
This lets us move the glBlitFramebuffer nonsense into the GL driver and make the usage of BLORP mutch more explicit and obvious as to what it's doing. Reviewed-by: Chad Versace <chadversary@chromium.org>
1798 lines
69 KiB
C
1798 lines
69 KiB
C
/*
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* Copyright © 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "anv_private.h"
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static bool
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lookup_blorp_shader(struct blorp_context *blorp,
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const void *key, uint32_t key_size,
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uint32_t *kernel_out, void *prog_data_out)
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{
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struct anv_device *device = blorp->driver_ctx;
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/* The default cache must be a real cache */
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assert(device->default_pipeline_cache.cache);
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struct anv_shader_bin *bin =
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anv_pipeline_cache_search(&device->default_pipeline_cache, key, key_size);
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if (!bin)
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return false;
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/* The cache already has a reference and it's not going anywhere so there
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* is no need to hold a second reference.
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*/
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anv_shader_bin_unref(device, bin);
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*kernel_out = bin->kernel.offset;
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*(const struct brw_stage_prog_data **)prog_data_out = bin->prog_data;
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return true;
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}
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static bool
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upload_blorp_shader(struct blorp_context *blorp,
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const void *key, uint32_t key_size,
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const void *kernel, uint32_t kernel_size,
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const struct brw_stage_prog_data *prog_data,
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uint32_t prog_data_size,
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uint32_t *kernel_out, void *prog_data_out)
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{
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struct anv_device *device = blorp->driver_ctx;
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/* The blorp cache must be a real cache */
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assert(device->default_pipeline_cache.cache);
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struct anv_pipeline_bind_map bind_map = {
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.surface_count = 0,
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.sampler_count = 0,
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};
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struct anv_shader_bin *bin =
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anv_pipeline_cache_upload_kernel(&device->default_pipeline_cache,
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key, key_size, kernel, kernel_size,
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NULL, 0,
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prog_data, prog_data_size, &bind_map);
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if (!bin)
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return false;
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/* The cache already has a reference and it's not going anywhere so there
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* is no need to hold a second reference.
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*/
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anv_shader_bin_unref(device, bin);
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*kernel_out = bin->kernel.offset;
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*(const struct brw_stage_prog_data **)prog_data_out = bin->prog_data;
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return true;
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}
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void
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anv_device_init_blorp(struct anv_device *device)
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{
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blorp_init(&device->blorp, device, &device->isl_dev);
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device->blorp.compiler = device->instance->physicalDevice.compiler;
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device->blorp.lookup_shader = lookup_blorp_shader;
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device->blorp.upload_shader = upload_blorp_shader;
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switch (device->info.gen) {
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case 7:
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if (device->info.is_haswell) {
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device->blorp.exec = gen75_blorp_exec;
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} else {
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device->blorp.exec = gen7_blorp_exec;
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}
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break;
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case 8:
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device->blorp.exec = gen8_blorp_exec;
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break;
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case 9:
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device->blorp.exec = gen9_blorp_exec;
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break;
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case 10:
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device->blorp.exec = gen10_blorp_exec;
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break;
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case 11:
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device->blorp.exec = gen11_blorp_exec;
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break;
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default:
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unreachable("Unknown hardware generation");
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}
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}
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void
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anv_device_finish_blorp(struct anv_device *device)
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{
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blorp_finish(&device->blorp);
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}
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static void
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get_blorp_surf_for_anv_buffer(struct anv_device *device,
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struct anv_buffer *buffer, uint64_t offset,
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uint32_t width, uint32_t height,
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uint32_t row_pitch, enum isl_format format,
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struct blorp_surf *blorp_surf,
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struct isl_surf *isl_surf)
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{
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const struct isl_format_layout *fmtl =
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isl_format_get_layout(format);
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bool ok UNUSED;
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/* ASTC is the only format which doesn't support linear layouts.
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* Create an equivalently sized surface with ISL to get around this.
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*/
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if (fmtl->txc == ISL_TXC_ASTC) {
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/* Use an equivalently sized format */
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format = ISL_FORMAT_R32G32B32A32_UINT;
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assert(fmtl->bpb == isl_format_get_layout(format)->bpb);
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/* Shrink the dimensions for the new format */
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width = DIV_ROUND_UP(width, fmtl->bw);
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height = DIV_ROUND_UP(height, fmtl->bh);
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}
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*blorp_surf = (struct blorp_surf) {
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.surf = isl_surf,
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.addr = {
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.buffer = buffer->address.bo,
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.offset = buffer->address.offset + offset,
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.mocs = device->default_mocs,
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},
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};
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ok = isl_surf_init(&device->isl_dev, isl_surf,
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.dim = ISL_SURF_DIM_2D,
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.format = format,
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.width = width,
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.height = height,
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.depth = 1,
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.levels = 1,
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.array_len = 1,
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.samples = 1,
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.row_pitch = row_pitch,
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.usage = ISL_SURF_USAGE_TEXTURE_BIT |
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ISL_SURF_USAGE_RENDER_TARGET_BIT,
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.tiling_flags = ISL_TILING_LINEAR_BIT);
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assert(ok);
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}
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/* Pick something high enough that it won't be used in core and low enough it
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* will never map to an extension.
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*/
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#define ANV_IMAGE_LAYOUT_EXPLICIT_AUX (VkImageLayout)10000000
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static struct blorp_address
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anv_to_blorp_address(struct anv_address addr)
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{
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return (struct blorp_address) {
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.buffer = addr.bo,
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.offset = addr.offset,
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};
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}
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static void
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get_blorp_surf_for_anv_image(const struct anv_device *device,
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const struct anv_image *image,
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VkImageAspectFlags aspect,
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VkImageLayout layout,
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enum isl_aux_usage aux_usage,
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struct blorp_surf *blorp_surf)
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{
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uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
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if (layout != ANV_IMAGE_LAYOUT_EXPLICIT_AUX)
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aux_usage = anv_layout_to_aux_usage(&device->info, image, aspect, layout);
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const struct anv_surface *surface = &image->planes[plane].surface;
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*blorp_surf = (struct blorp_surf) {
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.surf = &surface->isl,
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.addr = {
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.buffer = image->planes[plane].address.bo,
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.offset = image->planes[plane].address.offset + surface->offset,
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.mocs = device->default_mocs,
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},
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};
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if (aux_usage != ISL_AUX_USAGE_NONE) {
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const struct anv_surface *aux_surface = &image->planes[plane].aux_surface;
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blorp_surf->aux_surf = &aux_surface->isl,
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blorp_surf->aux_addr = (struct blorp_address) {
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.buffer = image->planes[plane].address.bo,
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.offset = image->planes[plane].address.offset + aux_surface->offset,
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.mocs = device->default_mocs,
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};
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blorp_surf->aux_usage = aux_usage;
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/* If we're doing a partial resolve, then we need the indirect clear
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* color. If we are doing a fast clear and want to store/update the
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* clear color, we also pass the address to blorp, otherwise it will only
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* stomp the CCS to a particular value and won't care about format or
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* clear value
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*/
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if (aspect & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) {
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const struct anv_address clear_color_addr =
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anv_image_get_clear_color_addr(device, image, aspect);
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blorp_surf->clear_color_addr = anv_to_blorp_address(clear_color_addr);
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} else if (aspect & VK_IMAGE_ASPECT_DEPTH_BIT
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&& device->info.gen >= 10) {
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/* Vulkan always clears to 1.0. On gen < 10, we set that directly in
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* the state packet. For gen >= 10, must provide the clear value in a
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* buffer. We have a single global buffer that stores the 1.0 value.
