
This shouldn't be in NIR->LLVM because ACO also needs the shader info. This will also help for computing some NGG values that are necessary for declaring LDS symbols. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5254 lines
185 KiB
C
5254 lines
185 KiB
C
/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "util/mesa-sha1.h"
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#include "util/u_atomic.h"
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#include "radv_debug.h"
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#include "radv_private.h"
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#include "radv_cs.h"
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#include "radv_shader.h"
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#include "nir/nir.h"
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#include "nir/nir_builder.h"
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#include "nir/nir_xfb_info.h"
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#include "spirv/nir_spirv.h"
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#include "vk_util.h"
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#include <llvm-c/Core.h>
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#include <llvm-c/TargetMachine.h>
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#include "sid.h"
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#include "ac_binary.h"
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#include "ac_llvm_util.h"
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#include "ac_nir_to_llvm.h"
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#include "vk_format.h"
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#include "util/debug.h"
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#include "ac_exp_param.h"
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#include "ac_shader_util.h"
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#include "main/menums.h"
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struct radv_blend_state {
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uint32_t blend_enable_4bit;
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uint32_t need_src_alpha;
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uint32_t cb_color_control;
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uint32_t cb_target_mask;
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uint32_t cb_target_enabled_4bit;
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uint32_t sx_mrt_blend_opt[8];
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uint32_t cb_blend_control[8];
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uint32_t spi_shader_col_format;
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uint32_t cb_shader_mask;
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uint32_t db_alpha_to_mask;
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uint32_t commutative_4bit;
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bool single_cb_enable;
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bool mrt0_is_dual_src;
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};
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struct radv_dsa_order_invariance {
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/* Whether the final result in Z/S buffers is guaranteed to be
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* invariant under changes to the order in which fragments arrive.
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*/
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bool zs;
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/* Whether the set of fragments that pass the combined Z/S test is
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* guaranteed to be invariant under changes to the order in which
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* fragments arrive.
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*/
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bool pass_set;
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};
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struct radv_tessellation_state {
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uint32_t ls_hs_config;
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unsigned num_patches;
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unsigned lds_size;
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uint32_t tf_param;
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};
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struct radv_gs_state {
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uint32_t vgt_gs_onchip_cntl;
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uint32_t vgt_gs_max_prims_per_subgroup;
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uint32_t vgt_esgs_ring_itemsize;
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uint32_t lds_size;
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};
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struct radv_ngg_state {
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uint16_t ngg_emit_size; /* in dwords */
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uint32_t hw_max_esverts;
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uint32_t max_gsprims;
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uint32_t max_out_verts;
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uint32_t prim_amp_factor;
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uint32_t vgt_esgs_ring_itemsize;
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bool max_vert_out_per_gs_instance;
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};
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bool radv_pipeline_has_ngg(const struct radv_pipeline *pipeline)
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{
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struct radv_shader_variant *variant = NULL;
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if (pipeline->shaders[MESA_SHADER_GEOMETRY])
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variant = pipeline->shaders[MESA_SHADER_GEOMETRY];
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else if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
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variant = pipeline->shaders[MESA_SHADER_TESS_EVAL];
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else if (pipeline->shaders[MESA_SHADER_VERTEX])
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variant = pipeline->shaders[MESA_SHADER_VERTEX];
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else
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return false;
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return variant->info.is_ngg;
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}
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bool radv_pipeline_has_gs_copy_shader(const struct radv_pipeline *pipeline)
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{
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if (!radv_pipeline_has_gs(pipeline))
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return false;
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/* The GS copy shader is required if the pipeline has GS on GFX6-GFX9.
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* On GFX10, it might be required in rare cases if it's not possible to
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* enable NGG.
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*/
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if (radv_pipeline_has_ngg(pipeline))
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return false;
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assert(pipeline->gs_copy_shader);
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return true;
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}
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static void
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radv_pipeline_destroy(struct radv_device *device,
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struct radv_pipeline *pipeline,
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const VkAllocationCallbacks* allocator)
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{
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for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i)
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if (pipeline->shaders[i])
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radv_shader_variant_destroy(device, pipeline->shaders[i]);
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if (pipeline->gs_copy_shader)
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radv_shader_variant_destroy(device, pipeline->gs_copy_shader);
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if(pipeline->cs.buf)
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free(pipeline->cs.buf);
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vk_free2(&device->alloc, allocator, pipeline);
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}
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void radv_DestroyPipeline(
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VkDevice _device,
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VkPipeline _pipeline,
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const VkAllocationCallbacks* pAllocator)
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{
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RADV_FROM_HANDLE(radv_device, device, _device);
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RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
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if (!_pipeline)
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return;
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radv_pipeline_destroy(device, pipeline, pAllocator);
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}
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static uint32_t get_hash_flags(struct radv_device *device)
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{
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uint32_t hash_flags = 0;
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if (device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH)
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hash_flags |= RADV_HASH_SHADER_UNSAFE_MATH;
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if (device->instance->debug_flags & RADV_DEBUG_NO_NGG)
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hash_flags |= RADV_HASH_SHADER_NO_NGG;
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if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
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hash_flags |= RADV_HASH_SHADER_SISCHED;
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if (device->physical_device->cs_wave_size == 32)
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hash_flags |= RADV_HASH_SHADER_CS_WAVE32;
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if (device->physical_device->ps_wave_size == 32)
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hash_flags |= RADV_HASH_SHADER_PS_WAVE32;
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if (device->physical_device->ge_wave_size == 32)
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hash_flags |= RADV_HASH_SHADER_GE_WAVE32;
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return hash_flags;
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}
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static VkResult
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radv_pipeline_scratch_init(struct radv_device *device,
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struct radv_pipeline *pipeline)
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{
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unsigned scratch_bytes_per_wave = 0;
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unsigned max_waves = 0;
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unsigned min_waves = 1;
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for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
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if (pipeline->shaders[i]) {
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unsigned max_stage_waves = device->scratch_waves;
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scratch_bytes_per_wave = MAX2(scratch_bytes_per_wave,
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pipeline->shaders[i]->config.scratch_bytes_per_wave);
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max_stage_waves = MIN2(max_stage_waves,
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4 * device->physical_device->rad_info.num_good_compute_units *
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(256 / pipeline->shaders[i]->config.num_vgprs));
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max_waves = MAX2(max_waves, max_stage_waves);
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}
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}
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if (pipeline->shaders[MESA_SHADER_COMPUTE]) {
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unsigned group_size = pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[0] *
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pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[1] *
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pipeline->shaders[MESA_SHADER_COMPUTE]->info.cs.block_size[2];
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min_waves = MAX2(min_waves, round_up_u32(group_size, 64));
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}
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if (scratch_bytes_per_wave)
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max_waves = MIN2(max_waves, 0xffffffffu / scratch_bytes_per_wave);
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if (scratch_bytes_per_wave && max_waves < min_waves) {
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/* Not really true at this moment, but will be true on first
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* execution. Avoid having hanging shaders. */
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return vk_error(device->instance, VK_ERROR_OUT_OF_DEVICE_MEMORY);
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}
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pipeline->scratch_bytes_per_wave = scratch_bytes_per_wave;
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pipeline->max_waves = max_waves;
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return VK_SUCCESS;
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}
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static uint32_t si_translate_blend_logic_op(VkLogicOp op)
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{
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switch (op) {
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case VK_LOGIC_OP_CLEAR:
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return V_028808_ROP3_CLEAR;
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case VK_LOGIC_OP_AND:
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return V_028808_ROP3_AND;
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case VK_LOGIC_OP_AND_REVERSE:
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return V_028808_ROP3_AND_REVERSE;
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case VK_LOGIC_OP_COPY:
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return V_028808_ROP3_COPY;
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case VK_LOGIC_OP_AND_INVERTED:
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return V_028808_ROP3_AND_INVERTED;
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case VK_LOGIC_OP_NO_OP:
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return V_028808_ROP3_NO_OP;
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case VK_LOGIC_OP_XOR:
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return V_028808_ROP3_XOR;
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case VK_LOGIC_OP_OR:
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return V_028808_ROP3_OR;
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case VK_LOGIC_OP_NOR:
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return V_028808_ROP3_NOR;
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case VK_LOGIC_OP_EQUIVALENT:
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return V_028808_ROP3_EQUIVALENT;
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case VK_LOGIC_OP_INVERT:
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return V_028808_ROP3_INVERT;
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case VK_LOGIC_OP_OR_REVERSE:
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return V_028808_ROP3_OR_REVERSE;
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case VK_LOGIC_OP_COPY_INVERTED:
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return V_028808_ROP3_COPY_INVERTED;
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case VK_LOGIC_OP_OR_INVERTED:
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return V_028808_ROP3_OR_INVERTED;
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case VK_LOGIC_OP_NAND:
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return V_028808_ROP3_NAND;
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case VK_LOGIC_OP_SET:
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return V_028808_ROP3_SET;
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default:
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unreachable("Unhandled logic op");
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}
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}
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static uint32_t si_translate_blend_function(VkBlendOp op)
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{
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switch (op) {
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case VK_BLEND_OP_ADD:
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return V_028780_COMB_DST_PLUS_SRC;
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case VK_BLEND_OP_SUBTRACT:
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return V_028780_COMB_SRC_MINUS_DST;
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case VK_BLEND_OP_REVERSE_SUBTRACT:
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return V_028780_COMB_DST_MINUS_SRC;
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case VK_BLEND_OP_MIN:
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return V_028780_COMB_MIN_DST_SRC;
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case VK_BLEND_OP_MAX:
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return V_028780_COMB_MAX_DST_SRC;
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default:
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return 0;
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}
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}
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static uint32_t si_translate_blend_factor(VkBlendFactor factor)
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{
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switch (factor) {
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case VK_BLEND_FACTOR_ZERO:
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return V_028780_BLEND_ZERO;
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case VK_BLEND_FACTOR_ONE:
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return V_028780_BLEND_ONE;
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case VK_BLEND_FACTOR_SRC_COLOR:
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return V_028780_BLEND_SRC_COLOR;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
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return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
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case VK_BLEND_FACTOR_DST_COLOR:
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return V_028780_BLEND_DST_COLOR;
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case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR:
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return V_028780_BLEND_ONE_MINUS_DST_COLOR;
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case VK_BLEND_FACTOR_SRC_ALPHA:
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return V_028780_BLEND_SRC_ALPHA;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
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return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
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case VK_BLEND_FACTOR_DST_ALPHA:
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return V_028780_BLEND_DST_ALPHA;
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case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA:
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return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
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case VK_BLEND_FACTOR_CONSTANT_COLOR:
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return V_028780_BLEND_CONSTANT_COLOR;
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case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR:
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return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
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case VK_BLEND_FACTOR_CONSTANT_ALPHA:
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return V_028780_BLEND_CONSTANT_ALPHA;
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case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA:
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return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
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case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
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return V_028780_BLEND_SRC_ALPHA_SATURATE;
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case VK_BLEND_FACTOR_SRC1_COLOR:
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return V_028780_BLEND_SRC1_COLOR;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
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return V_028780_BLEND_INV_SRC1_COLOR;
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case VK_BLEND_FACTOR_SRC1_ALPHA:
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return V_028780_BLEND_SRC1_ALPHA;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
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return V_028780_BLEND_INV_SRC1_ALPHA;
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default:
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return 0;
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}
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}
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static uint32_t si_translate_blend_opt_function(VkBlendOp op)
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{
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switch (op) {
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case VK_BLEND_OP_ADD:
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return V_028760_OPT_COMB_ADD;
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case VK_BLEND_OP_SUBTRACT:
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return V_028760_OPT_COMB_SUBTRACT;
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case VK_BLEND_OP_REVERSE_SUBTRACT:
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return V_028760_OPT_COMB_REVSUBTRACT;
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case VK_BLEND_OP_MIN:
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return V_028760_OPT_COMB_MIN;
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case VK_BLEND_OP_MAX:
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return V_028760_OPT_COMB_MAX;
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default:
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return V_028760_OPT_COMB_BLEND_DISABLED;
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}
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}
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static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor, bool is_alpha)
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{
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switch (factor) {
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case VK_BLEND_FACTOR_ZERO:
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return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
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case VK_BLEND_FACTOR_ONE:
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return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
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case VK_BLEND_FACTOR_SRC_COLOR:
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return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
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: V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR:
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return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
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: V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
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case VK_BLEND_FACTOR_SRC_ALPHA:
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return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
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case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA:
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return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
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case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE:
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return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
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: V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
|
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default:
|
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return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
|
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}
|
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}
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|
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/**
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* Get rid of DST in the blend factors by commuting the operands:
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* func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
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*/
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static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
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unsigned *dst_factor, unsigned expected_dst,
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unsigned replacement_src)
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{
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if (*src_factor == expected_dst &&
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*dst_factor == VK_BLEND_FACTOR_ZERO) {
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*src_factor = VK_BLEND_FACTOR_ZERO;
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*dst_factor = replacement_src;
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/* Commuting the operands requires reversing subtractions. */
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if (*func == VK_BLEND_OP_SUBTRACT)
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*func = VK_BLEND_OP_REVERSE_SUBTRACT;
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else if (*func == VK_BLEND_OP_REVERSE_SUBTRACT)
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*func = VK_BLEND_OP_SUBTRACT;
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}
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}
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static bool si_blend_factor_uses_dst(unsigned factor)
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{
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return factor == VK_BLEND_FACTOR_DST_COLOR ||
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factor == VK_BLEND_FACTOR_DST_ALPHA ||
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factor == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
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factor == VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA ||
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factor == VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
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}
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static bool is_dual_src(VkBlendFactor factor)
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{
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switch (factor) {
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case VK_BLEND_FACTOR_SRC1_COLOR:
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case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR:
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case VK_BLEND_FACTOR_SRC1_ALPHA:
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case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA:
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return true;
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default:
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return false;
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}
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}
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static unsigned si_choose_spi_color_format(VkFormat vk_format,
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bool blend_enable,
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bool blend_need_alpha)
|
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{
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const struct vk_format_description *desc = vk_format_description(vk_format);
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unsigned format, ntype, swap;
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/* Alpha is needed for alpha-to-coverage.
