
Signed-off-by: Italo Nicola <italonicola@collabora.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24942>
1811 lines
63 KiB
C
1811 lines
63 KiB
C
/*
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* Copyright (C) 2008 VMware, Inc.
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* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
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* Copyright (C) 2014-2017 Broadcom
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* Copyright (C) 2018-2019 Alyssa Rosenzweig
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* Copyright (C) 2019 Collabora, Ltd.
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* Copyright (C) 2023 Amazon.com, Inc. or its affiliates
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors (Collabora):
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* Tomeu Vizoso <tomeu.vizoso@collabora.com>
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* Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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*
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*/
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#include <fcntl.h>
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#include <xf86drm.h>
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#include "drm-uapi/drm_fourcc.h"
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#include "frontend/winsys_handle.h"
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#include "util/format/u_format.h"
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#include "util/u_debug_image.h"
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#include "util/u_drm.h"
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#include "util/u_gen_mipmap.h"
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#include "util/u_memory.h"
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#include "util/u_resource.h"
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#include "util/u_surface.h"
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#include "util/u_transfer.h"
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#include "util/u_transfer_helper.h"
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#include "decode.h"
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#include "pan_bo.h"
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#include "pan_context.h"
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#include "pan_resource.h"
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#include "pan_screen.h"
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#include "pan_tiling.h"
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#include "pan_util.h"
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static void
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panfrost_clear_depth_stencil(struct pipe_context *pipe,
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struct pipe_surface *dst, unsigned clear_flags,
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double depth, unsigned stencil, unsigned dstx,
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unsigned dsty, unsigned width, unsigned height,
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bool render_condition_enabled)
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{
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struct panfrost_context *ctx = pan_context(pipe);
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if (render_condition_enabled && !panfrost_render_condition_check(ctx))
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return;
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panfrost_blitter_save(
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ctx, render_condition_enabled ? PAN_RENDER_COND : PAN_RENDER_BASE);
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util_blitter_clear_depth_stencil(ctx->blitter, dst, clear_flags, depth,
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stencil, dstx, dsty, width, height);
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}
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static void
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panfrost_clear_render_target(struct pipe_context *pipe,
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struct pipe_surface *dst,
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const union pipe_color_union *color, unsigned dstx,
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unsigned dsty, unsigned width, unsigned height,
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bool render_condition_enabled)
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{
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struct panfrost_context *ctx = pan_context(pipe);
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if (render_condition_enabled && !panfrost_render_condition_check(ctx))
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return;
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panfrost_blitter_save(
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ctx, render_condition_enabled ? PAN_RENDER_COND : PAN_RENDER_BASE);
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util_blitter_clear_render_target(ctx->blitter, dst, color, dstx, dsty, width,
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height);
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}
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static struct pipe_resource *
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panfrost_resource_from_handle(struct pipe_screen *pscreen,
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const struct pipe_resource *templat,
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struct winsys_handle *whandle, unsigned usage)
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{
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struct panfrost_device *dev = pan_device(pscreen);
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struct panfrost_resource *rsc;
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struct pipe_resource *prsc;
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assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
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rsc = CALLOC_STRUCT(panfrost_resource);
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if (!rsc)
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return NULL;
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prsc = &rsc->base;
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*prsc = *templat;
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pipe_reference_init(&prsc->reference, 1);
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prsc->screen = pscreen;
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uint64_t mod = whandle->modifier == DRM_FORMAT_MOD_INVALID
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? DRM_FORMAT_MOD_LINEAR
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: whandle->modifier;
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enum mali_texture_dimension dim =
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panfrost_translate_texture_dimension(templat->target);
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struct pan_image_explicit_layout explicit_layout = {
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.offset = whandle->offset,
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.row_stride =
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panfrost_from_legacy_stride(whandle->stride, templat->format, mod),
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};
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rsc->image.layout = (struct pan_image_layout){
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.modifier = mod,
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.format = templat->format,
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.dim = dim,
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.width = prsc->width0,
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.height = prsc->height0,
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.depth = prsc->depth0,
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.array_size = prsc->array_size,
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.nr_samples = MAX2(prsc->nr_samples, 1),
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.nr_slices = 1,
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};
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bool valid =
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pan_image_layout_init(dev, &rsc->image.layout, &explicit_layout);
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if (!valid) {
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FREE(rsc);
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return NULL;
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}
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rsc->image.data.bo = panfrost_bo_import(dev, whandle->handle);
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/* Sometimes an import can fail e.g. on an invalid buffer fd, out of
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* memory space to mmap it etc.
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*/
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if (!rsc->image.data.bo) {
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FREE(rsc);
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return NULL;
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}
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rsc->modifier_constant = true;
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BITSET_SET(rsc->valid.data, 0);
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panfrost_resource_set_damage_region(pscreen, &rsc->base, 0, NULL);
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if (dev->ro) {
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rsc->scanout =
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renderonly_create_gpu_import_for_resource(prsc, dev->ro, NULL);
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/* failure is expected in some cases.. */
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}
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return prsc;
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}
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static bool
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panfrost_resource_get_handle(struct pipe_screen *pscreen,
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struct pipe_context *ctx, struct pipe_resource *pt,
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struct winsys_handle *handle, unsigned usage)
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{
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struct panfrost_device *dev = pan_device(pscreen);
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struct panfrost_resource *rsrc;
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struct renderonly_scanout *scanout;
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struct pipe_resource *cur = pt;
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/* Even though panfrost doesn't support multi-planar formats, we
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* can get here through GBM, which does. Walk the list of planes
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* to find the right one.
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*/
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for (int i = 0; i < handle->plane; i++) {
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cur = cur->next;
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if (!cur)
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return false;
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}
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rsrc = pan_resource(cur);
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scanout = rsrc->scanout;
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handle->modifier = rsrc->image.layout.modifier;
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rsrc->modifier_constant = true;
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if (handle->type == WINSYS_HANDLE_TYPE_KMS && dev->ro) {
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return renderonly_get_handle(scanout, handle);
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} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
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handle->handle = panfrost_bo_handle(rsrc->image.data.bo);
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} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
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int fd = panfrost_bo_export(rsrc->image.data.bo);
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if (fd < 0)
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return false;
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handle->handle = fd;
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} else {
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/* Other handle types not supported */
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return false;
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}
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handle->stride = panfrost_get_legacy_stride(&rsrc->image.layout, 0);
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handle->offset = rsrc->image.layout.slices[0].offset;
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return true;
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}
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static bool
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panfrost_resource_get_param(struct pipe_screen *pscreen,
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struct pipe_context *pctx,
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struct pipe_resource *prsc, unsigned plane,
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unsigned layer, unsigned level,
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enum pipe_resource_param param, unsigned usage,
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uint64_t *value)
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{
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struct panfrost_resource *rsrc =
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(struct panfrost_resource *)util_resource_at_index(prsc, plane);
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switch (param) {
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case PIPE_RESOURCE_PARAM_STRIDE:
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*value = panfrost_get_legacy_stride(&rsrc->image.layout, level);
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return true;
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case PIPE_RESOURCE_PARAM_OFFSET:
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*value = rsrc->image.layout.slices[level].offset;
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return true;
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case PIPE_RESOURCE_PARAM_MODIFIER:
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*value = rsrc->image.layout.modifier;
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return true;
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case PIPE_RESOURCE_PARAM_NPLANES:
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*value = util_resource_num(prsc);
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return true;
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default:
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return false;
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}
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}
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static void
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panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
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{
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/* TODO */
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}
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static struct pipe_surface *
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panfrost_create_surface(struct pipe_context *pipe, struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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struct pipe_surface *ps = NULL;
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ps = CALLOC_STRUCT(pipe_surface);
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if (ps) {
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->context = pipe;
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ps->format = surf_tmpl->format;
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if (pt->target != PIPE_BUFFER) {
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assert(surf_tmpl->u.tex.level <= pt->last_level);
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ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
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ps->nr_samples = surf_tmpl->nr_samples;
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ps->u.tex.level = surf_tmpl->u.tex.level;
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ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
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ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
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} else {
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/* setting width as number of elements should get us correct
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* renderbuffer width */
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ps->width =
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surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
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ps->height = pt->height0;
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ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
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ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
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assert(ps->u.buf.first_element <= ps->u.buf.last_element);
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assert(ps->u.buf.last_element < ps->width);
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}
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}
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return ps;
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}
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static void
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panfrost_surface_destroy(struct pipe_context *pipe, struct pipe_surface *surf)
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{
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assert(surf->texture);
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pipe_resource_reference(&surf->texture, NULL);
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free(surf);
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}
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static inline bool
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panfrost_is_2d(const struct panfrost_resource *pres)
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{
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return (pres->base.target == PIPE_TEXTURE_2D) ||
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(pres->base.target == PIPE_TEXTURE_RECT);
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}
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/* Based on the usage, determine if it makes sense to use u-inteleaved tiling.
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* We only have routines to tile 2D textures of sane bpps. On the hardware
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* level, not all usages are valid for tiling. Finally, if the app is hinting
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* that the contents frequently change, tiling will be a loss.