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*/
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const struct anv_address clear_color_addr = (struct anv_address) {
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.bo = (struct anv_bo *)&device->hiz_clear_bo
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};
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blorp_surf->clear_color_addr = anv_to_blorp_address(clear_color_addr);
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}
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}
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}
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void anv_CmdCopyImage(
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VkCommandBuffer commandBuffer,
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VkImage srcImage,
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VkImageLayout srcImageLayout,
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VkImage dstImage,
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VkImageLayout dstImageLayout,
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uint32_t regionCount,
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const VkImageCopy* pRegions)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
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ANV_FROM_HANDLE(anv_image, src_image, srcImage);
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ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
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struct blorp_batch batch;
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blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
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for (unsigned r = 0; r < regionCount; r++) {
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VkOffset3D srcOffset =
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anv_sanitize_image_offset(src_image->type, pRegions[r].srcOffset);
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VkOffset3D dstOffset =
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anv_sanitize_image_offset(dst_image->type, pRegions[r].dstOffset);
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VkExtent3D extent =
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anv_sanitize_image_extent(src_image->type, pRegions[r].extent);
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const uint32_t dst_level = pRegions[r].dstSubresource.mipLevel;
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unsigned dst_base_layer, layer_count;
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if (dst_image->type == VK_IMAGE_TYPE_3D) {
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dst_base_layer = pRegions[r].dstOffset.z;
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layer_count = pRegions[r].extent.depth;
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} else {
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dst_base_layer = pRegions[r].dstSubresource.baseArrayLayer;
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layer_count =
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anv_get_layerCount(dst_image, &pRegions[r].dstSubresource);
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}
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const uint32_t src_level = pRegions[r].srcSubresource.mipLevel;
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unsigned src_base_layer;
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if (src_image->type == VK_IMAGE_TYPE_3D) {
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src_base_layer = pRegions[r].srcOffset.z;
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} else {
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src_base_layer = pRegions[r].srcSubresource.baseArrayLayer;
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assert(layer_count ==
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anv_get_layerCount(src_image, &pRegions[r].srcSubresource));
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}
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VkImageAspectFlags src_mask = pRegions[r].srcSubresource.aspectMask,
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dst_mask = pRegions[r].dstSubresource.aspectMask;
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assert(anv_image_aspects_compatible(src_mask, dst_mask));
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if (_mesa_bitcount(src_mask) > 1) {
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uint32_t aspect_bit;
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anv_foreach_image_aspect_bit(aspect_bit, src_image, src_mask) {
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struct blorp_surf src_surf, dst_surf;
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get_blorp_surf_for_anv_image(cmd_buffer->device,
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src_image, 1UL << aspect_bit,
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srcImageLayout, ISL_AUX_USAGE_NONE,
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&src_surf);
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get_blorp_surf_for_anv_image(cmd_buffer->device,
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dst_image, 1UL << aspect_bit,
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dstImageLayout, ISL_AUX_USAGE_NONE,
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&dst_surf);
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anv_cmd_buffer_mark_image_written(cmd_buffer, dst_image,
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1UL << aspect_bit,
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dst_surf.aux_usage, dst_level,
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dst_base_layer, layer_count);
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for (unsigned i = 0; i < layer_count; i++) {
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blorp_copy(&batch, &src_surf, src_level, src_base_layer + i,
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&dst_surf, dst_level, dst_base_layer + i,
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srcOffset.x, srcOffset.y,
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dstOffset.x, dstOffset.y,
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extent.width, extent.height);
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}
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}
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} else {
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struct blorp_surf src_surf, dst_surf;
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get_blorp_surf_for_anv_image(cmd_buffer->device, src_image, src_mask,
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srcImageLayout, ISL_AUX_USAGE_NONE,
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&src_surf);
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get_blorp_surf_for_anv_image(cmd_buffer->device, dst_image, dst_mask,
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dstImageLayout, ISL_AUX_USAGE_NONE,
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&dst_surf);
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anv_cmd_buffer_mark_image_written(cmd_buffer, dst_image, dst_mask,
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dst_surf.aux_usage, dst_level,
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dst_base_layer, layer_count);
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for (unsigned i = 0; i < layer_count; i++) {
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blorp_copy(&batch, &src_surf, src_level, src_base_layer + i,
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&dst_surf, dst_level, dst_base_layer + i,
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srcOffset.x, srcOffset.y,
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dstOffset.x, dstOffset.y,
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extent.width, extent.height);
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}
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}
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}
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blorp_batch_finish(&batch);
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}
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static void
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copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
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struct anv_buffer *anv_buffer,
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struct anv_image *anv_image,
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VkImageLayout image_layout,
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uint32_t regionCount,
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const VkBufferImageCopy* pRegions,
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bool buffer_to_image)
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{
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struct blorp_batch batch;
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blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
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struct {
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struct blorp_surf surf;
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uint32_t level;
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VkOffset3D offset;
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} image, buffer, *src, *dst;
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buffer.level = 0;
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buffer.offset = (VkOffset3D) { 0, 0, 0 };
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if (buffer_to_image) {
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src = &buffer;
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dst = ℑ
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} else {
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src = ℑ
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dst = &buffer;
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}
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for (unsigned r = 0; r < regionCount; r++) {
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const VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
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get_blorp_surf_for_anv_image(cmd_buffer->device, anv_image, aspect,
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image_layout, ISL_AUX_USAGE_NONE,
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&image.surf);
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image.offset =
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anv_sanitize_image_offset(anv_image->type, pRegions[r].imageOffset);
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image.level = pRegions[r].imageSubresource.mipLevel;
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VkExtent3D extent =
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anv_sanitize_image_extent(anv_image->type, pRegions[r].imageExtent);
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if (anv_image->type != VK_IMAGE_TYPE_3D) {
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image.offset.z = pRegions[r].imageSubresource.baseArrayLayer;
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extent.depth =
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anv_get_layerCount(anv_image, &pRegions[r].imageSubresource);
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}
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const enum isl_format buffer_format =
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anv_get_isl_format(&cmd_buffer->device->info, anv_image->vk_format,
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aspect, VK_IMAGE_TILING_LINEAR);
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const VkExtent3D bufferImageExtent = {
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.width = pRegions[r].bufferRowLength ?
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pRegions[r].bufferRowLength : extent.width,
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.height = pRegions[r].bufferImageHeight ?