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* Blending may be with or without alpha.
|
|
*/
|
|
unsigned normal = 0; /* most optimal, may not support blending or export alpha */
|
|
unsigned alpha = 0; /* exports alpha, but may not support blending */
|
|
unsigned blend = 0; /* supports blending, but may not export alpha */
|
|
unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
|
|
|
|
format = radv_translate_colorformat(vk_format);
|
|
ntype = radv_translate_color_numformat(vk_format, desc,
|
|
vk_format_get_first_non_void_channel(vk_format));
|
|
swap = radv_translate_colorswap(vk_format, false);
|
|
|
|
/* Choose the SPI color formats. These are required values for Stoney/RB+.
|
|
* Other chips have multiple choices, though they are not necessarily better.
|
|
*/
|
|
switch (format) {
|
|
case V_028C70_COLOR_5_6_5:
|
|
case V_028C70_COLOR_1_5_5_5:
|
|
case V_028C70_COLOR_5_5_5_1:
|
|
case V_028C70_COLOR_4_4_4_4:
|
|
case V_028C70_COLOR_10_11_11:
|
|
case V_028C70_COLOR_11_11_10:
|
|
case V_028C70_COLOR_8:
|
|
case V_028C70_COLOR_8_8:
|
|
case V_028C70_COLOR_8_8_8_8:
|
|
case V_028C70_COLOR_10_10_10_2:
|
|
case V_028C70_COLOR_2_10_10_10:
|
|
if (ntype == V_028C70_NUMBER_UINT)
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
|
|
else if (ntype == V_028C70_NUMBER_SINT)
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
|
|
else
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
|
|
break;
|
|
|
|
case V_028C70_COLOR_16:
|
|
case V_028C70_COLOR_16_16:
|
|
case V_028C70_COLOR_16_16_16_16:
|
|
if (ntype == V_028C70_NUMBER_UNORM ||
|
|
ntype == V_028C70_NUMBER_SNORM) {
|
|
/* UNORM16 and SNORM16 don't support blending */
|
|
if (ntype == V_028C70_NUMBER_UNORM)
|
|
normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
|
|
else
|
|
normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
|
|
|
|
/* Use 32 bits per channel for blending. */
|
|
if (format == V_028C70_COLOR_16) {
|
|
if (swap == V_028C70_SWAP_STD) { /* R */
|
|
blend = V_028714_SPI_SHADER_32_R;
|
|
blend_alpha = V_028714_SPI_SHADER_32_AR;
|
|
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
|
|
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
|
|
else
|
|
assert(0);
|
|
} else if (format == V_028C70_COLOR_16_16) {
|
|
if (swap == V_028C70_SWAP_STD) { /* RG */
|
|
blend = V_028714_SPI_SHADER_32_GR;
|
|
blend_alpha = V_028714_SPI_SHADER_32_ABGR;
|
|
} else if (swap == V_028C70_SWAP_ALT) /* RA */
|
|
blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
|
|
else
|
|
assert(0);
|
|
} else /* 16_16_16_16 */
|
|
blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
|
|
} else if (ntype == V_028C70_NUMBER_UINT)
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
|
|
else if (ntype == V_028C70_NUMBER_SINT)
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
|
|
else if (ntype == V_028C70_NUMBER_FLOAT)
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
|
|
else
|
|
assert(0);
|
|
break;
|
|
|
|
case V_028C70_COLOR_32:
|
|
if (swap == V_028C70_SWAP_STD) { /* R */
|
|
blend = normal = V_028714_SPI_SHADER_32_R;
|
|
alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
|
|
} else if (swap == V_028C70_SWAP_ALT_REV) /* A */
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
|
|
else
|
|
assert(0);
|
|
break;
|
|
|
|
case V_028C70_COLOR_32_32:
|
|
if (swap == V_028C70_SWAP_STD) { /* RG */
|
|
blend = normal = V_028714_SPI_SHADER_32_GR;
|
|
alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
|
|
} else if (swap == V_028C70_SWAP_ALT) /* RA */
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
|
|
else
|
|
assert(0);
|
|
break;
|
|
|
|
case V_028C70_COLOR_32_32_32_32:
|
|
case V_028C70_COLOR_8_24:
|
|
case V_028C70_COLOR_24_8:
|
|
case V_028C70_COLOR_X24_8_32_FLOAT:
|
|
alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
|
|
break;
|
|
|
|
default:
|
|
unreachable("unhandled blend format");
|
|
}
|
|
|
|
if (blend_enable && blend_need_alpha)
|
|
return blend_alpha;
|
|
else if(blend_need_alpha)
|
|
return alpha;
|
|
else if(blend_enable)
|
|
return blend;
|
|
else
|
|
return normal;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_compute_spi_color_formats(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
struct radv_blend_state *blend)
|
|
{
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
unsigned col_format = 0;
|
|
unsigned num_targets;
|
|
|
|
for (unsigned i = 0; i < (blend->single_cb_enable ? 1 : subpass->color_count); ++i) {
|
|
unsigned cf;
|
|
|
|
if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED) {
|
|
cf = V_028714_SPI_SHADER_ZERO;
|
|
} else {
|
|
struct radv_render_pass_attachment *attachment = pass->attachments + subpass->color_attachments[i].attachment;
|
|
bool blend_enable =
|
|
blend->blend_enable_4bit & (0xfu << (i * 4));
|
|
|
|
cf = si_choose_spi_color_format(attachment->format,
|
|
blend_enable,
|
|
blend->need_src_alpha & (1 << i));
|
|
}
|
|
|
|
col_format |= cf << (4 * i);
|
|
}
|
|
|
|
if (!(col_format & 0xf) && blend->need_src_alpha & (1 << 0)) {
|
|
/* When a subpass doesn't have any color attachments, write the
|
|
* alpha channel of MRT0 when alpha coverage is enabled because
|
|
* the depth attachment needs it.
|
|
*/
|
|
col_format |= V_028714_SPI_SHADER_32_AR;
|
|
}
|
|
|
|
/* If the i-th target format is set, all previous target formats must
|
|
* be non-zero to avoid hangs.
|
|
*/
|
|
num_targets = (util_last_bit(col_format) + 3) / 4;
|
|
for (unsigned i = 0; i < num_targets; i++) {
|
|
if (!(col_format & (0xf << (i * 4)))) {
|
|
col_format |= V_028714_SPI_SHADER_32_R << (i * 4);
|
|
}
|
|
}
|
|
|
|
/* The output for dual source blending should have the same format as
|
|
* the first output.
|
|
*/
|
|
if (blend->mrt0_is_dual_src)
|
|
col_format |= (col_format & 0xf) << 4;
|
|
|
|
blend->cb_shader_mask = ac_get_cb_shader_mask(col_format);
|
|
blend->spi_shader_col_format = col_format;
|
|
}
|
|
|
|
static bool
|
|
format_is_int8(VkFormat format)
|
|
{
|
|
const struct vk_format_description *desc = vk_format_description(format);
|
|
int channel = vk_format_get_first_non_void_channel(format);
|
|
|
|
return channel >= 0 && desc->channel[channel].pure_integer &&
|
|
desc->channel[channel].size == 8;
|
|
}
|
|
|
|
static bool
|
|
format_is_int10(VkFormat format)
|
|
{
|
|
const struct vk_format_description *desc = vk_format_description(format);
|
|
|
|
if (desc->nr_channels != 4)
|
|
return false;
|
|
for (unsigned i = 0; i < 4; i++) {
|
|
if (desc->channel[i].pure_integer && desc->channel[i].size == 10)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Ordered so that for each i,
|
|
* radv_format_meta_fs_key(radv_fs_key_format_exemplars[i]) == i.
|
|
*/
|
|
const VkFormat radv_fs_key_format_exemplars[NUM_META_FS_KEYS] = {
|
|
VK_FORMAT_R32_SFLOAT,
|
|
VK_FORMAT_R32G32_SFLOAT,
|
|
VK_FORMAT_R8G8B8A8_UNORM,
|
|
VK_FORMAT_R16G16B16A16_UNORM,
|
|
VK_FORMAT_R16G16B16A16_SNORM,
|
|
VK_FORMAT_R16G16B16A16_UINT,
|
|
VK_FORMAT_R16G16B16A16_SINT,
|
|
VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_FORMAT_R8G8B8A8_UINT,
|
|
VK_FORMAT_R8G8B8A8_SINT,
|
|
VK_FORMAT_A2R10G10B10_UINT_PACK32,
|
|
VK_FORMAT_A2R10G10B10_SINT_PACK32,
|
|
};
|
|
|
|
unsigned radv_format_meta_fs_key(VkFormat format)
|
|
{
|
|
unsigned col_format = si_choose_spi_color_format(format, false, false);
|
|
|
|
assert(col_format != V_028714_SPI_SHADER_32_AR);
|
|
if (col_format >= V_028714_SPI_SHADER_32_AR)
|
|
--col_format; /* Skip V_028714_SPI_SHADER_32_AR since there is no such VkFormat */
|
|
|
|
--col_format; /* Skip V_028714_SPI_SHADER_ZERO */
|
|
bool is_int8 = format_is_int8(format);
|
|
bool is_int10 = format_is_int10(format);
|
|
|
|
return col_format + (is_int8 ? 3 : is_int10 ? 5 : 0);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
unsigned *is_int8, unsigned *is_int10)
|
|
{
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
*is_int8 = 0;
|
|
*is_int10 = 0;
|
|
|
|
for (unsigned i = 0; i < subpass->color_count; ++i) {
|
|
struct radv_render_pass_attachment *attachment;
|
|
|
|
if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
attachment = pass->attachments + subpass->color_attachments[i].attachment;
|
|
|
|
if (format_is_int8(attachment->format))
|
|
*is_int8 |= 1 << i;
|
|
if (format_is_int10(attachment->format))
|
|
*is_int10 |= 1 << i;
|
|
}
|
|
}
|
|
|
|
static void
|
|
radv_blend_check_commutativity(struct radv_blend_state *blend,
|
|
VkBlendOp op, VkBlendFactor src,
|
|
VkBlendFactor dst, unsigned chanmask)
|
|
{
|
|
/* Src factor is allowed when it does not depend on Dst. */
|
|
static const uint32_t src_allowed =
|
|
(1u << VK_BLEND_FACTOR_ONE) |
|
|
(1u << VK_BLEND_FACTOR_SRC_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_SRC_ALPHA) |
|
|
(1u << VK_BLEND_FACTOR_SRC_ALPHA_SATURATE) |
|
|
(1u << VK_BLEND_FACTOR_CONSTANT_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_CONSTANT_ALPHA) |
|
|
(1u << VK_BLEND_FACTOR_SRC1_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_SRC1_ALPHA) |
|
|
(1u << VK_BLEND_FACTOR_ZERO) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR) |
|
|
(1u << VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA);
|
|
|
|
if (dst == VK_BLEND_FACTOR_ONE &&
|
|
(src_allowed & (1u << src))) {
|
|
/* Addition is commutative, but floating point addition isn't
|
|
* associative: subtle changes can be introduced via different
|
|
* rounding. Be conservative, only enable for min and max.
|
|
*/
|
|
if (op == VK_BLEND_OP_MAX || op == VK_BLEND_OP_MIN)
|
|
blend->commutative_4bit |= chanmask;
|
|
}
|
|
}
|
|
|
|
static struct radv_blend_state
|
|
radv_pipeline_init_blend_state(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_graphics_pipeline_create_info *extra)
|
|
{
|
|
const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
|
|
const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
|
|
struct radv_blend_state blend = {0};
|
|
unsigned mode = V_028808_CB_NORMAL;
|
|
int i;
|
|
|
|
if (!vkblend)
|
|
return blend;
|
|
|
|
if (extra && extra->custom_blend_mode) {
|
|
blend.single_cb_enable = true;
|
|
mode = extra->custom_blend_mode;
|
|
}
|
|
blend.cb_color_control = 0;
|
|
if (vkblend->logicOpEnable)
|
|
blend.cb_color_control |= S_028808_ROP3(si_translate_blend_logic_op(vkblend->logicOp));
|
|
else
|
|
blend.cb_color_control |= S_028808_ROP3(V_028808_ROP3_COPY);
|
|
|
|
blend.db_alpha_to_mask = S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
|
|
S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
|
|
S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
|
|
S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
|
|
S_028B70_OFFSET_ROUND(1);
|
|
|
|
if (vkms && vkms->alphaToCoverageEnable) {
|
|
blend.db_alpha_to_mask |= S_028B70_ALPHA_TO_MASK_ENABLE(1);
|
|
blend.need_src_alpha |= 0x1;
|
|
}
|
|
|
|
blend.cb_target_mask = 0;
|
|
for (i = 0; i < vkblend->attachmentCount; i++) {
|
|
const VkPipelineColorBlendAttachmentState *att = &vkblend->pAttachments[i];
|
|
unsigned blend_cntl = 0;
|
|
unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
|
|
VkBlendOp eqRGB = att->colorBlendOp;
|
|
VkBlendFactor srcRGB = att->srcColorBlendFactor;
|
|
VkBlendFactor dstRGB = att->dstColorBlendFactor;
|
|
VkBlendOp eqA = att->alphaBlendOp;
|
|
VkBlendFactor srcA = att->srcAlphaBlendFactor;
|
|
VkBlendFactor dstA = att->dstAlphaBlendFactor;
|
|
|
|
blend.sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
|
|
|
|
if (!att->colorWriteMask)
|
|
continue;
|
|
|
|
blend.cb_target_mask |= (unsigned)att->colorWriteMask << (4 * i);
|
|
blend.cb_target_enabled_4bit |= 0xf << (4 * i);
|
|
if (!att->blendEnable) {
|
|
blend.cb_blend_control[i] = blend_cntl;
|
|
continue;
|
|
}
|
|
|
|
if (is_dual_src(srcRGB) || is_dual_src(dstRGB) || is_dual_src(srcA) || is_dual_src(dstA))
|
|
if (i == 0)
|
|
blend.mrt0_is_dual_src = true;
|
|
|
|
if (eqRGB == VK_BLEND_OP_MIN || eqRGB == VK_BLEND_OP_MAX) {
|
|
srcRGB = VK_BLEND_FACTOR_ONE;
|
|
dstRGB = VK_BLEND_FACTOR_ONE;
|
|
}
|
|
if (eqA == VK_BLEND_OP_MIN || eqA == VK_BLEND_OP_MAX) {
|
|
srcA = VK_BLEND_FACTOR_ONE;
|
|
dstA = VK_BLEND_FACTOR_ONE;
|
|
}
|
|
|
|
radv_blend_check_commutativity(&blend, eqRGB, srcRGB, dstRGB,
|
|
0x7 << (4 * i));
|
|
radv_blend_check_commutativity(&blend, eqA, srcA, dstA,
|
|
0x8 << (4 * i));
|
|
|
|
/* Blending optimizations for RB+.
|
|
* These transformations don't change the behavior.
|
|
*
|
|
* First, get rid of DST in the blend factors:
|
|
* func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
|
|
*/
|
|
si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
|
|
VK_BLEND_FACTOR_DST_COLOR,
|
|
VK_BLEND_FACTOR_SRC_COLOR);
|
|
|
|
si_blend_remove_dst(&eqA, &srcA, &dstA,
|
|
VK_BLEND_FACTOR_DST_COLOR,
|
|
VK_BLEND_FACTOR_SRC_COLOR);
|
|
|
|
si_blend_remove_dst(&eqA, &srcA, &dstA,
|
|
VK_BLEND_FACTOR_DST_ALPHA,
|
|
VK_BLEND_FACTOR_SRC_ALPHA);
|
|
|
|
/* Look up the ideal settings from tables. */
|
|
srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
|
|
dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
|
|
srcA_opt = si_translate_blend_opt_factor(srcA, true);
|
|
dstA_opt = si_translate_blend_opt_factor(dstA, true);
|
|
|
|
/* Handle interdependencies. */
|
|
if (si_blend_factor_uses_dst(srcRGB))
|
|
dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
|
|
if (si_blend_factor_uses_dst(srcA))
|
|
dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
|
|
|
|
if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE &&
|
|
(dstRGB == VK_BLEND_FACTOR_ZERO ||
|
|
dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
|
|
dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE))
|
|
dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
|
|
|
|
/* Set the final value. */
|
|
blend.sx_mrt_blend_opt[i] =
|
|
S_028760_COLOR_SRC_OPT(srcRGB_opt) |
|
|
S_028760_COLOR_DST_OPT(dstRGB_opt) |
|
|
S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
|
|
S_028760_ALPHA_SRC_OPT(srcA_opt) |
|
|
S_028760_ALPHA_DST_OPT(dstA_opt) |
|
|
S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
|
|
blend_cntl |= S_028780_ENABLE(1);
|
|
|
|
blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
|
|
blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
|
|
blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
|
|
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
|
|
blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
|
|
blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
|
|
blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
|
|
blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
|
|
}
|
|
blend.cb_blend_control[i] = blend_cntl;
|
|
|
|
blend.blend_enable_4bit |= 0xfu << (i * 4);
|
|
|
|
if (srcRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
|
|
dstRGB == VK_BLEND_FACTOR_SRC_ALPHA ||
|
|
srcRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
|
|
dstRGB == VK_BLEND_FACTOR_SRC_ALPHA_SATURATE ||
|
|
srcRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA ||
|
|
dstRGB == VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA)
|
|
blend.need_src_alpha |= 1 << i;
|
|
}
|
|
for (i = vkblend->attachmentCount; i < 8; i++) {
|
|
blend.cb_blend_control[i] = 0;
|
|
blend.sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
|
|
}
|
|
|
|
if (pipeline->device->physical_device->rad_info.has_rbplus) {
|
|
/* Disable RB+ blend optimizations for dual source blending. */
|
|
if (blend.mrt0_is_dual_src) {
|
|
for (i = 0; i < 8; i++) {
|
|
blend.sx_mrt_blend_opt[i] =
|
|
S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
|
|
S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
|
|
}
|
|
}
|
|
|
|
/* RB+ doesn't work with dual source blending, logic op and
|
|
* RESOLVE.