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*
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* On platforms where it is supported, AFBC is even better. */
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static bool
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panfrost_should_afbc(struct panfrost_device *dev,
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const struct panfrost_resource *pres, enum pipe_format fmt)
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{
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/* AFBC resources may be rendered to, textured from, or shared across
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* processes, but may not be used as e.g buffers */
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const unsigned valid_binding =
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PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET | PIPE_BIND_BLENDABLE |
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PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
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PIPE_BIND_SHARED;
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if (pres->base.bind & ~valid_binding)
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return false;
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/* AFBC support is optional */
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if (!dev->has_afbc)
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return false;
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/* AFBC<-->staging is expensive */
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if (pres->base.usage == PIPE_USAGE_STREAM)
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return false;
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/* If constant (non-data-dependent) format is requested, don't AFBC: */
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if (pres->base.bind & PIPE_BIND_CONST_BW)
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return false;
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/* Only a small selection of formats are AFBC'able */
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if (!panfrost_format_supports_afbc(dev, fmt))
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return false;
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/* AFBC does not support layered (GLES3 style) multisampling. Use
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* EXT_multisampled_render_to_texture instead */
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if (pres->base.nr_samples > 1)
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return false;
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switch (pres->base.target) {
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case PIPE_TEXTURE_2D:
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case PIPE_TEXTURE_RECT:
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case PIPE_TEXTURE_2D_ARRAY:
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case PIPE_TEXTURE_CUBE:
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case PIPE_TEXTURE_CUBE_ARRAY:
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break;
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case PIPE_TEXTURE_3D:
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/* 3D AFBC is only supported on Bifrost v7+. It's supposed to
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* be supported on Midgard but it doesn't seem to work */
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if (dev->arch != 7)
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return false;
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break;
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default:
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return false;
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}
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/* For one tile, AFBC is a loss compared to u-interleaved */
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if (pres->base.width0 <= 16 && pres->base.height0 <= 16)
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return false;
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/* Otherwise, we'd prefer AFBC as it is dramatically more efficient
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* than linear or usually even u-interleaved */
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return true;
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}
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/*
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* For a resource we want to use AFBC with, should we use AFBC with tiled
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* headers? On GPUs that support it, this is believed to be beneficial for
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* images that are at least 128x128.
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*/
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static bool
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panfrost_should_tile_afbc(const struct panfrost_device *dev,
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const struct panfrost_resource *pres)
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{
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return panfrost_afbc_can_tile(dev) && pres->base.width0 >= 128 &&
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pres->base.height0 >= 128 && !(dev->debug & PAN_DBG_FORCE_PACK);
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}
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bool
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panfrost_should_pack_afbc(struct panfrost_device *dev,
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const struct panfrost_resource *prsrc)
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{
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const unsigned valid_binding = PIPE_BIND_DEPTH_STENCIL |
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PIPE_BIND_RENDER_TARGET |
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PIPE_BIND_SAMPLER_VIEW;
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return panfrost_afbc_can_pack(prsrc->base.format) && panfrost_is_2d(prsrc) &&
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drm_is_afbc(prsrc->image.layout.modifier) &&
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(prsrc->image.layout.modifier & AFBC_FORMAT_MOD_SPARSE) &&
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(prsrc->base.bind & ~valid_binding) == 0 &&
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!prsrc->modifier_constant && prsrc->base.width0 >= 32 &&
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prsrc->base.height0 >= 32;
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}
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static bool
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panfrost_should_tile(struct panfrost_device *dev,
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const struct panfrost_resource *pres, enum pipe_format fmt)
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{
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const unsigned valid_binding =
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PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET | PIPE_BIND_BLENDABLE |
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PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
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PIPE_BIND_SHARED;
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/* The purpose of tiling is improving locality in both X- and
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* Y-directions. If there is only a single pixel in either direction,
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* tiling does not make sense; using a linear layout instead is optimal
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* for both memory usage and performance.
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*/
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if (MIN2(pres->base.width0, pres->base.height0) < 2)
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return false;
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bool can_tile = (pres->base.target != PIPE_BUFFER) &&
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((pres->base.bind & ~valid_binding) == 0);
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return can_tile && (pres->base.usage != PIPE_USAGE_STREAM);
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}
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static uint64_t
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panfrost_best_modifier(struct panfrost_device *dev,
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const struct panfrost_resource *pres,
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enum pipe_format fmt)
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{
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/* Force linear textures when debugging tiling/compression */
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if (unlikely(dev->debug & PAN_DBG_LINEAR))
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return DRM_FORMAT_MOD_LINEAR;
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if (panfrost_should_afbc(dev, pres, fmt)) {
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uint64_t afbc = AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 | AFBC_FORMAT_MOD_SPARSE;
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if (panfrost_afbc_can_ytr(pres->base.format))
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afbc |= AFBC_FORMAT_MOD_YTR;
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if (panfrost_should_tile_afbc(dev, pres))
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afbc |= AFBC_FORMAT_MOD_TILED | AFBC_FORMAT_MOD_SC;
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return DRM_FORMAT_MOD_ARM_AFBC(afbc);
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} else if (panfrost_should_tile(dev, pres, fmt))
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return DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
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else
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return DRM_FORMAT_MOD_LINEAR;
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}
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static bool
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panfrost_should_checksum(const struct panfrost_device *dev,
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const struct panfrost_resource *pres)
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{
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/* Checksumming is disabled by default due to fundamental unsoundness */
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if (!(dev->debug & PAN_DBG_CRC))
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return false;
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/* When checksumming is enabled, the tile data must fit in the
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* size of the writeback buffer, so don't checksum formats
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* that use too much space. */
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unsigned bytes_per_pixel_max = (dev->arch == 6) ? 6 : 4;
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unsigned bytes_per_pixel = MAX2(pres->base.nr_samples, 1) *
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util_format_get_blocksize(pres->base.format);
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return pres->base.bind & PIPE_BIND_RENDER_TARGET && panfrost_is_2d(pres) &&
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bytes_per_pixel <= bytes_per_pixel_max && pres->base.last_level == 0;
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}
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static void
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panfrost_resource_setup(struct panfrost_device *dev,
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struct panfrost_resource *pres, uint64_t modifier,
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enum pipe_format fmt)
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{
|
|
uint64_t chosen_mod = modifier != DRM_FORMAT_MOD_INVALID
|
|
? modifier
|
|
: panfrost_best_modifier(dev, pres, fmt);
|
|
enum mali_texture_dimension dim =
|
|
panfrost_translate_texture_dimension(pres->base.target);
|
|
|
|
/* We can only switch tiled->linear if the resource isn't already
|
|
* linear and if we control the modifier */
|
|
pres->modifier_constant = !(chosen_mod != DRM_FORMAT_MOD_LINEAR &&
|
|
modifier == DRM_FORMAT_MOD_INVALID);
|
|
|
|
/* Z32_S8X24 variants are actually stored in 2 planes (one per
|
|
* component), we have to adjust the format on the first plane.
|
|
*/
|
|
if (fmt == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
|
|
fmt = PIPE_FORMAT_Z32_FLOAT;
|
|
|
|
pres->image.layout = (struct pan_image_layout){
|
|
.modifier = chosen_mod,
|
|
.format = fmt,
|
|
.dim = dim,
|
|
.width = pres->base.width0,
|
|
.height = pres->base.height0,
|
|
.depth = pres->base.depth0,
|
|
.array_size = pres->base.array_size,
|
|
.nr_samples = MAX2(pres->base.nr_samples, 1),
|
|
.nr_slices = pres->base.last_level + 1,
|
|
.crc = panfrost_should_checksum(dev, pres),
|
|
};
|
|
|
|
ASSERTED bool valid = pan_image_layout_init(dev, &pres->image.layout, NULL);
|
|
assert(valid);
|
|
}
|
|
|
|
static void
|
|
panfrost_resource_init_afbc_headers(struct panfrost_resource *pres)
|
|
{
|
|
panfrost_bo_mmap(pres->image.data.bo);
|
|
|
|
unsigned nr_samples = MAX2(pres->base.nr_samples, 1);
|
|
|
|
for (unsigned i = 0; i < pres->base.array_size; ++i) {
|
|
for (unsigned l = 0; l <= pres->base.last_level; ++l) {
|
|
struct pan_image_slice_layout *slice = &pres->image.layout.slices[l];
|
|
|
|
for (unsigned s = 0; s < nr_samples; ++s) {
|
|
void *ptr = pres->image.data.bo->ptr.cpu +
|
|
(i * pres->image.layout.array_stride) + slice->offset +
|
|
(s * slice->afbc.surface_stride);
|
|
|
|
/* Zero-ed AFBC headers seem to encode a plain
|
|
* black. Let's use this pattern to keep the
|
|
* initialization simple.
|
|
*/
|
|
memset(ptr, 0, slice->afbc.header_size);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
panfrost_resource_set_damage_region(struct pipe_screen *screen,
|
|
struct pipe_resource *res,
|
|
unsigned int nrects,
|
|
const struct pipe_box *rects)
|
|
{
|
|
struct panfrost_device *dev = pan_device(screen);
|
|
struct panfrost_resource *pres = pan_resource(res);
|
|
struct pipe_scissor_state *damage_extent = &pres->damage.extent;
|
|
unsigned int i;
|
|
|
|
/* Partial updates are implemented with a tile enable map only on v5.
|
|
* Later architectures have a more efficient method of implementing
|
|
* partial updates (frame shaders), while earlier architectures lack
|
|
* tile enable maps altogether.
