Files
third_party_mesa3d/src/mesa/SConscript
Brian Paul 755f2e2ae5 mesa: move texrender.c to swrast
This stuff is really for software rendering, it's not core Mesa.
A small step toward pushing the FetchTexel() stuff down into swrast.

Reviewed-by: Eric Anholt <eric@anholt.net>
2011-06-13 13:45:39 -06:00

482 lines
12 KiB
Python

#######################################################################
# SConscript for Mesa
Import('*')
env = env.Clone()
env.Append(CPPPATH = [
'#/src/mapi',
'#/src/glsl',
'#/src/mesa',
])
env.Append(CPPDEFINES = [
'FEATURE_GL=1',
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
if not env['gles']:
# prevent _glapi_* from being declared __declspec(dllimport)
env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
else:
env.Append(CPPDEFINES = [
'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
])
#
# Source files
#
main_sources = [
'main/api_arrayelt.c',
'main/api_exec.c',
'main/api_loopback.c',
'main/api_noop.c',
'main/api_validate.c',
'main/accum.c',
'main/arbprogram.c',
'main/atifragshader.c',
'main/attrib.c',
'main/arrayobj.c',
'main/blend.c',
'main/bufferobj.c',
'main/buffers.c',
'main/clear.c',
'main/clip.c',
'main/colortab.c',
'main/condrender.c',
'main/context.c',
'main/convolve.c',
'main/cpuinfo.c',
'main/debug.c',
'main/depth.c',
'main/depthstencil.c',
'main/dlist.c',
'main/dlopen.c',
'main/drawpix.c',
'main/drawtex.c',
'main/enable.c',
'main/enums.c',
'main/eval.c',
'main/execmem.c',
'main/extensions.c',
'main/fbobject.c',
'main/feedback.c',
'main/ff_fragment_shader.cpp',
'main/ffvertex_prog.c',
'main/fog.c',
'main/formats.c',
'main/framebuffer.c',
'main/get.c',
'main/getstring.c',
'main/hash.c',
'main/hint.c',
'main/histogram.c',
'main/image.c',
'main/imports.c',
'main/light.c',
'main/lines.c',
'main/matrix.c',
'main/mipmap.c',
'main/mm.c',
'main/multisample.c',
'main/nvprogram.c',
'main/pack.c',
'main/pbo.c',
'main/pixel.c',
'main/pixelstore.c',
'main/pixeltransfer.c',
'main/points.c',
'main/polygon.c',
'main/querymatrix.c',
'main/queryobj.c',
'main/rastpos.c',
'main/readpix.c',
'main/remap.c',
'main/renderbuffer.c',
'main/samplerobj.c',
'main/scissor.c',
'main/shaderapi.c',
'main/shaderobj.c',
'main/shared.c',
'main/state.c',
'main/stencil.c',
'main/syncobj.c',
'main/texcompress.c',
'main/texcompress_rgtc.c',
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texenv.c',
'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
'main/texgetimage.c',
'main/teximage.c',
'main/texobj.c',
'main/texpal.c',
'main/texparam.c',
'main/texstate.c',
'main/texstore.c',
'main/texturebarrier.c',
'main/transformfeedback.c',
'main/uniforms.c',
'main/varray.c',
'main/version.c',
'main/viewport.c',
'main/vtxfmt.c',
]
math_sources = [
'math/m_debug_clip.c',
'math/m_debug_norm.c',
'math/m_debug_xform.c',
'math/m_eval.c',
'math/m_matrix.c',
'math/m_translate.c',
'math/m_vector.c',
'math/m_xform.c',
]
math_xform_sources = [
'math/m_xform.c'
]
swrast_sources = [
'swrast/s_aaline.c',
'swrast/s_aatriangle.c',
'swrast/s_accum.c',
'swrast/s_alpha.c',
'swrast/s_atifragshader.c',
'swrast/s_bitmap.c',
'swrast/s_blend.c',
'swrast/s_blit.c',
'swrast/s_clear.c',
'swrast/s_copypix.c',
'swrast/s_context.c',
'swrast/s_depth.c',
'swrast/s_drawpix.c',
'swrast/s_feedback.c',
'swrast/s_fog.c',
'swrast/s_fragprog.c',
'swrast/s_lines.c',
'swrast/s_logic.c',
'swrast/s_masking.c',
'swrast/s_points.c',
'swrast/s_readpix.c',
'swrast/s_span.c',
'swrast/s_stencil.c',
'swrast/s_texcombine.c',
'swrast/s_texfilter.c',
'swrast/s_texrender.c',
'swrast/s_triangle.c',