|
|
*/
|
|
if (blend.mrt0_is_dual_src || vkblend->logicOpEnable ||
|
|
mode == V_028808_CB_RESOLVE)
|
|
blend.cb_color_control |= S_028808_DISABLE_DUAL_QUAD(1);
|
|
}
|
|
|
|
if (blend.cb_target_mask)
|
|
blend.cb_color_control |= S_028808_MODE(mode);
|
|
else
|
|
blend.cb_color_control |= S_028808_MODE(V_028808_CB_DISABLE);
|
|
|
|
radv_pipeline_compute_spi_color_formats(pipeline, pCreateInfo, &blend);
|
|
return blend;
|
|
}
|
|
|
|
static uint32_t si_translate_stencil_op(enum VkStencilOp op)
|
|
{
|
|
switch (op) {
|
|
case VK_STENCIL_OP_KEEP:
|
|
return V_02842C_STENCIL_KEEP;
|
|
case VK_STENCIL_OP_ZERO:
|
|
return V_02842C_STENCIL_ZERO;
|
|
case VK_STENCIL_OP_REPLACE:
|
|
return V_02842C_STENCIL_REPLACE_TEST;
|
|
case VK_STENCIL_OP_INCREMENT_AND_CLAMP:
|
|
return V_02842C_STENCIL_ADD_CLAMP;
|
|
case VK_STENCIL_OP_DECREMENT_AND_CLAMP:
|
|
return V_02842C_STENCIL_SUB_CLAMP;
|
|
case VK_STENCIL_OP_INVERT:
|
|
return V_02842C_STENCIL_INVERT;
|
|
case VK_STENCIL_OP_INCREMENT_AND_WRAP:
|
|
return V_02842C_STENCIL_ADD_WRAP;
|
|
case VK_STENCIL_OP_DECREMENT_AND_WRAP:
|
|
return V_02842C_STENCIL_SUB_WRAP;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static uint32_t si_translate_fill(VkPolygonMode func)
|
|
{
|
|
switch(func) {
|
|
case VK_POLYGON_MODE_FILL:
|
|
return V_028814_X_DRAW_TRIANGLES;
|
|
case VK_POLYGON_MODE_LINE:
|
|
return V_028814_X_DRAW_LINES;
|
|
case VK_POLYGON_MODE_POINT:
|
|
return V_028814_X_DRAW_POINTS;
|
|
default:
|
|
assert(0);
|
|
return V_028814_X_DRAW_POINTS;
|
|
}
|
|
}
|
|
|
|
static uint8_t radv_pipeline_get_ps_iter_samples(const VkPipelineMultisampleStateCreateInfo *vkms)
|
|
{
|
|
uint32_t num_samples = vkms->rasterizationSamples;
|
|
uint32_t ps_iter_samples = 1;
|
|
|
|
if (vkms->sampleShadingEnable) {
|
|
ps_iter_samples = ceil(vkms->minSampleShading * num_samples);
|
|
ps_iter_samples = util_next_power_of_two(ps_iter_samples);
|
|
}
|
|
return ps_iter_samples;
|
|
}
|
|
|
|
static bool
|
|
radv_is_depth_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
|
|
{
|
|
return pCreateInfo->depthTestEnable &&
|
|
pCreateInfo->depthWriteEnable &&
|
|
pCreateInfo->depthCompareOp != VK_COMPARE_OP_NEVER;
|
|
}
|
|
|
|
static bool
|
|
radv_writes_stencil(const VkStencilOpState *state)
|
|
{
|
|
return state->writeMask &&
|
|
(state->failOp != VK_STENCIL_OP_KEEP ||
|
|
state->passOp != VK_STENCIL_OP_KEEP ||
|
|
state->depthFailOp != VK_STENCIL_OP_KEEP);
|
|
}
|
|
|
|
static bool
|
|
radv_is_stencil_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
|
|
{
|
|
return pCreateInfo->stencilTestEnable &&
|
|
(radv_writes_stencil(&pCreateInfo->front) ||
|
|
radv_writes_stencil(&pCreateInfo->back));
|
|
}
|
|
|
|
static bool
|
|
radv_is_ds_write_enabled(const VkPipelineDepthStencilStateCreateInfo *pCreateInfo)
|
|
{
|
|
return radv_is_depth_write_enabled(pCreateInfo) ||
|
|
radv_is_stencil_write_enabled(pCreateInfo);
|
|
}
|
|
|
|
static bool
|
|
radv_order_invariant_stencil_op(VkStencilOp op)
|
|
{
|
|
/* REPLACE is normally order invariant, except when the stencil
|
|
* reference value is written by the fragment shader. Tracking this
|
|
* interaction does not seem worth the effort, so be conservative.
|
|
*/
|
|
return op != VK_STENCIL_OP_INCREMENT_AND_CLAMP &&
|
|
op != VK_STENCIL_OP_DECREMENT_AND_CLAMP &&
|
|
op != VK_STENCIL_OP_REPLACE;
|
|
}
|
|
|
|
static bool
|
|
radv_order_invariant_stencil_state(const VkStencilOpState *state)
|
|
{
|
|
/* Compute whether, assuming Z writes are disabled, this stencil state
|
|
* is order invariant in the sense that the set of passing fragments as
|
|
* well as the final stencil buffer result does not depend on the order
|
|
* of fragments.
|
|
*/
|
|
return !state->writeMask ||
|
|
/* The following assumes that Z writes are disabled. */
|
|
(state->compareOp == VK_COMPARE_OP_ALWAYS &&
|
|
radv_order_invariant_stencil_op(state->passOp) &&
|
|
radv_order_invariant_stencil_op(state->depthFailOp)) ||
|
|
(state->compareOp == VK_COMPARE_OP_NEVER &&
|
|
radv_order_invariant_stencil_op(state->failOp));
|
|
}
|
|
|
|
static bool
|
|
radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
|
|
struct radv_blend_state *blend,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
unsigned colormask = blend->cb_target_enabled_4bit;
|
|
|
|
if (!pipeline->device->physical_device->out_of_order_rast_allowed)
|
|
return false;
|
|
|
|
/* Be conservative if a logic operation is enabled with color buffers. */
|
|
if (colormask && pCreateInfo->pColorBlendState->logicOpEnable)
|
|
return false;
|
|
|
|
/* Default depth/stencil invariance when no attachment is bound. */
|
|
struct radv_dsa_order_invariance dsa_order_invariant = {
|
|
.zs = true, .pass_set = true
|
|
};
|
|
|
|
if (pCreateInfo->pDepthStencilState &&
|
|
subpass->depth_stencil_attachment) {
|
|
const VkPipelineDepthStencilStateCreateInfo *vkds =
|
|
pCreateInfo->pDepthStencilState;
|
|
struct radv_render_pass_attachment *attachment =
|
|
pass->attachments + subpass->depth_stencil_attachment->attachment;
|
|
bool has_stencil = vk_format_is_stencil(attachment->format);
|
|
struct radv_dsa_order_invariance order_invariance[2];
|
|
struct radv_shader_variant *ps =
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT];
|
|
|
|
/* Compute depth/stencil order invariance in order to know if
|
|
* it's safe to enable out-of-order.
|
|
*/
|
|
bool zfunc_is_ordered =
|
|
vkds->depthCompareOp == VK_COMPARE_OP_NEVER ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_LESS ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_LESS_OR_EQUAL ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_GREATER ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_GREATER_OR_EQUAL;
|
|
|
|
bool nozwrite_and_order_invariant_stencil =
|
|
!radv_is_ds_write_enabled(vkds) ||
|
|
(!radv_is_depth_write_enabled(vkds) &&
|
|
radv_order_invariant_stencil_state(&vkds->front) &&
|
|
radv_order_invariant_stencil_state(&vkds->back));
|
|
|
|
order_invariance[1].zs =
|
|
nozwrite_and_order_invariant_stencil ||
|
|
(!radv_is_stencil_write_enabled(vkds) &&
|
|
zfunc_is_ordered);
|
|
order_invariance[0].zs =
|
|
!radv_is_depth_write_enabled(vkds) || zfunc_is_ordered;
|
|
|
|
order_invariance[1].pass_set =
|
|
nozwrite_and_order_invariant_stencil ||
|
|
(!radv_is_stencil_write_enabled(vkds) &&
|
|
(vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_NEVER));
|
|
order_invariance[0].pass_set =
|
|
!radv_is_depth_write_enabled(vkds) ||
|
|
(vkds->depthCompareOp == VK_COMPARE_OP_ALWAYS ||
|
|
vkds->depthCompareOp == VK_COMPARE_OP_NEVER);
|
|
|
|
dsa_order_invariant = order_invariance[has_stencil];
|
|
if (!dsa_order_invariant.zs)
|
|
return false;
|
|
|
|
/* The set of PS invocations is always order invariant,
|
|
* except when early Z/S tests are requested.
|
|
*/
|
|
if (ps &&
|
|
ps->info.ps.writes_memory &&
|
|
ps->info.ps.early_fragment_test &&
|
|
!dsa_order_invariant.pass_set)
|
|
return false;
|
|
|
|
/* Determine if out-of-order rasterization should be disabled
|
|
* when occlusion queries are used.
|
|
*/
|
|
pipeline->graphics.disable_out_of_order_rast_for_occlusion =
|
|
!dsa_order_invariant.pass_set;
|
|
}
|
|
|
|
/* No color buffers are enabled for writing. */
|
|
if (!colormask)
|
|
return true;
|
|
|
|
unsigned blendmask = colormask & blend->blend_enable_4bit;
|
|
|
|
if (blendmask) {
|
|
/* Only commutative blending. */
|
|
if (blendmask & ~blend->commutative_4bit)
|
|
return false;
|
|
|
|
if (!dsa_order_invariant.pass_set)
|
|
return false;
|
|
}
|
|
|
|
if (colormask & ~blendmask)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_init_multisample_state(struct radv_pipeline *pipeline,
|
|
struct radv_blend_state *blend,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
const VkPipelineMultisampleStateCreateInfo *vkms = pCreateInfo->pMultisampleState;
|
|
struct radv_multisample_state *ms = &pipeline->graphics.ms;
|
|
unsigned num_tile_pipes = pipeline->device->physical_device->rad_info.num_tile_pipes;
|
|
bool out_of_order_rast = false;
|
|
int ps_iter_samples = 1;
|
|
uint32_t mask = 0xffff;
|
|
|
|
if (vkms)
|
|
ms->num_samples = vkms->rasterizationSamples;
|
|
else
|
|
ms->num_samples = 1;
|
|
|
|
if (vkms)
|
|
ps_iter_samples = radv_pipeline_get_ps_iter_samples(vkms);
|
|
if (vkms && !vkms->sampleShadingEnable && pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.force_persample) {
|
|
ps_iter_samples = ms->num_samples;
|
|
}
|
|
|
|
const struct VkPipelineRasterizationStateRasterizationOrderAMD *raster_order =
|
|
vk_find_struct_const(pCreateInfo->pRasterizationState->pNext, PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD);
|
|
if (raster_order && raster_order->rasterizationOrder == VK_RASTERIZATION_ORDER_RELAXED_AMD) {
|
|
/* Out-of-order rasterization is explicitly enabled by the
|
|
* application.
|
|
*/
|
|
out_of_order_rast = true;
|
|
} else {
|
|
/* Determine if the driver can enable out-of-order
|
|
* rasterization internally.
