
These aren't required in lots of places, so remove them. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14127>
614 lines
20 KiB
C
614 lines
20 KiB
C
/*
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* (C) Copyright IBM Corporation 2002, 2004
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file utils.c
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* Utility functions for DRI drivers.
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*
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* \author Ian Romanick <idr@us.ibm.com>
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*/
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "main/cpuinfo.h"
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#include "main/extensions.h"
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#include "utils.h"
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#include "dri_util.h"
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/* WARNING: HACK: Local defines to avoid pulling glx.h.
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*
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* Any parts of this file that use the following defines are either partial or
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* entirely broken wrt EGL.
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*
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* For example any getConfigAttrib() or indexConfigAttrib() query from EGL for
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* SLOW or NON_CONFORMANT_CONFIG will not work as expected since the EGL tokens
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* are different from the GLX ones.
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*/
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#define GLX_NONE 0x8000
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#define GLX_SLOW_CONFIG 0x8001
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#define GLX_NON_CONFORMANT_CONFIG 0x800D
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#define GLX_DONT_CARE 0xFFFFFFFF
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/**
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* Create the \c GL_RENDERER string for DRI drivers.
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*
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* Almost all DRI drivers use a \c GL_RENDERER string of the form:
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*
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* "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
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*
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* Using the supplied chip name, driver data, and AGP speed, this function
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* creates the string.
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*
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* \param buffer Buffer to hold the \c GL_RENDERER string.
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* \param hardware_name Name of the hardware.
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* \param agp_mode AGP mode (speed).
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*
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* \returns
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* The length of the string stored in \c buffer. This does \b not include
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* the terminating \c NUL character.
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*/
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unsigned
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driGetRendererString( char * buffer, const char * hardware_name,
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GLuint agp_mode )
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{
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unsigned offset;
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char *cpu;
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offset = sprintf( buffer, "Mesa DRI %s", hardware_name );
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/* Append any AGP-specific information.
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*/
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switch ( agp_mode ) {
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case 1:
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case 2:
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case 4:
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case 8:
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offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
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break;
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default:
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break;
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}
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/* Append any CPU-specific information.
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*/
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cpu = _mesa_get_cpu_string();
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if (cpu) {
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offset += sprintf(buffer + offset, " %s", cpu);
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free(cpu);
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}
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return offset;
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}
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/**
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* Creates a set of \c struct gl_config that a driver will expose.
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*
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* A set of \c struct gl_config will be created based on the supplied
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* parameters. The number of modes processed will be 2 *
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* \c num_depth_stencil_bits * \c num_db_modes.
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*
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* For the most part, data is just copied from \c depth_bits, \c stencil_bits,
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* \c db_modes, and \c visType into each \c struct gl_config element.
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* However, the meanings of \c fb_format and \c fb_type require further
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* explanation. The \c fb_format specifies which color components are in
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* each pixel and what the default order is. For example, \c GL_RGB specifies
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* that red, green, blue are available and red is in the "most significant"
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* position and blue is in the "least significant". The \c fb_type specifies
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* the bit sizes of each component and the actual ordering. For example, if
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* \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
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* are the blue value, bits [10:5] are the green value, and bits [4:0] are
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* the red value.
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*
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* One sublte issue is the combination of \c GL_RGB or \c GL_BGR and either
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* of the \c GL_UNSIGNED_INT_8_8_8_8 modes. The resulting mask values in the
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* \c struct gl_config structure is \b identical to the \c GL_RGBA or
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* \c GL_BGRA case, except the \c alphaMask is zero. This means that, as
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* far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
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* still uses 32-bits.
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*
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* If in doubt, look at the tables used in the function.
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*
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* \param ptr_to_modes Pointer to a pointer to a linked list of
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* \c struct gl_config. Upon completion, a pointer to
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* the next element to be process will be stored here.
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* If the function fails and returns \c GL_FALSE, this
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* value will be unmodified, but some elements in the
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* linked list may be modified.
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* \param format Mesa mesa_format enum describing the pixel format
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* \param depth_bits Array of depth buffer sizes to be exposed.
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* \param stencil_bits Array of stencil buffer sizes to be exposed.
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* \param num_depth_stencil_bits Number of entries in both \c depth_bits and
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* \c stencil_bits.
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* \param db_modes Array of buffer swap modes. If an element has a
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* value of \c __DRI_ATTRIB_SWAP_NONE, then it
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* represents a single-buffered mode. Other valid
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* values are \c __DRI_ATTRIB_SWAP_EXCHANGE,
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* \c __DRI_ATTRIB_SWAP_COPY, and \c __DRI_ATTRIB_SWAP_UNDEFINED.
