d5f42f96e16f4b1242e51fb9eec6f608b221a1c4

Inspired by Marek's earlier patch, but even smaller. Sort fields from largest to smallest. Use bitfields for more fields (sometimes with an extra bit for MSVC). Reduce Stride field to GLshort. Note that some fields cannot be bitfields because they're accessed via pointers (such as for glEnableClientState(GL_VERTEX_ARRAY) to set the Enabled field). Reduces size from 48 to 24 bytes. Also reduces size of gl_vertex_array_object from 3632 to 2864 bytes. And add some assertions in init_array(). v2: use s/GLuint/unsigned/, improve commit comments. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see https://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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