
We'll be sharing this logic for new shader stages soon. Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
1356 lines
42 KiB
C
1356 lines
42 KiB
C
/*
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* Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
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* Copyright © 2018 Google, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#include "pipe/p_state.h"
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#include "util/u_string.h"
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#include "util/u_memory.h"
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#include "util/u_helpers.h"
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#include "util/u_format.h"
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#include "util/u_viewport.h"
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#include "freedreno_resource.h"
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#include "freedreno_query_hw.h"
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#include "fd6_emit.h"
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#include "fd6_blend.h"
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#include "fd6_context.h"
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#include "fd6_image.h"
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#include "fd6_program.h"
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#include "fd6_rasterizer.h"
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#include "fd6_texture.h"
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#include "fd6_format.h"
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#include "fd6_zsa.h"
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/* regid: base const register
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* prsc or dwords: buffer containing constant values
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* sizedwords: size of const value buffer
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*/
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static void
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fd6_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type,
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uint32_t regid, uint32_t offset, uint32_t sizedwords,
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const uint32_t *dwords, struct pipe_resource *prsc)
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{
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uint32_t i, sz, align_sz;
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enum a6xx_state_src src;
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debug_assert((regid % 4) == 0);
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if (prsc) {
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sz = 0;
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src = SS6_INDIRECT;
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} else {
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sz = sizedwords;
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src = SS6_DIRECT;
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}
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align_sz = align(sz, 4);
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OUT_PKT7(ring, fd6_stage2opcode(type), 3 + align_sz);
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OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid/4) |
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CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
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CP_LOAD_STATE6_0_STATE_SRC(src) |
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CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(type)) |
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CP_LOAD_STATE6_0_NUM_UNIT(DIV_ROUND_UP(sizedwords, 4)));
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if (prsc) {
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struct fd_bo *bo = fd_resource(prsc)->bo;
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OUT_RELOC(ring, bo, offset, 0, 0);
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} else {
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OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
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OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
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dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
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}
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for (i = 0; i < sz; i++) {
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OUT_RING(ring, dwords[i]);
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}
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/* Zero-pad to multiple of 4 dwords */
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for (i = sz; i < align_sz; i++) {
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OUT_RING(ring, 0);
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}
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}
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static void
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fd6_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
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uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
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{
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uint32_t anum = align(num, 2);
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uint32_t i;
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debug_assert((regid % 4) == 0);
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OUT_PKT7(ring, fd6_stage2opcode(type), 3 + (2 * anum));
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OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid/4) |
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CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS)|
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CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
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CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(type)) |
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CP_LOAD_STATE6_0_NUM_UNIT(anum/2));
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OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
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OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
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for (i = 0; i < num; i++) {
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if (prscs[i]) {
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if (write) {
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OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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} else {
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OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
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}
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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OUT_RING(ring, 0xbad00000 | (i << 16));
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}
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}
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for (; i < anum; i++) {
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OUT_RING(ring, 0xffffffff);
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OUT_RING(ring, 0xffffffff);
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}
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}
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/* Border color layout is diff from a4xx/a5xx.. if it turns out to be
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* the same as a6xx then move this somewhere common ;-)
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*
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* Entry layout looks like (total size, 0x60 bytes):
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*/
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struct PACKED bcolor_entry {
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uint32_t fp32[4];
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uint16_t ui16[4];
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int16_t si16[4];
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uint16_t fp16[4];
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uint16_t rgb565;
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uint16_t rgb5a1;
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uint16_t rgba4;
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uint8_t __pad0[2];
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uint8_t ui8[4];
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int8_t si8[4];
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uint32_t rgb10a2;
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uint32_t z24; /* also s8? */
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uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
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uint8_t __pad1[56];
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};
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#define FD6_BORDER_COLOR_SIZE sizeof(struct bcolor_entry)
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#define FD6_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD6_BORDER_COLOR_SIZE)
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static void
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setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
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{
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unsigned i, j;
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STATIC_ASSERT(sizeof(struct bcolor_entry) == FD6_BORDER_COLOR_SIZE);
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for (i = 0; i < tex->num_samplers; i++) {
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struct bcolor_entry *e = &entries[i];
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struct pipe_sampler_state *sampler = tex->samplers[i];
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union pipe_color_union *bc;
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if (!sampler)
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continue;
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bc = &sampler->border_color;
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/*
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* XXX HACK ALERT XXX
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*
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* The border colors need to be swizzled in a particular
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* format-dependent order. Even though samplers don't know about
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* formats, we can assume that with a GL state tracker, there's a
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* 1:1 correspondence between sampler and texture. Take advantage
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* of that knowledge.
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*/
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if ((i >= tex->num_textures) || !tex->textures[i])
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continue;
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struct pipe_sampler_view *view = tex->textures[i];
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enum pipe_format format = view->format;
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const struct util_format_description *desc =
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util_format_description(format);
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e->rgb565 = 0;
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e->rgb5a1 = 0;
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e->rgba4 = 0;
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e->rgb10a2 = 0;
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e->z24 = 0;
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unsigned char swiz[4];
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fd6_tex_swiz(format, swiz,
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view->swizzle_r, view->swizzle_g,
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view->swizzle_b, view->swizzle_a);
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for (j = 0; j < 4; j++) {
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int c = swiz[j];
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int cd = c;
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/*
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* HACK: for PIPE_FORMAT_X24S8_UINT we end up w/ the
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* stencil border color value in bc->ui[0] but according
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* to desc->swizzle and desc->channel, the .x/.w component
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* is NONE and the stencil value is in the y component.
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* Meanwhile the hardware wants this in the .w component
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* for x24s8 and the .x component for x32_s8x24.