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pRegions[r].bufferImageHeight : extent.height,
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};
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const struct isl_format_layout *buffer_fmtl =
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isl_format_get_layout(buffer_format);
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const uint32_t buffer_row_pitch =
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DIV_ROUND_UP(bufferImageExtent.width, buffer_fmtl->bw) *
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(buffer_fmtl->bpb / 8);
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const uint32_t buffer_layer_stride =
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DIV_ROUND_UP(bufferImageExtent.height, buffer_fmtl->bh) *
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buffer_row_pitch;
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struct isl_surf buffer_isl_surf;
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get_blorp_surf_for_anv_buffer(cmd_buffer->device,
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anv_buffer, pRegions[r].bufferOffset,
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extent.width, extent.height,
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buffer_row_pitch, buffer_format,
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&buffer.surf, &buffer_isl_surf);
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if (&image == dst) {
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anv_cmd_buffer_mark_image_written(cmd_buffer, anv_image,
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aspect, dst->surf.aux_usage,
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dst->level,
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dst->offset.z, extent.depth);
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}
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for (unsigned z = 0; z < extent.depth; z++) {
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blorp_copy(&batch, &src->surf, src->level, src->offset.z,
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&dst->surf, dst->level, dst->offset.z,
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src->offset.x, src->offset.y, dst->offset.x, dst->offset.y,
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extent.width, extent.height);
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image.offset.z++;
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buffer.surf.addr.offset += buffer_layer_stride;
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}
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}
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blorp_batch_finish(&batch);
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}
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void anv_CmdCopyBufferToImage(
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VkCommandBuffer commandBuffer,
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VkBuffer srcBuffer,
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VkImage dstImage,
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VkImageLayout dstImageLayout,
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uint32_t regionCount,
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const VkBufferImageCopy* pRegions)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
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ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
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ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
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copy_buffer_to_image(cmd_buffer, src_buffer, dst_image, dstImageLayout,
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regionCount, pRegions, true);
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}
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void anv_CmdCopyImageToBuffer(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage srcImage,
|
|
VkImageLayout srcImageLayout,
|
|
VkBuffer dstBuffer,
|
|
uint32_t regionCount,
|
|
const VkBufferImageCopy* pRegions)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_image, src_image, srcImage);
|
|
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
|
|
|
|
copy_buffer_to_image(cmd_buffer, dst_buffer, src_image, srcImageLayout,
|
|
regionCount, pRegions, false);
|
|
}
|
|
|
|
static bool
|
|
flip_coords(unsigned *src0, unsigned *src1, unsigned *dst0, unsigned *dst1)
|
|
{
|
|
bool flip = false;
|
|
if (*src0 > *src1) {
|
|
unsigned tmp = *src0;
|
|
*src0 = *src1;
|
|
*src1 = tmp;
|
|
flip = !flip;
|
|
}
|
|
|
|
if (*dst0 > *dst1) {
|
|
unsigned tmp = *dst0;
|
|
*dst0 = *dst1;
|
|
*dst1 = tmp;
|
|
flip = !flip;
|
|
}
|
|
|
|
return flip;
|
|
}
|
|
|
|
void anv_CmdBlitImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage srcImage,
|
|
VkImageLayout srcImageLayout,
|
|
VkImage dstImage,
|
|
VkImageLayout dstImageLayout,
|
|
uint32_t regionCount,
|
|
const VkImageBlit* pRegions,
|
|
VkFilter filter)
|
|
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_image, src_image, srcImage);
|
|
ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
|
|
|
|
struct blorp_surf src, dst;
|
|
|
|
enum blorp_filter blorp_filter;
|
|
switch (filter) {
|
|
case VK_FILTER_NEAREST:
|
|
blorp_filter = BLORP_FILTER_NEAREST;
|
|
break;
|
|
case VK_FILTER_LINEAR:
|
|
blorp_filter = BLORP_FILTER_BILINEAR;
|
|
break;
|
|
default:
|
|
unreachable("Invalid filter");
|
|
}
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
for (unsigned r = 0; r < regionCount; r++) {
|
|
const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource;
|
|
const VkImageSubresourceLayers *dst_res = &pRegions[r].dstSubresource;
|
|
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
src_image, src_res->aspectMask,
|
|
srcImageLayout, ISL_AUX_USAGE_NONE, &src);
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
dst_image, dst_res->aspectMask,
|
|
dstImageLayout, ISL_AUX_USAGE_NONE, &dst);
|
|
|
|
struct anv_format_plane src_format =
|
|
anv_get_format_plane(&cmd_buffer->device->info, src_image->vk_format,
|
|
src_res->aspectMask, src_image->tiling);
|
|
struct anv_format_plane dst_format =
|
|
anv_get_format_plane(&cmd_buffer->device->info, dst_image->vk_format,
|
|
dst_res->aspectMask, dst_image->tiling);
|
|
|
|
unsigned dst_start, dst_end;
|
|
if (dst_image->type == VK_IMAGE_TYPE_3D) {
|
|
assert(dst_res->baseArrayLayer == 0);
|
|
dst_start = pRegions[r].dstOffsets[0].z;
|
|
dst_end = pRegions[r].dstOffsets[1].z;
|
|
} else {
|
|
dst_start = dst_res->baseArrayLayer;
|
|
dst_end = dst_start + anv_get_layerCount(dst_image, dst_res);
|
|
}
|
|
|
|
unsigned src_start, src_end;
|
|
if (src_image->type == VK_IMAGE_TYPE_3D) {
|
|
assert(src_res->baseArrayLayer == 0);
|
|
src_start = pRegions[r].srcOffsets[0].z;
|
|
src_end = pRegions[r].srcOffsets[1].z;
|
|
} else {
|
|
src_start = src_res->baseArrayLayer;
|
|
src_end = src_start + anv_get_layerCount(src_image, src_res);
|
|
}
|
|
|
|
bool flip_z = flip_coords(&src_start, &src_end, &dst_start, &dst_end);
|
|
float src_z_step = (float)(src_end + 1 - src_start) /
|
|
(float)(dst_end + 1 - dst_start);
|
|
|
|
if (flip_z) {
|
|
src_start = src_end;
|
|
src_z_step *= -1;
|
|
}
|
|
|
|
unsigned src_x0 = pRegions[r].srcOffsets[0].x;
|
|
unsigned src_x1 = pRegions[r].srcOffsets[1].x;
|
|
unsigned dst_x0 = pRegions[r].dstOffsets[0].x;
|
|
unsigned dst_x1 = pRegions[r].dstOffsets[1].x;
|
|
bool flip_x = flip_coords(&src_x0, &src_x1, &dst_x0, &dst_x1);
|
|
|
|
unsigned src_y0 = pRegions[r].srcOffsets[0].y;
|
|
unsigned src_y1 = pRegions[r].srcOffsets[1].y;
|
|
unsigned dst_y0 = pRegions[r].dstOffsets[0].y;
|
|
unsigned dst_y1 = pRegions[r].dstOffsets[1].y;
|
|
bool flip_y = flip_coords(&src_y0, &src_y1, &dst_y0, &dst_y1);
|
|
|
|
const unsigned num_layers = dst_end - dst_start;
|
|
anv_cmd_buffer_mark_image_written(cmd_buffer, dst_image,
|
|
dst_res->aspectMask,
|
|
dst.aux_usage,
|
|
dst_res->mipLevel,
|
|
dst_start, num_layers);
|
|
|
|
for (unsigned i = 0; i < num_layers; i++) {
|
|
unsigned dst_z = dst_start + i;
|
|
unsigned src_z = src_start + i * src_z_step;
|
|
|
|
blorp_blit(&batch, &src, src_res->mipLevel, src_z,
|
|
src_format.isl_format, src_format.swizzle,
|
|
&dst, dst_res->mipLevel, dst_z,
|
|
dst_format.isl_format, dst_format.swizzle,
|
|
src_x0, src_y0, src_x1, src_y1,
|
|
dst_x0, dst_y0, dst_x1, dst_y1,
|
|
blorp_filter, flip_x, flip_y);
|
|
}
|
|
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
static enum isl_format
|
|
isl_format_for_size(unsigned size_B)
|
|
{
|
|
switch (size_B) {
|
|
case 4: return ISL_FORMAT_R32_UINT;
|
|
case 8: return ISL_FORMAT_R32G32_UINT;
|
|
case 16: return ISL_FORMAT_R32G32B32A32_UINT;
|
|
default:
|
|
unreachable("Not a power-of-two format size");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns the greatest common divisor of a and b that is a power of two.
|
|
*/
|
|
static uint64_t
|
|
gcd_pow2_u64(uint64_t a, uint64_t b)
|
|
{
|
|
assert(a > 0 || b > 0);
|
|
|
|
unsigned a_log2 = ffsll(a) - 1;
|
|
unsigned b_log2 = ffsll(b) - 1;
|
|
|
|
/* If either a or b is 0, then a_log2 or b_log2 till be UINT_MAX in which
|
|
* case, the MIN2() will take the other one. If both are 0 then we will
|
|
* hit the assert above.
|
|
*/
|
|
return 1 << MIN2(a_log2, b_log2);
|
|
}
|
|
|
|
/* This is maximum possible width/height our HW can handle */
|
|
#define MAX_SURFACE_DIM (1ull << 14)
|
|
|
|
void anv_CmdCopyBuffer(
|
|
VkCommandBuffer commandBuffer,
|
|
VkBuffer srcBuffer,
|
|
VkBuffer dstBuffer,
|
|
uint32_t regionCount,
|
|
const VkBufferCopy* pRegions)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
|
|
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
for (unsigned r = 0; r < regionCount; r++) {
|
|
struct blorp_address src = {
|
|
.buffer = src_buffer->address.bo,
|
|
.offset = src_buffer->address.offset + pRegions[r].srcOffset,
|
|
.mocs = cmd_buffer->device->default_mocs,
|
|
};
|
|
struct blorp_address dst = {
|
|
.buffer = dst_buffer->address.bo,
|
|
.offset = dst_buffer->address.offset + pRegions[r].dstOffset,
|
|
.mocs = cmd_buffer->device->default_mocs,
|
|
};
|
|
|
|
blorp_buffer_copy(&batch, src, dst, pRegions[r].size);
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void anv_CmdUpdateBuffer(
|
|
VkCommandBuffer commandBuffer,
|
|
VkBuffer dstBuffer,
|
|
VkDeviceSize dstOffset,
|
|
VkDeviceSize dataSize,
|
|
const void* pData)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
/* We can't quite grab a full block because the state stream needs a
|
|
* little data at the top to build its linked list.
