == nir_var_shader_out)
nir_intrinsic_set_component(load, component);
if (load->intrinsic == nir_intrinsic_load_uniform)
nir_intrinsic_set_range(load, state->type_size(var->type));
if (vertex_index) {
load->src[0] = nir_src_for_ssa(vertex_index);
load->src[1] = nir_src_for_ssa(offset);
} else if (barycentric) {
load->src[0] = nir_src_for_ssa(barycentric);
load->src[1] = nir_src_for_ssa(offset);
} else {
load->src[0] = nir_src_for_ssa(offset);
}
return load;
}
static nir_intrinsic_instr *
lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
nir_ssa_def *vertex_index, nir_ssa_def *offset,
unsigned component)
{
nir_variable *var = intrin->variables[0]->var;
nir_variable_mode mode = var->data.mode;
nir_intrinsic_op op;
if (mode == nir_var_shared) {
op = nir_intrinsic_store_shared;
} else {
assert(mode == nir_var_shader_out);
op = vertex_index ? nir_intrinsic_store_per_vertex_output :
nir_intrinsic_store_output;
}
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(state->builder.shader, op);
store->num_components = intrin->num_components;
nir_src_copy(&store->src[0], &intrin->src[0], store);
nir_intrinsic_set_base(store, var->data.driver_location);
if (mode == nir_var_shader_out)
nir_intrinsic_set_component(store, component);
nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
if (vertex_index)
store->src[1] = nir_src_for_ssa(vertex_index);
store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
return store;
}
static nir_intrinsic_instr *
lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
nir_ssa_def *offset)
{
nir_variable *var = intrin->variables[0]->var;
assert(var->data.mode == nir_var_shared);
nir_intrinsic_op op;
switch (intrin->intrinsic) {
#define OP(O) case nir_intrinsic_var_##O: op = nir_intrinsic_shared_##O; break;
OP(atomic_exchange)
OP(atomic_comp_swap)
OP(atomic_add)
OP(atomic_imin)
OP(atomic_umin)
OP(atomic_imax)
OP(atomic_umax)
OP(atomic_and)
OP(atomic_or)
OP(atomic_xor)
#undef OP
default:
unreachable("Invalid atomic");
}
nir_intrinsic_instr *atomic =
nir_intrinsic_instr_create(state->builder.shader, op);
nir_intrinsic_set_base(atomic, var->data.driver_location);
atomic->src[0] = nir_src_for_ssa(offset);
for (unsigned i = 0; i < nir_intrinsic_infos[intrin->intrinsic].num_srcs; i++) {
nir_src_copy(&atomic->src[i+1], &intrin->src[i], atomic);
}
return atomic;
}
static nir_intrinsic_instr *
lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
nir_ssa_def *offset, unsigned component)
{
nir_variable *var = intrin->variables[0]->var;
assert(var->data.mode == nir_var_shader_in);
/* Ignore interpolateAt() for flat variables - flat is flat. */
if (var->data.interpolation == INTERP_MODE_FLAT)
return lower_load(intrin, state, NULL, offset, component);
nir_intrinsic_op bary_op;
switch (intrin->intrinsic) {
case nir_intrinsic_interp_var_at_centroid:
bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
nir_intrinsic_load_barycentric_sample :
nir_intrinsic_load_barycentric_centroid;
break;
case nir_intrinsic_interp_var_at_sample:
bary_op = nir_intrinsic_load_barycentric_at_sample;
break;
case nir_intrinsic_interp_var_at_offset:
bary_op = nir_intrinsic_load_barycentric_at_offset;
break;
default:
unreachable("Bogus interpolateAt() intrinsic.");
}
nir_intrinsic_instr *bary_setup =
nir_intrinsic_instr_create(state->builder.shader, bary_op);
nir_ssa_dest_init(&bary_setup->instr, &bary_setup->dest, 2, 32, NULL);
nir_intrinsic_set_interp_mode(bary_setup, var->data.interpolation);
if (intrin->intrinsic != nir_intrinsic_interp_var_at_centroid)
nir_src_copy(&bary_setup->src[0], &intrin->src[0], bary_setup);
nir_builder_instr_insert(&state->builder, &bary_setup->instr);
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(state->builder.shader,
nir_intrinsic_load_interpolated_input);
load->num_components = intrin->num_components;
nir_intrinsic_set_base(load, var->data.driver_location);
nir_intrinsic_set_component(load, component);
load->src[0] = nir_src_for_ssa(&bary_setup->dest.ssa);
load->src[1] = nir_src_for_ssa(offset);
return load;
}
static bool
nir_lower_io_block(nir_block *block,
struct lower_io_state *state)
{
nir_builder *b = &state->builder;
const nir_shader_compiler_options *options = b->shader->options;
bool progress = false;
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_var:
case nir_intrinsic_store_var:
case nir_intrinsic_var_atomic_add:
case nir_intrinsic_var_atomic_imin:
case nir_intrinsic_var_atomic_umin:
case nir_intrinsic_var_atomic_imax:
case nir_intrinsic_var_atomic_umax:
case nir_intrinsic_var_atomic_and:
case nir_intrinsic_var_atomic_or:
case nir_intrinsic_var_atomic_xor:
case nir_intrinsic_var_atomic_exchange:
case nir_intrinsic_var_atomic_comp_swap:
/* We can lower the io for this nir instrinsic */
break;
case nir_intrinsic_interp_var_at_centroid:
case nir_intrinsic_interp_var_at_sample:
case nir_intrinsic_interp_var_at_offset:
/* We can optionally lower these to load_interpolated_input */
if (options->use_interpolated_input_intrinsics)
break;
default:
/* We can't lower the io for this nir instrinsic, so skip it */
continue;
}
nir_variable *var = intrin->variables[0]->var;
nir_variable_mode mode = var->data.mode;
if ((state->modes & mode) == 0)
continue;
if (mode != nir_var_shader_in &&
mode != nir_var_shader_out &&
mode != nir_var_shared &&
mode != nir_var_uniform)
continue;
b->cursor = nir_before_instr(instr);
const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage);
nir_ssa_def *offset;
nir_ssa_def *vertex_index = NULL;
unsigned component_offset = var->data.location_frac;
offset = get_io_offset(b, intrin->variables[0],
per_vertex ? &vertex_index : NULL,
state->type_size, &component_offset);
nir_intrinsic_instr *replacement;
switch (intrin->intrinsic) {
case nir_intrinsic_load_var:
replacement = lower_load(intrin, state, vertex_index, offset,
component_offset);
break;
case nir_intrinsic_store_var:
replacement = lower_store(intrin, state, vertex_index, offset,
component_offset);
break;
case nir_intrinsic_var_atomic_add:
case nir_intrinsic_var_atomic_imin:
case nir_intrinsic_var_atomic_umin:
case nir_intrinsic_var_atomic_imax:
case nir_intrinsic_var_atomic_umax:
case nir_intrinsic_var_atomic_and:
case nir_intrinsic_var_atomic_or:
case nir_intrinsic_var_atomic_xor:
case nir_intrinsic_var_atomic_exchange:
case nir_intrinsic_var_atomic_comp_swap:
assert(vertex_index == NULL);
replacement = lower_atomic(intrin, state, offset);
break;
case nir_intrinsic_interp_var_at_centroid:
case nir_intrinsic_interp_var_at_sample:
case nir_intrinsic_interp_var_at_offset:
assert(vertex_index == NULL);
replacement = lower_interpolate_at(intrin, state, offset,
component_offset);
break;
default:
continue;
}
if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
if (intrin->dest.is_ssa) {
nir_ssa_dest_init(&replacement->instr, &replacement->dest,
intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size, NULL);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(&replacement->dest.ssa));
} else {
nir_dest_copy(&replacement->dest, &intrin->dest, &intrin->instr);
}
}
nir_instr_insert_before(&intrin->instr, &replacement->instr);
nir_instr_remove(&intrin->instr);
progress = true;
}
return progress;
}
static bool
nir_lower_io_impl(nir_function_impl *impl,
nir_variable_mode modes,
int (*type_size)(const struct glsl_type *),
nir_lower_io_options options)
{
struct lower_io_state state;
bool progress = false;
nir_builder_init(&state.builder, impl);
state.modes = modes;
state.type_size = type_size;
state.options = options;
nir_foreach_block(block, impl) {
progress |= nir_lower_io_block(block, &state);
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
return progress;
}
bool
nir_lower_io(nir_shader *shader, nir_variable_mode modes,
int (*type_size)(const struct glsl_type *),
nir_lower_io_options options)
{
bool progress = false;
nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs | nir_lower_interp_derefs | nir_lower_atomic_derefs);
nir_foreach_function(function, shader) {
if (function->impl) {
progress |= nir_lower_io_impl(function->impl, modes,
type_size, options);
}
}
return progress;
}
/**
* Return the offset source for a load/store intrinsic.
*/
nir_src *
nir_get_io_offset_src(nir_intrinsic_instr *instr)
{
switch (instr->intrinsic) {
case nir_intrinsic_load_input:
case nir_intrinsic_load_output:
case nir_intrinsic_load_uniform:
return &instr->src[0];
case nir_intrinsic_load_ubo:
case nir_intrinsic_load_ssbo:
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_per_vertex_output:
case nir_intrinsic_load_interpolated_input:
case nir_intrinsic_store_output:
return &instr->src[1];
case nir_intrinsic_store_ssbo:
case nir_intrinsic_store_per_vertex_output:
return &instr->src[2];
default:
return NULL;
}
}
/**
* Return the vertex index source for a load/store per_vertex intrinsic.
*/
nir_src *
nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
{
switch (instr->intrinsic) {
case nir_intrinsic_load_per_vertex_input:
case nir_intrinsic_load_per_vertex_output:
return &instr->src[0];
case nir_intrinsic_store_per_vertex_output:
return &instr->src[1];
default:
return NULL;
}
}