
Add support for GL_OES_compressed_ETC1_RGB8_texture to core mesa. There is no driver support yet. Unlike desktop GL compressed texture formats, GLES compressed texture formats usually can only be used with glCompressedTexImage2D. All other gl*Tex*Image* functions are updated to check for that. Reviewed-by: Brian Paul <brianp@vmware.com>
2031 lines
54 KiB
C
2031 lines
54 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (c) 2011 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "colormac.h"
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#include "format_unpack.h"
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#include "macros.h"
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#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
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#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
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/**
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* Convert an 8-bit sRGB value from non-linear space to a
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* linear RGB value in [0, 1].
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* Implemented with a 256-entry lookup table.
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*/
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static inline GLfloat
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nonlinear_to_linear(GLubyte cs8)
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{
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static GLfloat table[256];
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static GLboolean tableReady = GL_FALSE;
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if (!tableReady) {
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/* compute lookup table now */
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GLuint i;
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for (i = 0; i < 256; i++) {
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const GLfloat cs = UBYTE_TO_FLOAT(i);
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if (cs <= 0.04045) {
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table[i] = cs / 12.92f;
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}
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else {
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table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
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}
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}
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tableReady = GL_TRUE;
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}
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return table[cs8];
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}
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typedef void (*unpack_rgba_func)(const void *src, GLfloat dst[][4], GLuint n);
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static void
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unpack_RGBA8888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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}
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}
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static void
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unpack_RGBA8888_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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}
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}
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static void
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unpack_ARGB8888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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}
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}
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static void
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unpack_ARGB8888_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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}
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}
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static void
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unpack_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][ACOMP] = 1.0f;
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}
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}
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static void
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unpack_RGBX8888_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][ACOMP] = 1.0f;
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}
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}
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static void
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unpack_XRGB8888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
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dst[i][ACOMP] = 1.0f;
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}
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}
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static void
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unpack_XRGB8888_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
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dst[i][ACOMP] = 1.0f;
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}
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}
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static void
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unpack_RGB888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = (const GLubyte *) src;
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_BGR888(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = (const GLubyte *) src;
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+0] );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i*3+1] );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i*3+2] );
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_RGB565(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
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dst[i][GCOMP] = ((s[i] >> 5 ) & 0x3f) * (1.0F / 63.0F);
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dst[i][BCOMP] = ((s[i] ) & 0x1f) * (1.0F / 31.0F);
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_RGB565_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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GLuint t = (s[i] >> 8) | (s[i] << 8); /* byte swap */