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*/
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if ((format == PIPE_FORMAT_X24S8_UINT) ||
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(format == PIPE_FORMAT_X32_S8X24_UINT)) {
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if (j == 0) {
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c = 1;
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cd = (format == PIPE_FORMAT_X32_S8X24_UINT) ? 0 : 3;
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} else {
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continue;
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}
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}
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if (c >= 4)
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continue;
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if (desc->channel[c].pure_integer) {
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uint16_t clamped;
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switch (desc->channel[c].size) {
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case 2:
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assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
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clamped = CLAMP(bc->ui[j], 0, 0x3);
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break;
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case 8:
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if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
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clamped = CLAMP(bc->i[j], -128, 127);
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else
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clamped = CLAMP(bc->ui[j], 0, 255);
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break;
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case 10:
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assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
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clamped = CLAMP(bc->ui[j], 0, 0x3ff);
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break;
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case 16:
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if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
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clamped = CLAMP(bc->i[j], -32768, 32767);
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else
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clamped = CLAMP(bc->ui[j], 0, 65535);
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break;
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default:
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assert(!"Unexpected bit size");
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case 32:
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clamped = 0;
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break;
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}
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e->fp32[cd] = bc->ui[j];
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e->fp16[cd] = clamped;
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} else {
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float f = bc->f[j];
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float f_u = CLAMP(f, 0, 1);
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float f_s = CLAMP(f, -1, 1);
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e->fp32[c] = fui(f);
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e->fp16[c] = util_float_to_half(f);
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e->srgb[c] = util_float_to_half(f_u);
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e->ui16[c] = f_u * 0xffff;
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e->si16[c] = f_s * 0x7fff;
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e->ui8[c] = f_u * 0xff;
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e->si8[c] = f_s * 0x7f;
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if (c == 1)
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e->rgb565 |= (int)(f_u * 0x3f) << 5;
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else if (c < 3)
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e->rgb565 |= (int)(f_u * 0x1f) << (c ? 11 : 0);
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if (c == 3)
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e->rgb5a1 |= (f_u > 0.5) ? 0x8000 : 0;
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else
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e->rgb5a1 |= (int)(f_u * 0x1f) << (c * 5);
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if (c == 3)
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e->rgb10a2 |= (int)(f_u * 0x3) << 30;
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else
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e->rgb10a2 |= (int)(f_u * 0x3ff) << (c * 10);
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e->rgba4 |= (int)(f_u * 0xf) << (c * 4);
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if (c == 0)
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e->z24 = f_u * 0xffffff;
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}
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}
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#ifdef DEBUG
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memset(&e->__pad0, 0, sizeof(e->__pad0));
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memset(&e->__pad1, 0, sizeof(e->__pad1));
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#endif
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}
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}
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static void
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emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring)
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{
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struct fd6_context *fd6_ctx = fd6_context(ctx);
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struct bcolor_entry *entries;
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unsigned off;
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void *ptr;
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STATIC_ASSERT(sizeof(struct bcolor_entry) == FD6_BORDER_COLOR_SIZE);
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u_upload_alloc(fd6_ctx->border_color_uploader,
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0, FD6_BORDER_COLOR_UPLOAD_SIZE,
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FD6_BORDER_COLOR_UPLOAD_SIZE, &off,
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&fd6_ctx->border_color_buf,
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&ptr);
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entries = ptr;
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setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]);
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setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT],
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&entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]);
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OUT_PKT4(ring, REG_A6XX_SP_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
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OUT_RELOC(ring, fd_resource(fd6_ctx->border_color_buf)->bo, off, 0, 0);
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u_upload_unmap(fd6_ctx->border_color_uploader);
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}
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static void
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fd6_emit_fb_tex(struct fd_ringbuffer *state, struct fd_context *ctx)
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{
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struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
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struct pipe_surface *psurf = pfb->cbufs[0];
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struct fd_resource *rsc = fd_resource(psurf->texture);
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uint32_t texconst0 = fd6_tex_const_0(psurf->texture, psurf->u.tex.level,
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psurf->format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
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PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W);
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/* always TILE6_2 mode in GMEM.. which also means no swap: */
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texconst0 &= ~(A6XX_TEX_CONST_0_SWAP__MASK | A6XX_TEX_CONST_0_TILE_MODE__MASK);
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texconst0 |= A6XX_TEX_CONST_0_TILE_MODE(TILE6_2);
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OUT_RING(state, texconst0);
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OUT_RING(state, A6XX_TEX_CONST_1_WIDTH(pfb->width) |
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A6XX_TEX_CONST_1_HEIGHT(pfb->height));
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OUT_RINGP(state, A6XX_TEX_CONST_2_TYPE(A6XX_TEX_2D) |
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A6XX_TEX_CONST_2_FETCHSIZE(TFETCH6_2_BYTE),
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&ctx->batch->fb_read_patches);
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OUT_RING(state, A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size));
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OUT_RING(state, A6XX_TEX_CONST_4_BASE_LO(ctx->screen->gmem_base));
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OUT_RING(state, A6XX_TEX_CONST_5_BASE_HI(ctx->screen->gmem_base >> 32) |
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A6XX_TEX_CONST_5_DEPTH(1));
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OUT_RING(state, 0); /* texconst6 */
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OUT_RING(state, 0); /* texconst7 */
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OUT_RING(state, 0); /* texconst8 */
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OUT_RING(state, 0); /* texconst9 */
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OUT_RING(state, 0); /* texconst10 */
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OUT_RING(state, 0); /* texconst11 */
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OUT_RING(state, 0);
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OUT_RING(state, 0);
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OUT_RING(state, 0);
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OUT_RING(state, 0);
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}
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bool
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fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring,
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enum pipe_shader_type type, struct fd_texture_stateobj *tex,
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unsigned bcolor_offset,
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/* can be NULL if no image/SSBO/fb state to merge in: */
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const struct ir3_shader_variant *v, struct fd_context *ctx)
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{
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bool needs_border = false;
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unsigned opcode, tex_samp_reg, tex_const_reg, tex_count_reg;
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enum a6xx_state_block sb;
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switch (type) {
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case PIPE_SHADER_VERTEX:
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sb = SB6_VS_TEX;
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opcode = CP_LOAD_STATE6_GEOM;
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tex_samp_reg = REG_A6XX_SP_VS_TEX_SAMP_LO;
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tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
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tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
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break;
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case PIPE_SHADER_FRAGMENT:
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sb = SB6_FS_TEX;
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opcode = CP_LOAD_STATE6_FRAG;
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tex_samp_reg = REG_A6XX_SP_FS_TEX_SAMP_LO;
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tex_const_reg = REG_A6XX_SP_FS_TEX_CONST_LO;
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tex_count_reg = REG_A6XX_SP_FS_TEX_COUNT;
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break;
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case PIPE_SHADER_COMPUTE:
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sb = SB6_CS_TEX;
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opcode = CP_LOAD_STATE6_FRAG;
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tex_samp_reg = REG_A6XX_SP_CS_TEX_SAMP_LO;
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tex_const_reg = REG_A6XX_SP_CS_TEX_CONST_LO;
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tex_count_reg = REG_A6XX_SP_CS_TEX_COUNT;
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break;
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default:
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unreachable("bad state block");
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}
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if (tex->num_samplers > 0) {
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struct fd_ringbuffer *state =
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fd_ringbuffer_new_object(pipe, tex->num_samplers * 4 * 4);
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for (unsigned i = 0; i < tex->num_samplers; i++) {
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static const struct fd6_sampler_stateobj dummy_sampler = {};
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const struct fd6_sampler_stateobj *sampler = tex->samplers[i] ?