|
|
*/
|
|
if (dev->arch == 5 && nrects > 1) {
|
|
if (!pres->damage.tile_map.data) {
|
|
pres->damage.tile_map.stride =
|
|
ALIGN_POT(DIV_ROUND_UP(res->width0, 32 * 8), 64);
|
|
pres->damage.tile_map.size =
|
|
pres->damage.tile_map.stride * DIV_ROUND_UP(res->height0, 32);
|
|
pres->damage.tile_map.data = malloc(pres->damage.tile_map.size);
|
|
}
|
|
|
|
memset(pres->damage.tile_map.data, 0, pres->damage.tile_map.size);
|
|
pres->damage.tile_map.enable = true;
|
|
} else {
|
|
pres->damage.tile_map.enable = false;
|
|
}
|
|
|
|
/* Track the damage extent: the quad including all damage regions. Will
|
|
* be used restrict the rendering area */
|
|
|
|
damage_extent->minx = 0xffff;
|
|
damage_extent->miny = 0xffff;
|
|
|
|
unsigned enable_count = 0;
|
|
|
|
for (i = 0; i < nrects; i++) {
|
|
int x = rects[i].x, w = rects[i].width, h = rects[i].height;
|
|
int y = res->height0 - (rects[i].y + h);
|
|
|
|
damage_extent->minx = MIN2(damage_extent->minx, x);
|
|
damage_extent->miny = MIN2(damage_extent->miny, y);
|
|
damage_extent->maxx = MAX2(damage_extent->maxx, MIN2(x + w, res->width0));
|
|
damage_extent->maxy =
|
|
MAX2(damage_extent->maxy, MIN2(y + h, res->height0));
|
|
|
|
if (!pres->damage.tile_map.enable)
|
|
continue;
|
|
|
|
unsigned t_x_start = x / 32;
|
|
unsigned t_x_end = (x + w - 1) / 32;
|
|
unsigned t_y_start = y / 32;
|
|
unsigned t_y_end = (y + h - 1) / 32;
|
|
|
|
for (unsigned t_y = t_y_start; t_y <= t_y_end; t_y++) {
|
|
for (unsigned t_x = t_x_start; t_x <= t_x_end; t_x++) {
|
|
unsigned b = (t_y * pres->damage.tile_map.stride * 8) + t_x;
|
|
|
|
if (BITSET_TEST(pres->damage.tile_map.data, b))
|
|
continue;
|
|
|
|
BITSET_SET(pres->damage.tile_map.data, b);
|
|
enable_count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nrects == 0) {
|
|
damage_extent->minx = 0;
|
|
damage_extent->miny = 0;
|
|
damage_extent->maxx = res->width0;
|
|
damage_extent->maxy = res->height0;
|
|
}
|
|
|
|
if (pres->damage.tile_map.enable) {
|
|
unsigned t_x_start = damage_extent->minx / 32;
|
|
unsigned t_x_end = damage_extent->maxx / 32;
|
|
unsigned t_y_start = damage_extent->miny / 32;
|
|
unsigned t_y_end = damage_extent->maxy / 32;
|
|
unsigned tile_count =
|
|
(t_x_end - t_x_start + 1) * (t_y_end - t_y_start + 1);
|
|
|
|
/* Don't bother passing a tile-enable-map if the amount of
|
|
* tiles to reload is to close to the total number of tiles.
|
|
*/
|
|
if (tile_count - enable_count < 10)
|
|
pres->damage.tile_map.enable = false;
|
|
}
|
|
}
|
|
|
|
struct pipe_resource *
|
|
panfrost_resource_create_with_modifier(struct pipe_screen *screen,
|
|
const struct pipe_resource *template,
|
|
uint64_t modifier)
|
|
{
|
|
struct panfrost_device *dev = pan_device(screen);
|
|
|
|
struct panfrost_resource *so = CALLOC_STRUCT(panfrost_resource);
|
|
so->base = *template;
|
|
so->base.screen = screen;
|
|
|
|
pipe_reference_init(&so->base.reference, 1);
|
|
|
|
util_range_init(&so->valid_buffer_range);
|
|
|
|
if (template->bind & PAN_BIND_SHARED_MASK) {
|
|
/* For compatibility with older consumers that may not be
|
|
* modifiers aware, treat INVALID as LINEAR for shared
|
|
* resources.
|
|
*/
|
|
if (modifier == DRM_FORMAT_MOD_INVALID)
|
|
modifier = DRM_FORMAT_MOD_LINEAR;
|
|
|
|
/* At any rate, we can't change the modifier later for shared
|
|
* resources, since we have no way to propagate the modifier
|
|
* change.
|
|
*/
|
|
so->modifier_constant = true;
|
|
}
|
|
|
|
panfrost_resource_setup(dev, so, modifier, template->format);
|
|
|
|
/* Guess a label based on the bind */
|
|
unsigned bind = template->bind;
|
|
const char *label = (bind & PIPE_BIND_INDEX_BUFFER) ? "Index buffer"
|
|
: (bind & PIPE_BIND_SCANOUT) ? "Scanout"
|
|
: (bind & PIPE_BIND_DISPLAY_TARGET) ? "Display target"
|
|
: (bind & PIPE_BIND_SHARED) ? "Shared resource"
|
|
: (bind & PIPE_BIND_RENDER_TARGET) ? "Render target"
|
|
: (bind & PIPE_BIND_DEPTH_STENCIL)
|
|
? "Depth/stencil buffer"
|
|
: (bind & PIPE_BIND_SAMPLER_VIEW) ? "Texture"
|
|
: (bind & PIPE_BIND_VERTEX_BUFFER) ? "Vertex buffer"
|
|
: (bind & PIPE_BIND_CONSTANT_BUFFER) ? "Constant buffer"
|
|
: (bind & PIPE_BIND_GLOBAL) ? "Global memory"
|
|
: (bind & PIPE_BIND_SHADER_BUFFER) ? "Shader buffer"
|
|
: (bind & PIPE_BIND_SHADER_IMAGE) ? "Shader image"
|
|
: "Other resource";
|
|
|
|
if (dev->ro && (template->bind & PIPE_BIND_SCANOUT)) {
|
|
struct winsys_handle handle;
|
|
struct pan_block_size blocksize =
|
|
panfrost_block_size(modifier, template->format);
|
|
|
|
/* Block-based texture formats are only used for texture
|
|
* compression (not framebuffer compression!), which doesn't
|
|
* make sense to share across processes.
|
|
*/
|
|
assert(util_format_get_blockwidth(template->format) == 1);
|
|
assert(util_format_get_blockheight(template->format) == 1);
|
|
|
|
/* Present a resource with similar dimensions that, if allocated
|
|
* as a linear image, is big enough to fit the resource in the
|
|
* actual layout. For linear images, this is a no-op. For 16x16
|
|
* tiling, this aligns the dimensions to 16x16.
|
|
*
|
|
* For AFBC, this aligns the width to the superblock width (as
|
|
* expected) and adds extra rows to account for the header. This
|
|
* is a bit of a lie, but it's the best we can do with dumb
|
|
* buffers, which are extremely not meant for AFBC. And yet this
|
|
* has to work anyway...
|
|
*
|
|
* Moral of the story: if you're reading this comment, that
|
|
* means you're working on WSI and so it's already too late for
|
|
* you. I'm sorry.
|
|
*/
|
|
unsigned width = ALIGN_POT(template->width0, blocksize.width);
|
|
unsigned stride = ALIGN_POT(template->width0, blocksize.width) *
|
|
util_format_get_blocksize(template->format);
|
|
unsigned size = so->image.layout.data_size;
|
|
unsigned effective_rows = DIV_ROUND_UP(size, stride);
|
|
|
|
struct pipe_resource scanout_tmpl = {
|
|
.target = so->base.target,
|
|
.format = template->format,
|
|
.width0 = width,
|
|
.height0 = effective_rows,
|
|
.depth0 = 1,
|
|
.array_size = 1,
|
|
};
|
|
|
|
so->scanout =
|
|
renderonly_scanout_for_resource(&scanout_tmpl, dev->ro, &handle);
|
|
|
|
if (!so->scanout) {
|
|
fprintf(stderr, "Failed to create scanout resource\n");
|
|
free(so);
|
|
return NULL;
|
|
}
|
|
assert(handle.type == WINSYS_HANDLE_TYPE_FD);
|
|
so->image.data.bo = panfrost_bo_import(dev, handle.handle);
|
|
close(handle.handle);
|
|
|
|
if (!so->image.data.bo) {
|
|
free(so);
|
|
return NULL;
|
|
}
|
|
} else {
|
|
/* We create a BO immediately but don't bother mapping, since we don't
|
|
* care to map e.g. FBOs which the CPU probably won't touch */
|
|
uint32_t flags = PAN_BO_DELAY_MMAP;
|
|
|
|
/* If the resource is never exported, we can make the BO private. */
|
|
if (template->bind & PIPE_BIND_SHARED)
|
|
flags |= PAN_BO_SHAREABLE;
|
|
|
|
so->image.data.bo =
|
|
panfrost_bo_create(dev, so->image.layout.data_size, flags, label);
|
|
|
|
so->constant_stencil = true;
|
|
}
|
|
|
|
if (drm_is_afbc(so->image.layout.modifier))
|
|
panfrost_resource_init_afbc_headers(so);
|
|
|
|
panfrost_resource_set_damage_region(screen, &so->base, 0, NULL);
|
|
|
|
if (template->bind & PIPE_BIND_INDEX_BUFFER)
|
|
so->index_cache = CALLOC_STRUCT(panfrost_minmax_cache);
|
|
|
|
return (struct pipe_resource *)so;
|
|
}
|
|
|
|
/* Default is to create a resource as don't care */
|
|
|
|
static struct pipe_resource *
|
|
panfrost_resource_create(struct pipe_screen *screen,
|
|
const struct pipe_resource *template)
|
|
{
|
|
return panfrost_resource_create_with_modifier(screen, template,
|
|
DRM_FORMAT_MOD_INVALID);
|
|
}
|
|
|
|
/* If no modifier is specified, we'll choose. Otherwise, the order of
|
|
* preference is compressed, tiled, linear. */
|
|
|
|
static struct pipe_resource *
|
|
panfrost_resource_create_with_modifiers(struct pipe_screen *screen,
|
|
const struct pipe_resource *template,
|
|
const uint64_t *modifiers, int count)
|
|
{
|
|
for (unsigned i = 0; i < PAN_MODIFIER_COUNT; ++i) {
|
|
if (drm_find_modifier(pan_best_modifiers[i], modifiers, count)) {
|
|
return panfrost_resource_create_with_modifier(screen, template,
|
|
pan_best_modifiers[i]);
|
|
}
|
|
}
|
|
|
|
/* If we didn't find one, app specified invalid */
|
|
assert(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID);
|
|
return panfrost_resource_create(screen, template);
|
|
}
|
|
|
|
static void
|
|
panfrost_resource_destroy(struct pipe_screen *screen, struct pipe_resource *pt)
|
|
{
|
|
struct panfrost_device *dev = pan_device(screen);
|
|
struct panfrost_resource *rsrc = (struct panfrost_resource *)pt;
|
|
|
|
if (rsrc->scanout)
|
|
renderonly_scanout_destroy(rsrc->scanout, dev->ro);
|
|
|
|
if (rsrc->image.data.bo)
|
|
panfrost_bo_unreference(rsrc->image.data.bo);
|
|
|
|
free(rsrc->index_cache);
|
|
free(rsrc->damage.tile_map.data);
|
|
|
|
util_range_destroy(&rsrc->valid_buffer_range);
|
|
free(rsrc);
|
|
}
|
|
|
|
/* Most of the time we can do CPU-side transfers, but sometimes we need to use
|
|
* the 3D pipe for this. Let's wrap u_blitter to blit to/from staging textures.