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dst[i][RCOMP] = UBYTE_TO_FLOAT( ((t >> 8) & 0xf8) | ((t >> 13) & 0x7) );
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dst[i][GCOMP] = UBYTE_TO_FLOAT( ((t >> 3) & 0xfc) | ((t >> 9) & 0x3) );
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dst[i][BCOMP] = UBYTE_TO_FLOAT( ((t << 3) & 0xf8) | ((t >> 2) & 0x7) );
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_ARGB4444(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
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dst[i][GCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
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dst[i][BCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
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dst[i][ACOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
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}
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}
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static void
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unpack_ARGB4444_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F);
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dst[i][GCOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F);
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dst[i][BCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F);
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dst[i][ACOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
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}
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}
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static void
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unpack_RGBA5551(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] >> 11) & 0x1f) * (1.0F / 31.0F);
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dst[i][GCOMP] = ((s[i] >> 6) & 0x1f) * (1.0F / 31.0F);
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dst[i][BCOMP] = ((s[i] >> 1) & 0x1f) * (1.0F / 31.0F);
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dst[i][ACOMP] = ((s[i] ) & 0x01) * 1.0F;
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}
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}
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static void
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unpack_ARGB1555(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
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dst[i][GCOMP] = ((s[i] >> 5) & 0x1f) * (1.0F / 31.0F);
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dst[i][BCOMP] = ((s[i] >> 0) & 0x1f) * (1.0F / 31.0F);
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dst[i][ACOMP] = ((s[i] >> 15) & 0x01) * 1.0F;
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}
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}
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static void
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unpack_ARGB1555_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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GLushort tmp = (s[i] << 8) | (s[i] >> 8); /* byteswap */
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dst[i][RCOMP] = ((tmp >> 10) & 0x1f) * (1.0F / 31.0F);
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dst[i][GCOMP] = ((tmp >> 5) & 0x1f) * (1.0F / 31.0F);
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dst[i][BCOMP] = ((tmp >> 0) & 0x1f) * (1.0F / 31.0F);
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dst[i][ACOMP] = ((tmp >> 15) & 0x01) * 1.0F;
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}
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}
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static void
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unpack_AL44(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = ((const GLubyte *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = (s[i] & 0xf) * (1.0F / 15.0F);
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dst[i][ACOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F);
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}
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}
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static void
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unpack_AL88(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
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}
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}
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static void
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unpack_AL88_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
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dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
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}
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}
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static void
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unpack_AL1616(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
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dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
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}
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}
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static void
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unpack_AL1616_REV(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLuint *s = ((const GLuint *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
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dst[i][ACOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
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}
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}
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static void
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unpack_RGB332(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = ((const GLubyte *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] = ((s[i] >> 5) & 0x7) * (1.0F / 7.0F);
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dst[i][GCOMP] = ((s[i] >> 2) & 0x7) * (1.0F / 7.0F);
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dst[i][BCOMP] = ((s[i] ) & 0x3) * (1.0F / 3.0F);
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_A8(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = ((const GLubyte *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = 0.0F;