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fd6_sampler_stateobj(tex->samplers[i]) : &dummy_sampler;
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OUT_RING(state, sampler->texsamp0);
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OUT_RING(state, sampler->texsamp1);
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OUT_RING(state, sampler->texsamp2 |
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A6XX_TEX_SAMP_2_BCOLOR_OFFSET((i + bcolor_offset) * sizeof(struct bcolor_entry)));
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OUT_RING(state, sampler->texsamp3);
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needs_border |= sampler->needs_border;
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}
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/* output sampler state: */
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OUT_PKT7(ring, opcode, 3);
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OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
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CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
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CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
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CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
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CP_LOAD_STATE6_0_NUM_UNIT(tex->num_samplers));
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OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
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OUT_PKT4(ring, tex_samp_reg, 2);
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OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
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fd_ringbuffer_del(state);
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}
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unsigned num_merged_textures = tex->num_textures;
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unsigned num_textures = tex->num_textures;
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if (v) {
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num_merged_textures += v->image_mapping.num_tex;
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|
|
if (v->fb_read)
|
|
num_merged_textures++;
|
|
|
|
/* There could be more bound textures than what the shader uses.
|
|
* Which isn't known at shader compile time. So in the case we
|
|
* are merging tex state, only emit the textures that the shader
|
|
* uses (since the image/SSBO related tex state comes immediately
|
|
* after)
|
|
*/
|
|
num_textures = v->image_mapping.tex_base;
|
|
}
|
|
|
|
if (num_merged_textures > 0) {
|
|
struct fd_ringbuffer *state =
|
|
fd_ringbuffer_new_object(pipe, num_merged_textures * 16 * 4);
|
|
for (unsigned i = 0; i < num_textures; i++) {
|
|
static const struct fd6_pipe_sampler_view dummy_view = {};
|
|
const struct fd6_pipe_sampler_view *view = tex->textures[i] ?
|
|
fd6_pipe_sampler_view(tex->textures[i]) : &dummy_view;
|
|
struct fd_resource *rsc = NULL;
|
|
|
|
if (view->base.texture)
|
|
rsc = fd_resource(view->base.texture);
|
|
|
|
OUT_RING(state, view->texconst0);
|
|
OUT_RING(state, view->texconst1);
|
|
OUT_RING(state, view->texconst2);
|
|
OUT_RING(state, view->texconst3);
|
|
|
|
if (rsc) {
|
|
if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
|
|
rsc = rsc->stencil;
|
|
OUT_RELOC(state, rsc->bo, view->offset,
|
|
(uint64_t)view->texconst5 << 32, 0);
|
|
} else {
|
|
OUT_RING(state, 0x00000000);
|
|
OUT_RING(state, view->texconst5);
|
|
}
|
|
|
|
OUT_RING(state, view->texconst6);
|
|
|
|
if (rsc && view->ubwc_enabled) {
|
|
OUT_RELOC(state, rsc->bo, view->ubwc_offset, 0, 0);
|
|
} else {
|
|
OUT_RING(state, 0);
|
|
OUT_RING(state, 0);
|
|
}
|
|
|
|
OUT_RING(state, view->texconst9);
|
|
OUT_RING(state, view->texconst10);
|
|
OUT_RING(state, view->texconst11);
|
|
OUT_RING(state, 0);
|
|
OUT_RING(state, 0);
|
|
OUT_RING(state, 0);
|
|
OUT_RING(state, 0);
|
|
}
|
|
|
|
if (v) {
|
|
const struct ir3_ibo_mapping *mapping = &v->image_mapping;
|
|
struct fd_shaderbuf_stateobj *buf = &ctx->shaderbuf[type];
|
|
struct fd_shaderimg_stateobj *img = &ctx->shaderimg[type];
|
|
|
|
for (unsigned i = 0; i < mapping->num_tex; i++) {
|
|
unsigned idx = mapping->tex_to_image[i];
|
|
if (idx & IBO_SSBO) {
|
|
fd6_emit_ssbo_tex(state, &buf->sb[idx & ~IBO_SSBO]);
|
|
} else {
|
|
fd6_emit_image_tex(state, &img->si[idx]);
|
|
}
|
|
}
|
|
|
|
if (v->fb_read) {
|
|
fd6_emit_fb_tex(state, ctx);
|
|
}
|
|
}
|
|
|
|
/* emit texture state: */
|
|
OUT_PKT7(ring, opcode, 3);
|
|
OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(num_merged_textures));
|
|
OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
|
|
|
|
OUT_PKT4(ring, tex_const_reg, 2);
|
|
OUT_RB(ring, state); /* SRC_ADDR_LO/HI */
|
|
|
|
fd_ringbuffer_del(state);
|
|
}
|
|
|
|
OUT_PKT4(ring, tex_count_reg, 1);
|
|
OUT_RING(ring, num_merged_textures);
|
|
|
|
return needs_border;
|
|
}
|
|
|
|
/* Emits combined texture state, which also includes any Image/SSBO
|
|
* related texture state merged in (because we must have all texture
|
|
* state for a given stage in a single buffer). In the fast-path, if
|
|
* we don't need to merge in any image/ssbo related texture state, we
|
|
* just use cached texture stateobj. Otherwise we generate a single-
|
|
* use stateobj.
|
|
*
|
|
* TODO Is there some sane way we can still use cached texture stateobj
|
|
* with image/ssbo in use?
|
|
*
|
|
* returns whether border_color is required:
|
|
*/
|
|
static bool
|
|
fd6_emit_combined_textures(struct fd_ringbuffer *ring, struct fd6_emit *emit,
|
|
enum pipe_shader_type type, const struct ir3_shader_variant *v)
|
|
{
|
|
struct fd_context *ctx = emit->ctx;
|
|
bool needs_border = false;
|
|
|
|
static const struct {
|
|
enum fd6_state_id state_id;
|
|
unsigned enable_mask;
|
|
} s[PIPE_SHADER_TYPES] = {
|
|
[PIPE_SHADER_VERTEX] = { FD6_GROUP_VS_TEX, 0x7 },
|
|
[PIPE_SHADER_FRAGMENT] = { FD6_GROUP_FS_TEX, 0x6 },
|
|
};
|
|
|
|
debug_assert(s[type].state_id);
|
|
|
|
if (!v->image_mapping.num_tex && !v->fb_read) {
|
|
/* in the fast-path, when we don't have to mix in any image/SSBO
|
|
* related texture state, we can just lookup the stateobj and
|
|
* re-emit that:
|
|
*
|
|
* Also, framebuffer-read is a slow-path because an extra
|
|
* texture needs to be inserted.
|
|
*
|
|
* TODO we can probably simmplify things if we also treated
|
|
* border_color as a slow-path.. this way the tex state key
|
|
* wouldn't depend on bcolor_offset.. but fb_read might rather
|
|
* be *somehow* a fast-path if we eventually used it for PLS.
|
|
* I suppose there would be no harm in just *always* inserting
|
|
* an fb_read texture?