|
|
* Code adapted from freedreno */
|
|
|
|
static struct panfrost_resource *
|
|
pan_alloc_staging(struct panfrost_context *ctx, struct panfrost_resource *rsc,
|
|
unsigned level, const struct pipe_box *box)
|
|
{
|
|
struct pipe_context *pctx = &ctx->base;
|
|
struct pipe_resource tmpl = rsc->base;
|
|
|
|
tmpl.width0 = box->width;
|
|
tmpl.height0 = box->height;
|
|
/* for array textures, box->depth is the array_size, otherwise
|
|
* for 3d textures, it is the depth:
|
|
*/
|
|
if (tmpl.array_size > 1) {
|
|
if (tmpl.target == PIPE_TEXTURE_CUBE)
|
|
tmpl.target = PIPE_TEXTURE_2D_ARRAY;
|
|
tmpl.array_size = box->depth;
|
|
tmpl.depth0 = 1;
|
|
} else {
|
|
tmpl.array_size = 1;
|
|
tmpl.depth0 = box->depth;
|
|
}
|
|
tmpl.last_level = 0;
|
|
tmpl.bind |= PIPE_BIND_LINEAR;
|
|
tmpl.bind &= ~PAN_BIND_SHARED_MASK;
|
|
|
|
struct pipe_resource *pstaging =
|
|
pctx->screen->resource_create(pctx->screen, &tmpl);
|
|
if (!pstaging)
|
|
return NULL;
|
|
|
|
return pan_resource(pstaging);
|
|
}
|
|
|
|
static void
|
|
pan_blit_from_staging(struct pipe_context *pctx,
|
|
struct panfrost_transfer *trans)
|
|
{
|
|
struct pipe_resource *dst = trans->base.resource;
|
|
struct pipe_blit_info blit = {0};
|
|
|
|
blit.dst.resource = dst;
|
|
blit.dst.format = dst->format;
|
|
blit.dst.level = trans->base.level;
|
|
blit.dst.box = trans->base.box;
|
|
blit.src.resource = trans->staging.rsrc;
|
|
blit.src.format = trans->staging.rsrc->format;
|
|
blit.src.level = 0;
|
|
blit.src.box = trans->staging.box;
|
|
blit.mask = util_format_get_mask(blit.src.format);
|
|
blit.filter = PIPE_TEX_FILTER_NEAREST;
|
|
|
|
panfrost_blit(pctx, &blit);
|
|
}
|
|
|
|
static void
|
|
pan_blit_to_staging(struct pipe_context *pctx, struct panfrost_transfer *trans)
|
|
{
|
|
struct pipe_resource *src = trans->base.resource;
|
|
struct pipe_blit_info blit = {0};
|
|
|
|
blit.src.resource = src;
|
|
blit.src.format = src->format;
|
|
blit.src.level = trans->base.level;
|
|
blit.src.box = trans->base.box;
|
|
blit.dst.resource = trans->staging.rsrc;
|
|
blit.dst.format = trans->staging.rsrc->format;
|
|
blit.dst.level = 0;
|
|
blit.dst.box = trans->staging.box;
|
|
blit.mask = util_format_get_mask(blit.dst.format);
|
|
blit.filter = PIPE_TEX_FILTER_NEAREST;
|
|
|
|
panfrost_blit(pctx, &blit);
|
|
}
|
|
|
|
static void
|
|
panfrost_load_tiled_images(struct panfrost_transfer *transfer,
|
|
struct panfrost_resource *rsrc)
|
|
{
|
|
struct pipe_transfer *ptrans = &transfer->base;
|
|
unsigned level = ptrans->level;
|
|
|
|
/* If the requested level of the image is uninitialized, it's not
|
|
* necessary to copy it. Leave the result unintiialized too.
|
|
*/
|
|
if (!BITSET_TEST(rsrc->valid.data, level))
|
|
return;
|
|
|
|
struct panfrost_bo *bo = rsrc->image.data.bo;
|
|
unsigned stride = panfrost_get_layer_stride(&rsrc->image.layout, level);
|
|
|
|
/* Otherwise, load each layer separately, required to load from 3D and
|
|
* array textures.
|
|
*/
|
|
for (unsigned z = 0; z < ptrans->box.depth; ++z) {
|
|
void *dst = transfer->map + (ptrans->layer_stride * z);
|
|
uint8_t *map = bo->ptr.cpu + rsrc->image.layout.slices[level].offset +
|
|
(z + ptrans->box.z) * stride;
|
|
|
|
panfrost_load_tiled_image(dst, map, ptrans->box.x, ptrans->box.y,
|
|
ptrans->box.width, ptrans->box.height,
|
|
ptrans->stride,
|
|
rsrc->image.layout.slices[level].row_stride,
|
|
rsrc->image.layout.format);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
static unsigned
|
|
get_superblock_size(uint32_t *hdr, unsigned uncompressed_size)
|
|
{
|
|
/* AFBC superblock layout 0 */
|
|
unsigned body_base_ptr_len = 32;
|
|
unsigned nr_subblocks = 16;
|
|
unsigned sz_len = 6; /* bits */
|
|
unsigned mask = (1 << sz_len) - 1;
|
|
unsigned size = 0;
|
|
|
|
/* Sum up all of the subblock sizes */
|
|
for (int i = 0; i < nr_subblocks; i++) {
|
|
unsigned bitoffset = body_base_ptr_len + (i * sz_len);
|
|
unsigned start = bitoffset / 32;
|
|
unsigned end = (bitoffset + (sz_len - 1)) / 32;
|
|
unsigned offset = bitoffset % 32;
|
|
unsigned subblock_size;
|
|
|
|
if (start != end)
|
|
subblock_size = (hdr[start] >> offset) | (hdr[end] << (32 - offset));
|
|
else
|
|
subblock_size = hdr[start] >> offset;
|
|
subblock_size = (subblock_size == 1) ? uncompressed_size : subblock_size;
|
|
size += subblock_size & mask;
|
|
|
|
if (i == 0 && size == 0)
|
|
return 0;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
static void
|
|
dump_block(struct panfrost_resource *rsrc, uint32_t idx)
|
|
{
|
|
panfrost_bo_wait(rsrc->image.data.bo, INT64_MAX, false);
|
|
|
|
uint8_t *ptr = rsrc->image.data.bo->ptr.cpu;
|
|
uint32_t *header = (uint32_t *)(ptr + (idx * AFBC_HEADER_BYTES_PER_TILE));
|
|
uint32_t body_base_ptr = header[0];
|
|
uint32_t *body = (uint32_t *)(ptr + body_base_ptr);
|
|
struct pan_block_size block_sz =
|
|
panfrost_afbc_subblock_size(rsrc->image.layout.modifier);
|
|
unsigned pixel_sz = util_format_get_blocksize(rsrc->base.format);
|
|
unsigned uncompressed_size = pixel_sz * block_sz.width * block_sz.height;
|
|
unsigned size = get_superblock_size(header, uncompressed_size);
|
|
|
|
fprintf(stderr, " Header: %08x %08x %08x %08x (size: %u bytes)\n",
|
|
header[0], header[1], header[2], header[3], size);
|
|
if (size > 0) {
|
|
fprintf(stderr, " Body: %08x %08x %08x %08x\n", body[0], body[1],
|
|
body[2], body[3]);
|
|
} else {
|
|
uint8_t *comp = (uint8_t *)(header + 2);
|
|
fprintf(stderr, " Color: 0x%02x%02x%02x%02x\n", comp[0], comp[1],
|
|
comp[2], comp[3]);
|
|
}
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
void
|
|
pan_dump_resource(struct panfrost_context *ctx, struct panfrost_resource *rsc)
|
|
{
|
|
struct pipe_context *pctx = &ctx->base;
|
|
struct pipe_resource tmpl = rsc->base;
|
|
struct pipe_resource *plinear = NULL;
|
|
struct panfrost_resource *linear = rsc;
|
|
struct pipe_blit_info blit = {0};
|
|
struct pipe_box box;
|
|
char buffer[1024];
|
|
|
|
if (rsc->image.layout.modifier != DRM_FORMAT_MOD_LINEAR) {
|
|
tmpl.bind |= PIPE_BIND_LINEAR;
|
|
tmpl.bind &= ~PAN_BIND_SHARED_MASK;
|
|
|
|
plinear = pctx->screen->resource_create(pctx->screen, &tmpl);
|
|
u_box_2d(0, 0, rsc->base.width0, rsc->base.height0, &box);
|
|
|
|
blit.src.resource = &rsc->base;
|
|
blit.src.format = rsc->base.format;
|
|
blit.src.level = 0;
|
|
blit.src.box = box;
|
|
blit.dst.resource = plinear;
|
|
blit.dst.format = rsc->base.format;
|
|
blit.dst.level = 0;
|
|
blit.dst.box = box;