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dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
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}
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}
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static void
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unpack_A16(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = 0.0F;
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dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
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}
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}
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static void
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unpack_L8(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = ((const GLubyte *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = UBYTE_TO_FLOAT(s[i]);
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_L16(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLushort *s = ((const GLushort *) src);
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GLuint i;
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for (i = 0; i < n; i++) {
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dst[i][RCOMP] =
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dst[i][GCOMP] =
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dst[i][BCOMP] = USHORT_TO_FLOAT(s[i]);
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dst[i][ACOMP] = 1.0F;
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}
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}
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static void
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unpack_I8(const void *src, GLfloat dst[][4], GLuint n)
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{
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const GLubyte *s = ((const GLubyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_I16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = USHORT_TO_FLOAT(s[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_YCBCR(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
|
|
const GLushort *src1 = src0 + 1; /* odd */
|
|
const GLubyte y0 = (*src0 >> 8) & 0xff; /* luminance */
|
|
const GLubyte cb = *src0 & 0xff; /* chroma U */
|
|
const GLubyte y1 = (*src1 >> 8) & 0xff; /* luminance */
|
|
const GLubyte cr = *src1 & 0xff; /* chroma V */
|
|
const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
|
|
GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
|
|
GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
|
|
GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
|
|
r *= (1.0F / 255.0F);
|
|
g *= (1.0F / 255.0F);
|
|
b *= (1.0F / 255.0F);
|
|
dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
|
|
dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
|
|
dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_YCBCR_REV(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
const GLushort *src0 = ((const GLushort *) src) + i * 2; /* even */
|
|
const GLushort *src1 = src0 + 1; /* odd */
|
|
const GLubyte y0 = *src0 & 0xff; /* luminance */
|
|
const GLubyte cr = (*src0 >> 8) & 0xff; /* chroma V */
|
|
const GLubyte y1 = *src1 & 0xff; /* luminance */
|
|
const GLubyte cb = (*src1 >> 8) & 0xff; /* chroma U */
|
|
const GLubyte y = (i & 1) ? y1 : y0; /* choose even/odd luminance */
|
|
GLfloat r = 1.164F * (y - 16) + 1.596F * (cr - 128);
|
|
GLfloat g = 1.164F * (y - 16) - 0.813F * (cr - 128) - 0.391F * (cb - 128);
|
|
GLfloat b = 1.164F * (y - 16) + 2.018F * (cb - 128);
|
|
r *= (1.0F / 255.0F);
|
|
g *= (1.0F / 255.0F);
|
|
b *= (1.0F / 255.0F);
|
|
dst[i][RCOMP] = CLAMP(r, 0.0F, 1.0F);
|
|
dst[i][GCOMP] = CLAMP(g, 0.0F, 1.0F);
|
|
dst[i][BCOMP] = CLAMP(b, 0.0F, 1.0F);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_R8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLubyte *s = ((const GLubyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = UBYTE_TO_FLOAT(s[i]);
|
|
dst[i][1] =
|
|
dst[i][2] = 0.0F;
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG88(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
|
|
dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
|
|
dst[i][BCOMP] = 0.0;
|
|
dst[i][ACOMP] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG88_REV(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i] & 0xff );
|
|
dst[i][GCOMP] = UBYTE_TO_FLOAT( s[i] >> 8 );
|
|
dst[i][BCOMP] = 0.0;
|
|
dst[i][ACOMP] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_R16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = USHORT_TO_FLOAT(s[i]);
|
|
dst[i][GCOMP] = 0.0;
|
|
dst[i][BCOMP] = 0.0;
|
|
dst[i][ACOMP] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG1616(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
|
|
dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
|
|
dst[i][BCOMP] = 0.0;
|
|
dst[i][ACOMP] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG1616_REV(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = USHORT_TO_FLOAT( s[i] >> 16 );
|
|
dst[i][GCOMP] = USHORT_TO_FLOAT( s[i] & 0xffff );
|
|
dst[i][BCOMP] = 0.0;
|
|
dst[i][ACOMP] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_ARGB2101010(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
|
|
dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
|
|
dst[i][BCOMP] = ((s[i] >> 0) & 0x3ff) * (1.0F / 1023.0F);
|
|
dst[i][ACOMP] = ((s[i] >> 30) & 0x03) * (1.0F / 3.0F);
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = (s[i] >> 8) * scale;
|
|
dst[i][3] = 1.0F;
|
|
ASSERT(dst[i][0] >= 0.0F);
|
|
ASSERT(dst[i][0] <= 1.0F);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = (s[i] & 0x00ffffff) * scale;
|
|
dst[i][3] = 1.0F;
|
|
ASSERT(dst[i][0] >= 0.0F);
|
|
ASSERT(dst[i][0] <= 1.0F);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = s[i] * (1.0F / 65535.0F);
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
unpack_S8_Z24(src, dst, n);
|
|
}
|
|
|
|
static void
|
|
unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
unpack_Z24_S8(src, dst, n);
|
|
}
|
|
|
|
static void
|
|
unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = s[i] * (1.0F / 0xffffffff);
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = ((const GLfloat *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = s[i * 2];
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = ((const GLfloat *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = s[i];
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_S8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* should never be used */
