c761d408edd6a31a3064f10a53108cce52eb945c

When a surface is to be created for a buffer that is to be persistently mapped, set the UAV bind flag as well, otherwise, an extra copy of the surface will have to be created when the buffer is later bound as shader storage buffer, and it will then incur extra buffer copies to keep the shadow copies of the surface in sync. But when a buffer is simultanously bound to uniform buffer and shader storage buffer, having both srv and uav on the same resource can also be costly. This patch also provides optimization for readonly shader buffer. In this case, instead of creating uav for accessing a readonly shader buffer, srv raw buffer is used instead. Tested with yuzu tracefile included in VMware bug 3029385. Reviewed-by: Martin Krastev <krastevm@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25381>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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