'swrast/s_zoom.c',
]
swrast_setup_sources = [
'swrast_setup/ss_context.c',
'swrast_setup/ss_triangle.c',
]
tnl_sources = [
'tnl/t_context.c',
'tnl/t_pipeline.c',
'tnl/t_draw.c',
'tnl/t_rasterpos.c',
'tnl/t_vb_program.c',
'tnl/t_vb_render.c',
'tnl/t_vb_texgen.c',
'tnl/t_vb_texmat.c',
'tnl/t_vb_vertex.c',
'tnl/t_vb_fog.c',
'tnl/t_vb_light.c',
'tnl/t_vb_normals.c',
'tnl/t_vb_points.c',
'tnl/t_vp_build.c',
'tnl/t_vertex.c',
'tnl/t_vertex_sse.c',
'tnl/t_vertex_generic.c',
]
vbo_sources = [
'vbo/vbo_context.c',
'vbo/vbo_exec.c',
'vbo/vbo_exec_api.c',
'vbo/vbo_exec_array.c',
'vbo/vbo_exec_draw.c',
'vbo/vbo_exec_eval.c',
'vbo/vbo_rebase.c',
'vbo/vbo_split.c',
'vbo/vbo_split_copy.c',
'vbo/vbo_split_inplace.c',
'vbo/vbo_save.c',
'vbo/vbo_save_api.c',
'vbo/vbo_save_draw.c',
'vbo/vbo_save_loopback.c',
]
statetracker_sources = [
'state_tracker/st_atom.c',
'state_tracker/st_atom_blend.c',
'state_tracker/st_atom_clip.c',
'state_tracker/st_atom_constbuf.c',
'state_tracker/st_atom_depth.c',
'state_tracker/st_atom_framebuffer.c',
'state_tracker/st_atom_msaa.c',
'state_tracker/st_atom_pixeltransfer.c',
'state_tracker/st_atom_sampler.c',
'state_tracker/st_atom_scissor.c',
'state_tracker/st_atom_shader.c',
'state_tracker/st_atom_rasterizer.c',
'state_tracker/st_atom_stipple.c',
'state_tracker/st_atom_texture.c',
'state_tracker/st_atom_viewport.c',
'state_tracker/st_cb_accum.c',
'state_tracker/st_cb_bitmap.c',
'state_tracker/st_cb_blit.c',
'state_tracker/st_cb_bufferobjects.c',
'state_tracker/st_cb_clear.c',
'state_tracker/st_cb_condrender.c',
'state_tracker/st_cb_flush.c',
'state_tracker/st_cb_drawpixels.c',
'state_tracker/st_cb_drawtex.c',
'state_tracker/st_cb_eglimage.c',
'state_tracker/st_cb_fbo.c',
'state_tracker/st_cb_feedback.c',
'state_tracker/st_cb_program.c',
'state_tracker/st_cb_queryobj.c',
'state_tracker/st_cb_rasterpos.c',
'state_tracker/st_cb_readpixels.c',
'state_tracker/st_cb_syncobj.c',
'state_tracker/st_cb_strings.c',
'state_tracker/st_cb_texture.c',
'state_tracker/st_cb_texturebarrier.c',
'state_tracker/st_cb_viewport.c',
'state_tracker/st_cb_xformfb.c',
'state_tracker/st_context.c',
'state_tracker/st_debug.c',
'state_tracker/st_draw.c',
'state_tracker/st_draw_feedback.c',
'state_tracker/st_extensions.c',
'state_tracker/st_format.c',
'state_tracker/st_gen_mipmap.c',
'state_tracker/st_manager.c',
'state_tracker/st_mesa_to_tgsi.c',
'state_tracker/st_program.c',
'state_tracker/st_texture.c',
]
env.Append(YACCFLAGS = '-d')
program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
program_parse = env.CFile('program/program_parse.tab.c',
'program/program_parse.y')
# Make program/program_parse.tab.h reacheable from the include path
env.Append(CPPPATH = [Dir('.').abspath])
program_sources = [
'program/arbprogparse.c',
'program/hash_table.c',
'program/ir_to_mesa.cpp',
'program/nvfragparse.c',
'program/nvvertparse.c',
'program/program.c',
'program/program_parse_extra.c',
'program/prog_cache.c',
'program/prog_execute.c',
'program/prog_instruction.c',
'program/prog_noise.c',
'program/prog_optimize.c',
'program/prog_parameter.c',
'program/prog_parameter_layout.c',
'program/prog_print.c',
'program/prog_statevars.c',
'program/prog_uniform.c',
'program/programopt.c',
'program/sampler.cpp',
'program/symbol_table.c',
program_lex,
program_parse[0],
]
common_driver_sources = [
'drivers/common/driverfuncs.c',
'drivers/common/meta.c',
]
mesa_sources = (
main_sources +
math_sources +
math_xform_sources +
program_sources +
vbo_sources +
tnl_sources +
swrast_sources +