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] =
|
|
dst[i][1] =
|
|
dst[i][2] = 0.0F;
|
|
dst[i][3] = 1.0F;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLubyte *s = (const GLubyte *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = nonlinear_to_linear(s[i*3+2]);
|
|
dst[i][GCOMP] = nonlinear_to_linear(s[i*3+1]);
|
|
dst[i][BCOMP] = nonlinear_to_linear(s[i*3+0]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SRGBA8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = nonlinear_to_linear( (s[i] >> 24) );
|
|
dst[i][GCOMP] = nonlinear_to_linear( (s[i] >> 16) & 0xff );
|
|
dst[i][BCOMP] = nonlinear_to_linear( (s[i] >> 8) & 0xff );
|
|
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SARGB8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = nonlinear_to_linear( (s[i] >> 16) & 0xff );
|
|
dst[i][GCOMP] = nonlinear_to_linear( (s[i] >> 8) & 0xff );
|
|
dst[i][BCOMP] = nonlinear_to_linear( (s[i] ) & 0xff );
|
|
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SL8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLubyte *s = ((const GLubyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = nonlinear_to_linear(s[i]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SLA8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = (const GLushort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = nonlinear_to_linear(s[i] & 0xff);
|
|
dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SRGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_SRGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_SRGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_SRGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGB_FXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_FXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_DXT1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_DXT3(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_DXT5(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_RGBA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = s[i*4+0];
|
|
dst[i][GCOMP] = s[i*4+1];
|
|
dst[i][BCOMP] = s[i*4+2];
|
|
dst[i][ACOMP] = s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
|
|
dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
|
|
dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
|
|
dst[i][ACOMP] = _mesa_half_to_float(s[i*4+3]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGB_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = s[i*3+0];
|
|
dst[i][GCOMP] = s[i*3+1];
|
|
dst[i][BCOMP] = s[i*3+2];
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGB_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = _mesa_half_to_float(s[i*3+0]);
|
|
dst[i][GCOMP] = _mesa_half_to_float(s[i*3+1]);
|
|
dst[i][BCOMP] = _mesa_half_to_float(s[i*3+2]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_ALPHA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = s[i];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_ALPHA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = _mesa_half_to_float(s[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_LUMINANCE_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = s[i];
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_LUMINANCE_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = _mesa_half_to_float(s[i]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_LUMINANCE_ALPHA_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = s[i*2+0];
|
|
dst[i][ACOMP] = s[i*2+1];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_LUMINANCE_ALPHA_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = _mesa_half_to_float(s[i*2+0]);
|
|
dst[i][ACOMP] = _mesa_half_to_float(s[i*2+1]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_INTENSITY_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = s[i];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_INTENSITY_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = _mesa_half_to_float(s[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_R_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = s[i];
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_R_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = _mesa_half_to_float(s[i]);
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLfloat *s = (const GLfloat *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = s[i*2+0];
|
|
dst[i][GCOMP] = s[i*2+1];
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RG_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLhalfARB *s = (const GLhalfARB *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = _mesa_half_to_float(s[i*2+0]);
|
|
dst[i][GCOMP] = _mesa_half_to_float(s[i*2+1]);
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_RGBA_INT8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = (const GLbyte *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_INT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = (const GLshort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_INT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLint *s = (const GLint *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_UINT8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLubyte *s = (const GLubyte *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_UINT16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = (const GLushort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = (const GLuint *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = (GLfloat) s[i*4+0];
|
|
dst[i][GCOMP] = (GLfloat) s[i*4+1];
|
|
dst[i][BCOMP] = (GLfloat) s[i*4+2];
|
|
dst[i][ACOMP] = (GLfloat) s[i*4+3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_DUDV8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = (const GLbyte *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT(s[i*2+0]);
|
|
dst[i][GCOMP] = BYTE_TO_FLOAT(s[i*2+1]);
|
|
dst[i][BCOMP] = 0;
|
|
dst[i][ACOMP] = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_R8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = ((const GLbyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RG88_REV(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
|
|
dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
|
|
dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
|
|
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
|
|
dst[i][ACOMP] = 1.0f;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RGBA8888(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
|
|
dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
|
|
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
|
|
dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RGBA8888_REV(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] ) );
|
|
dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
|
|
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
|
|
dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 24) );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_R16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = ((const GLshort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_GR1616(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i] & 0xffff );
|
|
dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i] >> 16 );
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RGB_16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = (const GLshort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+0] );
|
|
dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+1] );
|
|
dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*3+2] );
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RGBA_16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = (const GLshort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
|
|
dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
|
|
dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
|
|
dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*4+3] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGBA_16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLushort *s = (const GLushort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
|
|
dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
|
|
dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
|
|
dst[i][ACOMP] = USHORT_TO_FLOAT( s[i*4+3] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RED_RGTC1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_RG_RGTC2(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_L_LATC1(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_LA_LATC2(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_ETC1_RGB8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
/* XXX to do */
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_A8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = ((const GLbyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = 0.0F;
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_L8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = ((const GLbyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( s[i] );
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_AL88(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = ((const GLshort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
|
|
dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_I8(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLbyte *s = ((const GLbyte *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( s[i] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_A16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = ((const GLshort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] = 0.0F;
|
|
dst[i][GCOMP] = 0.0F;
|
|
dst[i][BCOMP] = 0.0F;
|
|
dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_L16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = ((const GLshort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i] );
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_AL1616(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = (const GLshort *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*2+0] );
|
|
dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i*2+1] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_SIGNED_I16(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLshort *s = ((const GLshort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][RCOMP] =
|
|
dst[i][GCOMP] =
|
|
dst[i][BCOMP] =
|
|
dst[i][ACOMP] = SHORT_TO_FLOAT_TEX( s[i] );
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_RGB9_E5_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = (const GLuint *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
rgb9e5_to_float3(s[i], dst[i]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_R11_G11_B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
|
|
{
|
|
const GLuint *s = (const GLuint *) src;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
r11g11b10f_to_float3(s[i], dst[i]);
|
|
dst[i][ACOMP] = 1.0F;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Return the unpacker function for the given format.
|
|
*/
|
|
static unpack_rgba_func
|
|
get_unpack_rgba_function(gl_format format)
|
|
{
|
|
static unpack_rgba_func table[MESA_FORMAT_COUNT];
|
|
static GLboolean initialized = GL_FALSE;
|
|
|
|
if (!initialized) {
|
|
table[MESA_FORMAT_NONE] = NULL;
|
|
|
|
table[MESA_FORMAT_RGBA8888] = unpack_RGBA8888;
|
|
table[MESA_FORMAT_RGBA8888_REV] = unpack_RGBA8888_REV;
|
|
table[MESA_FORMAT_ARGB8888] = unpack_ARGB8888;
|
|
table[MESA_FORMAT_ARGB8888_REV] = unpack_ARGB8888_REV;
|
|
table[MESA_FORMAT_RGBX8888] = unpack_RGBX8888;
|
|
table[MESA_FORMAT_RGBX8888_REV] = unpack_RGBX8888_REV;
|
|
table[MESA_FORMAT_XRGB8888] = unpack_XRGB8888;
|
|
table[MESA_FORMAT_XRGB8888_REV] = unpack_XRGB8888_REV;
|
|
table[MESA_FORMAT_RGB888] = unpack_RGB888;
|
|
table[MESA_FORMAT_BGR888] = unpack_BGR888;
|
|
table[MESA_FORMAT_RGB565] = unpack_RGB565;
|
|
table[MESA_FORMAT_RGB565_REV] = unpack_RGB565_REV;
|
|
table[MESA_FORMAT_ARGB4444] = unpack_ARGB4444;
|
|
table[MESA_FORMAT_ARGB4444_REV] = unpack_ARGB4444_REV;
|
|
table[MESA_FORMAT_RGBA5551] = unpack_RGBA5551;
|
|
table[MESA_FORMAT_ARGB1555] = unpack_ARGB1555;
|
|
table[MESA_FORMAT_ARGB1555_REV] = unpack_ARGB1555_REV;
|
|
table[MESA_FORMAT_AL44] = unpack_AL44;
|
|
table[MESA_FORMAT_AL88] = unpack_AL88;
|
|
table[MESA_FORMAT_AL88_REV] = unpack_AL88_REV;
|
|
table[MESA_FORMAT_AL1616] = unpack_AL1616;
|
|
table[MESA_FORMAT_AL1616_REV] = unpack_AL1616_REV;
|
|
table[MESA_FORMAT_RGB332] = unpack_RGB332;
|
|
table[MESA_FORMAT_A8] = unpack_A8;
|
|
table[MESA_FORMAT_A16] = unpack_A16;
|
|
table[MESA_FORMAT_L8] = unpack_L8;
|
|
table[MESA_FORMAT_L16] = unpack_L16;
|
|
table[MESA_FORMAT_I8] = unpack_I8;
|
|
table[MESA_FORMAT_I16] = unpack_I16;
|
|
table[MESA_FORMAT_YCBCR] = unpack_YCBCR;
|
|
table[MESA_FORMAT_YCBCR_REV] = unpack_YCBCR_REV;
|
|
table[MESA_FORMAT_R8] = unpack_R8;
|
|
table[MESA_FORMAT_RG88] = unpack_RG88;
|
|
table[MESA_FORMAT_RG88_REV] = unpack_RG88_REV;
|
|
table[MESA_FORMAT_R16] = unpack_R16;
|
|
table[MESA_FORMAT_RG1616] = unpack_RG1616;
|
|
table[MESA_FORMAT_RG1616_REV] = unpack_RG1616_REV;
|
|
table[MESA_FORMAT_ARGB2101010] = unpack_ARGB2101010;
|
|
