M Henning c0c198ffc1 nouveau/nir: Split fewer 64-bit loads
Also adjust the lowering pass to handle wide SSBO loads that we now emit
for the nir case.

This improves generated code quality since memoryopt can't
merge SSBO loads that end up predicated on a bounds check.

This also happens to fix a few test cases, only because the simpler generated
IR is less likely to trigger other compiler bugs. Eg on kepler with
NV50_PROG_USE_NIR=1, this fixes
arb_gpu_shader_fp64-fs-non-uniform-control-flow-ubo

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16063>
2022-04-20 21:58:33 +00:00
2022-04-08 17:48:13 +00:00
2022-04-20 21:58:33 +00:00
2022-01-19 15:17:17 +00:00
2022-04-20 20:19:22 +00:00
2022-04-12 10:42:31 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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