Files
third_party_mesa3d/src/mesa/drivers/glide/fxddtex.c

1314 lines
31 KiB
C

/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
/*
* Mesa 3-D graphics library
* Version: 3.3
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
* Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
* terms stated above.
*
* Thank you for your contribution, David!
*
* Please make note of the above copyright/license statement. If you
* contributed code or bug fixes to this code under the previous (GNU
* Library) license and object to the new license, your code will be
* removed at your request. Please see the Mesa docs/COPYRIGHT file
* for more information.
*
* Additional Mesa/3Dfx driver developers:
* Daryll Strauss <daryll@precisioninsight.com>
* Keith Whitwell <keith@precisioninsight.com>
*
* See fxapi.h for more revision/author details.
*/
#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif
#if defined(FX)
#include "fxdrv.h"
#include "image.h"
#include "texutil.h"
void fxPrintTextureData(tfxTexInfo *ti)
{
fprintf(stderr, "Texture Data:\n");
if (ti->tObj) {
fprintf(stderr, "\tName: %d\n", ti->tObj->Name);
fprintf(stderr, "\tBaseLevel: %d\n", ti->tObj->BaseLevel);
fprintf(stderr, "\tSize: %d x %d\n",
ti->tObj->Image[ti->tObj->BaseLevel]->Width,
ti->tObj->Image[ti->tObj->BaseLevel]->Height);
} else
fprintf(stderr, "\tName: UNNAMED\n");
fprintf(stderr, "\tLast used: %d\n", ti->lastTimeUsed);
fprintf(stderr, "\tTMU: %ld\n", ti->whichTMU);
fprintf(stderr, "\t%s\n", (ti->isInTM)?"In TMU":"Not in TMU");
if (ti->tm[0])
fprintf(stderr, "\tMem0: %x-%x\n", (unsigned) ti->tm[0]->startAddr,
(unsigned) ti->tm[0]->endAddr);
if (ti->tm[1])
fprintf(stderr, "\tMem1: %x-%x\n", (unsigned) ti->tm[1]->startAddr,
(unsigned) ti->tm[1]->endAddr);
fprintf(stderr, "\tMipmaps: %d-%d\n", ti->minLevel, ti->maxLevel);
fprintf(stderr, "\tFilters: min %d min %d\n",
(int) ti->minFilt, (int) ti->maxFilt);
fprintf(stderr, "\tClamps: s %d t %d\n", (int) ti->sClamp, (int) ti->tClamp);
fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale);
fprintf(stderr, "\tInt Scales: s %d t %d\n",
ti->int_sScale/0x800000, ti->int_tScale/0x800000);
fprintf(stderr, "\t%s\n", (ti->fixedPalette)?"Fixed palette":"Non fixed palette");
fprintf(stderr, "\t%s\n", (ti->validated)?"Validated":"Not validated");
}
/************************************************************************/
/*************************** Texture Mapping ****************************/
/************************************************************************/
static void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti;
fxTMMoveOutTM(fxMesa,tObj); /* TO DO: SLOW but easy to write */
ti=fxTMGetTexInfo(tObj);
ti->validated=GL_FALSE;
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
}
static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
{
tfxTexInfo *ti;
int i;
if(!(ti=CALLOC(sizeof(tfxTexInfo)))) {
fprintf(stderr,"fx Driver: out of memory !\n");
fxCloseHardware();
exit(-1);
}
ti->validated=GL_FALSE;
ti->isInTM=GL_FALSE;
ti->whichTMU=FX_TMU_NONE;
ti->tm[FX_TMU0]=NULL;
ti->tm[FX_TMU1]=NULL;
ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
ti->maxFilt=GR_TEXTUREFILTER_BILINEAR;
ti->sClamp=GR_TEXTURECLAMP_WRAP;
ti->tClamp=GR_TEXTURECLAMP_WRAP;
ti->mmMode=GR_MIPMAP_NEAREST;
ti->LODblend=FXFALSE;
for(i=0;i<MAX_TEXTURE_LEVELS;i++) {
ti->mipmapLevel[i].data=NULL;
}
return ti;
}
void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexBind(%d,%x)\n",tObj->Name,(GLuint)tObj->DriverData);
}
if(target!=GL_TEXTURE_2D)
return;
if (!tObj->DriverData) {
tObj->DriverData=fxAllocTexObjData(fxMesa);
