12 lines
247 B
GLSL
12 lines
247 B
GLSL
/* FAIL - array constructors forbidden in GLSL 1.10
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*
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* This can also generate an error because the 'vec4[]' style syntax is
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* illegal in GLSL 1.10.
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*/
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void main()
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{
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vec4 a[2] = vec4 [2] (vec4(1.0), vec4(2.0));
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gl_Position = gl_Vertex;
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}
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