Asahi Lina ad4d7ca833 kmsro: Fix renderonly_scanout BO aliasing
BOs can only have one handle. If renderonly_create_gpu_import_for_resource
ends up importing a BO that was already mapped for scanout, it will get
the same handle. This leaves us with two renderonly_scanout objects for
one handle, and the first one to be destroyed will free it.

Import the BO map tracking logic from asahi, to avoid aliasing
renderonly_scanout objects. Each actual BO now is only represented by a
single object instance, which is reference counted.

Fixes KWin full-screen PipeWire capture breaking scanout entirely.

Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20397>
2022-12-25 19:23:27 +09:00
2022-11-22 19:04:13 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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------

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---------------

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