|
|
*/
|
|
if ((ctx->dirty_shader[type] & FD_DIRTY_SHADER_TEX) &&
|
|
ctx->tex[type].num_textures > 0) {
|
|
struct fd6_texture_state *tex = fd6_texture_state(ctx,
|
|
type, &ctx->tex[type]);
|
|
|
|
needs_border |= tex->needs_border;
|
|
|
|
fd6_emit_add_group(emit, tex->stateobj, s[type].state_id,
|
|
s[type].enable_mask);
|
|
}
|
|
} else {
|
|
/* In the slow-path, create a one-shot texture state object
|
|
* if either TEX|PROG|SSBO|IMAGE state is dirty:
|
|
*/
|
|
if ((ctx->dirty_shader[type] &
|
|
(FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG |
|
|
FD_DIRTY_SHADER_IMAGE | FD_DIRTY_SHADER_SSBO)) ||
|
|
v->fb_read) {
|
|
struct fd_texture_stateobj *tex = &ctx->tex[type];
|
|
struct fd_ringbuffer *stateobj =
|
|
fd_submit_new_ringbuffer(ctx->batch->submit,
|
|
0x1000, FD_RINGBUFFER_STREAMING);
|
|
unsigned bcolor_offset =
|
|
fd6_border_color_offset(ctx, type, tex);
|
|
|
|
needs_border |= fd6_emit_textures(ctx->pipe, stateobj, type, tex,
|
|
bcolor_offset, v, ctx);
|
|
|
|
fd6_emit_take_group(emit, stateobj, s[type].state_id,
|
|
s[type].enable_mask);
|
|
}
|
|
}
|
|
|
|
return needs_border;
|
|
}
|
|
|
|
static struct fd_ringbuffer *
|
|
build_vbo_state(struct fd6_emit *emit, const struct ir3_shader_variant *vp)
|
|
{
|
|
const struct fd_vertex_state *vtx = emit->vtx;
|
|
int32_t i, j;
|
|
|
|
struct fd_ringbuffer *ring = fd_submit_new_ringbuffer(emit->ctx->batch->submit,
|
|
4 * (10 * vp->inputs_count + 2), FD_RINGBUFFER_STREAMING);
|
|
|
|
for (i = 0, j = 0; i <= vp->inputs_count; i++) {
|
|
if (vp->inputs[i].sysval)
|
|
continue;
|
|
if (vp->inputs[i].compmask) {
|
|
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
|
|
const struct pipe_vertex_buffer *vb =
|
|
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
|
|
struct fd_resource *rsc = fd_resource(vb->buffer.resource);
|
|
enum pipe_format pfmt = elem->src_format;
|
|
enum a6xx_vtx_fmt fmt = fd6_pipe2vtx(pfmt);
|
|
bool isint = util_format_is_pure_integer(pfmt);
|
|
uint32_t off = vb->buffer_offset + elem->src_offset;
|
|
uint32_t size = fd_bo_size(rsc->bo) - off;
|
|
debug_assert(fmt != ~0);
|
|
|
|
#ifdef DEBUG
|
|
/* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
|
|
*/
|
|
if (off > fd_bo_size(rsc->bo))
|
|
continue;
|
|
#endif
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VFD_FETCH(j), 4);
|
|
OUT_RELOC(ring, rsc->bo, off, 0, 0);
|
|
OUT_RING(ring, size); /* VFD_FETCH[j].SIZE */
|
|
OUT_RING(ring, vb->stride); /* VFD_FETCH[j].STRIDE */
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VFD_DECODE(j), 2);
|
|
OUT_RING(ring, A6XX_VFD_DECODE_INSTR_IDX(j) |
|
|
A6XX_VFD_DECODE_INSTR_FORMAT(fmt) |
|
|
COND(elem->instance_divisor, A6XX_VFD_DECODE_INSTR_INSTANCED) |
|
|
A6XX_VFD_DECODE_INSTR_SWAP(fd6_pipe2swap(pfmt)) |
|
|
A6XX_VFD_DECODE_INSTR_UNK30 |
|
|
COND(!isint, A6XX_VFD_DECODE_INSTR_FLOAT));
|
|
OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VFD_DEST_CNTL(j), 1);
|
|
OUT_RING(ring, A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vp->inputs[i].compmask) |
|
|
A6XX_VFD_DEST_CNTL_INSTR_REGID(vp->inputs[i].regid));
|
|
|
|
j++;
|
|
}
|
|
}
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_0, 1);
|
|
OUT_RING(ring, A6XX_VFD_CONTROL_0_VTXCNT(j) | (j << 8));
|
|
|
|
return ring;
|
|
}
|
|
|
|
static struct fd_ringbuffer *
|
|
build_lrz(struct fd6_emit *emit, bool binning_pass)
|
|
{
|
|
struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(emit->ctx->zsa);
|
|
struct pipe_framebuffer_state *pfb = &emit->ctx->batch->framebuffer;
|
|
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
|
|
uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl;
|
|
uint32_t rb_lrz_cntl = zsa->rb_lrz_cntl;
|
|
|
|
struct fd_ringbuffer *ring = fd_submit_new_ringbuffer(emit->ctx->batch->submit,
|
|
16, FD_RINGBUFFER_STREAMING);
|
|
|
|
if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid) {
|
|
gras_lrz_cntl = 0;
|
|
rb_lrz_cntl = 0;
|
|
} else if (binning_pass && zsa->lrz_write) {
|
|
gras_lrz_cntl |= A6XX_GRAS_LRZ_CNTL_LRZ_WRITE;
|
|
}
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_LRZ_CNTL, 1);
|
|
OUT_RING(ring, gras_lrz_cntl);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_LRZ_CNTL, 1);
|
|
OUT_RING(ring, rb_lrz_cntl);
|
|
|
|
return ring;
|
|
}
|
|
|
|
static void
|
|
fd6_emit_streamout(struct fd_ringbuffer *ring, struct fd6_emit *emit, struct ir3_stream_output_info *info)
|
|
{
|
|
struct fd_context *ctx = emit->ctx;
|
|
const struct fd6_program_state *prog = fd6_emit_get_prog(emit);
|
|
struct fd_streamout_stateobj *so = &ctx->streamout;
|
|
|
|
emit->streamout_mask = 0;
|
|
|
|
for (unsigned i = 0; i < so->num_targets; i++) {
|
|
struct pipe_stream_output_target *target = so->targets[i];
|
|
|
|
if (!target)
|
|
continue;
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_BASE_LO(i), 3);
|
|
/* VPC_SO[i].BUFFER_BASE_LO: */
|
|
OUT_RELOCW(ring, fd_resource(target->buffer)->bo, target->buffer_offset, 0, 0);
|
|
OUT_RING(ring, target->buffer_size - target->buffer_offset);
|
|
|
|
if (so->reset & (1 << i)) {
|
|
unsigned offset = (so->offsets[i] * info->stride[i] * 4);
|
|
OUT_PKT4(ring, REG_A6XX_VPC_SO_BUFFER_OFFSET(i), 1);
|
|
OUT_RING(ring, offset);
|
|
} else {
|
|
OUT_PKT7(ring, CP_MEM_TO_REG, 3);
|
|
OUT_RING(ring, CP_MEM_TO_REG_0_REG(REG_A6XX_VPC_SO_BUFFER_OFFSET(i)) |
|
|
CP_MEM_TO_REG_0_64B | CP_MEM_TO_REG_0_ACCUMULATE |
|
|
CP_MEM_TO_REG_0_CNT(1 - 1));
|
|
OUT_RELOC(ring, control_ptr(fd6_context(ctx), flush_base[i].offset));
|
|
}
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VPC_SO_FLUSH_BASE_LO(i), 2);
|
|
OUT_RELOCW(ring, control_ptr(fd6_context(ctx), flush_base[i]));
|
|
|
|
so->reset &= ~(1 << i);
|
|
|
|
emit->streamout_mask |= (1 << i);
|
|
}
|
|
|
|
if (emit->streamout_mask) {
|
|
const struct fd6_streamout_state *tf = &prog->tf;