|
|
*/
|
|
out_of_order_rast =
|
|
radv_pipeline_out_of_order_rast(pipeline, blend, pCreateInfo);
|
|
}
|
|
|
|
ms->pa_sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
|
|
ms->pa_sc_aa_config = 0;
|
|
ms->db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
|
|
S_028804_INCOHERENT_EQAA_READS(1) |
|
|
S_028804_INTERPOLATE_COMP_Z(1) |
|
|
S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
|
|
ms->pa_sc_mode_cntl_1 =
|
|
S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
|
|
S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
|
|
S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
|
|
S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
|
|
/* always 1: */
|
|
S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
|
|
S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
|
|
S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
|
|
S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
|
|
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
|
|
S_028A4C_FORCE_EOV_REZ_ENABLE(1);
|
|
ms->pa_sc_mode_cntl_0 = S_028A48_ALTERNATE_RBS_PER_TILE(pipeline->device->physical_device->rad_info.chip_class >= GFX9) |
|
|
S_028A48_VPORT_SCISSOR_ENABLE(1);
|
|
|
|
if (ms->num_samples > 1) {
|
|
unsigned log_samples = util_logbase2(ms->num_samples);
|
|
unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
|
|
ms->pa_sc_mode_cntl_0 |= S_028A48_MSAA_ENABLE(1);
|
|
ms->pa_sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
|
|
ms->db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_samples) |
|
|
S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
|
|
S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
|
|
S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
|
|
ms->pa_sc_aa_config |= S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
|
|
S_028BE0_MAX_SAMPLE_DIST(radv_get_default_max_sample_dist(log_samples)) |
|
|
S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples); /* CM_R_028BE0_PA_SC_AA_CONFIG */
|
|
ms->pa_sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
|
|
if (ps_iter_samples > 1)
|
|
pipeline->graphics.spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(2);
|
|
}
|
|
|
|
if (vkms && vkms->pSampleMask) {
|
|
mask = vkms->pSampleMask[0] & 0xffff;
|
|
}
|
|
|
|
ms->pa_sc_aa_mask[0] = mask | (mask << 16);
|
|
ms->pa_sc_aa_mask[1] = mask | (mask << 16);
|
|
}
|
|
|
|
static bool
|
|
radv_prim_can_use_guardband(enum VkPrimitiveTopology topology)
|
|
{
|
|
switch (topology) {
|
|
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
|
return false;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
|
return true;
|
|
default:
|
|
unreachable("unhandled primitive type");
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
si_translate_prim(enum VkPrimitiveTopology topology)
|
|
{
|
|
switch (topology) {
|
|
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
|
return V_008958_DI_PT_POINTLIST;
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
|
return V_008958_DI_PT_LINELIST;
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
|
|
return V_008958_DI_PT_LINESTRIP;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
|
return V_008958_DI_PT_TRILIST;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
|
|
return V_008958_DI_PT_TRISTRIP;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
|
|
return V_008958_DI_PT_TRIFAN;
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
|
return V_008958_DI_PT_LINELIST_ADJ;
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
|
return V_008958_DI_PT_LINESTRIP_ADJ;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
|
return V_008958_DI_PT_TRILIST_ADJ;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
|
return V_008958_DI_PT_TRISTRIP_ADJ;
|
|
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
|
return V_008958_DI_PT_PATCH;
|
|
default:
|
|
assert(0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
si_conv_gl_prim_to_gs_out(unsigned gl_prim)
|
|
{
|
|
switch (gl_prim) {
|
|
case 0: /* GL_POINTS */
|
|
return V_028A6C_OUTPRIM_TYPE_POINTLIST;
|
|
case 1: /* GL_LINES */
|
|
case 3: /* GL_LINE_STRIP */
|
|
case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
|
|
case 0x8E7A: /* GL_ISOLINES */
|
|
return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
|
|
|
|
case 4: /* GL_TRIANGLES */
|
|
case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
|
|
case 5: /* GL_TRIANGLE_STRIP */
|
|
case 7: /* GL_QUADS */
|
|
return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
|
|
default:
|
|
assert(0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology)
|
|
{
|
|
switch (topology) {
|
|
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
|
|
return V_028A6C_OUTPRIM_TYPE_POINTLIST;
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
|
return V_028A6C_OUTPRIM_TYPE_LINESTRIP;
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
|
return V_028A6C_OUTPRIM_TYPE_TRISTRIP;
|
|
default:
|
|
assert(0);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static unsigned radv_dynamic_state_mask(VkDynamicState state)
|
|
{
|
|
switch(state) {
|
|
case VK_DYNAMIC_STATE_VIEWPORT:
|
|
return RADV_DYNAMIC_VIEWPORT;
|
|
case VK_DYNAMIC_STATE_SCISSOR:
|
|
return RADV_DYNAMIC_SCISSOR;
|
|
case VK_DYNAMIC_STATE_LINE_WIDTH:
|
|
return RADV_DYNAMIC_LINE_WIDTH;
|
|
case VK_DYNAMIC_STATE_DEPTH_BIAS:
|
|
return RADV_DYNAMIC_DEPTH_BIAS;
|
|
case VK_DYNAMIC_STATE_BLEND_CONSTANTS:
|
|
return RADV_DYNAMIC_BLEND_CONSTANTS;
|
|
case VK_DYNAMIC_STATE_DEPTH_BOUNDS:
|
|
return RADV_DYNAMIC_DEPTH_BOUNDS;
|
|
case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK:
|
|
return RADV_DYNAMIC_STENCIL_COMPARE_MASK;
|
|
case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK:
|
|
return RADV_DYNAMIC_STENCIL_WRITE_MASK;
|
|
case VK_DYNAMIC_STATE_STENCIL_REFERENCE:
|
|
return RADV_DYNAMIC_STENCIL_REFERENCE;
|
|
case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT:
|
|
return RADV_DYNAMIC_DISCARD_RECTANGLE;
|
|
case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT:
|
|
return RADV_DYNAMIC_SAMPLE_LOCATIONS;
|
|
default:
|
|
unreachable("Unhandled dynamic state");
|
|
}
|
|
}
|
|
|
|
static uint32_t radv_pipeline_needed_dynamic_state(const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
uint32_t states = RADV_DYNAMIC_ALL;
|
|
|
|
/* If rasterization is disabled we do not care about any of the dynamic states,
|
|
* since they are all rasterization related only. */
|
|
if (pCreateInfo->pRasterizationState->rasterizerDiscardEnable)
|
|
return 0;
|
|
|
|
if (!pCreateInfo->pRasterizationState->depthBiasEnable)
|
|
states &= ~RADV_DYNAMIC_DEPTH_BIAS;
|
|
|
|
if (!pCreateInfo->pDepthStencilState ||
|
|
!pCreateInfo->pDepthStencilState->depthBoundsTestEnable)
|
|
states &= ~RADV_DYNAMIC_DEPTH_BOUNDS;
|
|
|
|
if (!pCreateInfo->pDepthStencilState ||
|
|
!pCreateInfo->pDepthStencilState->stencilTestEnable)
|
|
states &= ~(RADV_DYNAMIC_STENCIL_COMPARE_MASK |
|
|
RADV_DYNAMIC_STENCIL_WRITE_MASK |
|
|
RADV_DYNAMIC_STENCIL_REFERENCE);
|
|
|
|
if (!vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT))
|
|
states &= ~RADV_DYNAMIC_DISCARD_RECTANGLE;
|
|
|
|
if (!pCreateInfo->pMultisampleState ||
|
|
!vk_find_struct_const(pCreateInfo->pMultisampleState->pNext,
|
|
PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT))
|
|
states &= ~RADV_DYNAMIC_SAMPLE_LOCATIONS;
|
|
|
|
/* TODO: blend constants & line width. */
|
|
|
|
return states;
|
|
}
|
|
|
|
|
|
static void
|
|
radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
uint32_t needed_states = radv_pipeline_needed_dynamic_state(pCreateInfo);
|
|
uint32_t states = needed_states;
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
|
|
|
|
pipeline->dynamic_state = default_dynamic_state;
|
|
pipeline->graphics.needed_dynamic_state = needed_states;
|
|
|
|
if (pCreateInfo->pDynamicState) {
|
|
/* Remove all of the states that are marked as dynamic */
|
|
uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
|
|
for (uint32_t s = 0; s < count; s++)
|
|
states &= ~radv_dynamic_state_mask(pCreateInfo->pDynamicState->pDynamicStates[s]);
|
|
}
|
|
|
|
struct radv_dynamic_state *dynamic = &pipeline->dynamic_state;
|
|
|
|
if (needed_states & RADV_DYNAMIC_VIEWPORT) {
|
|
assert(pCreateInfo->pViewportState);
|
|
|
|
dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
|
|
if (states & RADV_DYNAMIC_VIEWPORT) {
|
|
typed_memcpy(dynamic->viewport.viewports,
|
|
pCreateInfo->pViewportState->pViewports,
|
|
pCreateInfo->pViewportState->viewportCount);
|
|
}
|
|
}
|
|
|
|
if (needed_states & RADV_DYNAMIC_SCISSOR) {
|
|
dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
|
|
if (states & RADV_DYNAMIC_SCISSOR) {
|
|
typed_memcpy(dynamic->scissor.scissors,
|
|
pCreateInfo->pViewportState->pScissors,
|
|
pCreateInfo->pViewportState->scissorCount);
|
|
}
|
|
}
|
|
|
|
if (states & RADV_DYNAMIC_LINE_WIDTH) {
|
|
assert(pCreateInfo->pRasterizationState);
|
|
dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
|
|
}
|
|
|
|
if (states & RADV_DYNAMIC_DEPTH_BIAS) {
|
|
assert(pCreateInfo->pRasterizationState);
|
|
dynamic->depth_bias.bias =
|
|
pCreateInfo->pRasterizationState->depthBiasConstantFactor;
|
|
dynamic->depth_bias.clamp =
|
|
pCreateInfo->pRasterizationState->depthBiasClamp;
|
|
dynamic->depth_bias.slope =
|
|
pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
|
|
}
|
|
|
|
/* Section 9.2 of the Vulkan 1.0.15 spec says:
|
|
*
|
|
* pColorBlendState is [...] NULL if the pipeline has rasterization
|
|
* disabled or if the subpass of the render pass the pipeline is
|
|
* created against does not use any color attachments.
|
|
*/
|
|
if (subpass->has_color_att && states & RADV_DYNAMIC_BLEND_CONSTANTS) {
|
|
assert(pCreateInfo->pColorBlendState);
|
|
typed_memcpy(dynamic->blend_constants,
|
|
pCreateInfo->pColorBlendState->blendConstants, 4);
|
|
}
|
|
|
|
/* If there is no depthstencil attachment, then don't read
|
|
* pDepthStencilState. The Vulkan spec states that pDepthStencilState may
|
|
* be NULL in this case. Even if pDepthStencilState is non-NULL, there is
|
|
* no need to override the depthstencil defaults in
|
|
* radv_pipeline::dynamic_state when there is no depthstencil attachment.
|
|
*
|
|
* Section 9.2 of the Vulkan 1.0.15 spec says:
|
|
*
|
|
* pDepthStencilState is [...] NULL if the pipeline has rasterization
|
|
* disabled or if the subpass of the render pass the pipeline is created
|
|
* against does not use a depth/stencil attachment.
|
|
*/
|
|
if (needed_states && subpass->depth_stencil_attachment) {
|
|
assert(pCreateInfo->pDepthStencilState);
|
|
|
|
if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
|
|
dynamic->depth_bounds.min =
|
|
pCreateInfo->pDepthStencilState->minDepthBounds;
|
|
dynamic->depth_bounds.max =
|
|
pCreateInfo->pDepthStencilState->maxDepthBounds;
|
|
}
|
|
|
|
if (states & RADV_DYNAMIC_STENCIL_COMPARE_MASK) {
|
|
dynamic->stencil_compare_mask.front =
|
|
pCreateInfo->pDepthStencilState->front.compareMask;
|
|
dynamic->stencil_compare_mask.back =
|
|
pCreateInfo->pDepthStencilState->back.compareMask;
|
|
}
|
|
|
|
if (states & RADV_DYNAMIC_STENCIL_WRITE_MASK) {
|
|
dynamic->stencil_write_mask.front =
|
|
pCreateInfo->pDepthStencilState->front.writeMask;
|
|
dynamic->stencil_write_mask.back =
|
|
pCreateInfo->pDepthStencilState->back.writeMask;
|
|
}
|
|
|
|
if (states & RADV_DYNAMIC_STENCIL_REFERENCE) {
|
|
dynamic->stencil_reference.front =
|
|
pCreateInfo->pDepthStencilState->front.reference;
|
|
dynamic->stencil_reference.back =
|
|
pCreateInfo->pDepthStencilState->back.reference;
|
|
}
|
|
}
|
|
|
|
const VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
|
|
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
|
|
if (needed_states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
|
|
dynamic->discard_rectangle.count = discard_rectangle_info->discardRectangleCount;
|
|
if (states & RADV_DYNAMIC_DISCARD_RECTANGLE) {
|
|
typed_memcpy(dynamic->discard_rectangle.rectangles,
|
|
discard_rectangle_info->pDiscardRectangles,
|
|
discard_rectangle_info->discardRectangleCount);
|
|
}
|
|
}
|
|
|
|
if (needed_states & RADV_DYNAMIC_SAMPLE_LOCATIONS) {
|
|
const VkPipelineSampleLocationsStateCreateInfoEXT *sample_location_info =
|
|
vk_find_struct_const(pCreateInfo->pMultisampleState->pNext,
|
|
PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT);
|
|
/* If sampleLocationsEnable is VK_FALSE, the default sample
|
|
* locations are used and the values specified in
|
|
* sampleLocationsInfo are ignored.
|
|
*/
|
|
if (sample_location_info->sampleLocationsEnable) {
|
|
const VkSampleLocationsInfoEXT *pSampleLocationsInfo =
|
|
&sample_location_info->sampleLocationsInfo;
|
|
|
|
assert(pSampleLocationsInfo->sampleLocationsCount <= MAX_SAMPLE_LOCATIONS);
|
|
|
|
dynamic->sample_location.per_pixel = pSampleLocationsInfo->sampleLocationsPerPixel;
|
|
dynamic->sample_location.grid_size = pSampleLocationsInfo->sampleLocationGridSize;
|
|
dynamic->sample_location.count = pSampleLocationsInfo->sampleLocationsCount;
|
|
typed_memcpy(&dynamic->sample_location.locations[0],
|
|
pSampleLocationsInfo->pSampleLocations,
|
|
pSampleLocationsInfo->sampleLocationsCount);
|
|
}
|
|
}
|
|
|
|
pipeline->dynamic_state.mask = states;
|
|
}
|
|
|
|
static struct radv_gs_state
|
|
calculate_gs_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_gs_state gs = {0};
|
|
struct radv_shader_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
|
|
struct radv_es_output_info *es_info;
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
|
|
es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
|
|
else
|
|
es_info = radv_pipeline_has_tess(pipeline) ?
|
|
&pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
|
|
&pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
|
|
|
|
unsigned gs_num_invocations = MAX2(gs_info->gs.invocations, 1);
|
|
bool uses_adjacency;
|
|
switch(pCreateInfo->pInputAssemblyState->topology) {
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
|
uses_adjacency = true;
|
|
break;
|
|
default:
|
|
uses_adjacency = false;
|
|
break;
|
|
}
|
|
|
|
/* All these are in dwords: */
|
|
/* We can't allow using the whole LDS, because GS waves compete with
|
|
* other shader stages for LDS space. */
|
|
const unsigned max_lds_size = 8 * 1024;
|
|
const unsigned esgs_itemsize = es_info->esgs_itemsize / 4;
|
|
unsigned esgs_lds_size;
|
|
|
|
/* All these are per subgroup: */
|
|
const unsigned max_out_prims = 32 * 1024;
|
|
const unsigned max_es_verts = 255;
|
|
const unsigned ideal_gs_prims = 64;
|
|
unsigned max_gs_prims, gs_prims;
|
|
unsigned min_es_verts, es_verts, worst_case_es_verts;
|
|
|
|
if (uses_adjacency || gs_num_invocations > 1)
|
|
max_gs_prims = 127 / gs_num_invocations;
|
|
else
|
|
max_gs_prims = 255;
|
|
|
|
/* MAX_PRIMS_PER_SUBGROUP = gs_prims * max_vert_out * gs_invocations.
|
|
* Make sure we don't go over the maximum value.
|
|
*/
|
|
if (gs_info->gs.vertices_out > 0) {
|
|
max_gs_prims = MIN2(max_gs_prims,
|
|
max_out_prims /
|
|
(gs_info->gs.vertices_out * gs_num_invocations));
|
|
}
|
|
assert(max_gs_prims > 0);
|
|
|
|
/* If the primitive has adjacency, halve the number of vertices
|
|
* that will be reused in multiple primitives.
|
|
*/
|
|
min_es_verts = gs_info->gs.vertices_in / (uses_adjacency ? 2 : 1);
|
|
|
|
gs_prims = MIN2(ideal_gs_prims, max_gs_prims);
|
|
worst_case_es_verts = MIN2(min_es_verts * gs_prims, max_es_verts);
|
|
|
|
/* Compute ESGS LDS size based on the worst case number of ES vertices
|
|
* needed to create the target number of GS prims per subgroup.
|
|
*/
|
|
esgs_lds_size = esgs_itemsize * worst_case_es_verts;
|
|
|
|
/* If total LDS usage is too big, refactor partitions based on ratio
|
|
* of ESGS item sizes.
|
|
*/
|
|
if (esgs_lds_size > max_lds_size) {
|
|
/* Our target GS Prims Per Subgroup was too large. Calculate
|
|
* the maximum number of GS Prims Per Subgroup that will fit
|
|
* into LDS, capped by the maximum that the hardware can support.
|
|
*/
|
|
gs_prims = MIN2((max_lds_size / (esgs_itemsize * min_es_verts)),
|
|
max_gs_prims);
|
|
assert(gs_prims > 0);
|
|
worst_case_es_verts = MIN2(min_es_verts * gs_prims,
|
|
max_es_verts);
|
|
|
|
esgs_lds_size = esgs_itemsize * worst_case_es_verts;
|
|
assert(esgs_lds_size <= max_lds_size);
|
|
}
|
|
|
|
/* Now calculate remaining ESGS information. */
|
|
if (esgs_lds_size)
|
|
es_verts = MIN2(esgs_lds_size / esgs_itemsize, max_es_verts);
|
|
else
|
|
es_verts = max_es_verts;
|
|
|
|
/* Vertices for adjacency primitives are not always reused, so restore
|
|
* it for ES_VERTS_PER_SUBGRP.
|
|
*/
|
|
min_es_verts = gs_info->gs.vertices_in;
|
|
|
|
/* For normal primitives, the VGT only checks if they are past the ES
|
|
* verts per subgroup after allocating a full GS primitive and if they
|
|
* are, kick off a new subgroup. But if those additional ES verts are
|
|
* unique (e.g. not reused) we need to make sure there is enough LDS
|
|
* space to account for those ES verts beyond ES_VERTS_PER_SUBGRP.
