ba461f897bb534e8f2d251f2896adb32dd924e68

primitive_param takes up 2 vec4's. Remove an align that I don't understand. The align upset Test case 'dEQP-VK.subgroups.ballot_broadcast.graphics.subgroupbroadcast_vec4'.. deqp-vk: ../src/freedreno/ir3/ir3_nir.c:1039: void ir3_setup_const_state(nir_shader *, struct ir3_shader_variant *, struct ir3_const_state *): Assertion `constoff <= ir3_max_const(v)' failed. with an older version (android11-tests-dev branch) of deqp-vk. This is because ir3_nir_opt_preamble uses the function for the worst case but the function fails to replace the align by the worst case. No regression with dEQP-VK.*tess*. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17570>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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