
First, we need to give the parent_instr field a unique name to be able to replace with a helper. We have parent_instr fields for both nir_src and nir_def, so let's rename nir_src::parent_instr in preparation for rework. This was done with a combination of sed and manual fix-ups. Then we use semantic patches plus manual fixups: @@ expression s; @@ -s->renamed_parent_instr +nir_src_parent_instr(s) @@ expression s; @@ -s.renamed_parent_instr +nir_src_parent_instr(&s) @@ expression s; @@ -s->parent_if +nir_src_parent_if(s) @@ expression s; @@ -s.renamed_parent_if +nir_src_parent_if(&s) @@ expression s; @@ -s->is_if +nir_src_is_if(s) @@ expression s; @@ -s.is_if +nir_src_is_if(&s) Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24671>
227 lines
7.5 KiB
C
227 lines
7.5 KiB
C
/*
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* Copyright © 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/*
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* This lowering pass converts references to variables with loads/stores to
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* scratch space based on a few configurable parameters.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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#include "nir_deref.h"
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static void
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lower_load_store(nir_builder *b,
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nir_intrinsic_instr *intrin,
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glsl_type_size_align_func size_align)
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{
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b->cursor = nir_before_instr(&intrin->instr);
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nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
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nir_variable *var = nir_deref_instr_get_variable(deref);
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nir_def *offset =
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nir_iadd_imm(b, nir_build_deref_offset(b, deref, size_align),
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var->data.location);
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unsigned align, UNUSED size;
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size_align(deref->type, &size, &align);
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if (intrin->intrinsic == nir_intrinsic_load_deref) {
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unsigned bit_size = intrin->def.bit_size;
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nir_def *value = nir_load_scratch(
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b, intrin->num_components, bit_size == 1 ? 32 : bit_size, offset, .align_mul = align);
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if (bit_size == 1)
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value = nir_b2b1(b, value);
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nir_def_rewrite_uses(&intrin->def, value);
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} else {
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assert(intrin->intrinsic == nir_intrinsic_store_deref);
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nir_def *value = intrin->src[1].ssa;
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if (value->bit_size == 1)
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value = nir_b2b32(b, value);
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nir_store_scratch(b, value, offset, .align_mul = align,
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.write_mask = nir_intrinsic_write_mask(intrin));
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}
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nir_instr_remove(&intrin->instr);
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nir_deref_instr_remove_if_unused(deref);
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}
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static bool
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only_used_for_load_store(nir_deref_instr *deref)
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{
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nir_foreach_use(src, &deref->def) {
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if (!nir_src_parent_instr(src))
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return false;
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if (nir_src_parent_instr(src)->type == nir_instr_type_deref) {
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if (!only_used_for_load_store(nir_instr_as_deref(nir_src_parent_instr(src))))
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return false;
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} else if (nir_src_parent_instr(src)->type != nir_instr_type_intrinsic) {
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return false;
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} else {
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(nir_src_parent_instr(src));
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if (intrin->intrinsic != nir_intrinsic_load_deref &&
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intrin->intrinsic != nir_intrinsic_store_deref)
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return false;
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}
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}
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return true;
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}
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bool
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nir_lower_vars_to_scratch(nir_shader *shader,
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nir_variable_mode modes,
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int size_threshold,
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glsl_type_size_align_func size_align)
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{
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struct set *set = _mesa_pointer_set_create(NULL);
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/* First, we walk the instructions and flag any variables we want to lower
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* by removing them from their respective list and setting the mode to 0.
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*/
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nir_foreach_function_impl(impl, shader) {
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nir_foreach_block(block, impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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if (intrin->intrinsic != nir_intrinsic_load_deref &&
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intrin->intrinsic != nir_intrinsic_store_deref)
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continue;
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nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
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if (!nir_deref_mode_is_one_of(deref, modes))
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continue;
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if (!nir_deref_instr_has_indirect(nir_src_as_deref(intrin->src[0])))
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continue;
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nir_variable *var = nir_deref_instr_get_variable(deref);
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if (!var)
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continue;
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/* We set var->mode to 0 to indicate that a variable will be moved
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* to scratch. Don't assign a scratch location twice.
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*/
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if (var->data.mode == 0)
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continue;
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unsigned var_size, var_align;
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size_align(var->type, &var_size, &var_align);
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if (var_size <= size_threshold)
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continue;
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_mesa_set_add(set, var);
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}
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}
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}
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if (set->entries == 0) {
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_mesa_set_destroy(set, NULL);
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return false;
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}
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nir_foreach_function_impl(impl, shader) {
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nir_foreach_block(block, impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_deref)
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continue;
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nir_deref_instr *deref = nir_instr_as_deref(instr);
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if (deref->deref_type != nir_deref_type_var)
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continue;
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struct set_entry *entry = _mesa_set_search(set, deref->var);
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if (!entry)
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continue;
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if (!only_used_for_load_store(deref))
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_mesa_set_remove(set, entry);
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}
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}
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}
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set_foreach(set, entry) {
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nir_variable *var = (void *)entry->key;
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/* Remove it from its list */
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exec_node_remove(&var->node);
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/* Invalid mode used to flag "moving to scratch" */
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var->data.mode = 0;
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/* We don't allocate space here as iteration in this loop is
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* non-deterministic due to the nir_variable pointers. */
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var->data.location = INT_MAX;
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}
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bool progress = false;
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nir_foreach_function_impl(impl, shader) {
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nir_builder build = nir_builder_create(impl);
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bool impl_progress = false;
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nir_foreach_block(block, impl) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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if (intrin->intrinsic != nir_intrinsic_load_deref &&
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intrin->intrinsic != nir_intrinsic_store_deref)
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continue;
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nir_variable *var = nir_intrinsic_get_var(intrin, 0);
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/* Variables flagged for lowering above have mode == 0 */
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if (!var || var->data.mode)
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continue;
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if (var->data.location == INT_MAX) {
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unsigned var_size, var_align;
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size_align(var->type, &var_size, &var_align);
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var->data.location = ALIGN_POT(shader->scratch_size, var_align);
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shader->scratch_size = var->data.location + var_size;
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}
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lower_load_store(&build, intrin, size_align);
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impl_progress = true;
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}
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}
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if (impl_progress) {
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progress = true;
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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} else {
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nir_metadata_preserve(impl, nir_metadata_all);
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}
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}
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_mesa_set_destroy(set, NULL);
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return progress;
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}
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