|
|
|
|
OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 12 + (2 * tf->prog_count));
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL);
|
|
OUT_RING(ring, tf->vpc_so_buf_cntl);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(0));
|
|
OUT_RING(ring, tf->ncomp[0]);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(1));
|
|
OUT_RING(ring, tf->ncomp[1]);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(2));
|
|
OUT_RING(ring, tf->ncomp[2]);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_NCOMP(3));
|
|
OUT_RING(ring, tf->ncomp[3]);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
|
|
OUT_RING(ring, A6XX_VPC_SO_CNTL_ENABLE);
|
|
for (unsigned i = 0; i < tf->prog_count; i++) {
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_PROG);
|
|
OUT_RING(ring, tf->prog[i]);
|
|
}
|
|
} else {
|
|
OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, 4);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
|
|
OUT_RING(ring, 0);
|
|
OUT_RING(ring, REG_A6XX_VPC_SO_BUF_CNTL);
|
|
OUT_RING(ring, 0);
|
|
}
|
|
}
|
|
|
|
|
|
static void
|
|
fd6_emit_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v,
|
|
enum pipe_shader_type type, enum fd6_state_id id, unsigned enable_mask)
|
|
{
|
|
struct fd_context *ctx = emit->ctx;
|
|
|
|
if (v && ctx->dirty_shader[type] & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_CONST)) {
|
|
struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
|
|
ctx->batch->submit, v->shader->ubo_state.cmdstream_size,
|
|
FD_RINGBUFFER_STREAMING);
|
|
|
|
ir3_emit_user_consts(ctx->screen, v, constobj, &ctx->constbuf[type]);
|
|
ir3_emit_ubos(ctx->screen, v, constobj, &ctx->constbuf[type]);
|
|
fd6_emit_take_group(emit, constobj, id, enable_mask);
|
|
}
|
|
}
|
|
|
|
void
|
|
fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
|
|
{
|
|
struct fd_context *ctx = emit->ctx;
|
|
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
|
|
const struct fd6_program_state *prog = fd6_emit_get_prog(emit);
|
|
const struct ir3_shader_variant *vp = emit->vs;
|
|
const struct ir3_shader_variant *fp = emit->fs;
|
|
const enum fd_dirty_3d_state dirty = emit->dirty;
|
|
bool needs_border = false;
|
|
|
|
emit_marker6(ring, 5);
|
|
|
|
/* NOTE: we track fb_read differently than _BLEND_ENABLED since
|
|
* we might at some point decide to do sysmem in some cases when
|
|
* blend is enabled:
|
|
*/
|
|
if (fp->fb_read)
|
|
ctx->batch->gmem_reason |= FD_GMEM_FB_READ;
|
|
|
|
if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE)) {
|
|
struct fd_ringbuffer *state;
|
|
|
|
state = build_vbo_state(emit, emit->vs);
|
|
fd6_emit_take_group(emit, state, FD6_GROUP_VBO, 0x7);
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_ZSA) {
|
|
struct fd6_zsa_stateobj *zsa = fd6_zsa_stateobj(ctx->zsa);
|
|
|
|
if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
|
|
fd6_emit_add_group(emit, zsa->stateobj_no_alpha, FD6_GROUP_ZSA, 0x7);
|
|
else
|
|
fd6_emit_add_group(emit, zsa->stateobj, FD6_GROUP_ZSA, 0x7);
|
|
}
|
|
|
|
if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) && pfb->zsbuf) {
|
|
struct fd_ringbuffer *state;
|
|
|
|
state = build_lrz(emit, false);
|
|
fd6_emit_take_group(emit, state, FD6_GROUP_LRZ, 0x6);
|
|
|
|
state = build_lrz(emit, true);
|
|
fd6_emit_take_group(emit, state, FD6_GROUP_LRZ_BINNING, 0x1);
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_STENCIL_REF) {
|
|
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_STENCILREF, 1);
|
|
OUT_RING(ring, A6XX_RB_STENCILREF_REF(sr->ref_value[0]) |
|
|
A6XX_RB_STENCILREF_BFREF(sr->ref_value[1]));
|
|
}
|
|
|
|
/* NOTE: scissor enabled bit is part of rasterizer state: */
|
|
if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
|
|
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
|
|
OUT_RING(ring, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->minx) |
|
|
A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->miny));
|
|
OUT_RING(ring, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->maxx - 1) |
|
|
A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->maxy - 1));
|
|
|
|
ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
|
|
ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
|
|
ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
|
|
ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_VIEWPORT) {
|
|
struct pipe_scissor_state *scissor = &ctx->viewport_scissor;
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_CL_VPORT_XOFFSET_0, 6);
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
|
|
OUT_RING(ring, A6XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2);
|
|
OUT_RING(ring, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->minx) |
|
|
A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->miny));
|
|
OUT_RING(ring, A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->maxx - 1) |
|
|
A6XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->maxy - 1));
|
|
|
|
unsigned guardband_x = fd_calc_guardband(scissor->maxx - scissor->minx);
|
|
unsigned guardband_y = fd_calc_guardband(scissor->maxy - scissor->miny);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ, 1);
|
|
OUT_RING(ring, A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_HORZ(guardband_x) |
|
|
A6XX_GRAS_CL_GUARDBAND_CLIP_ADJ_VERT(guardband_y));
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_PROG) {
|
|
fd6_emit_add_group(emit, prog->config_stateobj, FD6_GROUP_PROG_CONFIG, 0x7);
|
|
fd6_emit_add_group(emit, prog->stateobj, FD6_GROUP_PROG, 0x6);
|
|
fd6_emit_add_group(emit, prog->binning_stateobj,
|
|
FD6_GROUP_PROG_BINNING, 0x1);
|
|
|
|
/* emit remaining non-stateobj program state, ie. what depends
|
|
* on other emit state, so cannot be pre-baked. This could
|
|
* be moved to a separate stateobj which is dynamically
|
|
* created.