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* They represent the respective GLX values as in
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* the GLX_OML_swap_method extension spec.
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* \param num_db_modes Number of entries in \c db_modes.
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* \param msaa_samples Array of msaa sample count. 0 represents a visual
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* without a multisample buffer.
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* \param num_msaa_modes Number of entries in \c msaa_samples.
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* \param enable_accum Add an accum buffer to the configs
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* \param color_depth_match Whether the color depth must match the zs depth
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* This forces 32-bit color to have 24-bit depth, and
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* 16-bit color to have 16-bit depth.
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*
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* \returns
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* Pointer to any array of pointers to the \c __DRIconfig structures created
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* for the specified formats. If there is an error, \c NULL is returned.
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* Currently the only cause of failure is a bad parameter (i.e., unsupported
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* \c format).
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*/
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__DRIconfig **
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driCreateConfigs(mesa_format format,
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const uint8_t * depth_bits, const uint8_t * stencil_bits,
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unsigned num_depth_stencil_bits,
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const GLenum * db_modes, unsigned num_db_modes,
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const uint8_t * msaa_samples, unsigned num_msaa_modes,
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GLboolean enable_accum, GLboolean color_depth_match)
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{
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static const struct {
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uint32_t masks[4];
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int shifts[4];
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} format_table[] = {
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/* MESA_FORMAT_B5G6R5_UNORM */
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{{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
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{ 11, 5, 0, -1 }},
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/* MESA_FORMAT_B8G8R8X8_UNORM */
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{{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 },
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{ 16, 8, 0, -1 }},
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/* MESA_FORMAT_B8G8R8A8_UNORM */
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{{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 },
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{ 16, 8, 0, 24 }},
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/* MESA_FORMAT_B10G10R10X2_UNORM */
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{{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0x00000000 },
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{ 20, 10, 0, -1 }},
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/* MESA_FORMAT_B10G10R10A2_UNORM */
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{{ 0x3FF00000, 0x000FFC00, 0x000003FF, 0xC0000000 },
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{ 20, 10, 0, 30 }},
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/* MESA_FORMAT_R8G8B8A8_UNORM */
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{{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 },
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{ 0, 8, 16, 24 }},
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/* MESA_FORMAT_R8G8B8X8_UNORM */
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{{ 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 },
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{ 0, 8, 16, -1 }},
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/* MESA_FORMAT_R10G10B10X2_UNORM */
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{{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0x00000000 },
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{ 0, 10, 20, -1 }},
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/* MESA_FORMAT_R10G10B10A2_UNORM */
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{{ 0x000003FF, 0x000FFC00, 0x3FF00000, 0xC0000000 },
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{ 0, 10, 20, 30 }},
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/* MESA_FORMAT_RGBX_FLOAT16 */
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{{ 0, 0, 0, 0},
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{ 0, 16, 32, -1 }},
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/* MESA_FORMAT_RGBA_FLOAT16 */
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{{ 0, 0, 0, 0},
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{ 0, 16, 32, 48 }},
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};
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const uint32_t * masks;
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const int * shifts;
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__DRIconfig **configs, **c;
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struct gl_config *modes;
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unsigned i, j, k, h;
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unsigned num_modes;
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unsigned num_accum_bits = (enable_accum) ? 2 : 1;
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int red_bits;
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int green_bits;
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int blue_bits;
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int alpha_bits;
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bool is_srgb;
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bool is_float;
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switch (format) {
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case MESA_FORMAT_B5G6R5_UNORM:
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masks = format_table[0].masks;
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shifts = format_table[0].shifts;
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break;
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case MESA_FORMAT_B8G8R8X8_UNORM:
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case MESA_FORMAT_B8G8R8X8_SRGB:
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masks = format_table[1].masks;
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shifts = format_table[1].shifts;
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break;
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case MESA_FORMAT_B8G8R8A8_UNORM:
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case MESA_FORMAT_B8G8R8A8_SRGB:
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masks = format_table[2].masks;
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shifts = format_table[2].shifts;
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break;
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case MESA_FORMAT_R8G8B8A8_UNORM:
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case MESA_FORMAT_R8G8B8A8_SRGB:
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masks = format_table[5].masks;
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shifts = format_table[5].shifts;
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break;
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case MESA_FORMAT_R8G8B8X8_UNORM:
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case MESA_FORMAT_R8G8B8X8_SRGB:
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masks = format_table[6].masks;
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shifts = format_table[6].shifts;
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break;
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case MESA_FORMAT_B10G10R10X2_UNORM:
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masks = format_table[3].masks;
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shifts = format_table[3].shifts;
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break;
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case MESA_FORMAT_B10G10R10A2_UNORM:
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masks = format_table[4].masks;
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shifts = format_table[4].shifts;
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break;
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case MESA_FORMAT_RGBX_FLOAT16:
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masks = format_table[9].masks;
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shifts = format_table[9].shifts;