table[MESA_FORMAT_Z24_S8] = unpack_Z24_S8;
|
|
table[MESA_FORMAT_S8_Z24] = unpack_S8_Z24;
|
|
table[MESA_FORMAT_Z16] = unpack_Z16;
|
|
table[MESA_FORMAT_X8_Z24] = unpack_X8_Z24;
|
|
table[MESA_FORMAT_Z24_X8] = unpack_Z24_X8;
|
|
table[MESA_FORMAT_Z32] = unpack_Z32;
|
|
table[MESA_FORMAT_S8] = unpack_S8;
|
|
table[MESA_FORMAT_SRGB8] = unpack_SRGB8;
|
|
table[MESA_FORMAT_SRGBA8] = unpack_SRGBA8;
|
|
table[MESA_FORMAT_SARGB8] = unpack_SARGB8;
|
|
table[MESA_FORMAT_SL8] = unpack_SL8;
|
|
table[MESA_FORMAT_SLA8] = unpack_SLA8;
|
|
table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
|
|
table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
|
|
table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
|
|
table[MESA_FORMAT_SRGBA_DXT5] = unpack_SRGBA_DXT5;
|
|
|
|
table[MESA_FORMAT_RGB_FXT1] = unpack_RGB_FXT1;
|
|
table[MESA_FORMAT_RGBA_FXT1] = unpack_RGBA_FXT1;
|
|
table[MESA_FORMAT_RGB_DXT1] = unpack_RGB_DXT1;
|
|
table[MESA_FORMAT_RGBA_DXT1] = unpack_RGBA_DXT1;
|
|
table[MESA_FORMAT_RGBA_DXT3] = unpack_RGBA_DXT3;
|
|
table[MESA_FORMAT_RGBA_DXT5] = unpack_RGBA_DXT5;
|
|
|
|
table[MESA_FORMAT_RGBA_FLOAT32] = unpack_RGBA_FLOAT32;
|
|
table[MESA_FORMAT_RGBA_FLOAT16] = unpack_RGBA_FLOAT16;
|
|
table[MESA_FORMAT_RGB_FLOAT32] = unpack_RGB_FLOAT32;
|
|
table[MESA_FORMAT_RGB_FLOAT16] = unpack_RGB_FLOAT16;
|
|
table[MESA_FORMAT_ALPHA_FLOAT32] = unpack_ALPHA_FLOAT32;
|
|
table[MESA_FORMAT_ALPHA_FLOAT16] = unpack_ALPHA_FLOAT16;
|
|
table[MESA_FORMAT_LUMINANCE_FLOAT32] = unpack_LUMINANCE_FLOAT32;
|
|
table[MESA_FORMAT_LUMINANCE_FLOAT16] = unpack_LUMINANCE_FLOAT16;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = unpack_LUMINANCE_ALPHA_FLOAT32;
|
|
table[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16] = unpack_LUMINANCE_ALPHA_FLOAT16;
|
|
table[MESA_FORMAT_INTENSITY_FLOAT32] = unpack_INTENSITY_FLOAT32;
|
|
table[MESA_FORMAT_INTENSITY_FLOAT16] = unpack_INTENSITY_FLOAT16;
|
|
table[MESA_FORMAT_R_FLOAT32] = unpack_R_FLOAT32;
|
|
table[MESA_FORMAT_R_FLOAT16] = unpack_R_FLOAT16;
|
|
table[MESA_FORMAT_RG_FLOAT32] = unpack_RG_FLOAT32;
|
|
table[MESA_FORMAT_RG_FLOAT16] = unpack_RG_FLOAT16;
|
|
|
|
table[MESA_FORMAT_RGBA_INT8] = unpack_RGBA_INT8;
|
|
table[MESA_FORMAT_RGBA_INT16] = unpack_RGBA_INT16;
|
|
table[MESA_FORMAT_RGBA_INT32] = unpack_RGBA_INT32;
|
|
table[MESA_FORMAT_RGBA_UINT8] = unpack_RGBA_UINT8;
|
|
table[MESA_FORMAT_RGBA_UINT16] = unpack_RGBA_UINT16;
|
|
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
|
|
|
|
table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
|
|
table[MESA_FORMAT_SIGNED_R8] = unpack_SIGNED_R8;
|
|
table[MESA_FORMAT_SIGNED_RG88_REV] = unpack_SIGNED_RG88_REV;
|
|
table[MESA_FORMAT_SIGNED_RGBX8888] = unpack_SIGNED_RGBX8888;
|
|
table[MESA_FORMAT_SIGNED_RGBA8888] = unpack_SIGNED_RGBA8888;
|
|
table[MESA_FORMAT_SIGNED_RGBA8888_REV] = unpack_SIGNED_RGBA8888_REV;
|
|
table[MESA_FORMAT_SIGNED_R16] = unpack_SIGNED_R16;
|
|
table[MESA_FORMAT_SIGNED_GR1616] = unpack_SIGNED_GR1616;
|
|
table[MESA_FORMAT_SIGNED_RGB_16] = unpack_SIGNED_RGB_16;
|
|
table[MESA_FORMAT_SIGNED_RGBA_16] = unpack_SIGNED_RGBA_16;
|
|
table[MESA_FORMAT_RGBA_16] = unpack_RGBA_16;
|
|
|
|
table[MESA_FORMAT_RED_RGTC1] = unpack_RED_RGTC1;
|
|
table[MESA_FORMAT_SIGNED_RED_RGTC1] = unpack_SIGNED_RED_RGTC1;
|
|
table[MESA_FORMAT_RG_RGTC2] = unpack_RG_RGTC2;
|
|
table[MESA_FORMAT_SIGNED_RG_RGTC2] = unpack_SIGNED_RG_RGTC2;
|
|
|
|
table[MESA_FORMAT_L_LATC1] = unpack_L_LATC1;
|
|
table[MESA_FORMAT_SIGNED_L_LATC1] = unpack_SIGNED_L_LATC1;
|
|
table[MESA_FORMAT_LA_LATC2] = unpack_LA_LATC2;
|
|
table[MESA_FORMAT_SIGNED_LA_LATC2] = unpack_SIGNED_LA_LATC2;
|
|
|
|
table[MESA_FORMAT_ETC1_RGB8] = unpack_ETC1_RGB8;
|
|
|
|
table[MESA_FORMAT_SIGNED_A8] = unpack_SIGNED_A8;
|
|
table[MESA_FORMAT_SIGNED_L8] = unpack_SIGNED_L8;
|
|
table[MESA_FORMAT_SIGNED_AL88] = unpack_SIGNED_AL88;
|
|
table[MESA_FORMAT_SIGNED_I8] = unpack_SIGNED_I8;
|
|
table[MESA_FORMAT_SIGNED_A16] = unpack_SIGNED_A16;
|
|
table[MESA_FORMAT_SIGNED_L16] = unpack_SIGNED_L16;
|
|
table[MESA_FORMAT_SIGNED_AL1616] = unpack_SIGNED_AL1616;
|
|
table[MESA_FORMAT_SIGNED_I16] = unpack_SIGNED_I16;
|
|
|
|
table[MESA_FORMAT_RGB9_E5_FLOAT] = unpack_RGB9_E5_FLOAT;
|
|
table[MESA_FORMAT_R11_G11_B10_FLOAT] = unpack_R11_G11_B10_FLOAT;
|
|
|
|
table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
|
|
table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
|
|
|
|
initialized = GL_TRUE;
|
|
}
|
|
|
|
return table[format];
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_unpack_rgba_row(gl_format format, GLuint n,
|
|
const void *src, GLfloat dst[][4])
|
|
{
|
|
unpack_rgba_func unpack = get_unpack_rgba_function(format);
|
|
unpack(src, dst, n);
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_RGBA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
memcpy(dst, src, n * 4 * sizeof(GLuint));
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_RGB_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = src[i * 3 + 0];
|
|
dst[i][1] = src[i * 3 + 1];
|
|
dst[i][2] = src[i * 3 + 2];
|
|
dst[i][3] = 1;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_RG_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = src[i * 2 + 0];
|
|
dst[i][1] = src[i * 2 + 1];
|
|
dst[i][2] = 0;
|
|
dst[i][3] = 1;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_R_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = src[i];
|
|
dst[i][1] = 0;
|
|
dst[i][2] = 0;
|
|
dst[i][3] = 1;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_LUMINANCE_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = dst[i][1] = dst[i][2] = src[i];
|
|
dst[i][3] = 1;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_LUMINANCE_ALPHA_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = dst[i][1] = dst[i][2] = src[i * 2 + 0];
|
|
dst[i][3] = src[i * 2 + 1];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_INTENSITY_UINT32(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
dst[i][0] = dst[i][1] = dst[i][2] = dst[i][3] = src[i];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_int_rgba_ARGB2101010_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
GLuint tmp = src[i];
|
|
dst[i][0] = (tmp >> 20) & 0x3ff;
|
|
dst[i][1] = (tmp >> 10) & 0x3ff;
|
|
dst[i][2] = (tmp >> 0) & 0x3ff;
|
|
dst[i][3] = (tmp >> 30) & 0x3;
|
|
}
|
|
}
|
|
|
|
void
|
|
_mesa_unpack_int_rgba_row(gl_format format, GLuint n,
|
|
const void *src, GLuint dst[][4])
|
|
{
|
|
switch (format) {
|
|
/* Since there won't be any sign extension happening, there's no need to
|
|
* make separate paths for 32-bit-to-32-bit integer unpack.