|
|
*/
|
|
es_verts -= min_es_verts - 1;
|
|
|
|
uint32_t es_verts_per_subgroup = es_verts;
|
|
uint32_t gs_prims_per_subgroup = gs_prims;
|
|
uint32_t gs_inst_prims_in_subgroup = gs_prims * gs_num_invocations;
|
|
uint32_t max_prims_per_subgroup = gs_inst_prims_in_subgroup * gs_info->gs.vertices_out;
|
|
gs.lds_size = align(esgs_lds_size, 128) / 128;
|
|
gs.vgt_gs_onchip_cntl = S_028A44_ES_VERTS_PER_SUBGRP(es_verts_per_subgroup) |
|
|
S_028A44_GS_PRIMS_PER_SUBGRP(gs_prims_per_subgroup) |
|
|
S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_inst_prims_in_subgroup);
|
|
gs.vgt_gs_max_prims_per_subgroup = S_028A94_MAX_PRIMS_PER_SUBGROUP(max_prims_per_subgroup);
|
|
gs.vgt_esgs_ring_itemsize = esgs_itemsize;
|
|
assert(max_prims_per_subgroup <= max_out_prims);
|
|
|
|
return gs;
|
|
}
|
|
|
|
static void clamp_gsprims_to_esverts(unsigned *max_gsprims, unsigned max_esverts,
|
|
unsigned min_verts_per_prim, bool use_adjacency)
|
|
{
|
|
unsigned max_reuse = max_esverts - min_verts_per_prim;
|
|
if (use_adjacency)
|
|
max_reuse /= 2;
|
|
*max_gsprims = MIN2(*max_gsprims, 1 + max_reuse);
|
|
}
|
|
|
|
static unsigned
|
|
radv_get_num_input_vertices(struct radv_pipeline *pipeline)
|
|
{
|
|
if (radv_pipeline_has_gs(pipeline)) {
|
|
struct radv_shader_variant *gs =
|
|
radv_get_shader(pipeline, MESA_SHADER_GEOMETRY);
|
|
|
|
return gs->info.gs.vertices_in;
|
|
}
|
|
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
|
|
|
|
if (tes->info.tes.point_mode)
|
|
return 1;
|
|
if (tes->info.tes.primitive_mode == GL_ISOLINES)
|
|
return 2;
|
|
return 3;
|
|
}
|
|
|
|
return 3;
|
|
}
|
|
|
|
static struct radv_ngg_state
|
|
calculate_ngg_info(const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_ngg_state ngg = {0};
|
|
struct radv_shader_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
|
|
struct radv_es_output_info *es_info =
|
|
radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
|
|
unsigned gs_type = radv_pipeline_has_gs(pipeline) ? MESA_SHADER_GEOMETRY : MESA_SHADER_VERTEX;
|
|
unsigned max_verts_per_prim = radv_get_num_input_vertices(pipeline);
|
|
unsigned min_verts_per_prim =
|
|
gs_type == MESA_SHADER_GEOMETRY ? max_verts_per_prim : 1;
|
|
unsigned gs_num_invocations = radv_pipeline_has_gs(pipeline) ? MAX2(gs_info->gs.invocations, 1) : 1;
|
|
bool uses_adjacency;
|
|
switch(pCreateInfo->pInputAssemblyState->topology) {
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
|
|
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
|
|
uses_adjacency = true;
|
|
break;
|
|
default:
|
|
uses_adjacency = false;
|
|
break;
|
|
}
|
|
|
|
/* All these are in dwords: */
|
|
/* We can't allow using the whole LDS, because GS waves compete with
|
|
* other shader stages for LDS space.
|
|
*
|
|
* Streamout can increase the ESGS buffer size later on, so be more
|
|
* conservative with streamout and use 4K dwords. This may be suboptimal.
|
|
*
|
|
* Otherwise, use the limit of 7K dwords. The reason is that we need
|
|
* to leave some headroom for the max_esverts increase at the end.
|
|
*
|
|
* TODO: We should really take the shader's internal LDS use into
|
|
* account. The linker will fail if the size is greater than
|
|
* 8K dwords.
|
|
*/
|
|
const unsigned max_lds_size = (0 /*gs_info->info.so.num_outputs*/ ? 4 : 7) * 1024 - 128;
|
|
const unsigned target_lds_size = max_lds_size;
|
|
unsigned esvert_lds_size = 0;
|
|
unsigned gsprim_lds_size = 0;
|
|
|
|
/* All these are per subgroup: */
|
|
bool max_vert_out_per_gs_instance = false;
|
|
unsigned max_esverts_base = 256;
|
|
unsigned max_gsprims_base = 128; /* default prim group size clamp */
|
|
|
|
/* Hardware has the following non-natural restrictions on the value
|
|
* of GE_CNTL.VERT_GRP_SIZE based on based on the primitive type of
|
|
* the draw:
|
|
* - at most 252 for any line input primitive type
|
|
* - at most 251 for any quad input primitive type
|
|
* - at most 251 for triangle strips with adjacency (this happens to
|
|
* be the natural limit for triangle *lists* with adjacency)
|
|
*/
|
|
max_esverts_base = MIN2(max_esverts_base, 251 + max_verts_per_prim - 1);
|
|
|
|
if (gs_type == MESA_SHADER_GEOMETRY) {
|
|
unsigned max_out_verts_per_gsprim =
|
|
gs_info->gs.vertices_out * gs_num_invocations;
|
|
|
|
if (max_out_verts_per_gsprim <= 256) {
|
|
if (max_out_verts_per_gsprim) {
|
|
max_gsprims_base = MIN2(max_gsprims_base,
|
|
256 / max_out_verts_per_gsprim);
|
|
}
|
|
} else {
|
|
/* Use special multi-cycling mode in which each GS
|
|
* instance gets its own subgroup. Does not work with
|
|
* tessellation. */
|
|
max_vert_out_per_gs_instance = true;
|
|
max_gsprims_base = 1;
|
|
max_out_verts_per_gsprim = gs_info->gs.vertices_out;
|
|
}
|
|
|
|
esvert_lds_size = es_info->esgs_itemsize / 4;
|
|
gsprim_lds_size = (gs_info->gs.gsvs_vertex_size / 4 + 1) * max_out_verts_per_gsprim;
|
|
} else {
|
|
/* TODO: This needs to be adjusted once LDS use for compaction
|
|
* after culling is implemented. */
|
|
/*
|
|
if (es_info->info.so.num_outputs)
|
|
esvert_lds_size = 4 * es_info->info.so.num_outputs + 1;
|
|
*/
|
|
|
|
/* LDS size for passing data from GS to ES.
|
|
* GS stores Primitive IDs (one DWORD) into LDS at the address
|
|
* corresponding to the ES thread of the provoking vertex. All
|
|
* ES threads load and export PrimitiveID for their thread.
|
|
*/
|
|
if (!radv_pipeline_has_tess(pipeline) &&
|
|
pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.export_prim_id)
|
|
esvert_lds_size = MAX2(esvert_lds_size, 1);
|
|
}
|
|
|
|
unsigned max_gsprims = max_gsprims_base;
|
|
unsigned max_esverts = max_esverts_base;
|
|
|
|
if (esvert_lds_size)
|
|
max_esverts = MIN2(max_esverts, target_lds_size / esvert_lds_size);
|
|
if (gsprim_lds_size)
|
|
max_gsprims = MIN2(max_gsprims, target_lds_size / gsprim_lds_size);
|
|
|
|
max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
|
|
clamp_gsprims_to_esverts(&max_gsprims, max_esverts, min_verts_per_prim, uses_adjacency);
|
|
assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
|
|
|
|
if (esvert_lds_size || gsprim_lds_size) {
|
|
/* Now that we have a rough proportionality between esverts
|
|
* and gsprims based on the primitive type, scale both of them
|
|
* down simultaneously based on required LDS space.
|
|
*
|
|
* We could be smarter about this if we knew how much vertex
|
|
* reuse to expect.
|
|
*/
|
|
unsigned lds_total = max_esverts * esvert_lds_size +
|
|
max_gsprims * gsprim_lds_size;
|
|
if (lds_total > target_lds_size) {
|
|
max_esverts = max_esverts * target_lds_size / lds_total;
|
|
max_gsprims = max_gsprims * target_lds_size / lds_total;
|
|
|
|
max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
|
|
clamp_gsprims_to_esverts(&max_gsprims, max_esverts,
|
|
min_verts_per_prim, uses_adjacency);
|
|
assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
|
|
}
|
|
}
|
|
|
|
/* Round up towards full wave sizes for better ALU utilization. */
|
|
if (!max_vert_out_per_gs_instance) {
|
|
const unsigned wavesize = pipeline->device->physical_device->ge_wave_size;
|
|
unsigned orig_max_esverts;
|
|
unsigned orig_max_gsprims;
|
|
do {
|
|
orig_max_esverts = max_esverts;
|
|
orig_max_gsprims = max_gsprims;
|
|
|
|
max_esverts = align(max_esverts, wavesize);
|
|
max_esverts = MIN2(max_esverts, max_esverts_base);
|
|
if (esvert_lds_size)
|
|
max_esverts = MIN2(max_esverts,
|
|
(max_lds_size - max_gsprims * gsprim_lds_size) /
|
|
esvert_lds_size);
|
|
max_esverts = MIN2(max_esverts, max_gsprims * max_verts_per_prim);
|
|
|
|
max_gsprims = align(max_gsprims, wavesize);
|
|
max_gsprims = MIN2(max_gsprims, max_gsprims_base);
|
|
if (gsprim_lds_size)
|
|
max_gsprims = MIN2(max_gsprims,
|
|
(max_lds_size - max_esverts * esvert_lds_size) /
|
|
gsprim_lds_size);
|
|
clamp_gsprims_to_esverts(&max_gsprims, max_esverts,
|
|
min_verts_per_prim, uses_adjacency);
|
|
assert(max_esverts >= max_verts_per_prim && max_gsprims >= 1);
|
|
} while (orig_max_esverts != max_esverts || orig_max_gsprims != max_gsprims);
|
|
}
|
|
|
|
/* Hardware restriction: minimum value of max_esverts */
|
|
max_esverts = MAX2(max_esverts, 23 + max_verts_per_prim);
|
|
|
|
unsigned max_out_vertices =
|
|
max_vert_out_per_gs_instance ? gs_info->gs.vertices_out :
|
|
gs_type == MESA_SHADER_GEOMETRY ?
|
|
max_gsprims * gs_num_invocations * gs_info->gs.vertices_out :
|
|
max_esverts;
|
|
assert(max_out_vertices <= 256);
|
|
|
|
unsigned prim_amp_factor = 1;
|
|
if (gs_type == MESA_SHADER_GEOMETRY) {
|
|
/* Number of output primitives per GS input primitive after
|
|
* GS instancing. */
|
|
prim_amp_factor = gs_info->gs.vertices_out;
|
|
}
|
|
|
|
/* The GE only checks against the maximum number of ES verts after
|
|
* allocating a full GS primitive. So we need to ensure that whenever
|
|
* this check passes, there is enough space for a full primitive without
|
|
* vertex reuse.
|
|
*/
|
|
ngg.hw_max_esverts = max_esverts - max_verts_per_prim + 1;
|
|
ngg.max_gsprims = max_gsprims;
|
|
ngg.max_out_verts = max_out_vertices;
|
|
ngg.prim_amp_factor = prim_amp_factor;
|
|
ngg.max_vert_out_per_gs_instance = max_vert_out_per_gs_instance;
|
|
ngg.ngg_emit_size = max_gsprims * gsprim_lds_size;
|
|
|
|
if (gs_type == MESA_SHADER_GEOMETRY) {
|
|
ngg.vgt_esgs_ring_itemsize = es_info->esgs_itemsize / 4;
|
|
} else {
|
|
ngg.vgt_esgs_ring_itemsize = 1;
|
|
}
|
|
|
|
pipeline->graphics.esgs_ring_size = 4 * max_esverts * esvert_lds_size;
|
|
|
|
assert(ngg.hw_max_esverts >= 24); /* HW limitation */
|
|
|
|
return ngg;
|
|
}
|
|
|
|
static void
|
|
calculate_gs_ring_sizes(struct radv_pipeline *pipeline, const struct radv_gs_state *gs)
|
|
{
|
|
struct radv_device *device = pipeline->device;
|
|
unsigned num_se = device->physical_device->rad_info.max_se;
|
|
unsigned wave_size = 64;
|
|
unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
|
|
/* On GFX6-GFX7, the value comes from VGT_GS_VERTEX_REUSE = 16.
|
|
* On GFX8+, the value comes from VGT_VERTEX_REUSE_BLOCK_CNTL = 30 (+2).
|
|
*/
|
|
unsigned gs_vertex_reuse =
|
|
(device->physical_device->rad_info.chip_class >= GFX8 ? 32 : 16) * num_se;
|
|
unsigned alignment = 256 * num_se;
|
|
/* The maximum size is 63.999 MB per SE. */
|
|
unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
|
|
struct radv_shader_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
|
|
|
|
/* Calculate the minimum size. */
|
|
unsigned min_esgs_ring_size = align(gs->vgt_esgs_ring_itemsize * 4 * gs_vertex_reuse *
|
|
wave_size, alignment);
|
|
/* These are recommended sizes, not minimum sizes. */
|
|
unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
|
|
gs->vgt_esgs_ring_itemsize * 4 * gs_info->gs.vertices_in;
|
|
unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
|
|
gs_info->gs.max_gsvs_emit_size;
|
|
|
|
min_esgs_ring_size = align(min_esgs_ring_size, alignment);
|
|
esgs_ring_size = align(esgs_ring_size, alignment);
|
|
gsvs_ring_size = align(gsvs_ring_size, alignment);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
|
|
pipeline->graphics.esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
|
|
|
|
pipeline->graphics.gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
|
|
}
|
|
|
|
static void si_multiwave_lds_size_workaround(struct radv_device *device,
|
|
unsigned *lds_size)
|
|
{
|
|
/* If tessellation is all offchip and on-chip GS isn't used, this
|
|
* workaround is not needed.
|
|
*/
|
|
return;
|
|
|
|
/* SPI barrier management bug:
|
|
* Make sure we have at least 4k of LDS in use to avoid the bug.
|
|
* It applies to workgroup sizes of more than one wavefront.