|
|
blit.mask = util_format_get_mask(blit.dst.format);
|
|
blit.filter = PIPE_TEX_FILTER_NEAREST;
|
|
|
|
panfrost_blit(pctx, &blit);
|
|
|
|
linear = pan_resource(plinear);
|
|
}
|
|
|
|
panfrost_flush_writer(ctx, linear, "dump image");
|
|
panfrost_bo_wait(linear->image.data.bo, INT64_MAX, false);
|
|
panfrost_bo_mmap(linear->image.data.bo);
|
|
|
|
static unsigned frame_count = 0;
|
|
frame_count++;
|
|
snprintf(buffer, sizeof(buffer), "dump_image.%04d", frame_count);
|
|
|
|
debug_dump_image(buffer, rsc->base.format, 0 /* UNUSED */, rsc->base.width0,
|
|
rsc->base.height0,
|
|
linear->image.layout.slices[0].row_stride,
|
|
linear->image.data.bo->ptr.cpu);
|
|
|
|
if (plinear)
|
|
pipe_resource_reference(&plinear, NULL);
|
|
}
|
|
|
|
#endif
|
|
|
|
/* Get scan-order index from (x, y) position when blocks are
|
|
* arranged in z-order in 8x8 tiles */
|
|
static unsigned
|
|
get_morton_index(unsigned x, unsigned y, unsigned stride)
|
|
{
|
|
unsigned i = ((x << 0) & 1) | ((y << 1) & 2) | ((x << 1) & 4) |
|
|
((y << 2) & 8) | ((x << 2) & 16) | ((y << 3) & 32);
|
|
return (((y & ~7) * stride) + ((x & ~7) << 3)) + i;
|
|
}
|
|
|
|
static void
|
|
panfrost_store_tiled_images(struct panfrost_transfer *transfer,
|
|
struct panfrost_resource *rsrc)
|
|
{
|
|
struct panfrost_bo *bo = rsrc->image.data.bo;
|
|
struct pipe_transfer *ptrans = &transfer->base;
|
|
unsigned level = ptrans->level;
|
|
unsigned stride = panfrost_get_layer_stride(&rsrc->image.layout, level);
|
|
|
|
/* Otherwise, store each layer separately, required to store to 3D and
|
|
* array textures.
|
|
*/
|
|
for (unsigned z = 0; z < ptrans->box.depth; ++z) {
|
|
void *src = transfer->map + (ptrans->layer_stride * z);
|
|
uint8_t *map = bo->ptr.cpu + rsrc->image.layout.slices[level].offset +
|
|
(z + ptrans->box.z) * stride;
|
|
|
|
panfrost_store_tiled_image(map, src, ptrans->box.x, ptrans->box.y,
|
|
ptrans->box.width, ptrans->box.height,
|
|
rsrc->image.layout.slices[level].row_stride,
|
|
ptrans->stride, rsrc->image.layout.format);
|
|
}
|
|
}
|
|
|
|
static bool
|
|
panfrost_box_covers_resource(const struct pipe_resource *resource,
|
|
const struct pipe_box *box)
|
|
{
|
|
return resource->last_level == 0 &&
|
|
util_texrange_covers_whole_level(resource, 0, box->x, box->y, box->z,
|
|
box->width, box->height, box->depth);
|
|
}
|
|
|
|
static void *
|
|
panfrost_ptr_map(struct pipe_context *pctx, struct pipe_resource *resource,
|
|
unsigned level,
|
|
unsigned usage, /* a combination of PIPE_MAP_x */
|
|
const struct pipe_box *box,
|
|
struct pipe_transfer **out_transfer)
|
|
{
|
|
struct panfrost_context *ctx = pan_context(pctx);
|
|
struct panfrost_device *dev = pan_device(pctx->screen);
|
|
struct panfrost_resource *rsrc = pan_resource(resource);
|
|
enum pipe_format format = rsrc->image.layout.format;
|
|
int bytes_per_block = util_format_get_blocksize(format);
|
|
struct panfrost_bo *bo = rsrc->image.data.bo;
|
|
|
|
/* Can't map tiled/compressed directly */
|
|
if ((usage & PIPE_MAP_DIRECTLY) &&
|
|
rsrc->image.layout.modifier != DRM_FORMAT_MOD_LINEAR)
|
|
return NULL;
|
|
|
|
struct panfrost_transfer *transfer = rzalloc(pctx, struct panfrost_transfer);
|
|
transfer->base.level = level;
|
|
transfer->base.usage = usage;
|
|
transfer->base.box = *box;
|
|
|
|
pipe_resource_reference(&transfer->base.resource, resource);
|
|
*out_transfer = &transfer->base;
|
|
|
|
if (usage & PIPE_MAP_WRITE)
|
|
rsrc->constant_stencil = false;
|
|
|
|
/* We don't have s/w routines for AFBC, so use a staging texture */
|
|
if (drm_is_afbc(rsrc->image.layout.modifier)) {
|
|
struct panfrost_resource *staging =
|
|
pan_alloc_staging(ctx, rsrc, level, box);
|
|
assert(staging);
|
|
|
|
/* Staging resources have one LOD: level 0. Query the strides
|
|
* on this LOD.
|
|
*/
|
|
transfer->base.stride = staging->image.layout.slices[0].row_stride;
|
|
transfer->base.layer_stride =
|
|
panfrost_get_layer_stride(&staging->image.layout, 0);
|
|
|
|
transfer->staging.rsrc = &staging->base;
|
|
|
|
transfer->staging.box = *box;
|
|
transfer->staging.box.x = 0;
|
|
transfer->staging.box.y = 0;
|
|
transfer->staging.box.z = 0;
|
|
|
|
assert(transfer->staging.rsrc != NULL);
|
|
|
|
bool valid = BITSET_TEST(rsrc->valid.data, level);
|
|
|
|
if ((usage & PIPE_MAP_READ) &&
|
|
(valid || panfrost_any_batch_writes_rsrc(ctx, rsrc))) {
|
|
pan_blit_to_staging(pctx, transfer);
|
|
panfrost_flush_writer(ctx, staging, "AFBC read staging blit");
|
|
panfrost_bo_wait(staging->image.data.bo, INT64_MAX, false);
|
|
}
|
|
|
|
panfrost_bo_mmap(staging->image.data.bo);
|
|
return staging->image.data.bo->ptr.cpu;
|
|
}
|
|
|
|
/* If we haven't already mmaped, now's the time */
|
|
panfrost_bo_mmap(bo);
|
|
|
|
if (dev->debug & (PAN_DBG_TRACE | PAN_DBG_SYNC)) {
|
|
pandecode_inject_mmap(dev->decode_ctx, bo->ptr.gpu, bo->ptr.cpu,
|
|
panfrost_bo_size(bo), NULL);
|
|
}
|
|
|
|
/* Upgrade writes to uninitialized ranges to UNSYNCHRONIZED */
|
|
if ((usage & PIPE_MAP_WRITE) && resource->target == PIPE_BUFFER &&
|
|
!util_ranges_intersect(&rsrc->valid_buffer_range, box->x,
|
|
box->x + box->width)) {
|
|
|
|
usage |= PIPE_MAP_UNSYNCHRONIZED;
|
|
}
|
|
|
|
/* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
|
|
* being mapped.
|
|
*/
|
|
if ((usage & PIPE_MAP_DISCARD_RANGE) && !(usage & PIPE_MAP_UNSYNCHRONIZED) &&
|
|
!(resource->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
|
|
panfrost_box_covers_resource(resource, box) &&
|
|
!(rsrc->image.data.bo->flags & PAN_BO_SHARED)) {
|
|
|
|
usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
|
|
}
|
|
|
|
bool create_new_bo = usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE;
|
|
bool copy_resource = false;
|
|
|
|
if (!create_new_bo && !(usage & PIPE_MAP_UNSYNCHRONIZED) &&
|
|
!(resource->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
|
|
(usage & PIPE_MAP_WRITE) && panfrost_any_batch_reads_rsrc(ctx, rsrc)) {
|
|
/* When a resource to be modified is already being used by a
|
|
* pending batch, it is often faster to copy the whole BO than
|
|
* to flush and split the frame in two.
|
|
*/
|
|
|
|
panfrost_flush_writer(ctx, rsrc, "Shadow resource creation");
|
|
panfrost_bo_wait(bo, INT64_MAX, false);
|
|
|
|
create_new_bo = true;
|
|
copy_resource = !(usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE);
|
|
}
|
|
|
|
/* Shadowing with separate stencil may require additional accounting.
|
|
* Bail in these exotic cases.