|
|
*/
|
|
case MESA_FORMAT_RGBA_UINT32:
|
|
case MESA_FORMAT_RGBA_INT32:
|
|
unpack_int_rgba_RGBA_UINT32(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_RGB_UINT32:
|
|
case MESA_FORMAT_RGB_INT32:
|
|
unpack_int_rgba_RGB_UINT32(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_RG_UINT32:
|
|
case MESA_FORMAT_RG_INT32:
|
|
unpack_int_rgba_RG_UINT32(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_R_UINT32:
|
|
case MESA_FORMAT_R_INT32:
|
|
unpack_int_rgba_R_UINT32(src, dst, n);
|
|
break;
|
|
|
|
case MESA_FORMAT_LUMINANCE_UINT32:
|
|
case MESA_FORMAT_LUMINANCE_INT32:
|
|
unpack_int_rgba_LUMINANCE_UINT32(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
|
|
case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
|
|
unpack_int_rgba_LUMINANCE_ALPHA_UINT32(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_INTENSITY_UINT32:
|
|
case MESA_FORMAT_INTENSITY_INT32:
|
|
unpack_int_rgba_INTENSITY_UINT32(src, dst, n);
|
|
break;
|
|
|
|
case MESA_FORMAT_ARGB2101010_UINT:
|
|
unpack_int_rgba_ARGB2101010_UINT(src, dst, n);
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
|
|
_mesa_get_format_name(format));
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Unpack a 2D rect of pixels returning float RGBA colors.
|
|
* \param format the source image format
|
|
* \param src start address of the source image
|
|
* \param srcRowStride source image row stride in bytes
|
|
* \param dst start address of the dest image
|
|
* \param dstRowStride dest image row stride in bytes
|
|
* \param x source image start X pos
|
|
* \param y source image start Y pos
|
|
* \param width width of rect region to convert
|
|
* \param height height of rect region to convert
|
|
*/
|
|
void
|
|
_mesa_unpack_rgba_block(gl_format format,
|
|
const void *src, GLint srcRowStride,
|
|
GLfloat dst[][4], GLint dstRowStride,
|
|
GLuint x, GLuint y, GLuint width, GLuint height)
|
|
{
|
|
unpack_rgba_func unpack = get_unpack_rgba_function(format);
|
|
const GLuint srcPixStride = _mesa_get_format_bytes(format);
|
|
const GLuint dstPixStride = 4 * sizeof(GLfloat);
|
|
const GLubyte *srcRow;
|
|
GLubyte *dstRow;
|
|
GLuint i;
|
|
|
|
/* XXX needs to be fixed for compressed formats */
|
|
|
|
srcRow = ((const GLubyte *) src) + srcRowStride * y + srcPixStride * x;
|
|
dstRow = ((GLubyte *) dst) + dstRowStride * y + dstPixStride * x;
|
|
|
|
for (i = 0; i < height; i++) {
|
|
unpack(srcRow, (GLfloat (*)[4]) dstRow, width);
|
|
|
|
dstRow += dstRowStride;
|
|
srcRow += srcRowStride;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
|
|
|
|
static void
|
|
unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = (s[i] >> 8) * scale;
|
|
ASSERT(dst[i] >= 0.0F);
|
|
ASSERT(dst[i] <= 1.0F);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
const GLfloat scale = 1.0F / (GLfloat) 0xffffff;
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = (s[i] & 0x00ffffff) * scale;
|
|
ASSERT(dst[i] >= 0.0F);
|
|
ASSERT(dst[i] <= 1.0F);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_float_z_Z16(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
const GLushort *s = ((const GLushort *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = s[i] * (1.0F / 65535.0F);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_float_z_Z32(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = s[i] * (1.0F / 0xffffffff);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
memcpy(dst, src, n * sizeof(float));
|
|
}
|
|
|
|
static void
|
|
unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
|
|
{
|
|
const GLfloat *s = ((const GLfloat *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = s[i * 2];
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void
|
|
_mesa_unpack_float_z_row(gl_format format, GLuint n,
|
|
const void *src, GLfloat *dst)
|
|
{
|
|
unpack_float_z_func unpack;
|
|
|
|
switch (format) {
|
|
case MESA_FORMAT_Z24_S8:
|
|
case MESA_FORMAT_Z24_X8:
|
|
unpack = unpack_float_z_Z24_X8;
|
|
break;
|
|
case MESA_FORMAT_S8_Z24:
|
|
case MESA_FORMAT_X8_Z24:
|
|
unpack = unpack_float_z_X8_Z24;
|
|
break;
|
|
case MESA_FORMAT_Z16:
|
|
unpack = unpack_float_z_Z16;
|
|
break;
|
|
case MESA_FORMAT_Z32:
|
|
unpack = unpack_float_z_Z32;
|
|
break;
|
|
case MESA_FORMAT_Z32_FLOAT:
|
|
unpack = unpack_float_z_Z32F;
|
|
break;
|
|
case MESA_FORMAT_Z32_FLOAT_X24S8:
|
|
unpack = unpack_float_z_Z32X24S8;
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "bad format %s in _mesa_unpack_float_z_row",
|
|
_mesa_get_format_name(format));
|
|
return;
|
|
}
|
|
|
|
unpack(n, src, dst);
|
|
}
|
|
|
|
|
|
|
|
typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
|
|
|
|
static void
|
|
unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = (s[i] & 0xffffff00) | (s[i] >> 24);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n)
|
|
{
|
|
/* only return Z, not stencil data */
|
|
const GLuint *s = ((const GLuint *) src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = (s[i] << 8) | ((s[i] >> 16) & 0xff);
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_uint_z_Z16(const void *src, GLuint *dst, GLuint n)
|
|
{
|
|
const GLushort *s = ((const GLushort *)src);
|
|
GLuint i;
|
|
for (i = 0; i < n; i++) {
|
|
dst[i] = (s[i] << 16) | s[i];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
|
|
{
|
|
memcpy(dst, src, n * sizeof(GLuint));
|
|
}
|
|
|
|
|
|
void
|
|
_mesa_unpack_uint_z_row(gl_format format, GLuint n,
|
|
const void *src, GLuint *dst)
|
|
{
|
|
unpack_uint_z_func unpack;
|
|
const GLubyte *srcPtr = (GLubyte *) src;
|
|
|
|
switch (format) {
|
|
case MESA_FORMAT_Z24_S8:
|
|
case MESA_FORMAT_Z24_X8:
|
|
unpack = unpack_uint_z_Z24_X8;
|
|
break;
|
|
case MESA_FORMAT_S8_Z24:
|
|
case MESA_FORMAT_X8_Z24:
|
|
unpack = unpack_uint_z_X8_Z24;
|
|
break;
|
|
case MESA_FORMAT_Z16:
|
|
unpack = unpack_uint_z_Z16;
|
|
break;
|
|
case MESA_FORMAT_Z32:
|
|
unpack = unpack_uint_z_Z32;
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
|
|
_mesa_get_format_name(format));
|
|
return;
|
|
}
|
|
|
|
unpack(srcPtr, dst, n);
|
|
}
|
|
|
|
|
|
static void
|
|
unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
|
|
{
|
|
memcpy(dst, src, n);
|
|
}
|
|
|
|
static void
|
|
unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
|
|
{
|
|
GLuint i;
|
|
const GLuint *src32 = src;
|
|
|
|
for (i = 0; i < n; i++)
|
|
dst[i] = src32[i] & 0xff;
|
|
}
|
|
|
|
static void
|
|
unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
|
|
{
|
|
GLuint i;
|
|
const GLuint *src32 = src;
|
|
|
|
for (i = 0; i < n; i++)
|
|
dst[i] = src32[i] >> 24;
|
|
}
|
|
|
|
static void
|
|
unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
|
|
{
|
|
GLuint i;
|
|
const GLuint *src32 = src;
|
|
|
|
for (i = 0; i < n; i++)
|
|
dst[i] = src32[i * 2 + 1] & 0xff;
|
|
}
|
|
|
|
void
|
|
_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
|
|
const void *src, GLubyte *dst)
|
|
{
|
|
switch (format) {
|
|
case MESA_FORMAT_S8:
|
|
unpack_ubyte_s_S8(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_Z24_S8:
|
|
unpack_ubyte_s_Z24_S8(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_S8_Z24:
|
|
unpack_ubyte_s_S8_Z24(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_Z32_FLOAT_X24S8:
|
|
unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
|
|
_mesa_get_format_name(format));
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
|
|
{
|
|
GLuint i;
|
|
|
|
for (i = 0; i < n; i++) {
|
|
GLuint val = src[i];
|
|
dst[i] = val >> 24 | val << 8;
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
|
|
{
|
|
memcpy(dst, src, n * 4);
|
|
}
|
|
|
|
void
|
|
_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
|
|
const void *src, GLuint *dst)
|
|
{
|
|
switch (format) {
|
|
case MESA_FORMAT_Z24_S8:
|
|
unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
|
|
break;
|
|
case MESA_FORMAT_S8_Z24:
|
|
unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
|
|
break;
|
|
default:
|
|
_mesa_problem(NULL,
|
|
"bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
|
|
_mesa_get_format_name(format));
|
|
return;
|
|
}
|
|
}
|