
GP handles gl_PointSize similar to gl_Position, i.e. it needs separate buffer and it has special type in varying descriptors, also for indexed draw we need to emit special PLBU command to pass address of gl_PointSize buffer. Blob also clamps gl_PointSize to 1 .. 100 (as well as line width), so let's do the same. Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
21 lines
716 B
Plaintext
21 lines
716 B
Plaintext
# Note: skips lists for CI are just a list of lines that, when
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# non-zero-length and not starting with '#', will regex match to
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# delete lines from the test list. Be careful.
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# Skip the perf/stress tests to keep runtime manageable
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dEQP-GLES[0-9]*.performance
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dEQP-GLES[0-9]*.stress
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# These are really slow on tiling architectures (including llvmpipe).
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dEQP-GLES[0-9]*.functional.flush_finish
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dEQP-GLES2.accuracy.texture.*
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dEQP-GLES2.functional.clipping.*
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dEQP-GLES2.functional.fbo.render.depth.*
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dEQP-GLES2.functional.fbo.render.*
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dEQP-GLES2.functional.fbo.completeness.*
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dEQP-GLES2.functional.fragment_ops.*
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dEQP-GLES2.functional.polygon_offset.*
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dEQP-GLES2.functional.shaders.*
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dEQP-GLES2.functional.texture.*
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