swrast_setup_sources +
common_driver_sources +
statetracker_sources
)
if env['gles']:
from sys import executable as python_cmd
env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
# generate GLES sources
gles_sources = []
gles_sources += env.CodeGenerate(
target = 'main/api_exec_es1.c',
script = 'main/es_generator.py',
source = 'main/APIspec.xml',
command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET'
)
gles_sources += env.CodeGenerate(
target = 'main/api_exec_es2.c',
script = 'main/es_generator.py',
source = 'main/APIspec.xml',
command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET'
)
# generate GLES headers
GLAPI = '#src/mapi/glapi/'
gles_headers = []
gles_headers += env.CodeGenerate(
target = 'es1api/main/dispatch.h',
script = GLAPI + 'gen/gl_table.py',
source = GLAPI + 'gen-es/es1_API.xml',
command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
target = 'es1api/main/remap_helper.h',
script = GLAPI + 'gen/remap_helper.py',
source = GLAPI + 'gen-es/es1_API.xml',
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
target = 'es2api/main/dispatch.h',
script = GLAPI + 'gen/gl_table.py',
source = GLAPI + 'gen-es/es2_API.xml',
command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
)
gles_headers += env.CodeGenerate(
target = 'es2api/main/remap_helper.h',
script = GLAPI + 'gen/remap_helper.py',
source = GLAPI + 'gen-es/es2_API.xml',
command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
)
env.Depends(gles_sources, gles_headers)
# gles_sources #include gles_headers with full path
env.Append(CPPPATH = [gles_headers[0].dir.up().up()])
mesa_sources += gles_sources
#
# Assembly sources
#
if env['gcc'] and env['platform'] != 'windows':
if env['machine'] == 'x86':
env.Append(CPPDEFINES = [
'USE_X86_ASM',
'USE_MMX_ASM',
'USE_3DNOW_ASM',
'USE_SSE_ASM',
])
mesa_sources += [
'x86/common_x86.c',
'x86/x86_xform.c',
'x86/3dnow.c',
'x86/sse.c',
'x86/common_x86_asm.S',
'x86/x86_xform2.S',
'x86/x86_xform3.S',
'x86/x86_xform4.S',
'x86/x86_cliptest.S',
'x86/mmx_blend.S',
'x86/3dnow_xform1.S',
'x86/3dnow_xform2.S',
'x86/3dnow_xform3.S',
'x86/3dnow_xform4.S',
'x86/3dnow_normal.S',
'x86/sse_xform1.S',
'x86/sse_xform2.S',
'x86/sse_xform3.S',
'x86/sse_xform4.S',
'x86/sse_normal.S',
'x86/read_rgba_span_x86.S',
]
elif env['machine'] == 'x86_64':
env.Append(CPPDEFINES = [
'USE_X86_64_ASM',
])
mesa_sources += [
'x86-64/x86-64.c',
'x86-64/xform4.S',
]
elif env['machine'] == 'ppc':
env.Append(CPPDEFINES = [
'USE_PPC_ASM',
'USE_VMX_ASM',
])
mesa_sources += [
'ppc/common_ppc.c',
]
elif env['machine'] == 'sparc':
mesa_sources += [
'sparc/sparc.c',
'sparc/clip.S',
'sparc/norm.S',
'sparc/xform.S',
]
else:
pass
# Generate matypes.h
if env['machine'] in ('x86', 'x86_64'):
# See http://www.scons.org/wiki/UsingCodeGenerators
gen_matypes = env.Program(
target = 'gen_matypes',
source = 'x86/gen_matypes.c',
)
matypes = env.Command(
'matypes.h',
gen_matypes,
gen_matypes[0].abspath + ' > $TARGET',
)
# Add the dir containing the generated header (somewhere inside the
# build dir) to the include path
env.Append(CPPPATH = [matypes[0].dir])
# Create the git_sha1.h file if it doesn't exist already
try:
f = open('main/git_sha1.h', 'r')
f.close()
except IOError:
f = open('main/git_sha1.h', 'w')
f.close()
# and update CPPPATH so the git_sha1.h header can be found
env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"])
#
# Libraries
#
mesa = env.ConvenienceLibrary(
target = 'mesa',
source = mesa_sources,
)
env.Alias('mesa', mesa)
Export('mesa')
SConscript('drivers/SConscript')