}
ti=fxTMGetTexInfo(tObj);
fxMesa->texBindNumber++;
ti->lastTimeUsed=fxMesa->texBindNumber;
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
}
void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
if(param)
fprintf(stderr,"fxmesa: texenv(%x,%x)\n",pname,(GLint)(*param));
else
fprintf(stderr,"fxmesa: texenv(%x)\n",pname);
}
/* apply any lod biasing right now */
if (pname==GL_TEXTURE_LOD_BIAS_EXT) {
grTexLodBiasValue(GR_TMU0,*param);
if(fxMesa->haveTwoTMUs) {
grTexLodBiasValue(GR_TMU1,*param);
}
}
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
}
void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
GLenum pname, const GLfloat *params)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
GLenum param=(GLenum)(GLint)params[0];
tfxTexInfo *ti;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexParam(%d,%x,%x,%x)\n",tObj->Name,(GLuint)tObj->DriverData,pname,param);
}
if(target!=GL_TEXTURE_2D)
return;
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=fxTMGetTexInfo(tObj);
switch(pname) {
case GL_TEXTURE_MIN_FILTER:
switch(param) {
case GL_NEAREST:
ti->mmMode=GR_MIPMAP_DISABLE;
ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
ti->LODblend=FXFALSE;
break;
case GL_LINEAR:
ti->mmMode=GR_MIPMAP_DISABLE;
ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
ti->LODblend=FXFALSE;
break;
case GL_NEAREST_MIPMAP_NEAREST:
ti->mmMode=GR_MIPMAP_NEAREST;
ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
ti->LODblend=FXFALSE;
break;
case GL_LINEAR_MIPMAP_NEAREST:
ti->mmMode=GR_MIPMAP_NEAREST;
ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
ti->LODblend=FXFALSE;
break;
case GL_NEAREST_MIPMAP_LINEAR:
if(fxMesa->haveTwoTMUs) {
ti->mmMode=GR_MIPMAP_NEAREST;
ti->LODblend=FXTRUE;
} else {
ti->mmMode=GR_MIPMAP_NEAREST_DITHER;
ti->LODblend=FXFALSE;
}
ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
break;
case GL_LINEAR_MIPMAP_LINEAR:
if(fxMesa->haveTwoTMUs) {
ti->mmMode=GR_MIPMAP_NEAREST;
ti->LODblend=FXTRUE;
} else {
ti->mmMode=GR_MIPMAP_NEAREST_DITHER;
ti->LODblend=FXFALSE;
}
ti->minFilt=GR_TEXTUREFILTER_BILINEAR;
break;
default:
break;
}
fxTexInvalidate(ctx,tObj);
break;
case GL_TEXTURE_MAG_FILTER:
switch(param) {
case GL_NEAREST:
ti->maxFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
break;
case GL_LINEAR:
ti->maxFilt=GR_TEXTUREFILTER_BILINEAR;
break;
default:
break;
}
fxTexInvalidate(ctx,tObj);
break;
case GL_TEXTURE_WRAP_S:
switch(param) {
case GL_CLAMP:
ti->sClamp=GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
ti->sClamp=GR_TEXTURECLAMP_WRAP;
break;
default:
break;
}
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
break;
case GL_TEXTURE_WRAP_T:
switch(param) {
case GL_CLAMP:
ti->tClamp=GR_TEXTURECLAMP_CLAMP;
break;
case GL_REPEAT:
ti->tClamp=GR_TEXTURECLAMP_WRAP;
break;
default:
break;
}
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
break;
case GL_TEXTURE_BORDER_COLOR:
/* TO DO */
break;
case GL_TEXTURE_MIN_LOD:
/* TO DO */
break;
case GL_TEXTURE_MAX_LOD:
/* TO DO */
break;
case GL_TEXTURE_BASE_LEVEL:
fxTexInvalidate(ctx,tObj);
break;
case GL_TEXTURE_MAX_LEVEL:
fxTexInvalidate(ctx,tObj);
break;
default:
break;
}
}
void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti=fxTMGetTexInfo(tObj);
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexDel(%d,%x)\n",tObj->Name,(GLuint)ti);
}
if(!ti)
return;
fxTMFreeTexture(fxMesa,tObj);
FREE(ti);
tObj->DriverData=NULL;
ctx->NewState|=NEW_TEXTURING;
}
void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
int i;
FxU32 r,g,b,a;
tfxTexInfo *ti;
if(tObj) {
