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third_party_mesa3d/src/gallium/drivers/zink/zink_screen.h
Mike Blumenkrantz cca9201922 zink: start using dynamic front face state
this doesn't actually do anything other than test the codepath since
the hashed pipeline state will still change on every frontface change,
but it's a start

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10508>
2021-05-07 02:00:54 +00:00

283 lines
9.4 KiB
C

/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_SCREEN_H
#define ZINK_SCREEN_H
#include "zink_device_info.h"
#include "zink_instance.h"
#include "pipe/p_screen.h"
#include "util/slab.h"
#include "compiler/nir/nir.h"
#include "util/disk_cache.h"
#include "util/log.h"
#include "util/simple_mtx.h"
#include <vulkan/vulkan.h>
#if defined(__APPLE__)
// Source of MVK_VERSION
#include "MoltenVK/vk_mvk_moltenvk.h"
#endif
extern uint32_t zink_debug;
struct hash_table;
#define ZINK_DEBUG_NIR 0x1
#define ZINK_DEBUG_SPIRV 0x2
#define ZINK_DEBUG_TGSI 0x4
#define ZINK_DEBUG_VALIDATION 0x8
struct zink_screen {
struct pipe_screen base;
bool threaded;
uint32_t curr_batch; //the current batch id
uint32_t last_finished; //this is racy but ultimately doesn't matter
VkSemaphore sem;
VkSemaphore prev_sem;
bool device_lost;
struct sw_winsys *winsys;
struct hash_table framebuffer_cache;
simple_mtx_t framebuffer_mtx;
struct hash_table surface_cache;
simple_mtx_t surface_mtx;
struct hash_table bufferview_cache;
simple_mtx_t bufferview_mtx;
struct slab_parent_pool transfer_pool;
VkPipelineCache pipeline_cache;
size_t pipeline_cache_size;
struct disk_cache *disk_cache;
cache_key disk_cache_key;
simple_mtx_t mem_cache_mtx;
struct hash_table *resource_mem_cache;
unsigned shader_id;
uint64_t total_video_mem;
uint64_t total_mem;
VkInstance instance;
struct zink_instance_info instance_info;
VkPhysicalDevice pdev;
uint32_t vk_version;
struct zink_device_info info;
struct nir_shader_compiler_options nir_options;
bool have_X8_D24_UNORM_PACK32;
bool have_D24_UNORM_S8_UINT;
bool have_triangle_fans;
uint32_t gfx_queue;
uint32_t max_queues;
uint32_t timestamp_valid_bits;
VkDevice dev;
VkDebugUtilsMessengerEXT debugUtilsCallbackHandle;
uint32_t cur_custom_border_color_samplers;
bool needs_mesa_wsi;
bool needs_mesa_flush_wsi;
PFN_vkGetPhysicalDeviceFeatures2 vk_GetPhysicalDeviceFeatures2;
PFN_vkGetPhysicalDeviceProperties2 vk_GetPhysicalDeviceProperties2;
PFN_vkGetPhysicalDeviceFormatProperties2 vk_GetPhysicalDeviceFormatProperties2;
PFN_vkGetPhysicalDeviceImageFormatProperties2 vk_GetPhysicalDeviceImageFormatProperties2;
PFN_vkGetPhysicalDeviceMemoryProperties2 vk_GetPhysicalDeviceMemoryProperties2;
PFN_vkCmdDrawIndirectCount vk_CmdDrawIndirectCount;
PFN_vkCmdDrawIndexedIndirectCount vk_CmdDrawIndexedIndirectCount;
PFN_vkWaitSemaphores vk_WaitSemaphores;
PFN_vkGetDescriptorSetLayoutSupport vk_GetDescriptorSetLayoutSupport;
PFN_vkGetMemoryFdKHR vk_GetMemoryFdKHR;
PFN_vkCmdBeginConditionalRenderingEXT vk_CmdBeginConditionalRenderingEXT;
PFN_vkCmdEndConditionalRenderingEXT vk_CmdEndConditionalRenderingEXT;
PFN_vkCmdBindTransformFeedbackBuffersEXT vk_CmdBindTransformFeedbackBuffersEXT;
PFN_vkCmdBeginTransformFeedbackEXT vk_CmdBeginTransformFeedbackEXT;
PFN_vkCmdEndTransformFeedbackEXT vk_CmdEndTransformFeedbackEXT;
PFN_vkCmdBeginQueryIndexedEXT vk_CmdBeginQueryIndexedEXT;
PFN_vkCmdEndQueryIndexedEXT vk_CmdEndQueryIndexedEXT;
PFN_vkCmdDrawIndirectByteCountEXT vk_CmdDrawIndirectByteCountEXT;
PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vk_GetPhysicalDeviceCalibrateableTimeDomainsEXT;
PFN_vkGetCalibratedTimestampsEXT vk_GetCalibratedTimestampsEXT;
PFN_vkCmdSetViewportWithCountEXT vk_CmdSetViewportWithCountEXT;
PFN_vkCmdSetScissorWithCountEXT vk_CmdSetScissorWithCountEXT;
PFN_vkCmdSetDepthBoundsTestEnableEXT vk_CmdSetDepthBoundsTestEnableEXT;
PFN_vkCmdSetDepthCompareOpEXT vk_CmdSetDepthCompareOpEXT;
PFN_vkCmdSetDepthTestEnableEXT vk_CmdSetDepthTestEnableEXT;