|
|
*/
|
|
const uint32_t max_update_size =
|
|
cmd_buffer->device->dynamic_state_pool.block_size - 64;
|
|
|
|
assert(max_update_size < MAX_SURFACE_DIM * 4);
|
|
|
|
/* We're about to read data that was written from the CPU. Flush the
|
|
* texture cache so we don't get anything stale.
|
|
*/
|
|
cmd_buffer->state.pending_pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
|
|
|
|
while (dataSize) {
|
|
const uint32_t copy_size = MIN2(dataSize, max_update_size);
|
|
|
|
struct anv_state tmp_data =
|
|
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
|
|
|
|
memcpy(tmp_data.map, pData, copy_size);
|
|
|
|
anv_state_flush(cmd_buffer->device, tmp_data);
|
|
|
|
struct blorp_address src = {
|
|
.buffer = &cmd_buffer->device->dynamic_state_pool.block_pool.bo,
|
|
.offset = tmp_data.offset,
|
|
.mocs = cmd_buffer->device->default_mocs,
|
|
};
|
|
struct blorp_address dst = {
|
|
.buffer = dst_buffer->address.bo,
|
|
.offset = dst_buffer->address.offset + dstOffset,
|
|
.mocs = cmd_buffer->device->default_mocs,
|
|
};
|
|
|
|
blorp_buffer_copy(&batch, src, dst, copy_size);
|
|
|
|
dataSize -= copy_size;
|
|
dstOffset += copy_size;
|
|
pData = (void *)pData + copy_size;
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void anv_CmdFillBuffer(
|
|
VkCommandBuffer commandBuffer,
|
|
VkBuffer dstBuffer,
|
|
VkDeviceSize dstOffset,
|
|
VkDeviceSize fillSize,
|
|
uint32_t data)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
|
|
struct blorp_surf surf;
|
|
struct isl_surf isl_surf;
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
fillSize = anv_buffer_get_range(dst_buffer, dstOffset, fillSize);
|
|
|
|
/* From the Vulkan spec:
|
|
*
|
|
* "size is the number of bytes to fill, and must be either a multiple
|
|
* of 4, or VK_WHOLE_SIZE to fill the range from offset to the end of
|
|
* the buffer. If VK_WHOLE_SIZE is used and the remaining size of the
|
|
* buffer is not a multiple of 4, then the nearest smaller multiple is
|
|
* used."
|
|
*/
|
|
fillSize &= ~3ull;
|
|
|
|
/* First, we compute the biggest format that can be used with the
|
|
* given offsets and size.
|
|
*/
|
|
int bs = 16;
|
|
bs = gcd_pow2_u64(bs, dstOffset);
|
|
bs = gcd_pow2_u64(bs, fillSize);
|
|
enum isl_format isl_format = isl_format_for_size(bs);
|
|
|
|
union isl_color_value color = {
|
|
.u32 = { data, data, data, data },
|
|
};
|
|
|
|
const uint64_t max_fill_size = MAX_SURFACE_DIM * MAX_SURFACE_DIM * bs;
|
|
while (fillSize >= max_fill_size) {
|
|
get_blorp_surf_for_anv_buffer(cmd_buffer->device,
|
|
dst_buffer, dstOffset,
|
|
MAX_SURFACE_DIM, MAX_SURFACE_DIM,
|
|
MAX_SURFACE_DIM * bs, isl_format,
|
|
&surf, &isl_surf);
|
|
|
|
blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
|
|
0, 0, 1, 0, 0, MAX_SURFACE_DIM, MAX_SURFACE_DIM,
|
|
color, NULL);
|
|
fillSize -= max_fill_size;
|
|
dstOffset += max_fill_size;
|
|
}
|
|
|
|
uint64_t height = fillSize / (MAX_SURFACE_DIM * bs);
|
|
assert(height < MAX_SURFACE_DIM);
|
|
if (height != 0) {
|
|
const uint64_t rect_fill_size = height * MAX_SURFACE_DIM * bs;
|
|
get_blorp_surf_for_anv_buffer(cmd_buffer->device,
|
|
dst_buffer, dstOffset,
|
|
MAX_SURFACE_DIM, height,
|
|
MAX_SURFACE_DIM * bs, isl_format,
|
|
&surf, &isl_surf);
|
|
|
|
blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
|
|
0, 0, 1, 0, 0, MAX_SURFACE_DIM, height,
|
|
color, NULL);
|
|
fillSize -= rect_fill_size;
|
|
dstOffset += rect_fill_size;
|
|
}
|
|
|
|
if (fillSize != 0) {
|
|
const uint32_t width = fillSize / bs;
|
|
get_blorp_surf_for_anv_buffer(cmd_buffer->device,
|
|
dst_buffer, dstOffset,
|
|
width, 1,
|
|
width * bs, isl_format,
|
|
&surf, &isl_surf);
|
|
|
|
blorp_clear(&batch, &surf, isl_format, ISL_SWIZZLE_IDENTITY,
|
|
0, 0, 1, 0, 0, width, 1,
|
|
color, NULL);
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void anv_CmdClearColorImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage _image,
|
|
VkImageLayout imageLayout,
|
|
const VkClearColorValue* pColor,
|
|
uint32_t rangeCount,
|
|
const VkImageSubresourceRange* pRanges)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_image, image, _image);
|
|
|
|
static const bool color_write_disable[4] = { false, false, false, false };
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
|
|
for (unsigned r = 0; r < rangeCount; r++) {
|
|
if (pRanges[r].aspectMask == 0)
|
|
continue;
|
|
|
|
assert(pRanges[r].aspectMask & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, pRanges[r].aspectMask,
|
|
imageLayout, ISL_AUX_USAGE_NONE, &surf);
|
|
|
|
struct anv_format_plane src_format =
|
|
anv_get_format_plane(&cmd_buffer->device->info, image->vk_format,
|
|
VK_IMAGE_ASPECT_COLOR_BIT, image->tiling);
|
|
|
|
unsigned base_layer = pRanges[r].baseArrayLayer;
|
|
unsigned layer_count = anv_get_layerCount(image, &pRanges[r]);
|
|
|
|
for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) {
|
|
const unsigned level = pRanges[r].baseMipLevel + i;
|
|
const unsigned level_width = anv_minify(image->extent.width, level);
|
|
const unsigned level_height = anv_minify(image->extent.height, level);
|
|
|
|
if (image->type == VK_IMAGE_TYPE_3D) {
|
|
base_layer = 0;
|
|
layer_count = anv_minify(image->extent.depth, level);
|
|
}
|
|
|
|
anv_cmd_buffer_mark_image_written(cmd_buffer, image,
|
|
pRanges[r].aspectMask,
|
|
surf.aux_usage, level,
|
|
base_layer, layer_count);
|
|
|
|
blorp_clear(&batch, &surf,
|
|
src_format.isl_format, src_format.swizzle,
|
|
level, base_layer, layer_count,
|
|
0, 0, level_width, level_height,
|
|
vk_to_isl_color(*pColor), color_write_disable);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void anv_CmdClearDepthStencilImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage image_h,
|
|
VkImageLayout imageLayout,
|
|
const VkClearDepthStencilValue* pDepthStencil,
|
|
uint32_t rangeCount,
|
|
const VkImageSubresourceRange* pRanges)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_image, image, image_h);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
struct blorp_surf depth, stencil;
|
|
if (image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
imageLayout, ISL_AUX_USAGE_NONE, &depth);
|
|
} else {
|
|
memset(&depth, 0, sizeof(depth));
|
|
}
|
|
|
|
if (image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
imageLayout, ISL_AUX_USAGE_NONE, &stencil);
|
|
} else {
|
|
memset(&stencil, 0, sizeof(stencil));
|
|
}
|
|
|
|
for (unsigned r = 0; r < rangeCount; r++) {
|
|
if (pRanges[r].aspectMask == 0)
|
|
continue;
|
|
|
|
bool clear_depth = pRanges[r].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
bool clear_stencil = pRanges[r].aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
unsigned base_layer = pRanges[r].baseArrayLayer;
|
|
unsigned layer_count = anv_get_layerCount(image, &pRanges[r]);
|
|
|
|
for (unsigned i = 0; i < anv_get_levelCount(image, &pRanges[r]); i++) {
|
|
const unsigned level = pRanges[r].baseMipLevel + i;
|
|
const unsigned level_width = anv_minify(image->extent.width, level);
|
|
const unsigned level_height = anv_minify(image->extent.height, level);
|
|
|
|
if (image->type == VK_IMAGE_TYPE_3D)
|
|
layer_count = anv_minify(image->extent.depth, level);
|
|
|
|
blorp_clear_depth_stencil(&batch, &depth, &stencil,
|
|
level, base_layer, layer_count,
|
|
0, 0, level_width, level_height,
|
|
clear_depth, pDepthStencil->depth,
|
|
clear_stencil ? 0xff : 0,
|
|
pDepthStencil->stencil);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
VkResult
|
|
anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
|
|
uint32_t num_entries,
|
|
uint32_t *state_offset,
|
|
struct anv_state *bt_state)
|
|
{
|
|
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
|
|
state_offset);
|
|
if (bt_state->map == NULL) {
|
|
/* We ran out of space. Grab a new binding table block. */
|
|
VkResult result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
/* Re-emit state base addresses so we get the new surface state base
|
|
* address before we start emitting binding tables etc.