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break;
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case MESA_FORMAT_RGBA_FLOAT16:
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masks = format_table[10].masks;
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shifts = format_table[10].shifts;
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break;
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case MESA_FORMAT_R10G10B10X2_UNORM:
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masks = format_table[7].masks;
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shifts = format_table[7].shifts;
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break;
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case MESA_FORMAT_R10G10B10A2_UNORM:
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masks = format_table[8].masks;
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shifts = format_table[8].shifts;
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break;
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default:
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fprintf(stderr, "[%s:%u] Unknown framebuffer type %s (%d).\n",
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__func__, __LINE__,
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_mesa_get_format_name(format), format);
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return NULL;
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}
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red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
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green_bits = _mesa_get_format_bits(format, GL_GREEN_BITS);
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blue_bits = _mesa_get_format_bits(format, GL_BLUE_BITS);
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alpha_bits = _mesa_get_format_bits(format, GL_ALPHA_BITS);
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is_srgb = _mesa_is_format_srgb(format);
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is_float = _mesa_get_format_datatype(format) == GL_FLOAT;
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num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes;
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configs = calloc(num_modes + 1, sizeof *configs);
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if (configs == NULL)
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return NULL;
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c = configs;
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for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
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for ( i = 0 ; i < num_db_modes ; i++ ) {
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for ( h = 0 ; h < num_msaa_modes; h++ ) {
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for ( j = 0 ; j < num_accum_bits ; j++ ) {
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if (color_depth_match &&
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(depth_bits[k] || stencil_bits[k])) {
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/* Depth can really only be 0, 16, 24, or 32. A 32-bit
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* color format still matches 24-bit depth, as there
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* is an implicit 8-bit stencil. So really we just
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* need to make sure that color/depth are both 16 or
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* both non-16.
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*/
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if ((depth_bits[k] + stencil_bits[k] == 16) !=
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(red_bits + green_bits + blue_bits + alpha_bits == 16))
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continue;
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}
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*c = malloc (sizeof **c);
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modes = &(*c)->modes;
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c++;
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memset(modes, 0, sizeof *modes);
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modes->floatMode = is_float;
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modes->redBits = red_bits;
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modes->greenBits = green_bits;
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modes->blueBits = blue_bits;
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modes->alphaBits = alpha_bits;
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modes->redMask = masks[0];
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modes->greenMask = masks[1];
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modes->blueMask = masks[2];
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modes->alphaMask = masks[3];
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modes->redShift = shifts[0];
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modes->greenShift = shifts[1];
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modes->blueShift = shifts[2];
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modes->alphaShift = shifts[3];
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modes->rgbBits = modes->redBits + modes->greenBits
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+ modes->blueBits + modes->alphaBits;
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modes->accumRedBits = 16 * j;
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modes->accumGreenBits = 16 * j;
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modes->accumBlueBits = 16 * j;
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modes->accumAlphaBits = 16 * j;
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modes->stencilBits = stencil_bits[k];
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modes->depthBits = depth_bits[k];
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if (db_modes[i] == __DRI_ATTRIB_SWAP_NONE) {
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modes->doubleBufferMode = GL_FALSE;
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modes->swapMethod = __DRI_ATTRIB_SWAP_UNDEFINED;
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}
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else {
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modes->doubleBufferMode = GL_TRUE;
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modes->swapMethod = db_modes[i];
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}
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modes->samples = msaa_samples[h];
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modes->sRGBCapable = is_srgb;
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}
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}
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}
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}
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*c = NULL;
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return configs;
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}
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__DRIconfig **driConcatConfigs(__DRIconfig **a,
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__DRIconfig **b)
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{
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__DRIconfig **all;
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int i, j, index;
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if (a == NULL || a[0] == NULL)
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return b;
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else if (b == NULL || b[0] == NULL)
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return a;
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i = 0;
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while (a[i] != NULL)
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i++;
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j = 0;
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while (b[j] != NULL)
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j++;
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all = malloc((i + j + 1) * sizeof *all);
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index = 0;
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for (i = 0; a[i] != NULL; i++)
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all[index++] = a[i];
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for (j = 0; b[j] != NULL; j++)
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all[index++] = b[j];
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all[index++] = NULL;
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free(a);
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free(b);
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return all;
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}
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#define __ATTRIB(attrib, field) case attrib: *value = config->modes.field; break
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/**
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* Return the value of a configuration attribute. The attribute is
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* indicated by the index.