PFN_vkCmdSetDepthWriteEnableEXT vk_CmdSetDepthWriteEnableEXT;
PFN_vkCmdSetStencilTestEnableEXT vk_CmdSetStencilTestEnableEXT;
PFN_vkCmdSetStencilOpEXT vk_CmdSetStencilOpEXT;
PFN_vkCmdBindVertexBuffers2EXT vk_CmdBindVertexBuffers2EXT;
PFN_vkCmdSetFrontFaceEXT vk_CmdSetFrontFaceEXT;
PFN_vkCreateDebugUtilsMessengerEXT vk_CreateDebugUtilsMessengerEXT;
PFN_vkDestroyDebugUtilsMessengerEXT vk_DestroyDebugUtilsMessengerEXT;
#if defined(MVK_VERSION)
PFN_vkGetMoltenVKConfigurationMVK vk_GetMoltenVKConfigurationMVK;
PFN_vkSetMoltenVKConfigurationMVK vk_SetMoltenVKConfigurationMVK;
PFN_vkGetPhysicalDeviceMetalFeaturesMVK vk_GetPhysicalDeviceMetalFeaturesMVK;
PFN_vkGetVersionStringsMVK vk_GetVersionStringsMVK;
PFN_vkUseIOSurfaceMVK vk_UseIOSurfaceMVK;
PFN_vkGetIOSurfaceMVK vk_GetIOSurfaceMVK;
#endif
PFN_vkCreateSwapchainKHR vk_CreateSwapchainKHR;
PFN_vkDestroySwapchainKHR vk_DestroySwapchainKHR;
struct {
bool dual_color_blend_by_location;
bool inline_uniforms;
} driconf;
PFN_vkGetImageDrmFormatModifierPropertiesEXT vk_GetImageDrmFormatModifierPropertiesEXT;
VkFormatProperties format_props[PIPE_FORMAT_COUNT];
struct {
uint32_t image_view;
uint32_t buffer_view;
} null_descriptor_hashes;
PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vk_GetPhysicalDeviceMultisamplePropertiesEXT;
PFN_vkCmdSetSampleLocationsEXT vk_CmdSetSampleLocationsEXT;
};
/* update last_finished to account for batch_id wrapping */
static inline void
zink_screen_update_last_finished(struct zink_screen *screen, uint32_t batch_id)
{
/* last_finished may have wrapped */
if (screen->last_finished < UINT_MAX / 2) {
/* last_finished has wrapped, batch_id has not */
if (batch_id > UINT_MAX / 2)
return;
} else if (batch_id < UINT_MAX / 2) {
/* batch_id has wrapped, last_finished has not */
screen->last_finished = batch_id;
return;
}
/* neither have wrapped */
screen->last_finished = MAX2(batch_id, screen->last_finished);
}
/* check a batch_id against last_finished while accounting for wrapping */
static inline bool
zink_screen_check_last_finished(struct zink_screen *screen, uint32_t batch_id)
{
/* last_finished may have wrapped */
if (screen->last_finished < UINT_MAX / 2) {
/* last_finished has wrapped, batch_id has not */
if (batch_id > UINT_MAX / 2)
return true;
} else if (batch_id < UINT_MAX / 2) {
/* batch_id has wrapped, last_finished has not */
return false;
}
return screen->last_finished >= batch_id;
}
bool
zink_screen_init_semaphore(struct zink_screen *screen);
static inline bool
zink_screen_handle_vkresult(struct zink_screen *screen, VkResult ret)
{
bool success = false;
switch (ret) {
case VK_SUCCESS:
success = true;
break;
case VK_ERROR_DEVICE_LOST:
screen->device_lost = true;
FALLTHROUGH;
default:
success = false;
break;
}
return success;
}
static inline struct zink_screen *
zink_screen(struct pipe_screen *pipe)
{
return (struct zink_screen *)pipe;
}
struct mem_cache_entry {
VkDeviceMemory mem;
void *map;
};
VkFormat
zink_get_format(struct zink_screen *screen, enum pipe_format format);
bool
zink_is_depth_format_supported(struct zink_screen *screen, VkFormat format);
#define GET_PROC_ADDR(x) do { \
screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
if (!screen->vk_##x) { \
mesa_loge("ZINK: vkGetDeviceProcAddr failed: vk"#x"\n"); \
return false; \
} \
} while (0)
#define GET_PROC_ADDR_KHR(x) do { \
screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x"KHR"); \
if (!screen->vk_##x) { \
mesa_loge("ZINK: vkGetDeviceProcAddr failed: vk"#x"KHR\n"); \
return false; \
} \
} while (0)
#define GET_PROC_ADDR_INSTANCE(x) do { \
screen->vk_##x = (PFN_vk##x)vkGetInstanceProcAddr(screen->instance, "vk"#x); \
if (!screen->vk_##x) { \
mesa_loge("ZINK: GetInstanceProcAddr failed: vk"#x"\n"); \
return false; \
} \
} while (0)
#define GET_PROC_ADDR_INSTANCE_LOCAL(instance, x) PFN_vk##x vk_##x = (PFN_vk##x)vkGetInstanceProcAddr(instance, "vk"#x)
void
zink_screen_update_pipeline_cache(struct zink_screen *screen);
#endif