|
|
*/
|
|
fd6_program_emit(ring, emit);
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_RASTERIZER) {
|
|
struct fd6_rasterizer_stateobj *rasterizer =
|
|
fd6_rasterizer_stateobj(ctx->rasterizer);
|
|
fd6_emit_add_group(emit, rasterizer->stateobj,
|
|
FD6_GROUP_RASTERIZER, 0x7);
|
|
}
|
|
|
|
/* Since the primitive restart state is not part of a tracked object, we
|
|
* re-emit this register every time.
|
|
*/
|
|
if (emit->info && ctx->rasterizer) {
|
|
struct fd6_rasterizer_stateobj *rasterizer =
|
|
fd6_rasterizer_stateobj(ctx->rasterizer);
|
|
OUT_PKT4(ring, REG_A6XX_PC_UNKNOWN_9806, 1);
|
|
OUT_RING(ring, 0);
|
|
OUT_PKT4(ring, REG_A6XX_PC_UNKNOWN_9990, 1);
|
|
OUT_RING(ring, 0);
|
|
OUT_PKT4(ring, REG_A6XX_VFD_UNKNOWN_A008, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_0, 1);
|
|
OUT_RING(ring, rasterizer->pc_primitive_cntl |
|
|
COND(emit->info->primitive_restart && emit->info->index_size,
|
|
A6XX_PC_PRIMITIVE_CNTL_0_PRIMITIVE_RESTART));
|
|
}
|
|
|
|
if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
|
|
unsigned nr = pfb->nr_cbufs;
|
|
|
|
if (ctx->rasterizer->rasterizer_discard)
|
|
nr = 0;
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_FS_OUTPUT_CNTL0, 2);
|
|
OUT_RING(ring, COND(fp->writes_pos, A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_Z) |
|
|
COND(fp->writes_smask && pfb->samples > 1,
|
|
A6XX_RB_FS_OUTPUT_CNTL0_FRAG_WRITES_SAMPMASK));
|
|
OUT_RING(ring, A6XX_RB_FS_OUTPUT_CNTL1_MRT(nr));
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_CNTL1, 1);
|
|
OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL1_MRT(nr));
|
|
}
|
|
|
|
fd6_emit_consts(emit, vp, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, 0x7);
|
|
fd6_emit_consts(emit, fp, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, 0x6);
|
|
|
|
/* if driver-params are needed, emit each time: */
|
|
if (ir3_needs_vs_driver_params(vp)) {
|
|
struct fd_ringbuffer *dpconstobj = fd_submit_new_ringbuffer(
|
|
ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
|
|
ir3_emit_vs_driver_params(vp, dpconstobj, ctx, emit->info);
|
|
fd6_emit_take_group(emit, dpconstobj, FD6_GROUP_VS_DRIVER_PARAMS, 0x7);
|
|
} else {
|
|
fd6_emit_take_group(emit, NULL, FD6_GROUP_VS_DRIVER_PARAMS, 0x7);
|
|
}
|
|
|
|
struct ir3_stream_output_info *info = &vp->shader->stream_output;
|
|
if (info->num_outputs)
|
|
fd6_emit_streamout(ring, emit, info);
|
|
|
|
if (dirty & FD_DIRTY_BLEND) {
|
|
struct fd6_blend_stateobj *blend = fd6_blend_stateobj(ctx->blend);
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < pfb->nr_cbufs; i++) {
|
|
enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
|
|
bool is_int = util_format_is_pure_integer(format);
|
|
bool has_alpha = util_format_has_alpha(format);
|
|
uint32_t control = blend->rb_mrt[i].control;
|
|
uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;
|
|
|
|
if (is_int) {
|
|
control &= A6XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
|
|
control |= A6XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
|
|
}
|
|
|
|
if (has_alpha) {
|
|
blend_control |= blend->rb_mrt[i].blend_control_rgb;
|
|
} else {
|
|
blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb;
|
|
control &= ~A6XX_RB_MRT_CONTROL_BLEND2;
|
|
}
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_MRT_CONTROL(i), 1);
|
|
OUT_RING(ring, control);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_MRT_BLEND_CONTROL(i), 1);
|
|
OUT_RING(ring, blend_control);
|
|
}
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_DITHER_CNTL, 1);
|
|
OUT_RING(ring, blend->rb_dither_cntl);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_BLEND_CNTL, 1);
|
|
OUT_RING(ring, blend->sp_blend_cntl);
|
|
}
|
|
|
|
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_SAMPLE_MASK)) {
|
|
struct fd6_blend_stateobj *blend = fd6_blend_stateobj(ctx->blend);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_BLEND_CNTL, 1);
|
|
OUT_RING(ring, blend->rb_blend_cntl |
|
|
A6XX_RB_BLEND_CNTL_SAMPLE_MASK(ctx->sample_mask));
|
|
}
|
|
|
|
if (dirty & FD_DIRTY_BLEND_COLOR) {
|
|
struct pipe_blend_color *bcolor = &ctx->blend_color;
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_BLEND_RED_F32, 4);
|
|
OUT_RING(ring, A6XX_RB_BLEND_RED_F32(bcolor->color[0]));
|
|
OUT_RING(ring, A6XX_RB_BLEND_GREEN_F32(bcolor->color[1]));
|
|
OUT_RING(ring, A6XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
|
|
OUT_RING(ring, A6XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
|
|
}
|
|
|
|
needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_VERTEX, vp);
|
|
needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_FRAGMENT, fp);
|
|
|
|
if (needs_border)
|
|
emit_border_color(ctx, ring);
|
|
|
|
#define DIRTY_IBO (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE | \
|
|
FD_DIRTY_SHADER_PROG)
|
|
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & DIRTY_IBO) {
|
|
struct fd_ringbuffer *state =
|
|
fd6_build_ibo_state(ctx, fp, PIPE_SHADER_FRAGMENT);
|
|
struct fd_ringbuffer *obj = fd_submit_new_ringbuffer(
|
|
ctx->batch->submit, 0x100, FD_RINGBUFFER_STREAMING);
|
|
const struct ir3_ibo_mapping *mapping = &fp->image_mapping;
|
|
|
|
OUT_PKT7(obj, CP_LOAD_STATE6, 3);
|
|
OUT_RING(obj, CP_LOAD_STATE6_0_DST_OFF(0) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_IBO) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(mapping->num_ibo));
|
|
OUT_RB(obj, state);
|
|
|
|
OUT_PKT4(obj, REG_A6XX_SP_IBO_LO, 2);
|
|
OUT_RB(obj, state);
|
|
|
|
/* TODO if we used CP_SET_DRAW_STATE for compute shaders, we could
|
|
* de-duplicate this from program->config_stateobj
|
|
*/
|
|
OUT_PKT4(obj, REG_A6XX_SP_IBO_COUNT, 1);
|
|
OUT_RING(obj, mapping->num_ibo);
|
|
|
|
ir3_emit_ssbo_sizes(ctx->screen, fp, obj,
|
|
&ctx->shaderbuf[PIPE_SHADER_FRAGMENT]);
|
|
ir3_emit_image_dims(ctx->screen, fp, obj,
|
|
&ctx->shaderimg[PIPE_SHADER_FRAGMENT]);
|
|
|
|
fd6_emit_take_group(emit, obj, FD6_GROUP_IBO, 0x6);
|
|
fd_ringbuffer_del(state);
|
|
}
|
|
|
|
if (emit->num_groups > 0) {
|
|
OUT_PKT7(ring, CP_SET_DRAW_STATE, 3 * emit->num_groups);
|
|
for (unsigned i = 0; i < emit->num_groups; i++) {
|
|
struct fd6_state_group *g = &emit->groups[i];
|
|
unsigned n = g->stateobj ?
