Files
third_party_mesa3d/docs/drivers
Alyssa Rosenzweig 897c47aa1c docs/asahi: Document clip distance varyings
These implement gl_ClipDistance in hardware, avoiding the fragment shader
lowering. Unfortunately, they can't be disabled on a per-plane basis and they
can't be interpolated, so using them for OpenGL would still require a bunch of
extra lowering steps. Still, we should document the hardware and the caveats.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21097>
2023-02-04 08:28:43 +00:00
..
2022-11-15 11:25:05 +01:00
2022-11-15 11:25:05 +01:00
2022-11-04 16:38:06 +00:00