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexPalette(%d,%x)\n",tObj->Name,(GLuint)tObj->DriverData);
}
if(tObj->Palette.Format!=GL_RGBA) {
#ifndef FX_SILENT
fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n");
#endif
return;
}
if(tObj->Palette.Size>256) {
#ifndef FX_SILENT
fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n");
#endif
return;
}
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=fxTMGetTexInfo(tObj);
for(i=0;i<tObj->Palette.Size;i++) {
r=tObj->Palette.Table[i*4];
g=tObj->Palette.Table[i*4+1];
b=tObj->Palette.Table[i*4+2];
a=tObj->Palette.Table[i*4+3];
ti->palette.data[i]=(a<<24)|(r<<16)|(g<<8)|b;
}
fxTexInvalidate(ctx,tObj);
} else {
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexPalette(global)\n");
}
if(ctx->Texture.Palette.Format!=GL_RGBA) {
#ifndef FX_SILENT
fprintf(stderr,"fx Driver: unsupported palette format in texpalette()\n");
#endif
return;
}
if(ctx->Texture.Palette.Size>256) {
#ifndef FX_SILENT
fprintf(stderr,"fx Driver: unsupported palette size in texpalette()\n");
#endif
return;
}
for(i=0;i<ctx->Texture.Palette.Size;i++) {
r=ctx->Texture.Palette.Table[i*4];
g=ctx->Texture.Palette.Table[i*4+1];
b=ctx->Texture.Palette.Table[i*4+2];
a=ctx->Texture.Palette.Table[i*4+3];
fxMesa->glbPalette.data[i]=(a<<24)|(r<<16)|(g<<8)|b;
}
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
}
}
void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexUseGlbPalette(%d)\n",state);
}
if(state) {
fxMesa->haveGlobalPaletteTexture=1;
FX_grTexDownloadTable(GR_TMU0,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
if (fxMesa->haveTwoTMUs)
FX_grTexDownloadTable(GR_TMU1,GR_TEXTABLE_PALETTE,&(fxMesa->glbPalette));
} else {
fxMesa->haveGlobalPaletteTexture=0;
if((ctx->Texture.Unit[0].Current==ctx->Texture.Unit[0].CurrentD[2]) &&
(ctx->Texture.Unit[0].Current!=NULL)) {
struct gl_texture_object *tObj=ctx->Texture.Unit[0].Current;
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
fxTexInvalidate(ctx,tObj);
}
}
}
static int logbase2(int n)
{
GLint i = 1;
GLint log2 = 0;
if (n<0) {
return -1;
}
while (n > i) {
i *= 2;
log2++;
}
if (i != n) {
return -1;
}
else {
return log2;
}
}
/* Need different versions for different cpus.
*/
#define INT_TRICK(l2) (0x800000 * l2)
int fxTexGetInfo(int w, int h, GrLOD_t *lodlevel, GrAspectRatio_t *ar,
float *sscale, float *tscale,
int *i_sscale, int *i_tscale,
int *wscale, int *hscale)
{
static GrLOD_t lod[9]={GR_LOD_256,GR_LOD_128,GR_LOD_64,GR_LOD_32,
GR_LOD_16,GR_LOD_8,GR_LOD_4,GR_LOD_2,GR_LOD_1};
int logw,logh,ws,hs;
GrLOD_t l;
GrAspectRatio_t aspectratio;
float s,t;
int is,it;
logw=logbase2(w);
logh=logbase2(h);
switch(logw-logh) {
case 0:
aspectratio=GR_ASPECT_1x1;
l=lod[8-logw];
s=t=256.0f;
is=it=INT_TRICK(8);
ws=hs=1;
break;
case 1:
aspectratio=GR_ASPECT_2x1;
l=lod[8-logw];
s=256.0f;
t=128.0f;
is=INT_TRICK(8);it=INT_TRICK(7);
ws=1;
hs=1;
break;
case 2:
aspectratio=GR_ASPECT_4x1;
l=lod[8-logw];
s=256.0f;
t=64.0f;
is=INT_TRICK(8);it=INT_TRICK(6);
ws=1;
hs=1;
break;
case 3:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=1;
break;
case 4:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=2;
break;
case 5:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=4;
break;
case 6:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=8;
break;
case 7:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=16;
break;
case 8:
aspectratio=GR_ASPECT_8x1;
l=lod[8-logw];
s=256.0f;
t=32.0f;
is=INT_TRICK(8);it=INT_TRICK(5);
ws=1;
hs=32;
break;
case -1:
aspectratio=GR_ASPECT_1x2;
l=lod[8-logh];
s=128.0f;
t=256.0f;
is=INT_TRICK(7);it=INT_TRICK(8);
ws=1;
hs=1;
break;