|
|
fd_ringbuffer_size(g->stateobj) / 4 : 0;
|
|
|
|
if (n == 0) {
|
|
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
|
|
CP_SET_DRAW_STATE__0_DISABLE |
|
|
CP_SET_DRAW_STATE__0_ENABLE_MASK(g->enable_mask) |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(g->group_id));
|
|
OUT_RING(ring, 0x00000000);
|
|
OUT_RING(ring, 0x00000000);
|
|
} else {
|
|
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(n) |
|
|
CP_SET_DRAW_STATE__0_ENABLE_MASK(g->enable_mask) |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(g->group_id));
|
|
OUT_RB(ring, g->stateobj);
|
|
}
|
|
|
|
if (g->stateobj)
|
|
fd_ringbuffer_del(g->stateobj);
|
|
}
|
|
emit->num_groups = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
fd6_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
|
|
struct ir3_shader_variant *cp)
|
|
{
|
|
enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE];
|
|
|
|
if (dirty & (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG |
|
|
FD_DIRTY_SHADER_IMAGE | FD_DIRTY_SHADER_SSBO)) {
|
|
struct fd_texture_stateobj *tex = &ctx->tex[PIPE_SHADER_COMPUTE];
|
|
unsigned bcolor_offset = fd6_border_color_offset(ctx, PIPE_SHADER_COMPUTE, tex);
|
|
|
|
bool needs_border = fd6_emit_textures(ctx->pipe, ring, PIPE_SHADER_COMPUTE, tex,
|
|
bcolor_offset, cp, ctx);
|
|
|
|
if (needs_border)
|
|
emit_border_color(ctx, ring);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_VS_TEX_COUNT, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_HS_TEX_COUNT, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_DS_TEX_COUNT, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_GS_TEX_COUNT, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_FS_TEX_COUNT, 1);
|
|
OUT_RING(ring, 0);
|
|
}
|
|
|
|
if (dirty & (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE)) {
|
|
struct fd_ringbuffer *state =
|
|
fd6_build_ibo_state(ctx, cp, PIPE_SHADER_COMPUTE);
|
|
const struct ir3_ibo_mapping *mapping = &cp->image_mapping;
|
|
|
|
OUT_PKT7(ring, CP_LOAD_STATE6_FRAG, 3);
|
|
OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
|
|
CP_LOAD_STATE6_0_STATE_TYPE(ST6_IBO) |
|
|
CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
|
|
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_CS_SHADER) |
|
|
CP_LOAD_STATE6_0_NUM_UNIT(mapping->num_ibo));
|
|
OUT_RB(ring, state);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_CS_IBO_LO, 2);
|
|
OUT_RB(ring, state);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_CS_IBO_COUNT, 1);
|
|
OUT_RING(ring, mapping->num_ibo);
|
|
|
|
fd_ringbuffer_del(state);
|
|
}
|
|
}
|
|
|
|
|
|
/* emit setup at begin of new cmdstream buffer (don't rely on previous
|
|
* state, there could have been a context switch between ioctls):
|
|
*/
|
|
void
|
|
fd6_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
|
|
{
|
|
//struct fd_context *ctx = batch->ctx;
|
|
|
|
fd6_cache_inv(batch, ring);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_HLSQ_UPDATE_CNTL, 1);
|
|
OUT_RING(ring, 0xfffff);
|
|
|
|
/*
|
|
t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
|
|
0000000500024048: 70d08003 00000000 001c5000 00000005
|
|
t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
|
|
0000000500024058: 70d08003 00000010 001c7000 00000005
|
|
|
|
t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords)
|
|
0000000500024068: 70268000
|
|
*/
|
|
|
|
OUT_WFI5(ring);
|
|
|
|
WRITE(REG_A6XX_RB_CCU_CNTL, 0x7c400004);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8E04, 0x00100000);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_AE04, 0x8);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_AE00, 0);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_AE0F, 0x3f);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_B605, 0x44);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_B600, 0x100000);
|
|
WRITE(REG_A6XX_HLSQ_UNKNOWN_BE00, 0x80);
|
|
WRITE(REG_A6XX_HLSQ_UNKNOWN_BE01, 0);
|
|
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9600, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_8600, 0x880);
|
|
WRITE(REG_A6XX_HLSQ_UNKNOWN_BE04, 0x80000);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_AE03, 0x1430);
|
|
WRITE(REG_A6XX_SP_IBO_COUNT, 0);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_B182, 0);
|
|
WRITE(REG_A6XX_HLSQ_UNKNOWN_BB11, 0);
|
|
WRITE(REG_A6XX_UCHE_UNKNOWN_0E12, 0x3200000);
|
|
WRITE(REG_A6XX_UCHE_CLIENT_PF, 4);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8E01, 0x1);
|
|
WRITE(REG_A6XX_SP_UNKNOWN_AB00, 0x5);
|
|
WRITE(REG_A6XX_VFD_UNKNOWN_A009, 0x00000001);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8811, 0x00000010);
|
|
WRITE(REG_A6XX_PC_MODE_CNTL, 0x1f);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_SRGB_CNTL, 1);
|
|
OUT_RING(ring, 0);
|
|
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_8101, 0);
|
|
WRITE(REG_A6XX_GRAS_SAMPLE_CNTL, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_8110, 0x2);
|
|
|
|
WRITE(REG_A6XX_RB_RENDER_CONTROL0, 0x401);
|
|
WRITE(REG_A6XX_RB_RENDER_CONTROL1, 0);
|
|
WRITE(REG_A6XX_RB_FS_OUTPUT_CNTL0, 0);
|
|
WRITE(REG_A6XX_RB_SAMPLE_CNTL, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8818, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8819, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_881A, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_881B, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_881C, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_881D, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_881E, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_88F0, 0);
|
|
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9101, 0xffff00);
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9107, 0);
|
|
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9236,
|
|
A6XX_VPC_UNKNOWN_9236_POINT_COORD_INVERT(0));
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9300, 0);
|
|
|
|
WRITE(REG_A6XX_VPC_SO_OVERRIDE, A6XX_VPC_SO_OVERRIDE_SO_DISABLE);
|
|
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9801, 0);
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9806, 0);
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9980, 0);
|
|
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9B06, 0);
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9B06, 0);
|
|
|
|
WRITE(REG_A6XX_SP_UNKNOWN_A81B, 0);
|
|
|
|
WRITE(REG_A6XX_SP_UNKNOWN_B183, 0);
|
|
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_8099, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_809B, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_80A0, 2);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_80AF, 0);
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9210, 0);
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9211, 0);
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9602, 0);
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9981, 0x3);
|
|
WRITE(REG_A6XX_PC_UNKNOWN_9E72, 0);
|
|
WRITE(REG_A6XX_VPC_UNKNOWN_9108, 0x3);
|
|
WRITE(REG_A6XX_SP_TP_UNKNOWN_B304, 0);
|
|
/* NOTE blob seems to (mostly?) use 0xb2 for SP_TP_UNKNOWN_B309
|
|
* but this seems to kill texture gather offsets.