|
|
*/
|
|
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
|
|
|
|
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
|
|
state_offset);
|
|
assert(bt_state->map != NULL);
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
binding_table_for_surface_state(struct anv_cmd_buffer *cmd_buffer,
|
|
struct anv_state surface_state,
|
|
uint32_t *bt_offset)
|
|
{
|
|
uint32_t state_offset;
|
|
struct anv_state bt_state;
|
|
|
|
VkResult result =
|
|
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset,
|
|
&bt_state);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
uint32_t *bt_map = bt_state.map;
|
|
bt_map[0] = surface_state.offset + state_offset;
|
|
|
|
*bt_offset = bt_state.offset;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
clear_color_attachment(struct anv_cmd_buffer *cmd_buffer,
|
|
struct blorp_batch *batch,
|
|
const VkClearAttachment *attachment,
|
|
uint32_t rectCount, const VkClearRect *pRects)
|
|
{
|
|
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
|
|
const uint32_t color_att = attachment->colorAttachment;
|
|
const uint32_t att_idx = subpass->color_attachments[color_att].attachment;
|
|
|
|
if (att_idx == VK_ATTACHMENT_UNUSED)
|
|
return;
|
|
|
|
struct anv_render_pass_attachment *pass_att =
|
|
&cmd_buffer->state.pass->attachments[att_idx];
|
|
struct anv_attachment_state *att_state =
|
|
&cmd_buffer->state.attachments[att_idx];
|
|
|
|
uint32_t binding_table;
|
|
VkResult result =
|
|
binding_table_for_surface_state(cmd_buffer, att_state->color.state,
|
|
&binding_table);
|
|
if (result != VK_SUCCESS)
|
|
return;
|
|
|
|
union isl_color_value clear_color =
|
|
vk_to_isl_color(attachment->clearValue.color);
|
|
|
|
/* If multiview is enabled we ignore baseArrayLayer and layerCount */
|
|
if (subpass->view_mask) {
|
|
uint32_t view_idx;
|
|
for_each_bit(view_idx, subpass->view_mask) {
|
|
for (uint32_t r = 0; r < rectCount; ++r) {
|
|
const VkOffset2D offset = pRects[r].rect.offset;
|
|
const VkExtent2D extent = pRects[r].rect.extent;
|
|
blorp_clear_attachments(batch, binding_table,
|
|
ISL_FORMAT_UNSUPPORTED, pass_att->samples,
|
|
view_idx, 1,
|
|
offset.x, offset.y,
|
|
offset.x + extent.width,
|
|
offset.y + extent.height,
|
|
true, clear_color, false, 0.0f, 0, 0);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
for (uint32_t r = 0; r < rectCount; ++r) {
|
|
const VkOffset2D offset = pRects[r].rect.offset;
|
|
const VkExtent2D extent = pRects[r].rect.extent;
|
|
assert(pRects[r].layerCount != VK_REMAINING_ARRAY_LAYERS);
|
|
blorp_clear_attachments(batch, binding_table,
|
|
ISL_FORMAT_UNSUPPORTED, pass_att->samples,
|
|
pRects[r].baseArrayLayer,
|
|
pRects[r].layerCount,
|
|
offset.x, offset.y,
|
|
offset.x + extent.width, offset.y + extent.height,
|
|
true, clear_color, false, 0.0f, 0, 0);
|
|
}
|
|
}
|
|
|
|
static void
|
|
clear_depth_stencil_attachment(struct anv_cmd_buffer *cmd_buffer,
|
|
struct blorp_batch *batch,
|
|
const VkClearAttachment *attachment,
|
|
uint32_t rectCount, const VkClearRect *pRects)
|
|
{
|
|
static const union isl_color_value color_value = { .u32 = { 0, } };
|
|
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
|
|
const uint32_t att_idx = subpass->depth_stencil_attachment->attachment;
|
|
|
|
if (att_idx == VK_ATTACHMENT_UNUSED)
|
|
return;
|
|
|
|
struct anv_render_pass_attachment *pass_att =
|
|
&cmd_buffer->state.pass->attachments[att_idx];
|
|
|
|
bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
bool clear_stencil = attachment->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
enum isl_format depth_format = ISL_FORMAT_UNSUPPORTED;
|
|
if (clear_depth) {
|
|
depth_format = anv_get_isl_format(&cmd_buffer->device->info,
|
|
pass_att->format,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
VK_IMAGE_TILING_OPTIMAL);
|
|
}
|
|
|
|
uint32_t binding_table;
|
|
VkResult result =
|
|
binding_table_for_surface_state(cmd_buffer,
|
|
cmd_buffer->state.null_surface_state,
|
|
&binding_table);
|
|
if (result != VK_SUCCESS)
|
|
return;
|
|
|
|
/* If multiview is enabled we ignore baseArrayLayer and layerCount */
|
|
if (subpass->view_mask) {
|
|
uint32_t view_idx;
|
|
for_each_bit(view_idx, subpass->view_mask) {
|
|
for (uint32_t r = 0; r < rectCount; ++r) {
|
|
const VkOffset2D offset = pRects[r].rect.offset;
|
|
const VkExtent2D extent = pRects[r].rect.extent;
|
|
VkClearDepthStencilValue value = attachment->clearValue.depthStencil;
|
|
blorp_clear_attachments(batch, binding_table,
|
|
depth_format, pass_att->samples,
|
|
view_idx, 1,
|
|
offset.x, offset.y,
|
|
offset.x + extent.width,
|
|
offset.y + extent.height,
|
|
false, color_value,
|
|
clear_depth, value.depth,
|
|
clear_stencil ? 0xff : 0, value.stencil);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
for (uint32_t r = 0; r < rectCount; ++r) {
|
|
const VkOffset2D offset = pRects[r].rect.offset;
|
|
const VkExtent2D extent = pRects[r].rect.extent;
|
|
VkClearDepthStencilValue value = attachment->clearValue.depthStencil;
|
|
assert(pRects[r].layerCount != VK_REMAINING_ARRAY_LAYERS);
|
|
blorp_clear_attachments(batch, binding_table,
|
|
depth_format, pass_att->samples,
|
|
pRects[r].baseArrayLayer,
|
|
pRects[r].layerCount,
|
|
offset.x, offset.y,
|
|
offset.x + extent.width, offset.y + extent.height,
|
|
false, color_value,
|
|
clear_depth, value.depth,
|
|
clear_stencil ? 0xff : 0, value.stencil);
|
|
}
|
|
}
|
|
|
|
void anv_CmdClearAttachments(
|
|
VkCommandBuffer commandBuffer,
|
|
uint32_t attachmentCount,
|
|
const VkClearAttachment* pAttachments,
|
|
uint32_t rectCount,
|
|
const VkClearRect* pRects)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
|
|
/* Because this gets called within a render pass, we tell blorp not to
|
|
* trash our depth and stencil buffers.