case -2:
aspectratio=GR_ASPECT_1x4;
l=lod[8-logh];
s=64.0f;
t=256.0f;
is=INT_TRICK(6);it=INT_TRICK(8);
ws=1;
hs=1;
break;
case -3:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=1;
hs=1;
break;
case -4:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=2;
hs=1;
break;
case -5:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=4;
hs=1;
break;
case -6:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=8;
hs=1;
break;
case -7:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=16;
hs=1;
break;
case -8:
aspectratio=GR_ASPECT_1x8;
l=lod[8-logh];
s=32.0f;
t=256.0f;
is=INT_TRICK(5);it=INT_TRICK(8);
ws=32;
hs=1;
break;
default:
return 0;
break;
}
if(lodlevel)
(*lodlevel)=l;
if(ar)
(*ar)=aspectratio;
if(sscale)
(*sscale)=s;
if(tscale)
(*tscale)=t;
if(wscale)
(*wscale)=ws;
if(hscale)
(*hscale)=hs;
if (i_sscale)
*i_sscale = is;
if (i_tscale)
*i_tscale = it;
return 1;
}
/*
* Given an OpenGL internal texture format, return the corresponding
* Glide internal texture format and base texture format.
*/
void fxTexGetFormat(GLenum glformat, GrTextureFormat_t *tfmt, GLint *ifmt)
{
switch(glformat) {
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
if(tfmt)
(*tfmt)=GR_TEXFMT_INTENSITY_8;
if(ifmt)
(*ifmt)=GL_LUMINANCE;
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
if(tfmt)
(*tfmt)=GR_TEXFMT_ALPHA_INTENSITY_88;
if(ifmt)
(*ifmt)=GL_LUMINANCE_ALPHA;
break;
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
if(tfmt)
(*tfmt)=GR_TEXFMT_ALPHA_8;
if(ifmt)
(*ifmt)=GL_INTENSITY;
break;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
if(tfmt)
(*tfmt)=GR_TEXFMT_ALPHA_8;
if(ifmt)
(*ifmt)=GL_ALPHA;
break;
case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
if(tfmt)
(*tfmt)=GR_TEXFMT_RGB_565;
if(ifmt)
(*ifmt)=GL_RGB;
break;
case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
if(tfmt)
(*tfmt)=GR_TEXFMT_ARGB_4444;
if(ifmt)
(*ifmt)=GL_RGBA;
break;
case GL_RGB5_A1:
if(tfmt)
(*tfmt)=GR_TEXFMT_ARGB_1555;
if(ifmt)
(*ifmt)=GL_RGBA;
break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
case GL_COLOR_INDEX4_EXT:
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
if(tfmt)
(*tfmt)=GR_TEXFMT_P_8;
if(ifmt)
(*ifmt)=GL_RGBA; /* XXX why is this RGBA? */
break;
default:
fprintf(stderr,
"fx Driver: unsupported internalFormat in fxTexGetFormat()\n");
fxCloseHardware();
exit(-1);
break;
}
}
static GLboolean fxIsTexSupported(GLenum target, GLint internalFormat,
const struct gl_texture_image *image)
{
if(target!=GL_TEXTURE_2D)
return GL_FALSE;
#if 0
/* mesa will have already checked this */
switch(internalFormat) {
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGB5_A1:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
case GL_COLOR_INDEX4_EXT:
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
break;
default:
return GL_FALSE;
}
if(image->Width>256)
return GL_FALSE;
if(image->Height>256)
return GL_FALSE;
#endif
if(!fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
NULL,NULL))
return GL_FALSE;
return GL_TRUE;
}
static void fxTexBuildImageMap(const struct gl_texture_image *image,
GLint internalFormat, unsigned short **dest)
{
int w, h, wscale, hscale;
int texelSize; /* in bytes */
MesaIntTexFormat intFormat;
fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
&wscale,&hscale);
w = image->Width * wscale;
h = image->Height * hscale;
switch (internalFormat) {
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
texelSize = 1;
intFormat = MESA_I8;
break;
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
texelSize = 1;
intFormat = MESA_L8;
break;
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