|
|
*/
|
|
if (rsrc->separate_stencil) {
|
|
create_new_bo = false;
|
|
copy_resource = false;
|
|
}
|
|
|
|
if (create_new_bo) {
|
|
/* Make sure we re-emit any descriptors using this resource */
|
|
panfrost_dirty_state_all(ctx);
|
|
|
|
/* If the BO is used by one of the pending batches or if it's
|
|
* not ready yet (still accessed by one of the already flushed
|
|
* batches), we try to allocate a new one to avoid waiting.
|
|
*/
|
|
if (panfrost_any_batch_reads_rsrc(ctx, rsrc) ||
|
|
!panfrost_bo_wait(bo, 0, true)) {
|
|
/* We want the BO to be MMAPed. */
|
|
uint32_t flags = bo->flags & ~PAN_BO_DELAY_MMAP;
|
|
struct panfrost_bo *newbo = NULL;
|
|
|
|
/* When the BO has been imported/exported, we can't
|
|
* replace it by another one, otherwise the
|
|
* importer/exporter wouldn't see the change we're
|
|
* doing to it.
|
|
*/
|
|
if (!(bo->flags & PAN_BO_SHARED)) {
|
|
newbo =
|
|
panfrost_bo_create(dev, panfrost_bo_size(bo), flags, bo->label);
|
|
}
|
|
|
|
if (newbo) {
|
|
if (copy_resource) {
|
|
memcpy(newbo->ptr.cpu, rsrc->image.data.bo->ptr.cpu,
|
|
panfrost_bo_size(bo));
|
|
}
|
|
|
|
/* Swap the pointers, dropping a reference to
|
|
* the old BO which is no long referenced from
|
|
* the resource.
|
|
*/
|
|
panfrost_bo_unreference(rsrc->image.data.bo);
|
|
rsrc->image.data.bo = newbo;
|
|
|
|
if (!copy_resource && drm_is_afbc(rsrc->image.layout.modifier))
|
|
panfrost_resource_init_afbc_headers(rsrc);
|
|
|
|
bo = newbo;
|
|
} else {
|
|
/* Allocation failed or was impossible, let's
|
|
* fall back on a flush+wait.
|
|
*/
|
|
panfrost_flush_batches_accessing_rsrc(
|
|
ctx, rsrc, "Resource access with high memory pressure");
|
|
panfrost_bo_wait(bo, INT64_MAX, true);
|
|
}
|
|
}
|
|
} else if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
|
|
if (usage & PIPE_MAP_WRITE) {
|
|
panfrost_flush_batches_accessing_rsrc(ctx, rsrc, "Synchronized write");
|
|
panfrost_bo_wait(bo, INT64_MAX, true);
|
|
} else if (usage & PIPE_MAP_READ) {
|
|
panfrost_flush_writer(ctx, rsrc, "Synchronized read");
|
|
panfrost_bo_wait(bo, INT64_MAX, false);
|
|
}
|
|
}
|
|
|
|
/* For access to compressed textures, we want the (x, y, w, h)
|
|
* region-of-interest in blocks, not pixels. Then we compute the stride
|
|
* between rows of blocks as the width in blocks times the width per
|
|
* block, etc.
|
|
*/
|
|
struct pipe_box box_blocks;
|
|
u_box_pixels_to_blocks(&box_blocks, box, format);
|
|
|
|
if (rsrc->image.layout.modifier ==
|
|
DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED) {
|
|
transfer->base.stride = box_blocks.width * bytes_per_block;
|
|
transfer->base.layer_stride = transfer->base.stride * box_blocks.height;
|
|
transfer->map =
|
|
ralloc_size(transfer, transfer->base.layer_stride * box->depth);
|
|
|
|
if (usage & PIPE_MAP_READ)
|
|
panfrost_load_tiled_images(transfer, rsrc);
|
|
|
|
return transfer->map;
|
|
} else {
|
|
assert(rsrc->image.layout.modifier == DRM_FORMAT_MOD_LINEAR);
|
|
|
|
/* Direct, persistent writes create holes in time for
|
|
* caching... I don't know if this is actually possible but we
|
|
* should still get it right */
|
|
|
|
unsigned dpw = PIPE_MAP_DIRECTLY | PIPE_MAP_WRITE | PIPE_MAP_PERSISTENT;
|
|
|
|
if ((usage & dpw) == dpw && rsrc->index_cache)
|
|
return NULL;
|
|
|
|
transfer->base.stride = rsrc->image.layout.slices[level].row_stride;
|
|
transfer->base.layer_stride =
|
|
panfrost_get_layer_stride(&rsrc->image.layout, level);
|
|
|
|
/* By mapping direct-write, we're implicitly already
|
|
* initialized (maybe), so be conservative */
|
|
|
|
if (usage & PIPE_MAP_WRITE) {
|
|
BITSET_SET(rsrc->valid.data, level);
|
|
panfrost_minmax_cache_invalidate(rsrc->index_cache, &transfer->base);
|
|
}
|
|
|
|
return bo->ptr.cpu + rsrc->image.layout.slices[level].offset +
|
|
box->z * transfer->base.layer_stride +
|
|
box_blocks.y * rsrc->image.layout.slices[level].row_stride +
|
|
box_blocks.x * bytes_per_block;
|
|
}
|
|
}
|
|
|
|
void
|
|
pan_resource_modifier_convert(struct panfrost_context *ctx,
|
|
struct panfrost_resource *rsrc, uint64_t modifier,
|
|
const char *reason)
|
|
{
|
|
assert(!rsrc->modifier_constant);
|
|
|
|
perf_debug_ctx(ctx, "%s AFBC with a blit. Reason: %s",
|
|
drm_is_afbc(modifier) ? "Unpacking" : "Disabling", reason);
|
|
|
|
struct pipe_resource *tmp_prsrc = panfrost_resource_create_with_modifier(
|
|
ctx->base.screen, &rsrc->base, modifier);
|
|
struct panfrost_resource *tmp_rsrc = pan_resource(tmp_prsrc);
|
|
|
|
struct pipe_blit_info blit = {
|
|
.dst.resource = &tmp_rsrc->base,
|
|
.dst.format = tmp_rsrc->base.format,
|
|
.src.resource = &rsrc->base,
|
|
.src.format = rsrc->base.format,
|
|
.mask = util_format_get_mask(tmp_rsrc->base.format),
|
|
.filter = PIPE_TEX_FILTER_NEAREST,
|
|
};
|
|
|
|
/* data_valid is not valid until flushed */
|
|
panfrost_flush_writer(ctx, rsrc, "AFBC decompressing blit");
|
|
|
|
for (int i = 0; i <= rsrc->base.last_level; i++) {
|
|
if (BITSET_TEST(rsrc->valid.data, i)) {
|
|
blit.dst.level = blit.src.level = i;
|
|
|
|
u_box_3d(0, 0, 0,
|
|
u_minify(rsrc->base.width0, i),
|
|
u_minify(rsrc->base.height0, i),
|
|
util_num_layers(&rsrc->base, i),
|
|
&blit.dst.box);
|
|
blit.src.box = blit.dst.box;
|
|
|
|
panfrost_blit(&ctx->base, &blit);
|
|
}
|
|
}
|
|
|
|
/* we lose track of tmp_rsrc after this point, and the BO migration
|
|
* (from tmp_rsrc to rsrc) doesn't transfer the last_writer to rsrc
|
|
*/
|
|
panfrost_flush_writer(ctx, tmp_rsrc, "AFBC decompressing blit");
|
|
|
|
panfrost_bo_unreference(rsrc->image.data.bo);
|
|
|
|
rsrc->image.data.bo = tmp_rsrc->image.data.bo;
|
|
panfrost_bo_reference(rsrc->image.data.bo);
|
|
|
|
panfrost_resource_setup(pan_device(ctx->base.screen), rsrc, modifier,
|
|
blit.dst.format);
|
|
/* panfrost_resource_setup will force the modifier to stay constant when
|
|
* called with a specific modifier. We don't want that here, we want to
|
|
* be able to convert back to another modifier if needed */
|
|
rsrc->modifier_constant = false;
|
|
pipe_resource_reference(&tmp_prsrc, NULL);
|
|
}
|
|
|
|
/* Validate that an AFBC resource may be used as a particular format. If it may
|
|
* not, decompress it on the fly. Failure to do so can produce wrong results or
|
|
* invalid data faults when sampling or rendering to AFBC */
|
|
|
|
void
|
|
pan_legalize_afbc_format(struct panfrost_context *ctx,
|
|
struct panfrost_resource *rsrc,
|
|
enum pipe_format format, bool write)
|
|
{
|
|
struct panfrost_device *dev = pan_device(ctx->base.screen);
|
|
|
|
if (!drm_is_afbc(rsrc->image.layout.modifier))
|
|
return;
|
|
|
|
if (panfrost_afbc_format(dev->arch, rsrc->base.format) !=
|
|
panfrost_afbc_format(dev->arch, format)) {
|
|
pan_resource_modifier_convert(
|
|
ctx, rsrc, DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED,
|
|
"Reinterpreting AFBC surface as incompatible format");
|
|
return;
|
|
}
|
|
|
|
if (write && (rsrc->image.layout.modifier & AFBC_FORMAT_MOD_SPARSE) == 0)
|
|
pan_resource_modifier_convert(
|
|
ctx, rsrc, rsrc->image.layout.modifier | AFBC_FORMAT_MOD_SPARSE,
|
|
"Legalizing resource to allow writing");
|
|
}
|
|
|
|
static bool
|
|
panfrost_should_linear_convert(struct panfrost_device *dev,
|
|
struct panfrost_resource *prsrc,
|
|
struct pipe_transfer *transfer)
|
|
{
|
|
if (prsrc->modifier_constant)
|
|
return false;
|
|
|
|
/* Overwriting the entire resource indicates streaming, for which
|
|
* linear layout is most efficient due to the lack of expensive
|
|
* conversion.
