
The expected file here captures the current behavior of glcpp (which is to generate a division-by-zero error) for this case. It's easy to argue that it should be short-circuiting the evaluation and not generating the diagnostic (which happens to be what gcc does). But it doesn't seem like we should force this behavior on our pre-processor, (and, as always, the GLSL specification of the pre-processor is too vague on this point).
16 lines
85 B
Plaintext
16 lines
85 B
Plaintext
0:12(17): preprocessor error: division by 0 in preprocessor directive
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