texelSize = 1;
intFormat = MESA_A8;
break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
case GL_COLOR_INDEX4_EXT:
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
texelSize = 1;
intFormat = MESA_C8;
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
texelSize = 2;
intFormat = MESA_L8_A8;
break;
case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
texelSize = 2;
intFormat = MESA_R5_G6_B5;
break;
case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
texelSize = 2;
intFormat = MESA_A4_R4_G4_B4;
break;
case GL_RGB5_A1:
texelSize = 2;
intFormat = MESA_A1_R5_G5_B5;
break;
default:
fprintf(stderr,"tdfx driver: texbuildimagemap() bad format\n");
return;
}
/* alloc teximage memory */
if (!(*dest)) {
*dest = (GLushort *) MALLOC(w * h * texelSize);
if (!(*dest)) {
return; /* out of memory */
}
}
/* convert image to internal format */
_mesa_convert_teximage(intFormat, w, h, *dest,
image->Width, image->Height,
image->Format, GL_UNSIGNED_BYTE,
image->Data, &_mesa_native_packing);
}
void fxDDTexImg(GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint internalFormat,
const struct gl_texture_image *image)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,
"fxmesa: (%d) fxDDTexImg(...,level=%d,target=%d,format=%x,width=%d,height=%d...)\n",
tObj->Name, level, target, internalFormat, image->Width,
image->Height);
}
if (target!=GL_TEXTURE_2D)
return;
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti = fxTMGetTexInfo(tObj);
if (fxIsTexSupported(target,internalFormat,image)) {
GrTextureFormat_t gldformat;
tfxMipMapLevel *mml = &ti->mipmapLevel[level];
fxTexGetFormat(internalFormat, &gldformat, NULL);
if ((mml->glideFormat == gldformat) &&
(mml->width == image->Width) &&
(mml->height == image->Height)) {
/* overwrite existing texture image of same size and format */
fxTexBuildImageMap(image, internalFormat, &(mml->data));
if(ti->validated && ti->isInTM)
fxTMReloadMipMapLevel(fxMesa, tObj, level);
else
fxTexInvalidate(ctx,tObj);
}
else {
/* deallocate existing texture image, if any */
if (mml->data) {
FREE(mml->data);
mml->data = NULL;
}
mml->glideFormat = gldformat;
mml->width = image->Width;
mml->height = image->Height;
/* make new texture image */
fxTexBuildImageMap(image, internalFormat, &(mml->data));
fxTexInvalidate(ctx, tObj);
}
}
else {
gl_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n");
}
}
static void fxTexBuildSubImageMap(const struct gl_texture_image *image,
GLint internalFormat,
GLint xoffset, GLint yoffset,
GLint width, GLint height,
unsigned short *destimg)
{
fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,
NULL,NULL);
switch(internalFormat) {
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
case GL_COLOR_INDEX2_EXT:
case GL_COLOR_INDEX4_EXT:
case GL_COLOR_INDEX8_EXT:
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
{
int y;
unsigned char *bdst;
const unsigned char *bsrc;
bsrc=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset));
bdst=((unsigned char *)destimg)+(yoffset*image->Width+xoffset);
for(y=0;y<height;y++) {
MEMCPY(bdst,bsrc,width);
bsrc += image->Width;
bdst += image->Width;
}
}
break;
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
{
int x,y;
unsigned char *src;
unsigned short *dst,a,l;
int simgw,dimgw;
src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*2);
dst=destimg+(yoffset*image->Width+xoffset);
simgw=(image->Width-width)*2;
dimgw=image->Width-width;
for(y=0;y<height;y++) {
for(x=0;x<width;x++) {
l=*src++;
a=*src++;
*dst++=(a << 8) | l;
}
src += simgw;
dst += dimgw;
}
}
break;