|
|
*
|
|
* For now we just switch to linear after a number of complete
|
|
* overwrites to keep things simple, but we could do better.
|
|
*
|
|
* This mechanism is only implemented for 2D resources. This suffices
|
|
* for video players, its intended use case.
|
|
*/
|
|
|
|
bool entire_overwrite = panfrost_is_2d(prsrc) &&
|
|
prsrc->base.last_level == 0 &&
|
|
transfer->box.width == prsrc->base.width0 &&
|
|
transfer->box.height == prsrc->base.height0 &&
|
|
transfer->box.x == 0 && transfer->box.y == 0;
|
|
|
|
if (entire_overwrite)
|
|
++prsrc->modifier_updates;
|
|
|
|
if (prsrc->modifier_updates >= LAYOUT_CONVERT_THRESHOLD) {
|
|
perf_debug(dev, "Transitioning to linear due to streaming usage");
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
struct panfrost_bo *
|
|
panfrost_get_afbc_superblock_sizes(struct panfrost_context *ctx,
|
|
struct panfrost_resource *rsrc,
|
|
unsigned first_level, unsigned last_level,
|
|
unsigned *out_offsets)
|
|
{
|
|
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
|
|
struct panfrost_device *dev = pan_device(ctx->base.screen);
|
|
struct panfrost_batch *batch;
|
|
struct panfrost_bo *bo;
|
|
unsigned metadata_size = 0;
|
|
|
|
for (int level = first_level; level <= last_level; ++level) {
|
|
struct pan_image_slice_layout *slice = &rsrc->image.layout.slices[level];
|
|
unsigned sz = slice->afbc.nr_blocks * sizeof(struct pan_afbc_block_info);
|
|
out_offsets[level - first_level] = metadata_size;
|
|
metadata_size += sz;
|
|
}
|
|
|
|
panfrost_flush_batches_accessing_rsrc(ctx, rsrc, "AFBC before size flush");
|
|
batch = panfrost_get_fresh_batch_for_fbo(ctx, "AFBC superblock sizes");
|
|
bo = panfrost_bo_create(dev, metadata_size, 0, "AFBC superblock sizes");
|
|
|
|
for (int level = first_level; level <= last_level; ++level) {
|
|
unsigned offset = out_offsets[level - first_level];
|
|
screen->vtbl.afbc_size(batch, rsrc, bo, offset, level);
|
|
}
|
|
|
|
panfrost_flush_batches_accessing_rsrc(ctx, rsrc, "AFBC after size flush");
|
|
|
|
return bo;
|
|
}
|
|
|
|
void
|
|
panfrost_pack_afbc(struct panfrost_context *ctx,
|
|
struct panfrost_resource *prsrc)
|
|
{
|
|
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
|
|
struct panfrost_device *dev = pan_device(ctx->base.screen);
|
|
struct panfrost_bo *metadata_bo;
|
|
unsigned metadata_offsets[PIPE_MAX_TEXTURE_LEVELS];
|
|
|
|
uint64_t src_modifier = prsrc->image.layout.modifier;
|
|
uint64_t dst_modifier =
|
|
src_modifier & ~(AFBC_FORMAT_MOD_TILED | AFBC_FORMAT_MOD_SPARSE);
|
|
bool is_tiled = src_modifier & AFBC_FORMAT_MOD_TILED;
|
|
unsigned last_level = prsrc->base.last_level;
|
|
struct pan_image_slice_layout slice_infos[PIPE_MAX_TEXTURE_LEVELS] = {0};
|
|
unsigned total_size = 0;
|
|
|
|
/* It doesn't make sense to pack everything if we need to unpack right
|
|
* away to upload data to another level */
|
|
for (int i = 0; i <= last_level; i++) {
|
|
if (!BITSET_TEST(prsrc->valid.data, i))
|
|
return;
|
|
}
|
|
|
|
metadata_bo = panfrost_get_afbc_superblock_sizes(ctx, prsrc, 0, last_level,
|
|
metadata_offsets);
|
|
panfrost_bo_wait(metadata_bo, INT64_MAX, false);
|
|
|
|
for (unsigned level = 0; level <= last_level; ++level) {
|
|
struct pan_image_slice_layout *src_slice =
|
|
&prsrc->image.layout.slices[level];
|
|
struct pan_image_slice_layout *dst_slice = &slice_infos[level];
|
|
|
|
unsigned width = u_minify(prsrc->base.width0, level);
|
|
unsigned height = u_minify(prsrc->base.height0, level);
|
|
unsigned src_stride =
|
|
pan_afbc_stride_blocks(src_modifier, src_slice->row_stride);
|
|
unsigned dst_stride =
|
|
DIV_ROUND_UP(width, panfrost_afbc_superblock_width(dst_modifier));
|
|
unsigned dst_height =
|
|
DIV_ROUND_UP(height, panfrost_afbc_superblock_height(dst_modifier));
|
|
|
|
uint32_t offset = 0;
|
|
struct pan_afbc_block_info *meta =
|
|
metadata_bo->ptr.cpu + metadata_offsets[level];
|
|
|
|
for (unsigned y = 0, i = 0; y < dst_height; ++y) {
|
|
for (unsigned x = 0; x < dst_stride; ++x, ++i) {
|
|
unsigned idx = is_tiled ? get_morton_index(x, y, src_stride) : i;
|
|
uint32_t size = meta[idx].size;
|
|
meta[idx].offset = offset; /* write the start offset */
|
|
offset += size;
|
|
}
|
|
}
|
|
|
|
total_size = ALIGN_POT(total_size, pan_slice_align(dst_modifier));
|
|
{
|
|
dst_slice->afbc.stride = dst_stride;
|
|
dst_slice->afbc.nr_blocks = dst_stride * dst_height;
|
|
dst_slice->afbc.header_size =
|
|
ALIGN_POT(dst_stride * dst_height * AFBC_HEADER_BYTES_PER_TILE,
|
|
pan_afbc_body_align(dst_modifier));
|
|
dst_slice->afbc.body_size = offset;
|
|
dst_slice->afbc.surface_stride = dst_slice->afbc.header_size + offset;
|
|
|
|
dst_slice->offset = total_size;
|
|
dst_slice->row_stride = dst_stride * AFBC_HEADER_BYTES_PER_TILE;
|
|
dst_slice->surface_stride = dst_slice->afbc.surface_stride;
|
|
dst_slice->size = dst_slice->afbc.surface_stride;
|
|
}
|
|
total_size += dst_slice->afbc.surface_stride;
|
|
}
|
|
|
|
unsigned new_size = ALIGN_POT(total_size, 4096); // FIXME
|
|
unsigned old_size = panfrost_bo_size(prsrc->image.data.bo);
|
|
unsigned ratio = 100 * new_size / old_size;
|
|
|
|
if (ratio > screen->max_afbc_packing_ratio)
|
|
return;
|
|
|
|
perf_debug(dev, "%i%%: %i KB -> %i KB\n", ratio, old_size / 1024,
|
|
new_size / 1024);
|
|
|
|
struct panfrost_bo *dst =
|
|
panfrost_bo_create(dev, new_size, 0, "AFBC compact texture");
|
|
struct panfrost_batch *batch =
|
|
panfrost_get_fresh_batch_for_fbo(ctx, "AFBC compaction");
|
|
|
|
for (unsigned level = 0; level <= last_level; ++level) {
|
|
struct pan_image_slice_layout *slice = &slice_infos[level];
|
|
screen->vtbl.afbc_pack(batch, prsrc, dst, slice, metadata_bo,
|
|
metadata_offsets[level], level);
|
|
prsrc->image.layout.slices[level] = *slice;
|
|
}
|
|
|
|
panfrost_flush_batches_accessing_rsrc(ctx, prsrc, "AFBC compaction flush");
|
|
|
|
prsrc->image.layout.modifier = dst_modifier;
|
|
panfrost_bo_unreference(prsrc->image.data.bo);
|
|
prsrc->image.data.bo = dst;
|
|
panfrost_bo_unreference(metadata_bo);
|
|
}
|
|
|
|
static void
|
|
panfrost_ptr_unmap(struct pipe_context *pctx, struct pipe_transfer *transfer)
|
|
{
|
|
/* Gallium expects writeback here, so we tile */
|
|
|
|
struct panfrost_context *ctx = pan_context(pctx);
|
|
struct panfrost_transfer *trans = pan_transfer(transfer);
|
|
struct panfrost_resource *prsrc =
|
|
(struct panfrost_resource *)transfer->resource;
|
|
struct panfrost_device *dev = pan_device(pctx->screen);
|
|
|
|
if (transfer->usage & PIPE_MAP_WRITE)
|
|
prsrc->valid.crc = false;
|
|
|
|
/* AFBC will use a staging resource. `initialized` will be set when the
|
|
* fragment job is created; this is deferred to prevent useless surface
|
|
* reloads that can cascade into DATA_INVALID_FAULTs due to reading
|
|
* malformed AFBC data if uninitialized */
|
|
|
|
if (trans->staging.rsrc) {
|
|
if (transfer->usage & PIPE_MAP_WRITE) {
|
|
if (panfrost_should_linear_convert(dev, prsrc, transfer)) {
|
|
|
|
panfrost_bo_unreference(prsrc->image.data.bo);
|
|
|
|
panfrost_resource_setup(dev, prsrc, DRM_FORMAT_MOD_LINEAR,
|
|
prsrc->image.layout.format);
|
|
|
|
prsrc->image.data.bo =
|
|
pan_resource(trans->staging.rsrc)->image.data.bo;
|
|
panfrost_bo_reference(prsrc->image.data.bo);
|
|
} else {
|
|
pan_blit_from_staging(pctx, trans);
|
|
