
Also ran clang-format on the affected code. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21971>
84 lines
3.2 KiB
C
84 lines
3.2 KiB
C
/*
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* Copyright © 2023 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef RADV_NIR_H
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#define RADV_NIR_H
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#include <stdbool.h>
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#include <stdint.h>
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#include "amd_family.h"
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#include "nir.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct nir_shader nir_shader;
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struct radeon_info;
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struct radv_pipeline_layout;
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struct radv_pipeline_key;
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struct radv_pipeline_stage;
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struct radv_shader_info;
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struct radv_shader_args;
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struct radv_device;
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void radv_nir_apply_pipeline_layout(nir_shader *shader, struct radv_device *device,
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const struct radv_pipeline_layout *layout,
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const struct radv_shader_info *info,
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const struct radv_shader_args *args);
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void radv_nir_lower_abi(nir_shader *shader, enum amd_gfx_level gfx_level,
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const struct radv_shader_info *info, const struct radv_shader_args *args,
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const struct radv_pipeline_key *pl_key, uint32_t address32_hi);
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bool radv_nir_lower_ray_queries(struct nir_shader *shader, struct radv_device *device);
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bool radv_nir_lower_vs_inputs(nir_shader *shader, const struct radv_pipeline_stage *vs_stage,
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const struct radv_pipeline_key *pl_key,
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const struct radeon_info *rad_info);
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bool radv_nir_lower_primitive_shading_rate(nir_shader *nir, enum amd_gfx_level gfx_level);
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bool radv_nir_lower_fs_intrinsics(nir_shader *nir, const struct radv_pipeline_stage *fs_stage,
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const struct radv_pipeline_key *key);
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bool radv_nir_lower_intrinsics_early(nir_shader *nir, const struct radv_pipeline_key *key);
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bool radv_nir_lower_view_index(nir_shader *nir, bool per_primitive);
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bool radv_nir_lower_viewport_to_zero(nir_shader *nir);
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bool radv_nir_export_multiview(nir_shader *nir);
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void radv_nir_lower_io_to_scalar_early(nir_shader *nir, nir_variable_mode mask);
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void radv_nir_lower_io(struct radv_device *device, nir_shader *nir);
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bool radv_nir_lower_io_to_mem(struct radv_device *device, struct radv_pipeline_stage *stage);
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#ifdef __cplusplus
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}
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#endif
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#endif /* RADV_NIR_H */
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