|
|
*/
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
|
|
BLORP_BATCH_NO_EMIT_DEPTH_STENCIL);
|
|
|
|
for (uint32_t a = 0; a < attachmentCount; ++a) {
|
|
if (pAttachments[a].aspectMask & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) {
|
|
assert(pAttachments[a].aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
|
|
clear_color_attachment(cmd_buffer, &batch,
|
|
&pAttachments[a],
|
|
rectCount, pRects);
|
|
} else {
|
|
clear_depth_stencil_attachment(cmd_buffer, &batch,
|
|
&pAttachments[a],
|
|
rectCount, pRects);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
enum subpass_stage {
|
|
SUBPASS_STAGE_LOAD,
|
|
SUBPASS_STAGE_DRAW,
|
|
SUBPASS_STAGE_RESOLVE,
|
|
};
|
|
|
|
static void
|
|
resolve_surface(struct blorp_batch *batch,
|
|
struct blorp_surf *src_surf,
|
|
uint32_t src_level, uint32_t src_layer,
|
|
struct blorp_surf *dst_surf,
|
|
uint32_t dst_level, uint32_t dst_layer,
|
|
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
|
|
uint32_t width, uint32_t height,
|
|
enum blorp_filter filter)
|
|
{
|
|
blorp_blit(batch,
|
|
src_surf, src_level, src_layer,
|
|
ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY,
|
|
dst_surf, dst_level, dst_layer,
|
|
ISL_FORMAT_UNSUPPORTED, ISL_SWIZZLE_IDENTITY,
|
|
src_x, src_y, src_x + width, src_y + height,
|
|
dst_x, dst_y, dst_x + width, dst_y + height,
|
|
filter, false, false);
|
|
}
|
|
|
|
static void
|
|
resolve_image(struct anv_device *device,
|
|
struct blorp_batch *batch,
|
|
const struct anv_image *src_image,
|
|
VkImageLayout src_image_layout,
|
|
uint32_t src_level, uint32_t src_layer,
|
|
const struct anv_image *dst_image,
|
|
VkImageLayout dst_image_layout,
|
|
uint32_t dst_level, uint32_t dst_layer,
|
|
VkImageAspectFlags aspect_mask,
|
|
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
|
|
uint32_t width, uint32_t height)
|
|
{
|
|
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
|
|
|
|
assert(src_image->type == VK_IMAGE_TYPE_2D);
|
|
assert(src_image->samples > 1);
|
|
assert(dst_image->type == VK_IMAGE_TYPE_2D);
|
|
assert(dst_image->samples == 1);
|
|
assert(src_image->n_planes == dst_image->n_planes);
|
|
|
|
uint32_t aspect_bit;
|
|
|
|
anv_foreach_image_aspect_bit(aspect_bit, src_image, aspect_mask) {
|
|
struct blorp_surf src_surf, dst_surf;
|
|
get_blorp_surf_for_anv_image(device, src_image, 1UL << aspect_bit,
|
|
src_image_layout, ISL_AUX_USAGE_NONE,
|
|
&src_surf);
|
|
get_blorp_surf_for_anv_image(device, dst_image, 1UL << aspect_bit,
|
|
dst_image_layout, ISL_AUX_USAGE_NONE,
|
|
&dst_surf);
|
|
anv_cmd_buffer_mark_image_written(cmd_buffer, dst_image,
|
|
1UL << aspect_bit,
|
|
dst_surf.aux_usage,
|
|
dst_level, dst_layer, 1);
|
|
|
|
enum blorp_filter filter;
|
|
if ((src_surf.surf->usage & ISL_SURF_USAGE_DEPTH_BIT) ||
|
|
(src_surf.surf->usage & ISL_SURF_USAGE_STENCIL_BIT) ||
|
|
isl_format_has_int_channel(src_surf.surf->format)) {
|
|
filter = BLORP_FILTER_SAMPLE_0;
|
|
} else {
|
|
filter = BLORP_FILTER_AVERAGE;
|
|
}
|
|
|
|
assert(!src_image->format->can_ycbcr);
|
|
assert(!dst_image->format->can_ycbcr);
|
|
|
|
resolve_surface(batch,
|
|
&src_surf, src_level, src_layer,
|
|
&dst_surf, dst_level, dst_layer,
|
|
src_x, src_y, dst_x, dst_y, width, height, filter);
|
|
}
|
|
}
|
|
|
|
void anv_CmdResolveImage(
|
|
VkCommandBuffer commandBuffer,
|
|
VkImage srcImage,
|
|
VkImageLayout srcImageLayout,
|
|
VkImage dstImage,
|
|
VkImageLayout dstImageLayout,
|
|
uint32_t regionCount,
|
|
const VkImageResolve* pRegions)
|
|
{
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
|
|
ANV_FROM_HANDLE(anv_image, src_image, srcImage);
|
|
ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
for (uint32_t r = 0; r < regionCount; r++) {
|
|
assert(pRegions[r].srcSubresource.aspectMask ==
|
|
pRegions[r].dstSubresource.aspectMask);
|
|
assert(anv_get_layerCount(src_image, &pRegions[r].srcSubresource) ==
|
|
anv_get_layerCount(dst_image, &pRegions[r].dstSubresource));
|
|
|
|
const uint32_t layer_count =
|
|
anv_get_layerCount(dst_image, &pRegions[r].dstSubresource);
|
|
|
|
VkImageAspectFlags src_mask = pRegions[r].srcSubresource.aspectMask,
|
|
dst_mask = pRegions[r].dstSubresource.aspectMask;
|
|
|
|
assert(anv_image_aspects_compatible(src_mask, dst_mask));
|
|
|
|
for (uint32_t layer = 0; layer < layer_count; layer++) {
|
|
resolve_image(cmd_buffer->device, &batch,
|
|
src_image, srcImageLayout,
|
|
pRegions[r].srcSubresource.mipLevel,
|
|
pRegions[r].srcSubresource.baseArrayLayer + layer,
|
|
dst_image, dstImageLayout,
|
|
pRegions[r].dstSubresource.mipLevel,
|
|
pRegions[r].dstSubresource.baseArrayLayer + layer,
|
|
pRegions[r].dstSubresource.aspectMask,
|
|
pRegions[r].srcOffset.x, pRegions[r].srcOffset.y,
|
|
pRegions[r].dstOffset.x, pRegions[r].dstOffset.y,
|
|
pRegions[r].extent.width, pRegions[r].extent.height);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
static enum isl_aux_usage
|
|
fast_clear_aux_usage(const struct anv_image *image,
|
|
VkImageAspectFlagBits aspect)
|
|
{
|
|
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
|
|
if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE)
|
|
return ISL_AUX_USAGE_CCS_D;
|
|
else
|
|
return image->planes[plane].aux_usage;
|
|
}
|
|
|
|
void
|
|
anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
|
|
{
|
|
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
|
|
struct anv_subpass *subpass = cmd_buffer->state.subpass;
|
|
|
|
if (subpass->has_resolve) {
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
/* We are about to do some MSAA resolves. We need to flush so that the
|
|
* result of writes to the MSAA color attachments show up in the sampler
|
|
* when we blit to the single-sampled resolve target.
|
|
*/
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT |
|
|
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
|
|
|
|
for (uint32_t i = 0; i < subpass->color_count; ++i) {
|
|
uint32_t src_att = subpass->color_attachments[i].attachment;
|
|
uint32_t dst_att = subpass->resolve_attachments[i].attachment;
|
|
|
|
if (dst_att == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
assert(src_att < cmd_buffer->state.pass->attachment_count);
|
|
assert(dst_att < cmd_buffer->state.pass->attachment_count);
|
|
|
|
if (cmd_buffer->state.attachments[dst_att].pending_clear_aspects) {
|
|
/* From the Vulkan 1.0 spec:
|
|
*
|
|
* If the first use of an attachment in a render pass is as a
|
|
* resolve attachment, then the loadOp is effectively ignored
|
|
* as the resolve is guaranteed to overwrite all pixels in the
|
|
* render area.