panfrost_flush_batches_accessing_rsrc(
|
|
ctx, pan_resource(trans->staging.rsrc),
|
|
"AFBC write staging blit");
|
|
|
|
if (dev->debug & PAN_DBG_FORCE_PACK) {
|
|
if (panfrost_should_pack_afbc(dev, prsrc))
|
|
panfrost_pack_afbc(ctx, prsrc);
|
|
}
|
|
}
|
|
}
|
|
|
|
pipe_resource_reference(&trans->staging.rsrc, NULL);
|
|
}
|
|
|
|
/* Tiling will occur in software from a staging cpu buffer */
|
|
if (trans->map) {
|
|
struct panfrost_bo *bo = prsrc->image.data.bo;
|
|
|
|
if (transfer->usage & PIPE_MAP_WRITE) {
|
|
BITSET_SET(prsrc->valid.data, transfer->level);
|
|
|
|
if (prsrc->image.layout.modifier ==
|
|
DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED) {
|
|
if (panfrost_should_linear_convert(dev, prsrc, transfer)) {
|
|
panfrost_resource_setup(dev, prsrc, DRM_FORMAT_MOD_LINEAR,
|
|
prsrc->image.layout.format);
|
|
if (prsrc->image.layout.data_size > panfrost_bo_size(bo)) {
|
|
const char *label = bo->label;
|
|
panfrost_bo_unreference(bo);
|
|
bo = prsrc->image.data.bo = panfrost_bo_create(
|
|
dev, prsrc->image.layout.data_size, 0, label);
|
|
assert(bo);
|
|
}
|
|
|
|
util_copy_rect(
|
|
bo->ptr.cpu + prsrc->image.layout.slices[0].offset,
|
|
prsrc->base.format, prsrc->image.layout.slices[0].row_stride,
|
|
0, 0, transfer->box.width, transfer->box.height, trans->map,
|
|
transfer->stride, 0, 0);
|
|
} else {
|
|
panfrost_store_tiled_images(trans, prsrc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
util_range_add(&prsrc->base, &prsrc->valid_buffer_range, transfer->box.x,
|
|
transfer->box.x + transfer->box.width);
|
|
|
|
panfrost_minmax_cache_invalidate(prsrc->index_cache, transfer);
|
|
|
|
/* Derefence the resource */
|
|
pipe_resource_reference(&transfer->resource, NULL);
|
|
|
|
/* Transfer itself is RALLOCed at the moment */
|
|
ralloc_free(transfer);
|
|
}
|
|
|
|
static void
|
|
panfrost_ptr_flush_region(struct pipe_context *pctx,
|
|
struct pipe_transfer *transfer,
|
|
const struct pipe_box *box)
|
|
{
|
|
struct panfrost_resource *rsc = pan_resource(transfer->resource);
|
|
|
|
if (transfer->resource->target == PIPE_BUFFER) {
|
|
util_range_add(&rsc->base, &rsc->valid_buffer_range,
|
|
transfer->box.x + box->x,
|
|
transfer->box.x + box->x + box->width);
|
|
} else {
|
|
BITSET_SET(rsc->valid.data, transfer->level);
|
|
}
|
|
}
|
|
|
|
static void
|
|
panfrost_invalidate_resource(struct pipe_context *pctx,
|
|
struct pipe_resource *prsrc)
|
|
{
|
|
struct panfrost_context *ctx = pan_context(pctx);
|
|
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
|
|
struct panfrost_resource *rsrc = pan_resource(prsrc);
|
|
|
|
rsrc->constant_stencil = true;
|
|
|
|
/* Handle the glInvalidateFramebuffer case */
|
|
if (batch->key.zsbuf && batch->key.zsbuf->texture == prsrc)
|
|
batch->resolve &= ~PIPE_CLEAR_DEPTHSTENCIL;
|
|
|
|
for (unsigned i = 0; i < batch->key.nr_cbufs; ++i) {
|
|
struct pipe_surface *surf = batch->key.cbufs[i];
|
|
|
|
if (surf && surf->texture == prsrc)
|
|
batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
|
|
}
|
|
}
|
|
|
|
static enum pipe_format
|
|
panfrost_resource_get_internal_format(struct pipe_resource *rsrc)
|
|
{
|
|
struct panfrost_resource *prsrc = (struct panfrost_resource *)rsrc;
|
|
return prsrc->image.layout.format;
|
|
}
|
|
|
|
void
|
|
panfrost_set_image_view_planes(struct pan_image_view *iview,
|
|
struct pipe_resource *texture)
|
|
{
|
|
struct panfrost_resource *prsrc_plane = (struct panfrost_resource *)texture;
|
|
|
|
for (int i = 0; i < MAX_IMAGE_PLANES && prsrc_plane; i++) {
|
|
iview->planes[i] = &prsrc_plane->image;
|
|
prsrc_plane = (struct panfrost_resource *)prsrc_plane->base.next;
|
|
}
|
|
}
|
|
|
|
static bool
|
|
panfrost_generate_mipmap(struct pipe_context *pctx, struct pipe_resource *prsrc,
|
|
enum pipe_format format, unsigned base_level,
|
|
unsigned last_level, unsigned first_layer,
|
|
unsigned last_layer)
|
|
{
|
|
struct panfrost_resource *rsrc = pan_resource(prsrc);
|
|
|
|
perf_debug_ctx(pan_context(pctx), "Unoptimized mipmap generation");
|
|
|
|
/* Generating a mipmap invalidates the written levels, so make that
|
|
* explicit so we don't try to wallpaper them back and end up with
|
|
* u_blitter recursion */
|
|
|
|
assert(rsrc->image.data.bo);
|
|
for (unsigned l = base_level + 1; l <= last_level; ++l)
|
|
BITSET_CLEAR(rsrc->valid.data, l);
|
|
|
|
/* Beyond that, we just delegate the hard stuff. */
|
|
|
|
bool blit_res =
|
|
util_gen_mipmap(pctx, prsrc, format, base_level, last_level, first_layer,
|
|
last_layer, PIPE_TEX_FILTER_LINEAR);
|
|
|
|
return blit_res;
|
|
}
|
|
|
|
static void
|
|
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
|
|
struct pipe_resource *stencil)
|
|
{
|
|
pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
|
|
}
|
|
|
|
static struct pipe_resource *
|
|
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
|
|
{
|
|
if (!pan_resource(prsrc)->separate_stencil)
|
|
return NULL;
|
|
|
|
return &pan_resource(prsrc)->separate_stencil->base;
|
|
}
|
|
|
|
static const struct u_transfer_vtbl transfer_vtbl = {
|
|
.resource_create = panfrost_resource_create,
|
|
.resource_destroy = panfrost_resource_destroy,
|
|
.transfer_map = panfrost_ptr_map,
|
|
.transfer_unmap = panfrost_ptr_unmap,
|
|
.transfer_flush_region = panfrost_ptr_flush_region,
|
|
.get_internal_format = panfrost_resource_get_internal_format,
|
|
.set_stencil = panfrost_resource_set_stencil,
|
|
.get_stencil = panfrost_resource_get_stencil,
|
|
};
|
|
|
|
void
|
|
panfrost_resource_screen_init(struct pipe_screen *pscreen)
|
|
{
|
|
pscreen->resource_create_with_modifiers =
|
|
panfrost_resource_create_with_modifiers;
|
|
pscreen->resource_create = u_transfer_helper_resource_create;
|
|
pscreen->resource_destroy = u_transfer_helper_resource_destroy;
|
|
pscreen->resource_from_handle = panfrost_resource_from_handle;
|
|
pscreen->resource_get_handle = panfrost_resource_get_handle;
|
|
pscreen->resource_get_param = panfrost_resource_get_param;
|
|
pscreen->transfer_helper = u_transfer_helper_create(
|
|
&transfer_vtbl,
|
|
U_TRANSFER_HELPER_SEPARATE_Z32S8 | U_TRANSFER_HELPER_MSAA_MAP);
|
|
}
|
|
void
|
|
panfrost_resource_screen_destroy(struct pipe_screen *pscreen)
|
|
{
|
|
u_transfer_helper_destroy(pscreen->transfer_helper);
|
|
}
|
|
|
|
void
|
|
panfrost_resource_context_init(struct pipe_context *pctx)
|
|
{
|
|
pctx->buffer_map = u_transfer_helper_transfer_map;
|
|
pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
|
|
pctx->texture_map = u_transfer_helper_transfer_map;
|
|
pctx->texture_unmap = u_transfer_helper_transfer_unmap;
|
|
pctx->create_surface = panfrost_create_surface;
|
|
pctx->surface_destroy = panfrost_surface_destroy;
|
|
pctx->resource_copy_region = util_resource_copy_region;
|
|
pctx->blit = panfrost_blit;
|
|
pctx->generate_mipmap = panfrost_generate_mipmap;
|
|
pctx->flush_resource = panfrost_flush_resource;
|
|
pctx->invalidate_resource = panfrost_invalidate_resource;
|
|
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
|
|
pctx->buffer_subdata = u_default_buffer_subdata;
|
|
pctx->texture_subdata = u_default_texture_subdata;
|
|
pctx->clear_buffer = u_default_clear_buffer;
|
|
pctx->clear_render_target = panfrost_clear_render_target;
|
|
pctx->clear_depth_stencil = panfrost_clear_depth_stencil;
|
|
}
|