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*/
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static int
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driGetConfigAttribIndex(const __DRIconfig *config,
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unsigned int index, unsigned int *value)
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{
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switch (index + 1) {
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__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits);
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__ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits);
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__ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits);
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__ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits);
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case __DRI_ATTRIB_LEVEL:
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case __DRI_ATTRIB_LUMINANCE_SIZE:
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case __DRI_ATTRIB_AUX_BUFFERS:
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*value = 0;
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break;
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__ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits);
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case __DRI_ATTRIB_ALPHA_MASK_SIZE:
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/* I have no idea what this value was ever meant to mean, it's
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* never been set to anything, just say 0.
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*/
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*value = 0;
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break;
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__ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits);
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__ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits);
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__ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits);
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__ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits);
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__ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits);
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__ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits);
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case __DRI_ATTRIB_SAMPLE_BUFFERS:
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*value = !!config->modes.samples;
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break;
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__ATTRIB(__DRI_ATTRIB_SAMPLES, samples);
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case __DRI_ATTRIB_RENDER_TYPE:
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/* no support for color index mode */
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*value = __DRI_ATTRIB_RGBA_BIT;
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if (config->modes.floatMode)
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*value |= __DRI_ATTRIB_FLOAT_BIT;
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break;
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case __DRI_ATTRIB_CONFIG_CAVEAT:
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if (config->modes.accumRedBits != 0)
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*value = __DRI_ATTRIB_SLOW_BIT;
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else
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*value = 0;
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break;
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case __DRI_ATTRIB_CONFORMANT:
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*value = GL_TRUE;
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break;
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|
__ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode);
|
|
__ATTRIB(__DRI_ATTRIB_STEREO, stereoMode);
|
|
case __DRI_ATTRIB_TRANSPARENT_TYPE:
|
|
case __DRI_ATTRIB_TRANSPARENT_INDEX_VALUE: /* horrible bc hack */
|
|
*value = GLX_NONE;
|
|
break;
|
|
case __DRI_ATTRIB_TRANSPARENT_RED_VALUE:
|
|
case __DRI_ATTRIB_TRANSPARENT_GREEN_VALUE:
|
|
case __DRI_ATTRIB_TRANSPARENT_BLUE_VALUE:
|
|
case __DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE:
|
|
*value = GLX_DONT_CARE;
|
|
break;
|
|
case __DRI_ATTRIB_FLOAT_MODE:
|
|
*value = config->modes.floatMode;
|
|
break;
|
|
__ATTRIB(__DRI_ATTRIB_RED_MASK, redMask);
|
|
__ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask);
|
|
__ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask);
|
|
__ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask);
|
|
case __DRI_ATTRIB_MAX_PBUFFER_WIDTH:
|
|
case __DRI_ATTRIB_MAX_PBUFFER_HEIGHT:
|
|
case __DRI_ATTRIB_MAX_PBUFFER_PIXELS:
|
|
case __DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH:
|
|
case __DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT:
|
|
case __DRI_ATTRIB_VISUAL_SELECT_GROUP:
|
|
*value = 0;
|
|
break;
|
|
__ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod);
|
|
case __DRI_ATTRIB_MAX_SWAP_INTERVAL:
|
|
*value = INT_MAX;
|
|
break;
|
|
case __DRI_ATTRIB_MIN_SWAP_INTERVAL:
|
|
*value = 0;
|
|
break;
|
|
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB:
|
|
case __DRI_ATTRIB_BIND_TO_TEXTURE_RGBA:
|
|
case __DRI_ATTRIB_YINVERTED:
|
|
*value = GL_TRUE;
|
|
break;
|
|
case __DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE:
|
|
*value = GL_FALSE;
|
|
break;
|
|
case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
|
|
*value = __DRI_ATTRIB_TEXTURE_1D_BIT |
|
|
__DRI_ATTRIB_TEXTURE_2D_BIT |
|
|
__DRI_ATTRIB_TEXTURE_RECTANGLE_BIT;
|
|
break;
|
|
__ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable);
|
|
case __DRI_ATTRIB_MUTABLE_RENDER_BUFFER:
|
|
*value = GL_FALSE;
|
|
break;
|
|
__ATTRIB(__DRI_ATTRIB_RED_SHIFT, redShift);
|
|
__ATTRIB(__DRI_ATTRIB_GREEN_SHIFT, greenShift);
|
|
__ATTRIB(__DRI_ATTRIB_BLUE_SHIFT, blueShift);
|
|
__ATTRIB(__DRI_ATTRIB_ALPHA_SHIFT, alphaShift);
|
|
default:
|
|
/* XXX log an error or smth */
|
|
return GL_FALSE;
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* Get the value of a configuration attribute.
