c2a25cf75cad20959e3760c13818379624264f3d

With regards to implicit masking of the shift counts for 8- and 16-bit types, the PRMs are incorrect. They falsely state that on Gen9+ only the low bits of src1 matching the size of src0 (e.g., 4-bits for W or UW src0) are used. The Bspec (backed by data from experimentation) state that 0x3f is used for Q and UQ types, and 0x1f is used for **all** other types. To match the behavior expected for the NIR opcodes, explicit masks for 8- and 16-bit types must be added. This fixes (the updated version, see crucible!138) of func.shader.shift.int16_t on all Intel platforms. According to Karol, this also fixes "integer_ops integer_rotate" tests in OpenCL CTS. No shader-db or fossil-db changes on any Intel platform. Tested-by: Karol Herbst <kherbst@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23001>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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