Files
third_party_mesa3d/src/mesa/pipe/softpipe/sp_state_surface.c
Keith Whitwell 70af238b49 Continue reducing dependencies on core mesa include files.
Mainly down to the support for legacy TNL processing now.
2007-08-14 15:57:30 +01:00

60 lines
2.1 KiB
C

/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "sp_context.h"
#include "sp_state.h"
#include "sp_surface.h"
/*
* XXX this might get moved someday
*/
void
softpipe_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
softpipe->framebuffer = *fb; /* struct copy */
softpipe->dirty |= SP_NEW_FRAMEBUFFER;
}
void
softpipe_set_clear_color_state(struct pipe_context *pipe,
const struct pipe_clear_color_state *clear)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
softpipe->clear_color = *clear; /* struct copy */
}