|
|
*/
|
|
cmd_buffer->state.attachments[dst_att].pending_clear_aspects = 0;
|
|
}
|
|
|
|
struct anv_image_view *src_iview = fb->attachments[src_att];
|
|
struct anv_image_view *dst_iview = fb->attachments[dst_att];
|
|
|
|
enum isl_aux_usage src_aux_usage =
|
|
cmd_buffer->state.attachments[src_att].aux_usage;
|
|
enum isl_aux_usage dst_aux_usage =
|
|
cmd_buffer->state.attachments[dst_att].aux_usage;
|
|
|
|
const VkRect2D render_area = cmd_buffer->state.render_area;
|
|
|
|
assert(src_iview->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT &&
|
|
dst_iview->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT);
|
|
|
|
enum blorp_filter filter;
|
|
if (isl_format_has_int_channel(src_iview->planes[0].isl.format)) {
|
|
filter = BLORP_FILTER_SAMPLE_0;
|
|
} else {
|
|
filter = BLORP_FILTER_AVERAGE;
|
|
}
|
|
|
|
struct blorp_surf src_surf, dst_surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device, src_iview->image,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
src_aux_usage, &src_surf);
|
|
if (src_aux_usage == ISL_AUX_USAGE_MCS) {
|
|
src_surf.clear_color_addr = anv_to_blorp_address(
|
|
anv_image_get_clear_color_addr(cmd_buffer->device,
|
|
src_iview->image,
|
|
VK_IMAGE_ASPECT_COLOR_BIT));
|
|
}
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device, dst_iview->image,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
dst_aux_usage, &dst_surf);
|
|
|
|
uint32_t base_src_layer = src_iview->planes[0].isl.base_array_layer;
|
|
uint32_t base_dst_layer = dst_iview->planes[0].isl.base_array_layer;
|
|
|
|
assert(src_iview->planes[0].isl.array_len >= fb->layers);
|
|
assert(dst_iview->planes[0].isl.array_len >= fb->layers);
|
|
|
|
anv_cmd_buffer_mark_image_written(cmd_buffer, dst_iview->image,
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
dst_surf.aux_usage,
|
|
dst_iview->planes[0].isl.base_level,
|
|
base_dst_layer, fb->layers);
|
|
|
|
assert(!src_iview->image->format->can_ycbcr);
|
|
assert(!dst_iview->image->format->can_ycbcr);
|
|
|
|
for (uint32_t i = 0; i < fb->layers; i++) {
|
|
resolve_surface(&batch,
|
|
&src_surf,
|
|
src_iview->planes[0].isl.base_level,
|
|
base_src_layer + i,
|
|
&dst_surf,
|
|
dst_iview->planes[0].isl.base_level,
|
|
base_dst_layer + i,
|
|
render_area.offset.x, render_area.offset.y,
|
|
render_area.offset.x, render_area.offset.y,
|
|
render_area.extent.width, render_area.extent.height,
|
|
filter);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
}
|
|
|
|
void
|
|
anv_image_copy_to_shadow(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
uint32_t base_level, uint32_t level_count,
|
|
uint32_t base_layer, uint32_t layer_count)
|
|
{
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT && image->n_planes == 1);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_COLOR_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
ISL_AUX_USAGE_NONE, &surf);
|
|
assert(surf.aux_usage == ISL_AUX_USAGE_NONE);
|
|
|
|
struct blorp_surf shadow_surf = {
|
|
.surf = &image->planes[0].shadow_surface.isl,
|
|
.addr = {
|
|
.buffer = image->planes[0].address.bo,
|
|
.offset = image->planes[0].address.offset +
|
|
image->planes[0].shadow_surface.offset,
|
|
.mocs = cmd_buffer->device->default_mocs,
|
|
},
|
|
};
|
|
|
|
for (uint32_t l = 0; l < level_count; l++) {
|
|
const uint32_t level = base_level + l;
|
|
|
|
const VkExtent3D extent = {
|
|
.width = anv_minify(image->extent.width, level),
|
|
.height = anv_minify(image->extent.height, level),
|
|
.depth = anv_minify(image->extent.depth, level),
|
|
};
|
|
|
|
if (image->type == VK_IMAGE_TYPE_3D)
|
|
layer_count = extent.depth;
|
|
|
|
for (uint32_t a = 0; a < layer_count; a++) {
|
|
const uint32_t layer = base_layer + a;
|
|
|
|
blorp_copy(&batch, &surf, level, layer,
|
|
&shadow_surf, level, layer,
|
|
0, 0, 0, 0, extent.width, extent.height);
|
|
}
|
|
}
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void
|
|
anv_image_clear_color(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlagBits aspect,
|
|
enum isl_aux_usage aux_usage,
|
|
enum isl_format format, struct isl_swizzle swizzle,
|
|
uint32_t level, uint32_t base_layer, uint32_t layer_count,
|
|
VkRect2D area, union isl_color_value clear_color)
|
|
{
|
|
assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT);
|
|
|
|
/* We don't support planar images with multisampling yet */
|
|
assert(image->n_planes == 1);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
aux_usage, &surf);
|
|
anv_cmd_buffer_mark_image_written(cmd_buffer, image, aspect, aux_usage,
|
|
level, base_layer, layer_count);
|
|
|
|
blorp_clear(&batch, &surf, format, anv_swizzle_for_render(swizzle),
|
|
level, base_layer, layer_count,
|
|
area.offset.x, area.offset.y,
|
|
area.offset.x + area.extent.width,
|
|
area.offset.y + area.extent.height,
|
|
clear_color, NULL);
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void
|
|
anv_image_clear_depth_stencil(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlags aspects,
|
|
enum isl_aux_usage depth_aux_usage,
|
|
uint32_t level,
|
|
uint32_t base_layer, uint32_t layer_count,
|
|
VkRect2D area,
|
|
float depth_value, uint8_t stencil_value)
|
|
{
|
|
assert(image->aspects & (VK_IMAGE_ASPECT_DEPTH_BIT |
|
|
VK_IMAGE_ASPECT_STENCIL_BIT));
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
struct blorp_surf depth = {};
|
|
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
depth_aux_usage, &depth);
|
|
depth.clear_color.f32[0] = ANV_HZ_FC_VAL;
|
|
}
|
|
|
|
struct blorp_surf stencil = {};
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
ISL_AUX_USAGE_NONE, &stencil);
|
|
}
|
|
|
|
blorp_clear_depth_stencil(&batch, &depth, &stencil,
|
|
level, base_layer, layer_count,
|
|
area.offset.x, area.offset.y,
|
|
area.offset.x + area.extent.width,
|
|
area.offset.y + area.extent.height,
|
|
aspects & VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
depth_value,
|
|
(aspects & VK_IMAGE_ASPECT_STENCIL_BIT) ? 0xff : 0,
|
|
stencil_value);
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void
|
|
anv_image_hiz_op(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlagBits aspect, uint32_t level,
|
|
uint32_t base_layer, uint32_t layer_count,
|
|
enum isl_aux_op hiz_op)
|
|
{
|
|
assert(aspect == VK_IMAGE_ASPECT_DEPTH_BIT);
|
|
assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, level));
|
|
assert(anv_image_aspect_to_plane(image->aspects,
|
|
VK_IMAGE_ASPECT_DEPTH_BIT) == 0);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
ISL_AUX_USAGE_HIZ, &surf);
|
|
surf.clear_color.f32[0] = ANV_HZ_FC_VAL;
|
|
|
|
blorp_hiz_op(&batch, &surf, level, base_layer, layer_count, hiz_op);
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void
|
|
anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlags aspects,
|
|
uint32_t level,
|
|
uint32_t base_layer, uint32_t layer_count,
|
|
VkRect2D area, uint8_t stencil_value)
|
|
{
|
|
assert(image->aspects & (VK_IMAGE_ASPECT_DEPTH_BIT |
|
|
VK_IMAGE_ASPECT_STENCIL_BIT));
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
|
|
|
|
struct blorp_surf depth = {};
|
|
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
|
|
assert(base_layer + layer_count <=
|
|
anv_image_aux_layers(image, VK_IMAGE_ASPECT_DEPTH_BIT, level));
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
ISL_AUX_USAGE_HIZ, &depth);
|
|
depth.clear_color.f32[0] = ANV_HZ_FC_VAL;
|
|
}
|
|
|
|
struct blorp_surf stencil = {};
|
|
if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device,
|
|
image, VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
ISL_AUX_USAGE_NONE, &stencil);
|
|
}
|
|
|
|
blorp_hiz_clear_depth_stencil(&batch, &depth, &stencil,
|
|
level, base_layer, layer_count,
|
|
area.offset.x, area.offset.y,
|
|
area.offset.x + area.extent.width,
|
|
area.offset.y + area.extent.height,
|
|
aspects & VK_IMAGE_ASPECT_DEPTH_BIT,
|
|
ANV_HZ_FC_VAL,
|
|
aspects & VK_IMAGE_ASPECT_STENCIL_BIT,
|
|
stencil_value);
|
|
|
|
blorp_batch_finish(&batch);
|
|
|
|
/* From the SKL PRM, Depth Buffer Clear:
|
|
*
|
|
* Depth Buffer Clear Workaround
|
|
* Depth buffer clear pass using any of the methods (WM_STATE, 3DSTATE_WM
|
|
* or 3DSTATE_WM_HZ_OP) must be followed by a PIPE_CONTROL command with
|
|
* DEPTH_STALL bit and Depth FLUSH bits “set” before starting to render.