|
|
*/
|
|
if (device->physical_device->rad_info.family == CHIP_BONAIRE ||
|
|
device->physical_device->rad_info.family == CHIP_KABINI)
|
|
*lds_size = MAX2(*lds_size, 8);
|
|
}
|
|
|
|
struct radv_shader_variant *
|
|
radv_get_shader(struct radv_pipeline *pipeline,
|
|
gl_shader_stage stage)
|
|
{
|
|
if (stage == MESA_SHADER_VERTEX) {
|
|
if (pipeline->shaders[MESA_SHADER_VERTEX])
|
|
return pipeline->shaders[MESA_SHADER_VERTEX];
|
|
if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
|
|
return pipeline->shaders[MESA_SHADER_TESS_CTRL];
|
|
if (pipeline->shaders[MESA_SHADER_GEOMETRY])
|
|
return pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
} else if (stage == MESA_SHADER_TESS_EVAL) {
|
|
if (!radv_pipeline_has_tess(pipeline))
|
|
return NULL;
|
|
if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
|
|
return pipeline->shaders[MESA_SHADER_TESS_EVAL];
|
|
if (pipeline->shaders[MESA_SHADER_GEOMETRY])
|
|
return pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
}
|
|
return pipeline->shaders[stage];
|
|
}
|
|
|
|
static struct radv_tessellation_state
|
|
calculate_tess_state(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
unsigned num_tcs_input_cp;
|
|
unsigned num_tcs_output_cp;
|
|
unsigned lds_size;
|
|
unsigned num_patches;
|
|
struct radv_tessellation_state tess = {0};
|
|
|
|
num_tcs_input_cp = pCreateInfo->pTessellationState->patchControlPoints;
|
|
num_tcs_output_cp = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.tcs_vertices_out; //TCS VERTICES OUT
|
|
num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
|
|
|
|
lds_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.lds_size;
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
|
|
assert(lds_size <= 65536);
|
|
lds_size = align(lds_size, 512) / 512;
|
|
} else {
|
|
assert(lds_size <= 32768);
|
|
lds_size = align(lds_size, 256) / 256;
|
|
}
|
|
si_multiwave_lds_size_workaround(pipeline->device, &lds_size);
|
|
|
|
tess.lds_size = lds_size;
|
|
|
|
tess.ls_hs_config = S_028B58_NUM_PATCHES(num_patches) |
|
|
S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
|
|
S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
|
|
tess.num_patches = num_patches;
|
|
|
|
struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
|
|
unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
|
|
|
|
switch (tes->info.tes.primitive_mode) {
|
|
case GL_TRIANGLES:
|
|
type = V_028B6C_TESS_TRIANGLE;
|
|
break;
|
|
case GL_QUADS:
|
|
type = V_028B6C_TESS_QUAD;
|
|
break;
|
|
case GL_ISOLINES:
|
|
type = V_028B6C_TESS_ISOLINE;
|
|
break;
|
|
}
|
|
|
|
switch (tes->info.tes.spacing) {
|
|
case TESS_SPACING_EQUAL:
|
|
partitioning = V_028B6C_PART_INTEGER;
|
|
break;
|
|
case TESS_SPACING_FRACTIONAL_ODD:
|
|
partitioning = V_028B6C_PART_FRAC_ODD;
|
|
break;
|
|
case TESS_SPACING_FRACTIONAL_EVEN:
|
|
partitioning = V_028B6C_PART_FRAC_EVEN;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bool ccw = tes->info.tes.ccw;
|
|
const VkPipelineTessellationDomainOriginStateCreateInfo *domain_origin_state =
|
|
vk_find_struct_const(pCreateInfo->pTessellationState,
|
|
PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
|
|
|
|
if (domain_origin_state && domain_origin_state->domainOrigin != VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT)
|
|
ccw = !ccw;
|
|
|
|
if (tes->info.tes.point_mode)
|
|
topology = V_028B6C_OUTPUT_POINT;
|
|
else if (tes->info.tes.primitive_mode == GL_ISOLINES)
|
|
topology = V_028B6C_OUTPUT_LINE;
|
|
else if (ccw)
|
|
topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
|
|
else
|
|
topology = V_028B6C_OUTPUT_TRIANGLE_CW;
|
|
|
|
if (pipeline->device->physical_device->rad_info.has_distributed_tess) {
|
|
if (pipeline->device->physical_device->rad_info.family == CHIP_FIJI ||
|
|
pipeline->device->physical_device->rad_info.family >= CHIP_POLARIS10)
|
|
distribution_mode = V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS;
|
|
else
|
|
distribution_mode = V_028B6C_DISTRIBUTION_MODE_DONUTS;
|
|
} else
|
|
distribution_mode = V_028B6C_DISTRIBUTION_MODE_NO_DIST;
|
|
|
|
tess.tf_param = S_028B6C_TYPE(type) |
|
|
S_028B6C_PARTITIONING(partitioning) |
|
|
S_028B6C_TOPOLOGY(topology) |
|
|
S_028B6C_DISTRIBUTION_MODE(distribution_mode);
|
|
|
|
return tess;
|
|
}
|
|
|
|
static const struct radv_prim_vertex_count prim_size_table[] = {
|
|
[V_008958_DI_PT_NONE] = {0, 0},
|
|
[V_008958_DI_PT_POINTLIST] = {1, 1},
|
|
[V_008958_DI_PT_LINELIST] = {2, 2},
|
|
[V_008958_DI_PT_LINESTRIP] = {2, 1},
|
|
[V_008958_DI_PT_TRILIST] = {3, 3},
|
|
[V_008958_DI_PT_TRIFAN] = {3, 1},
|
|
[V_008958_DI_PT_TRISTRIP] = {3, 1},
|
|
[V_008958_DI_PT_LINELIST_ADJ] = {4, 4},
|
|
[V_008958_DI_PT_LINESTRIP_ADJ] = {4, 1},
|
|
[V_008958_DI_PT_TRILIST_ADJ] = {6, 6},
|
|
[V_008958_DI_PT_TRISTRIP_ADJ] = {6, 2},
|
|
[V_008958_DI_PT_RECTLIST] = {3, 3},
|
|
[V_008958_DI_PT_LINELOOP] = {2, 1},
|
|
[V_008958_DI_PT_POLYGON] = {3, 1},
|
|
[V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
|
|
};
|
|
|
|
static const struct radv_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline)
|
|
{
|
|
if (radv_pipeline_has_gs(pipeline))
|
|
if (radv_pipeline_has_ngg(pipeline))
|
|
return &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.vs.outinfo;
|
|
else
|
|
return &pipeline->gs_copy_shader->info.vs.outinfo;
|
|
else if (radv_pipeline_has_tess(pipeline))
|
|
return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.outinfo;
|
|
else
|
|
return &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.outinfo;
|
|
}
|
|
|
|
static void
|
|
radv_link_shaders(struct radv_pipeline *pipeline, nir_shader **shaders)
|
|
{
|
|
nir_shader* ordered_shaders[MESA_SHADER_STAGES];
|
|
int shader_count = 0;
|
|
|
|
if(shaders[MESA_SHADER_FRAGMENT]) {
|
|
ordered_shaders[shader_count++] = shaders[MESA_SHADER_FRAGMENT];
|
|
}
|
|
if(shaders[MESA_SHADER_GEOMETRY]) {
|
|
ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY];
|
|
}
|
|
if(shaders[MESA_SHADER_TESS_EVAL]) {
|
|
ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_EVAL];
|
|
}
|
|
if(shaders[MESA_SHADER_TESS_CTRL]) {
|
|
ordered_shaders[shader_count++] = shaders[MESA_SHADER_TESS_CTRL];
|
|
}
|
|
if(shaders[MESA_SHADER_VERTEX]) {
|
|
ordered_shaders[shader_count++] = shaders[MESA_SHADER_VERTEX];
|
|
}
|
|
|
|
if (shader_count > 1) {
|
|
unsigned first = ordered_shaders[shader_count - 1]->info.stage;
|
|
unsigned last = ordered_shaders[0]->info.stage;
|
|
|
|
if (ordered_shaders[0]->info.stage == MESA_SHADER_FRAGMENT &&
|
|
ordered_shaders[1]->info.has_transform_feedback_varyings)
|
|
nir_link_xfb_varyings(ordered_shaders[1], ordered_shaders[0]);
|
|
|
|
for (int i = 0; i < shader_count; ++i) {
|
|
nir_variable_mode mask = 0;
|
|
|
|
if (ordered_shaders[i]->info.stage != first)
|
|
mask = mask | nir_var_shader_in;
|
|
|
|
if (ordered_shaders[i]->info.stage != last)
|
|
mask = mask | nir_var_shader_out;
|
|
|
|
nir_lower_io_to_scalar_early(ordered_shaders[i], mask);
|
|
radv_optimize_nir(ordered_shaders[i], false, false);
|
|
}
|
|
}
|
|
|
|
for (int i = 1; i < shader_count; ++i) {
|
|
nir_lower_io_arrays_to_elements(ordered_shaders[i],
|
|
ordered_shaders[i - 1]);
|
|
|
|
if (nir_link_opt_varyings(ordered_shaders[i],
|
|
ordered_shaders[i - 1]))
|
|
radv_optimize_nir(ordered_shaders[i - 1], false, false);
|
|
|
|
nir_remove_dead_variables(ordered_shaders[i],
|
|
nir_var_shader_out);
|
|
nir_remove_dead_variables(ordered_shaders[i - 1],
|
|
nir_var_shader_in);
|
|
|
|
bool progress = nir_remove_unused_varyings(ordered_shaders[i],
|
|
ordered_shaders[i - 1]);
|
|
|
|
nir_compact_varyings(ordered_shaders[i],
|
|
ordered_shaders[i - 1], true);
|
|
|
|
if (progress) {
|
|
if (nir_lower_global_vars_to_local(ordered_shaders[i])) {
|
|
ac_lower_indirect_derefs(ordered_shaders[i],
|
|
pipeline->device->physical_device->rad_info.chip_class);
|
|
}
|
|
radv_optimize_nir(ordered_shaders[i], false, false);
|
|
|
|
if (nir_lower_global_vars_to_local(ordered_shaders[i - 1])) {
|
|
ac_lower_indirect_derefs(ordered_shaders[i - 1],
|
|
pipeline->device->physical_device->rad_info.chip_class);
|
|
}
|
|
radv_optimize_nir(ordered_shaders[i - 1], false, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
radv_get_attrib_stride(const VkPipelineVertexInputStateCreateInfo *input_state,
|
|
uint32_t attrib_binding)
|
|
{
|
|
for (uint32_t i = 0; i < input_state->vertexBindingDescriptionCount; i++) {
|
|
const VkVertexInputBindingDescription *input_binding =
|
|
&input_state->pVertexBindingDescriptions[i];
|
|
|
|
if (input_binding->binding == attrib_binding)
|
|
return input_binding->stride;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static struct radv_pipeline_key
|
|
radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_blend_state *blend,
|
|
bool has_view_index)
|
|
{
|
|
const VkPipelineVertexInputStateCreateInfo *input_state =
|
|
pCreateInfo->pVertexInputState;
|
|
const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
|
|
vk_find_struct_const(input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
|
|
|
|
struct radv_pipeline_key key;
|
|
memset(&key, 0, sizeof(key));
|
|
|
|
if (pCreateInfo->flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT)
|
|
key.optimisations_disabled = 1;
|
|
|
|
key.has_multiview_view_index = has_view_index;
|
|
|
|
uint32_t binding_input_rate = 0;
|
|
uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
|
|
for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
|
|
if (input_state->pVertexBindingDescriptions[i].inputRate) {
|
|
unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
|
|
binding_input_rate |= 1u << binding;
|
|
instance_rate_divisors[binding] = 1;
|
|
}
|
|
}
|
|
if (divisor_state) {
|
|
for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
|
|
instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
|
|
divisor_state->pVertexBindingDivisors[i].divisor;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
|
|
const VkVertexInputAttributeDescription *desc =
|
|
&input_state->pVertexAttributeDescriptions[i];
|
|
const struct vk_format_description *format_desc;
|
|
unsigned location = desc->location;
|
|
unsigned binding = desc->binding;
|
|
unsigned num_format, data_format;
|
|
int first_non_void;
|
|
|
|
if (binding_input_rate & (1u << binding)) {
|
|
key.instance_rate_inputs |= 1u << location;
|
|
key.instance_rate_divisors[location] = instance_rate_divisors[binding];
|
|
}
|
|
|
|
format_desc = vk_format_description(desc->format);
|
|
first_non_void = vk_format_get_first_non_void_channel(desc->format);
|
|
|
|
num_format = radv_translate_buffer_numformat(format_desc, first_non_void);
|
|
data_format = radv_translate_buffer_dataformat(format_desc, first_non_void);
|
|
|
|
key.vertex_attribute_formats[location] = data_format | (num_format << 4);
|
|
key.vertex_attribute_bindings[location] = desc->binding;
|
|
key.vertex_attribute_offsets[location] = desc->offset;
|
|
key.vertex_attribute_strides[location] = radv_get_attrib_stride(input_state, desc->binding);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class <= GFX8 &&
|
|
pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
|
|
VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
|
|
uint64_t adjust;
|
|
switch(format) {
|
|
case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
|
|
case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
|
|
adjust = RADV_ALPHA_ADJUST_SNORM;
|
|
break;
|
|
case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
|
|
case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
|
|
adjust = RADV_ALPHA_ADJUST_SSCALED;
|
|
break;
|
|
case VK_FORMAT_A2R10G10B10_SINT_PACK32:
|
|
case VK_FORMAT_A2B10G10R10_SINT_PACK32:
|
|
adjust = RADV_ALPHA_ADJUST_SINT;
|
|
break;
|
|
default:
|
|
adjust = 0;
|
|
break;
|
|
}
|
|
key.vertex_alpha_adjust |= adjust << (2 * location);
|
|
}
|
|
|
|
switch (desc->format) {
|
|
case VK_FORMAT_B8G8R8A8_UNORM:
|
|
case VK_FORMAT_B8G8R8A8_SNORM:
|
|
case VK_FORMAT_B8G8R8A8_USCALED:
|
|
case VK_FORMAT_B8G8R8A8_SSCALED:
|
|
case VK_FORMAT_B8G8R8A8_UINT:
|
|
case VK_FORMAT_B8G8R8A8_SINT:
|
|
case VK_FORMAT_B8G8R8A8_SRGB:
|
|
case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
|
|
case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
|
|
case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
|
|
case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
|
|
case VK_FORMAT_A2R10G10B10_UINT_PACK32:
|
|
case VK_FORMAT_A2R10G10B10_SINT_PACK32:
|
|
key.vertex_post_shuffle |= 1 << location;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (pCreateInfo->pTessellationState)
|
|
key.tess_input_vertices = pCreateInfo->pTessellationState->patchControlPoints;
|
|
|
|
|
|
if (pCreateInfo->pMultisampleState &&
|
|
pCreateInfo->pMultisampleState->rasterizationSamples > 1) {
|
|
uint32_t num_samples = pCreateInfo->pMultisampleState->rasterizationSamples;
|
|
uint32_t ps_iter_samples = radv_pipeline_get_ps_iter_samples(pCreateInfo->pMultisampleState);
|
|
key.num_samples = num_samples;
|
|
key.log2_ps_iter_samples = util_logbase2(ps_iter_samples);
|
|
}
|
|
|
|
key.col_format = blend->spi_shader_col_format;
|
|
if (pipeline->device->physical_device->rad_info.chip_class < GFX8)
|
|
radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10);
|
|
|
|
return key;
|
|
}
|
|
|
|
static bool
|
|
radv_nir_stage_uses_xfb(const nir_shader *nir)
|
|
{
|
|
nir_xfb_info *xfb = nir_gather_xfb_info(nir, NULL);
|
|
bool uses_xfb = !!xfb;
|
|
|
|
ralloc_free(xfb);
|
|
return uses_xfb;
|
|
}
|
|
|
|
static void
|
|
radv_fill_shader_keys(struct radv_device *device,
|
|
struct radv_shader_variant_key *keys,
|
|
const struct radv_pipeline_key *key,
|
|
nir_shader **nir)
|
|
{
|
|
keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
|
|
keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
|
|
keys[MESA_SHADER_VERTEX].vs.post_shuffle = key->vertex_post_shuffle;
|
|
for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i) {
|
|
keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
|
|
keys[MESA_SHADER_VERTEX].vs.vertex_attribute_formats[i] = key->vertex_attribute_formats[i];
|
|
keys[MESA_SHADER_VERTEX].vs.vertex_attribute_bindings[i] = key->vertex_attribute_bindings[i];
|
|
keys[MESA_SHADER_VERTEX].vs.vertex_attribute_offsets[i] = key->vertex_attribute_offsets[i];
|
|
keys[MESA_SHADER_VERTEX].vs.vertex_attribute_strides[i] = key->vertex_attribute_strides[i];
|
|
}
|
|
|
|
if (nir[MESA_SHADER_TESS_CTRL]) {
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.as_ls = true;
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = 0;
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.input_vertices = key->tess_input_vertices;
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.primitive_mode = nir[MESA_SHADER_TESS_EVAL]->info.tess.primitive_mode;
|
|
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.tes_reads_tess_factors = !!(nir[MESA_SHADER_TESS_EVAL]->info.inputs_read & (VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER));
|
|
}
|
|
|
|
if (nir[MESA_SHADER_GEOMETRY]) {
|
|
if (nir[MESA_SHADER_TESS_CTRL])
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_es = true;
|
|
else
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.as_es = true;
|
|
}
|
|
|
|
if (device->physical_device->rad_info.chip_class >= GFX10 &&
|
|
device->physical_device->rad_info.family != CHIP_NAVI14 &&
|
|
!(device->instance->debug_flags & RADV_DEBUG_NO_NGG)) {
|
|
if (nir[MESA_SHADER_TESS_CTRL]) {
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = true;
|
|
} else {
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.as_ngg = true;
|
|
}
|
|
|
|
if (nir[MESA_SHADER_TESS_CTRL] &&
|
|
nir[MESA_SHADER_GEOMETRY] &&
|
|
nir[MESA_SHADER_GEOMETRY]->info.gs.invocations *
|
|
nir[MESA_SHADER_GEOMETRY]->info.gs.vertices_out > 256) {
|
|
/* Fallback to the legacy path if tessellation is
|
|
* enabled with extreme geometry because
|
|
* EN_MAX_VERT_OUT_PER_GS_INSTANCE doesn't work and it
|
|
* might hang.
