
`dep_valgrind != []` now (0.45) produces a warning that is quite explicit: WARNING: Trying to compare values of different types (DependencyHolder, list) using !=. The result of this is undefined and will become a hard error in a future Meson release. `dep_valgrind = []` used to be the recommended way to deal with non-existant dependency, but these don't work with `.found()`, so now the recommended way is to declare a impossible dependency, which null_dep does for us in Mesa. In short, we don't need and shouldn't check for `!= []` anywhere anymore. Reviewed-by: Dylan Baker <dylan@pnwbakers.com> Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
75 lines
2.4 KiB
Meson
75 lines
2.4 KiB
Meson
# Copyright © 2017 Intel Corporation
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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glcpp_parse = custom_target(
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'glcpp-parse.[ch]',
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input : 'glcpp-parse.y',
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output : ['glcpp-parse.c', 'glcpp-parse.h'],
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command : [
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prog_bison, '-o', '@OUTPUT0@', '-p', 'glcpp_parser_',
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'--defines=@OUTPUT1@', '@INPUT@',
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],
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)
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glcpp_lex = custom_target(
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'glcpp-lex.c',
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input : 'glcpp-lex.l',
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output : 'glcpp-lex.c',
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command : [prog_flex, '-o', '@OUTPUT@', '@INPUT@'],
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)
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libglcpp = static_library(
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'glcpp',
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[glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c')],
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link_with : libmesa_util,
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include_directories : [inc_common],
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c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args],
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cpp_args : [cpp_vis_args, cpp_msvc_compat_args],
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build_by_default : false,
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)
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glcpp = executable(
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'glcpp',
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'glcpp.c',
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dependencies : [dep_m],
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include_directories : [inc_common],
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link_with : [libglcpp, libglsl_util],
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c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args],
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build_by_default : false,
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)
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if with_tests
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modes = ['unix', 'windows', 'oldmac', 'bizarro']
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if dep_valgrind.found()
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modes += ['valgrind']
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endif
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foreach m : modes
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test(
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'glcpp test (@0@)'.format(m),
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find_program('tests/glcpp_test.py'),
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args : [
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glcpp, join_paths(meson.current_source_dir(), 'tests'),
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'--@0@'.format(m),
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],
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)
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endforeach
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endif
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