|
|
*/
|
|
WRITE(REG_A6XX_SP_TP_UNKNOWN_B309, 0xa2);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8804, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_80A4, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_80A5, 0);
|
|
WRITE(REG_A6XX_GRAS_UNKNOWN_80A6, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8805, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8806, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8878, 0);
|
|
WRITE(REG_A6XX_RB_UNKNOWN_8879, 0);
|
|
WRITE(REG_A6XX_HLSQ_CONTROL_5_REG, 0xfc);
|
|
|
|
emit_marker6(ring, 7);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VFD_MODE_CNTL, 1);
|
|
OUT_RING(ring, 0x00000000); /* VFD_MODE_CNTL */
|
|
|
|
WRITE(REG_A6XX_VFD_UNKNOWN_A008, 0);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_PC_MODE_CNTL, 1);
|
|
OUT_RING(ring, 0x0000001f); /* PC_MODE_CNTL */
|
|
|
|
/* we don't use this yet.. probably best to disable.. */
|
|
OUT_PKT7(ring, CP_SET_DRAW_STATE, 3);
|
|
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
|
|
CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
|
|
CP_SET_DRAW_STATE__0_GROUP_ID(0));
|
|
OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
|
|
OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0));
|
|
|
|
OUT_PKT4(ring, REG_A6XX_VPC_SO_BUF_CNTL, 1);
|
|
OUT_RING(ring, 0x00000000); /* VPC_SO_BUF_CNTL */
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_HS_CTRL_REG0, 1);
|
|
OUT_RING(ring, 0x00000000);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_SP_GS_CTRL_REG0, 1);
|
|
OUT_RING(ring, 0x00000000);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_GRAS_LRZ_CNTL, 1);
|
|
OUT_RING(ring, 0x00000000);
|
|
|
|
OUT_PKT4(ring, REG_A6XX_RB_LRZ_CNTL, 1);
|
|
OUT_RING(ring, 0x00000000);
|
|
}
|
|
|
|
static void
|
|
fd6_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
|
|
unsigned dst_off, struct pipe_resource *src, unsigned src_off,
|
|
unsigned sizedwords)
|
|
{
|
|
struct fd_bo *src_bo = fd_resource(src)->bo;
|
|
struct fd_bo *dst_bo = fd_resource(dst)->bo;
|
|
unsigned i;
|
|
|
|
for (i = 0; i < sizedwords; i++) {
|
|
OUT_PKT7(ring, CP_MEM_TO_MEM, 5);
|
|
OUT_RING(ring, 0x00000000);
|
|
OUT_RELOCW(ring, dst_bo, dst_off, 0, 0);
|
|
OUT_RELOC (ring, src_bo, src_off, 0, 0);
|
|
|
|
dst_off += 4;
|
|
src_off += 4;
|
|
}
|
|
}
|
|
|
|
/* this is *almost* the same as fd6_cache_flush().. which I guess
|
|
* could be re-worked to be something a bit more generic w/ param
|
|
* indicating what needs to be flushed.. although that would mean
|
|
* figuring out which events trigger what state to flush..
|
|
*/
|
|
static void
|
|
fd6_framebuffer_barrier(struct fd_context *ctx)
|
|
{
|
|
struct fd6_context *fd6_ctx = fd6_context(ctx);
|
|
struct fd_batch *batch = ctx->batch;
|
|
struct fd_ringbuffer *ring = batch->draw;
|
|
unsigned seqno;
|
|
|
|
seqno = fd6_event_write(batch, ring, CACHE_FLUSH_AND_INV_EVENT, true);
|
|
|
|
OUT_PKT7(ring, CP_WAIT_REG_MEM, 6);
|
|
OUT_RING(ring, 0x00000013);
|
|
OUT_RELOC(ring, control_ptr(fd6_ctx, seqno));
|
|
OUT_RING(ring, seqno);
|
|
OUT_RING(ring, 0xffffffff);
|
|
OUT_RING(ring, 0x00000010);
|
|
|
|
fd6_event_write(batch, ring, UNK_1D, true);
|
|
fd6_event_write(batch, ring, UNK_1C, true);
|
|
|
|
seqno = fd6_event_write(batch, ring, CACHE_FLUSH_TS, true);
|
|
|
|
fd6_event_write(batch, ring, 0x31, false);
|
|
|
|
OUT_PKT7(ring, CP_UNK_A6XX_14, 4);
|
|
OUT_RING(ring, 0x00000000);
|
|
OUT_RELOC(ring, control_ptr(fd6_ctx, seqno));
|
|
OUT_RING(ring, seqno);
|
|
}
|
|
|
|
void
|
|
fd6_emit_init_screen(struct pipe_screen *pscreen)
|
|
{
|
|
struct fd_screen *screen = fd_screen(pscreen);
|
|
screen->emit_const = fd6_emit_const;
|
|
screen->emit_const_bo = fd6_emit_const_bo;
|
|
screen->emit_ib = fd6_emit_ib;
|
|
screen->mem_to_mem = fd6_mem_to_mem;
|
|
}
|
|
|
|
void
|
|
fd6_emit_init(struct pipe_context *pctx)
|
|
{
|
|
struct fd_context *ctx = fd_context(pctx);
|
|
ctx->framebuffer_barrier = fd6_framebuffer_barrier;
|
|
}
|