|
|
*/
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
|
|
}
|
|
|
|
/*
|
|
* Disable NGG with geometry shaders. There are a bunch of
|
|
* issues still:
|
|
* * GS primitives in pipeline statistic queries do not get
|
|
* updates. See dEQP-VK.query_pool.statistics_query.geometry_shader_primitives
|
|
* * dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.*geom* failures
|
|
* * Interactions with tessellation failing:
|
|
* dEQP-VK.tessellation.geometry_interaction.passthrough.tessellate_isolines_passthrough_geometry_no_change
|
|
* * General issues with the last primitive missing/corrupt:
|
|
* https://bugs.freedesktop.org/show_bug.cgi?id=111248
|
|
*
|
|
* Furthermore, XGL/AMDVLK also disables this as of 9b632ef.
|
|
*/
|
|
if (nir[MESA_SHADER_GEOMETRY]) {
|
|
if (nir[MESA_SHADER_TESS_CTRL])
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
|
|
else
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.as_ngg = false;
|
|
}
|
|
|
|
/* TODO: Implement streamout support for NGG. */
|
|
gl_shader_stage last_xfb_stage = MESA_SHADER_VERTEX;
|
|
|
|
for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
|
|
if (nir[i])
|
|
last_xfb_stage = i;
|
|
}
|
|
|
|
if (nir[last_xfb_stage] &&
|
|
radv_nir_stage_uses_xfb(nir[last_xfb_stage])) {
|
|
if (nir[MESA_SHADER_TESS_CTRL])
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.as_ngg = false;
|
|
else
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.as_ngg = false;
|
|
}
|
|
}
|
|
|
|
for(int i = 0; i < MESA_SHADER_STAGES; ++i)
|
|
keys[i].has_multiview_view_index = key->has_multiview_view_index;
|
|
|
|
keys[MESA_SHADER_FRAGMENT].fs.col_format = key->col_format;
|
|
keys[MESA_SHADER_FRAGMENT].fs.is_int8 = key->is_int8;
|
|
keys[MESA_SHADER_FRAGMENT].fs.is_int10 = key->is_int10;
|
|
keys[MESA_SHADER_FRAGMENT].fs.log2_ps_iter_samples = key->log2_ps_iter_samples;
|
|
keys[MESA_SHADER_FRAGMENT].fs.num_samples = key->num_samples;
|
|
}
|
|
|
|
static void
|
|
radv_fill_shader_info(struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant_key *keys,
|
|
struct radv_shader_info *infos,
|
|
nir_shader **nir)
|
|
{
|
|
unsigned active_stages = 0;
|
|
unsigned filled_stages = 0;
|
|
|
|
for (int i = 0; i < MESA_SHADER_STAGES; i++) {
|
|
if (nir[i])
|
|
active_stages |= (1 << i);
|
|
}
|
|
|
|
if (nir[MESA_SHADER_FRAGMENT]) {
|
|
radv_nir_shader_info_init(&infos[MESA_SHADER_FRAGMENT]);
|
|
radv_nir_shader_info_pass(nir[MESA_SHADER_FRAGMENT],
|
|
pipeline->layout,
|
|
&keys[MESA_SHADER_FRAGMENT],
|
|
&infos[MESA_SHADER_FRAGMENT]);
|
|
|
|
/* TODO: These are no longer used as keys we should refactor this */
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_prim_id =
|
|
infos[MESA_SHADER_FRAGMENT].ps.prim_id_input;
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_layer_id =
|
|
infos[MESA_SHADER_FRAGMENT].ps.layer_input;
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_clip_dists =
|
|
!!infos[MESA_SHADER_FRAGMENT].ps.num_input_clips_culls;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_prim_id =
|
|
infos[MESA_SHADER_FRAGMENT].ps.prim_id_input;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_layer_id =
|
|
infos[MESA_SHADER_FRAGMENT].ps.layer_input;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_clip_dists =
|
|
!!infos[MESA_SHADER_FRAGMENT].ps.num_input_clips_culls;
|
|
|
|
filled_stages |= (1 << MESA_SHADER_FRAGMENT);
|
|
}
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9 &&
|
|
nir[MESA_SHADER_TESS_CTRL]) {
|
|
struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
|
|
struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
|
|
key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
|
|
|
|
radv_nir_shader_info_init(&infos[MESA_SHADER_TESS_CTRL]);
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
radv_nir_shader_info_pass(combined_nir[i],
|
|
pipeline->layout, &key,
|
|
&infos[MESA_SHADER_TESS_CTRL]);
|
|
}
|
|
|
|
keys[MESA_SHADER_TESS_EVAL].tes.num_patches =
|
|
infos[MESA_SHADER_TESS_CTRL].tcs.num_patches;
|
|
keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs =
|
|
util_last_bit64(infos[MESA_SHADER_TESS_CTRL].tcs.outputs_written);
|
|
|
|
filled_stages |= (1 << MESA_SHADER_VERTEX);
|
|
filled_stages |= (1 << MESA_SHADER_TESS_CTRL);
|
|
}
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9 &&
|
|
nir[MESA_SHADER_GEOMETRY]) {
|
|
gl_shader_stage pre_stage = nir[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
|
|
struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
|
|
|
|
radv_nir_shader_info_init(&infos[MESA_SHADER_GEOMETRY]);
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
radv_nir_shader_info_pass(combined_nir[i],
|
|
pipeline->layout,
|
|
&keys[pre_stage],
|
|
&infos[MESA_SHADER_GEOMETRY]);
|
|
}
|
|
|
|
filled_stages |= (1 << pre_stage);
|
|
filled_stages |= (1 << MESA_SHADER_GEOMETRY);
|
|
}
|
|
|
|
active_stages ^= filled_stages;
|
|
while (active_stages) {
|
|
int i = u_bit_scan(&active_stages);
|
|
|
|
if (i == MESA_SHADER_TESS_CTRL) {
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs =
|
|
util_last_bit64(infos[MESA_SHADER_VERTEX].vs.ls_outputs_written);
|
|
}
|
|
|
|
if (i == MESA_SHADER_TESS_EVAL) {
|
|
keys[MESA_SHADER_TESS_EVAL].tes.num_patches =
|
|
infos[MESA_SHADER_TESS_CTRL].tcs.num_patches;
|
|
keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs =
|
|
util_last_bit64(infos[MESA_SHADER_TESS_CTRL].tcs.outputs_written);
|
|
}
|
|
|
|
radv_nir_shader_info_init(&infos[i]);
|
|
radv_nir_shader_info_pass(nir[i], pipeline->layout,
|
|
&keys[i], &infos[i]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
merge_tess_info(struct shader_info *tes_info,
|
|
const struct shader_info *tcs_info)
|
|
{
|
|
/* The Vulkan 1.0.38 spec, section 21.1 Tessellator says:
|
|
*
|
|
* "PointMode. Controls generation of points rather than triangles
|
|
* or lines. This functionality defaults to disabled, and is
|
|
* enabled if either shader stage includes the execution mode.
|
|
*
|
|
* and about Triangles, Quads, IsoLines, VertexOrderCw, VertexOrderCcw,
|
|
* PointMode, SpacingEqual, SpacingFractionalEven, SpacingFractionalOdd,
|
|
* and OutputVertices, it says:
|
|
*
|
|
* "One mode must be set in at least one of the tessellation
|
|
* shader stages."
|
|
*
|
|
* So, the fields can be set in either the TCS or TES, but they must
|
|
* agree if set in both. Our backend looks at TES, so bitwise-or in
|
|
* the values from the TCS.
|
|
*/
|
|
assert(tcs_info->tess.tcs_vertices_out == 0 ||
|
|
tes_info->tess.tcs_vertices_out == 0 ||
|
|
tcs_info->tess.tcs_vertices_out == tes_info->tess.tcs_vertices_out);
|
|
tes_info->tess.tcs_vertices_out |= tcs_info->tess.tcs_vertices_out;
|
|
|
|
assert(tcs_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
|
|
tes_info->tess.spacing == TESS_SPACING_UNSPECIFIED ||
|
|
tcs_info->tess.spacing == tes_info->tess.spacing);
|
|
tes_info->tess.spacing |= tcs_info->tess.spacing;
|
|
|
|
assert(tcs_info->tess.primitive_mode == 0 ||
|
|
tes_info->tess.primitive_mode == 0 ||
|
|
tcs_info->tess.primitive_mode == tes_info->tess.primitive_mode);
|
|
tes_info->tess.primitive_mode |= tcs_info->tess.primitive_mode;
|
|
tes_info->tess.ccw |= tcs_info->tess.ccw;
|
|
tes_info->tess.point_mode |= tcs_info->tess.point_mode;
|
|
}
|
|
|
|
static
|
|
void radv_init_feedback(const VkPipelineCreationFeedbackCreateInfoEXT *ext)
|
|
{
|
|
if (!ext)
|
|
return;
|
|
|
|
if (ext->pPipelineCreationFeedback) {
|
|
ext->pPipelineCreationFeedback->flags = 0;
|
|
ext->pPipelineCreationFeedback->duration = 0;
|
|
}
|
|
|
|
for (unsigned i = 0; i < ext->pipelineStageCreationFeedbackCount; ++i) {
|
|
ext->pPipelineStageCreationFeedbacks[i].flags = 0;
|
|
ext->pPipelineStageCreationFeedbacks[i].duration = 0;
|
|
}
|
|
}
|
|
|
|
static
|
|
void radv_start_feedback(VkPipelineCreationFeedbackEXT *feedback)
|
|
{
|
|
if (!feedback)
|
|
return;
|
|
|
|
feedback->duration -= radv_get_current_time();
|
|
feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT;
|
|
}
|
|
|
|
static
|
|
void radv_stop_feedback(VkPipelineCreationFeedbackEXT *feedback, bool cache_hit)
|
|
{
|
|
if (!feedback)
|
|
return;
|
|
|
|
feedback->duration += radv_get_current_time();
|
|
feedback ->flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT |
|
|
(cache_hit ? VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT : 0);
|
|
}
|
|
|
|
static
|
|
void radv_create_shaders(struct radv_pipeline *pipeline,
|
|
struct radv_device *device,
|
|
struct radv_pipeline_cache *cache,
|
|
const struct radv_pipeline_key *key,
|
|
const VkPipelineShaderStageCreateInfo **pStages,
|
|
const VkPipelineCreateFlags flags,
|
|
VkPipelineCreationFeedbackEXT *pipeline_feedback,
|
|
VkPipelineCreationFeedbackEXT **stage_feedbacks)
|
|
{
|
|
struct radv_shader_module fs_m = {0};
|
|
struct radv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
|
|
nir_shader *nir[MESA_SHADER_STAGES] = {0};
|
|
struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL};
|
|
struct radv_shader_variant_key keys[MESA_SHADER_STAGES] = {{{{{0}}}}};
|
|
struct radv_shader_info infos[MESA_SHADER_STAGES] = {0};
|
|
unsigned char hash[20], gs_copy_hash[20];
|
|
bool keep_executable_info = (flags & VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR) || device->keep_shader_info;
|
|
|
|
radv_start_feedback(pipeline_feedback);
|
|
|
|
for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
if (pStages[i]) {
|
|
modules[i] = radv_shader_module_from_handle(pStages[i]->module);
|
|
if (modules[i]->nir)
|
|
_mesa_sha1_compute(modules[i]->nir->info.name,
|
|
strlen(modules[i]->nir->info.name),
|
|
modules[i]->sha1);
|
|
|
|
pipeline->active_stages |= mesa_to_vk_shader_stage(i);
|
|
}
|
|
}
|
|
|
|
radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
|
|
memcpy(gs_copy_hash, hash, 20);
|
|
gs_copy_hash[0] ^= 1;
|
|
|
|
bool found_in_application_cache = true;
|
|
if (modules[MESA_SHADER_GEOMETRY] && !keep_executable_info) {
|
|
struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
|
|
radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants,
|
|
&found_in_application_cache);
|
|
pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
|
|
}
|
|
|
|
if (!keep_executable_info &&
|
|
radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders,
|
|
&found_in_application_cache) &&
|
|
(!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
|
|
radv_stop_feedback(pipeline_feedback, found_in_application_cache);
|
|
return;
|
|
}
|
|
|
|
if (!modules[MESA_SHADER_FRAGMENT] && !modules[MESA_SHADER_COMPUTE]) {
|
|
nir_builder fs_b;
|
|
nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
|
|
fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "noop_fs");
|
|
fs_m.nir = fs_b.shader;
|
|
modules[MESA_SHADER_FRAGMENT] = &fs_m;
|
|
}
|
|
|
|
for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
const VkPipelineShaderStageCreateInfo *stage = pStages[i];
|
|
|
|
if (!modules[i])
|
|
continue;
|
|
|
|
radv_start_feedback(stage_feedbacks[i]);
|
|
|
|
nir[i] = radv_shader_compile_to_nir(device, modules[i],
|
|
stage ? stage->pName : "main", i,
|
|
stage ? stage->pSpecializationInfo : NULL,
|
|
flags, pipeline->layout);
|
|
|
|
/* We don't want to alter meta shaders IR directly so clone it
|
|
* first.