|
|
* DepthStall and DepthFlush are not needed between consecutive depth clear
|
|
* passes nor is it required if the depth-clear pass was done with
|
|
* “full_surf_clear” bit set in the 3DSTATE_WM_HZ_OP.
|
|
*/
|
|
if (aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | ANV_PIPE_DEPTH_STALL_BIT;
|
|
}
|
|
}
|
|
|
|
void
|
|
anv_image_mcs_op(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlagBits aspect,
|
|
uint32_t base_layer, uint32_t layer_count,
|
|
enum isl_aux_op mcs_op, union isl_color_value *clear_value,
|
|
bool predicate)
|
|
{
|
|
assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT);
|
|
assert(image->samples > 1);
|
|
assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, 0));
|
|
|
|
/* Multisampling with multi-planar formats is not supported */
|
|
assert(image->n_planes == 1);
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
|
|
predicate ? BLORP_BATCH_PREDICATE_ENABLE : 0);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
ISL_AUX_USAGE_MCS, &surf);
|
|
|
|
/* Blorp will store the clear color for us if we provide the clear color
|
|
* address and we are doing a fast clear. So we save the clear value into
|
|
* the blorp surface. However, in some situations we want to do a fast clear
|
|
* without changing the clear value stored in the state buffer. For those
|
|
* cases, we set the clear color address pointer to NULL, so blorp will not
|
|
* try to store a garbage color.
|
|
*/
|
|
if (mcs_op == ISL_AUX_OP_FAST_CLEAR) {
|
|
if (clear_value)
|
|
surf.clear_color = *clear_value;
|
|
else
|
|
surf.clear_color_addr.buffer = NULL;
|
|
}
|
|
|
|
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
|
|
*
|
|
* "After Render target fast clear, pipe-control with color cache
|
|
* write-flush must be issued before sending any DRAW commands on
|
|
* that render target."
|
|
*
|
|
* This comment is a bit cryptic and doesn't really tell you what's going
|
|
* or what's really needed. It appears that fast clear ops are not
|
|
* properly synchronized with other drawing. This means that we cannot
|
|
* have a fast clear operation in the pipe at the same time as other
|
|
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
|
|
* that the contents of the previous draw hit the render target before we
|
|
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
|
|
* that it is completed before any additional drawing occurs.
|
|
*/
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
|
|
|
|
switch (mcs_op) {
|
|
case ISL_AUX_OP_FAST_CLEAR:
|
|
blorp_fast_clear(&batch, &surf, surf.surf->format,
|
|
0, base_layer, layer_count,
|
|
0, 0, image->extent.width, image->extent.height);
|
|
break;
|
|
case ISL_AUX_OP_PARTIAL_RESOLVE:
|
|
blorp_mcs_partial_resolve(&batch, &surf, surf.surf->format,
|
|
base_layer, layer_count);
|
|
break;
|
|
case ISL_AUX_OP_FULL_RESOLVE:
|
|
case ISL_AUX_OP_AMBIGUATE:
|
|
default:
|
|
unreachable("Unsupported MCS operation");
|
|
}
|
|
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|
|
|
|
void
|
|
anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
|
|
const struct anv_image *image,
|
|
VkImageAspectFlagBits aspect, uint32_t level,
|
|
uint32_t base_layer, uint32_t layer_count,
|
|
enum isl_aux_op ccs_op, union isl_color_value *clear_value,
|
|
bool predicate)
|
|
{
|
|
assert(image->aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
|
|
assert(image->samples == 1);
|
|
assert(level < anv_image_aux_levels(image, aspect));
|
|
/* Multi-LOD YcBcR is not allowed */
|
|
assert(image->n_planes == 1 || level == 0);
|
|
assert(base_layer + layer_count <=
|
|
anv_image_aux_layers(image, aspect, level));
|
|
|
|
uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
|
|
uint32_t width_div = image->format->planes[plane].denominator_scales[0];
|
|
uint32_t height_div = image->format->planes[plane].denominator_scales[1];
|
|
uint32_t level_width = anv_minify(image->extent.width, level) / width_div;
|
|
uint32_t level_height = anv_minify(image->extent.height, level) / height_div;
|
|
|
|
struct blorp_batch batch;
|
|
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
|
|
predicate ? BLORP_BATCH_PREDICATE_ENABLE : 0);
|
|
|
|
struct blorp_surf surf;
|
|
get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
|
|
ANV_IMAGE_LAYOUT_EXPLICIT_AUX,
|
|
fast_clear_aux_usage(image, aspect),
|
|
&surf);
|
|
|
|
/* Blorp will store the clear color for us if we provide the clear color
|
|
* address and we are doing a fast clear. So we save the clear value into
|
|
* the blorp surface. However, in some situations we want to do a fast clear
|
|
* without changing the clear value stored in the state buffer. For those
|
|
* cases, we set the clear color address pointer to NULL, so blorp will not
|
|
* try to store a garbage color.
|
|
*/
|
|
if (ccs_op == ISL_AUX_OP_FAST_CLEAR) {
|
|
if (clear_value)
|
|
surf.clear_color = *clear_value;
|
|
else
|
|
surf.clear_color_addr.buffer = NULL;
|
|
}
|
|
|
|
/* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
|
|
*
|
|
* "After Render target fast clear, pipe-control with color cache
|
|
* write-flush must be issued before sending any DRAW commands on
|
|
* that render target."
|
|
*
|
|
* This comment is a bit cryptic and doesn't really tell you what's going
|
|
* or what's really needed. It appears that fast clear ops are not
|
|
* properly synchronized with other drawing. This means that we cannot
|
|
* have a fast clear operation in the pipe at the same time as other
|
|
* regular drawing operations. We need to use a PIPE_CONTROL to ensure
|
|
* that the contents of the previous draw hit the render target before we
|
|
* resolve and then use a second PIPE_CONTROL after the resolve to ensure
|
|
* that it is completed before any additional drawing occurs.
|
|
*/
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
|
|
|
|
switch (ccs_op) {
|
|
case ISL_AUX_OP_FAST_CLEAR:
|
|
blorp_fast_clear(&batch, &surf, surf.surf->format,
|
|
level, base_layer, layer_count,
|
|
0, 0, level_width, level_height);
|
|
break;
|
|
case ISL_AUX_OP_FULL_RESOLVE:
|
|
case ISL_AUX_OP_PARTIAL_RESOLVE:
|
|
blorp_ccs_resolve(&batch, &surf, level, base_layer, layer_count,
|
|
surf.surf->format, ccs_op);
|
|
break;
|
|
case ISL_AUX_OP_AMBIGUATE:
|
|
for (uint32_t a = 0; a < layer_count; a++) {
|
|
const uint32_t layer = base_layer + a;
|
|
blorp_ccs_ambiguate(&batch, &surf, level, layer);
|
|
}
|
|
break;
|
|
default:
|
|
unreachable("Unsupported CCS operation");
|
|
}
|
|
|
|
cmd_buffer->state.pending_pipe_bits |=
|
|
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
|
|
|
|
blorp_batch_finish(&batch);
|
|
}
|