case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
{
int x,y;
unsigned char *src;
unsigned short *dst,r,g,b;
int simgw,dimgw;
src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*3);
dst=destimg+(yoffset*image->Width+xoffset);
simgw=(image->Width-width)*3;
dimgw=image->Width-width;
for(y=0;y<height;y++) {
for(x=0;x<width;x++) {
r=*src++;
g=*src++;
b=*src++;
*dst++=((0xf8 & r) << (11-3)) |
((0xfc & g) << (5-3+1)) |
((0xf8 & b) >> 3);
}
src += simgw;
dst += dimgw;
}
}
break;
case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
{
int x,y;
unsigned char *src;
unsigned short *dst,r,g,b,a;
int simgw,dimgw;
src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*4);
dst=destimg+(yoffset*image->Width+xoffset);
simgw=(image->Width-width)*4;
dimgw=image->Width-width;
for(y=0;y<height;y++) {
for(x=0;x<width;x++) {
r=*src++;
g=*src++;
b=*src++;
a=*src++;
*dst++=((0xf0 & a) << 8) |
((0xf0 & r) << 4) |
(0xf0 & g) |
((0xf0 & b) >> 4);
}
src += simgw;
dst += dimgw;
}
}
break;
case GL_RGB5_A1:
{
int x,y;
unsigned char *src;
unsigned short *dst,r,g,b,a;
int simgw,dimgw;
src=(unsigned char *)(image->Data+(yoffset*image->Width+xoffset)*4);
dst=destimg+(yoffset*image->Width+xoffset);
simgw=(image->Width-width)*4;
dimgw=image->Width-width;
for(y=0;y<height;y++) {
for(x=0;x<width;x++) {
r=*src++;
g=*src++;
b=*src++;
a=*src++;
*dst++=
((0x80 & a) << 8) |
((0xf8 & r) << 7) |
((0xf8 & g) << 2) |
((0xf8 & b) >> 3);
}
src += simgw;
dst += dimgw;
}
}
break;
default:
fprintf(stderr,"tdfx driver: fxTexBuildSubImageMap() bad format\n");
break;
}
}
void fxDDTexSubImg(GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint xoffset, GLint yoffset, GLint width, GLint height,
GLint internalFormat, const struct gl_texture_image *image)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti;
GrTextureFormat_t gldformat;
int wscale,hscale;
tfxMipMapLevel *mml;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,
"fxmesa: (%d) fxDDTexSubImg(level=%d,target=%d,format=%x,width=%d,height=%d)\n",
tObj->Name, level, target, internalFormat, image->Width,
image->Height);
}
if(target!=GL_TEXTURE_2D)
return;
if (!tObj->DriverData)
return;
ti=fxTMGetTexInfo(tObj);
mml=&ti->mipmapLevel[level];
fxTexGetFormat(internalFormat,&gldformat,NULL);
if (mml->glideFormat != gldformat) {
if (MESA_VERBOSE&VERBOSE_DRIVER) {
gl_problem(NULL, "glide texture format mismatch in fxDDTexSubImg");
}
fxDDTexImg(ctx,target,tObj,level,internalFormat,image);
return;
}
fxTexGetInfo(image->Width,image->Height,NULL,NULL,NULL,NULL,NULL,NULL,&wscale,&hscale);
if((wscale!=1) || (hscale!=1)) {
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: (wscale!=1) || (hscale!=1) in fxDDTexSubImg()\n");
}
fxDDTexImg(ctx,target,tObj,level,internalFormat,image);
return;
}
assert(mml->data); /* must have an existing texture image! */
fxTexBuildSubImageMap(image,internalFormat,xoffset,yoffset,
width,height,mml->data);
if(ti->validated && ti->isInTM)
fxTMReloadSubMipMapLevel(fxMesa,tObj,level,yoffset,height);
else
fxTexInvalidate(ctx,tObj);
}
/**********************************************************************/
/**** NEW TEXTURE IMAGE FUNCTIONS ****/
/**********************************************************************/
GLboolean fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage,
GLboolean *retainInternalCopy)
{
*retainInternalCopy = GL_TRUE;
return GL_FALSE;
}
GLboolean fxDDTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
return GL_FALSE;
}
#else
/*
* Need this to provide at least one external definition.
*/
int gl_fx_dummy_function_ddtex(void)
{
return 0;
}
#endif /* FX */