|
|
* \param attrib the attribute (one of the _DRI_ATTRIB_x tokens)
|
|
* \param value returns the attribute's value
|
|
* \return 1 for success, 0 for failure
|
|
*/
|
|
int
|
|
driGetConfigAttrib(const __DRIconfig *config,
|
|
unsigned int attrib, unsigned int *value)
|
|
{
|
|
return driGetConfigAttribIndex(config, attrib - 1, value);
|
|
}
|
|
|
|
|
|
/**
|
|
* Get a configuration attribute name and value, given an index.
|
|
* \param index which field of the __DRIconfig to query
|
|
* \param attrib returns the attribute name (one of the _DRI_ATTRIB_x tokens)
|
|
* \param value returns the attribute's value
|
|
* \return 1 for success, 0 for failure
|
|
*/
|
|
int
|
|
driIndexConfigAttrib(const __DRIconfig *config, int index,
|
|
unsigned int *attrib, unsigned int *value)
|
|
{
|
|
if (driGetConfigAttribIndex(config, index, value)) {
|
|
*attrib = index + 1;
|
|
return GL_TRUE;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/**
|
|
* Implement queries for values that are common across all Mesa drivers
|
|
*
|
|
* Currently only the following queries are supported by this function:
|
|
*
|
|
* - \c __DRI2_RENDERER_VERSION
|
|
* - \c __DRI2_RENDERER_PREFERRED_PROFILE
|
|
* - \c __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION
|
|
* - \c __DRI2_RENDERER_OPENGL_COMPATIBLITY_PROFILE_VERSION
|
|
* - \c __DRI2_RENDERER_ES_PROFILE_VERSION
|
|
* - \c __DRI2_RENDERER_ES2_PROFILE_VERSION
|
|
*
|
|
* \returns
|
|
* Zero if a recognized value of \c param is supplied, -1 otherwise.
|
|
*/
|
|
int
|
|
driQueryRendererIntegerCommon(__DRIscreen *psp, int param, unsigned int *value)
|
|
{
|
|
switch (param) {
|
|
case __DRI2_RENDERER_VERSION: {
|
|
static const char *const ver = PACKAGE_VERSION;
|
|
char *endptr;
|
|
int v[3];
|
|
|
|
v[0] = strtol(ver, &endptr, 10);
|
|
assert(endptr[0] == '.');
|
|
if (endptr[0] != '.')
|
|
return -1;
|
|
|
|
v[1] = strtol(endptr + 1, &endptr, 10);
|
|
assert(endptr[0] == '.');
|
|
if (endptr[0] != '.')
|
|
return -1;
|
|
|
|
v[2] = strtol(endptr + 1, &endptr, 10);
|
|
|
|
value[0] = v[0];
|
|
value[1] = v[1];
|
|
value[2] = v[2];
|
|
return 0;
|
|
}
|
|
case __DRI2_RENDERER_PREFERRED_PROFILE:
|
|
value[0] = (psp->max_gl_core_version != 0)
|
|
? (1U << __DRI_API_OPENGL_CORE) : (1U << __DRI_API_OPENGL);
|
|
return 0;
|
|
case __DRI2_RENDERER_OPENGL_CORE_PROFILE_VERSION:
|
|
value[0] = psp->max_gl_core_version / 10;
|
|
value[1] = psp->max_gl_core_version % 10;
|
|
return 0;
|
|
case __DRI2_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION:
|
|
value[0] = psp->max_gl_compat_version / 10;
|
|
value[1] = psp->max_gl_compat_version % 10;
|
|
return 0;
|
|
case __DRI2_RENDERER_OPENGL_ES_PROFILE_VERSION:
|
|
value[0] = psp->max_gl_es1_version / 10;
|
|
value[1] = psp->max_gl_es1_version % 10;
|
|
return 0;
|
|
case __DRI2_RENDERER_OPENGL_ES2_PROFILE_VERSION:
|
|
value[0] = psp->max_gl_es2_version / 10;
|
|
value[1] = psp->max_gl_es2_version % 10;
|
|
return 0;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return -1;
|
|
}
|