|
|
*/
|
|
if (nir[i]->info.name) {
|
|
nir[i] = nir_shader_clone(NULL, nir[i]);
|
|
}
|
|
|
|
radv_stop_feedback(stage_feedbacks[i], false);
|
|
}
|
|
|
|
if (nir[MESA_SHADER_TESS_CTRL]) {
|
|
nir_lower_patch_vertices(nir[MESA_SHADER_TESS_EVAL], nir[MESA_SHADER_TESS_CTRL]->info.tess.tcs_vertices_out, NULL);
|
|
merge_tess_info(&nir[MESA_SHADER_TESS_EVAL]->info, &nir[MESA_SHADER_TESS_CTRL]->info);
|
|
}
|
|
|
|
if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
|
|
radv_link_shaders(pipeline, nir);
|
|
|
|
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
if (nir[i]) {
|
|
NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
|
|
nir_lower_non_uniform_ubo_access |
|
|
nir_lower_non_uniform_ssbo_access |
|
|
nir_lower_non_uniform_texture_access |
|
|
nir_lower_non_uniform_image_access);
|
|
NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
|
|
}
|
|
|
|
if (radv_can_dump_shader(device, modules[i], false))
|
|
nir_print_shader(nir[i], stderr);
|
|
}
|
|
|
|
if (nir[MESA_SHADER_FRAGMENT])
|
|
radv_lower_fs_io(nir[MESA_SHADER_FRAGMENT]);
|
|
|
|
radv_fill_shader_keys(device, keys, key, nir);
|
|
|
|
radv_fill_shader_info(pipeline, keys, infos, nir);
|
|
|
|
if (nir[MESA_SHADER_FRAGMENT]) {
|
|
if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
|
|
radv_start_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT]);
|
|
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT] =
|
|
radv_shader_variant_compile(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
|
|
pipeline->layout, keys + MESA_SHADER_FRAGMENT,
|
|
infos + MESA_SHADER_FRAGMENT,
|
|
keep_executable_info, &binaries[MESA_SHADER_FRAGMENT]);
|
|
|
|
radv_stop_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT], false);
|
|
}
|
|
|
|
/* TODO: These are no longer used as keys we should refactor this */
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_prim_id =
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input;
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_layer_id =
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.layer_input;
|
|
keys[MESA_SHADER_VERTEX].vs_common_out.export_clip_dists =
|
|
!!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.num_input_clips_culls;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_prim_id =
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_layer_id =
|
|
pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.layer_input;
|
|
keys[MESA_SHADER_TESS_EVAL].vs_common_out.export_clip_dists =
|
|
!!pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.num_input_clips_culls;
|
|
}
|
|
|
|
if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_TESS_CTRL]) {
|
|
if (!pipeline->shaders[MESA_SHADER_TESS_CTRL]) {
|
|
struct nir_shader *combined_nir[] = {nir[MESA_SHADER_VERTEX], nir[MESA_SHADER_TESS_CTRL]};
|
|
struct radv_shader_variant_key key = keys[MESA_SHADER_TESS_CTRL];
|
|
key.tcs.vs_key = keys[MESA_SHADER_VERTEX].vs;
|
|
|
|
radv_start_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL]);
|
|
|
|
pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_compile(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
|
|
pipeline->layout,
|
|
&key, &infos[MESA_SHADER_TESS_CTRL], keep_executable_info,
|
|
&binaries[MESA_SHADER_TESS_CTRL]);
|
|
|
|
radv_stop_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL], false);
|
|
}
|
|
modules[MESA_SHADER_VERTEX] = NULL;
|
|
keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
|
|
keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written);
|
|
}
|
|
|
|
if (device->physical_device->rad_info.chip_class >= GFX9 && modules[MESA_SHADER_GEOMETRY]) {
|
|
gl_shader_stage pre_stage = modules[MESA_SHADER_TESS_EVAL] ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
|
|
if (!pipeline->shaders[MESA_SHADER_GEOMETRY]) {
|
|
struct nir_shader *combined_nir[] = {nir[pre_stage], nir[MESA_SHADER_GEOMETRY]};
|
|
|
|
radv_start_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY]);
|
|
|
|
pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_compile(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
|
|
pipeline->layout,
|
|
&keys[pre_stage], &infos[MESA_SHADER_GEOMETRY], keep_executable_info,
|
|
&binaries[MESA_SHADER_GEOMETRY]);
|
|
|
|
radv_stop_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY], false);
|
|
}
|
|
modules[pre_stage] = NULL;
|
|
}
|
|
|
|
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
if(modules[i] && !pipeline->shaders[i]) {
|
|
if (i == MESA_SHADER_TESS_CTRL) {
|
|
keys[MESA_SHADER_TESS_CTRL].tcs.num_inputs = util_last_bit64(pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.ls_outputs_written);
|
|
}
|
|
if (i == MESA_SHADER_TESS_EVAL) {
|
|
keys[MESA_SHADER_TESS_EVAL].tes.num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches;
|
|
keys[MESA_SHADER_TESS_EVAL].tes.tcs_num_outputs = util_last_bit64(pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.outputs_written);
|
|
}
|
|
|
|
radv_start_feedback(stage_feedbacks[i]);
|
|
|
|
pipeline->shaders[i] = radv_shader_variant_compile(device, modules[i], &nir[i], 1,
|
|
pipeline->layout,
|
|
keys + i, infos + i,keep_executable_info,
|
|
&binaries[i]);
|
|
|
|
radv_stop_feedback(stage_feedbacks[i], false);
|
|
}
|
|
}
|
|
|
|
if(modules[MESA_SHADER_GEOMETRY]) {
|
|
struct radv_shader_binary *gs_copy_binary = NULL;
|
|
if (!pipeline->gs_copy_shader &&
|
|
!radv_pipeline_has_ngg(pipeline)) {
|
|
struct radv_shader_info info = {};
|
|
struct radv_shader_variant_key key = {};
|
|
|
|
key.has_multiview_view_index =
|
|
keys[MESA_SHADER_GEOMETRY].has_multiview_view_index;
|
|
|
|
radv_nir_shader_info_pass(nir[MESA_SHADER_GEOMETRY],
|
|
pipeline->layout, &key,
|
|
&info);
|
|
|
|
pipeline->gs_copy_shader = radv_create_gs_copy_shader(
|
|
device, nir[MESA_SHADER_GEOMETRY], &info,
|
|
&gs_copy_binary, keep_executable_info,
|
|
keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
|
|
}
|
|
|
|
if (!keep_executable_info && pipeline->gs_copy_shader) {
|
|
struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL};
|
|
struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
|
|
|
|
binaries[MESA_SHADER_GEOMETRY] = gs_copy_binary;
|
|
variants[MESA_SHADER_GEOMETRY] = pipeline->gs_copy_shader;
|
|
|
|
radv_pipeline_cache_insert_shaders(device, cache,
|
|
gs_copy_hash,
|
|
variants,
|
|
binaries);
|
|
}
|
|
free(gs_copy_binary);
|
|
}
|
|
|
|
if (!keep_executable_info) {
|
|
radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
|
|
binaries);
|
|
}
|
|
|
|
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
free(binaries[i]);
|
|
if (nir[i]) {
|
|
ralloc_free(nir[i]);
|
|
|
|
if (radv_can_dump_shader_stats(device, modules[i]))
|
|
radv_shader_dump_stats(device,
|
|
pipeline->shaders[i],
|
|
i, stderr);
|
|
}
|
|
}
|
|
|
|
if (fs_m.nir)
|
|
ralloc_free(fs_m.nir);
|
|
|
|
radv_stop_feedback(pipeline_feedback, false);
|
|
}
|
|
|
|
static uint32_t
|
|
radv_pipeline_stage_to_user_data_0(struct radv_pipeline *pipeline,
|
|
gl_shader_stage stage, enum chip_class chip_class)
|
|
{
|
|
bool has_gs = radv_pipeline_has_gs(pipeline);
|
|
bool has_tess = radv_pipeline_has_tess(pipeline);
|
|
bool has_ngg = radv_pipeline_has_ngg(pipeline);
|
|
|
|
switch (stage) {
|
|
case MESA_SHADER_FRAGMENT:
|
|
return R_00B030_SPI_SHADER_USER_DATA_PS_0;
|
|
case MESA_SHADER_VERTEX:
|
|
if (has_tess) {
|
|
if (chip_class >= GFX10) {
|
|
return R_00B430_SPI_SHADER_USER_DATA_HS_0;
|
|
} else if (chip_class == GFX9) {
|
|
return R_00B430_SPI_SHADER_USER_DATA_LS_0;
|
|
} else {
|
|
return R_00B530_SPI_SHADER_USER_DATA_LS_0;
|
|
}
|
|
|
|
}
|
|
|
|
if (has_gs) {
|
|
if (chip_class >= GFX10) {
|
|
return R_00B230_SPI_SHADER_USER_DATA_GS_0;
|
|
} else {
|
|
return R_00B330_SPI_SHADER_USER_DATA_ES_0;
|
|
}
|
|
}
|
|
|
|
if (has_ngg)
|
|
return R_00B230_SPI_SHADER_USER_DATA_GS_0;
|
|
|
|
return R_00B130_SPI_SHADER_USER_DATA_VS_0;
|
|
case MESA_SHADER_GEOMETRY:
|
|
return chip_class == GFX9 ? R_00B330_SPI_SHADER_USER_DATA_ES_0 :
|
|
R_00B230_SPI_SHADER_USER_DATA_GS_0;
|
|
case MESA_SHADER_COMPUTE:
|
|
return R_00B900_COMPUTE_USER_DATA_0;
|
|
case MESA_SHADER_TESS_CTRL:
|
|
return chip_class == GFX9 ? R_00B430_SPI_SHADER_USER_DATA_LS_0 :
|
|
R_00B430_SPI_SHADER_USER_DATA_HS_0;
|
|
case MESA_SHADER_TESS_EVAL:
|
|
if (has_gs) {
|
|
return chip_class >= GFX10 ? R_00B230_SPI_SHADER_USER_DATA_GS_0 :
|
|
R_00B330_SPI_SHADER_USER_DATA_ES_0;
|
|
} else if (has_ngg) {
|
|
return R_00B230_SPI_SHADER_USER_DATA_GS_0;
|
|
} else {
|
|
return R_00B130_SPI_SHADER_USER_DATA_VS_0;
|
|
}
|
|
default:
|
|
unreachable("unknown shader");
|
|
}
|
|
}
|
|
|
|
struct radv_bin_size_entry {
|
|
unsigned bpp;
|
|
VkExtent2D extent;
|
|
};
|
|
|
|
static VkExtent2D
|
|
radv_gfx9_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
static const struct radv_bin_size_entry color_size_table[][3][9] = {
|
|
{
|
|
/* One RB / SE */
|
|
{
|
|
/* One shader engine */
|
|
{ 0, {128, 128}},
|
|
{ 1, { 64, 128}},
|
|
{ 2, { 32, 128}},
|
|
{ 3, { 16, 128}},
|
|
{ 17, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Two shader engines */
|
|
{ 0, {128, 128}},
|
|
{ 2, { 64, 128}},
|
|
{ 3, { 32, 128}},
|
|
{ 5, { 16, 128}},
|
|
{ 17, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Four shader engines */
|
|
{ 0, {128, 128}},
|
|
{ 3, { 64, 128}},
|
|
{ 5, { 16, 128}},
|
|
{ 17, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
{
|
|
/* Two RB / SE */
|
|
{
|
|
/* One shader engine */
|
|
{ 0, {128, 128}},
|
|
{ 2, { 64, 128}},
|
|
{ 3, { 32, 128}},
|
|
{ 5, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Two shader engines */
|
|
{ 0, {128, 128}},
|
|
{ 3, { 64, 128}},
|
|
{ 5, { 32, 128}},
|
|
{ 9, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Four shader engines */
|
|
{ 0, {256, 256}},
|
|
{ 2, {128, 256}},
|
|
{ 3, {128, 128}},
|
|
{ 5, { 64, 128}},
|
|
{ 9, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
{
|
|
/* Four RB / SE */
|
|
{
|
|
/* One shader engine */
|
|
{ 0, {128, 256}},
|
|
{ 2, {128, 128}},
|
|
{ 3, { 64, 128}},
|
|
{ 5, { 32, 128}},
|
|
{ 9, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Two shader engines */
|
|
{ 0, {256, 256}},
|
|
{ 2, {128, 256}},
|
|
{ 3, {128, 128}},
|
|
{ 5, { 64, 128}},
|
|
{ 9, { 32, 128}},
|
|
{ 17, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
/* Four shader engines */
|
|
{ 0, {256, 512}},
|
|
{ 2, {256, 256}},
|
|
{ 3, {128, 256}},
|
|
{ 5, {128, 128}},
|
|
{ 9, { 64, 128}},
|
|
{ 17, { 16, 128}},
|
|
{ 33, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
};
|
|
static const struct radv_bin_size_entry ds_size_table[][3][9] = {
|
|
{
|
|
// One RB / SE
|
|
{
|
|
// One shader engine
|
|
{ 0, {128, 256}},
|
|
{ 2, {128, 128}},
|
|
{ 4, { 64, 128}},
|
|
{ 7, { 32, 128}},
|
|
{ 13, { 16, 128}},
|
|
{ 49, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Two shader engines
|
|
{ 0, {256, 256}},
|
|
{ 2, {128, 256}},
|
|
{ 4, {128, 128}},
|
|
{ 7, { 64, 128}},
|
|
{ 13, { 32, 128}},
|
|
{ 25, { 16, 128}},
|
|
{ 49, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Four shader engines
|
|
{ 0, {256, 512}},
|
|
{ 2, {256, 256}},
|
|
{ 4, {128, 256}},
|
|
{ 7, {128, 128}},
|
|
{ 13, { 64, 128}},
|
|
{ 25, { 16, 128}},
|
|
{ 49, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
{
|
|
// Two RB / SE
|
|
{
|
|
// One shader engine
|
|
{ 0, {256, 256}},
|
|
{ 2, {128, 256}},
|
|
{ 4, {128, 128}},
|
|
{ 7, { 64, 128}},
|
|
{ 13, { 32, 128}},
|
|
{ 25, { 16, 128}},
|
|
{ 97, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Two shader engines
|
|
{ 0, {256, 512}},
|
|
{ 2, {256, 256}},
|
|
{ 4, {128, 256}},
|
|
{ 7, {128, 128}},
|
|
{ 13, { 64, 128}},
|
|
{ 25, { 32, 128}},
|
|
{ 49, { 16, 128}},
|
|
{ 97, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Four shader engines
|
|
{ 0, {512, 512}},
|
|
{ 2, {256, 512}},
|
|
{ 4, {256, 256}},
|
|
{ 7, {128, 256}},
|
|
{ 13, {128, 128}},
|
|
{ 25, { 64, 128}},
|
|
{ 49, { 16, 128}},
|
|
{ 97, { 0, 0}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
{
|
|
// Four RB / SE
|
|
{
|
|
// One shader engine
|
|
{ 0, {256, 512}},
|
|
{ 2, {256, 256}},
|
|
{ 4, {128, 256}},
|
|
{ 7, {128, 128}},
|
|
{ 13, { 64, 128}},
|
|
{ 25, { 32, 128}},
|
|
{ 49, { 16, 128}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Two shader engines
|
|
{ 0, {512, 512}},
|
|
{ 2, {256, 512}},
|
|
{ 4, {256, 256}},
|
|
{ 7, {128, 256}},
|
|
{ 13, {128, 128}},
|
|
{ 25, { 64, 128}},
|
|
{ 49, { 32, 128}},
|
|
{ 97, { 16, 128}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
{
|
|
// Four shader engines
|
|
{ 0, {512, 512}},
|
|
{ 4, {256, 512}},
|
|
{ 7, {256, 256}},
|
|
{ 13, {128, 256}},
|
|
{ 25, {128, 128}},
|
|
{ 49, { 64, 128}},
|
|
{ 97, { 16, 128}},
|
|
{ UINT_MAX, { 0, 0}},
|
|
},
|
|
},
|
|
};
|
|
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
VkExtent2D extent = {512, 512};
|
|
|
|
unsigned log_num_rb_per_se =
|
|
util_logbase2_ceil(pipeline->device->physical_device->rad_info.num_render_backends /
|
|
pipeline->device->physical_device->rad_info.max_se);
|
|
unsigned log_num_se = util_logbase2_ceil(pipeline->device->physical_device->rad_info.max_se);
|
|
|
|
unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
|
|
unsigned ps_iter_samples = 1u << G_028804_PS_ITER_SAMPLES(pipeline->graphics.ms.db_eqaa);
|
|
unsigned effective_samples = total_samples;
|
|
unsigned color_bytes_per_pixel = 0;
|
|
|
|
const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
|
|
if (vkblend) {
|
|
for (unsigned i = 0; i < subpass->color_count; i++) {
|
|
if (!vkblend->pAttachments[i].colorWriteMask)
|
|
continue;
|
|
|
|
if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
VkFormat format = pass->attachments[subpass->color_attachments[i].attachment].format;
|
|
color_bytes_per_pixel += vk_format_get_blocksize(format);
|
|
}
|
|
|
|
/* MSAA images typically don't use all samples all the time. */
|
|
if (effective_samples >= 2 && ps_iter_samples <= 1)
|
|
effective_samples = 2;
|
|
color_bytes_per_pixel *= effective_samples;
|
|
}
|
|
|
|
const struct radv_bin_size_entry *color_entry = color_size_table[log_num_rb_per_se][log_num_se];
|
|
while(color_entry[1].bpp <= color_bytes_per_pixel)
|
|
++color_entry;
|
|
|
|
extent = color_entry->extent;
|
|
|
|
if (subpass->depth_stencil_attachment) {
|
|
struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
|
|
|
|
/* Coefficients taken from AMDVLK */
|
|
unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
|
|
unsigned stencil_coeff = vk_format_is_stencil(attachment->format) ? 1 : 0;
|
|
unsigned ds_bytes_per_pixel = 4 * (depth_coeff + stencil_coeff) * total_samples;
|
|
|
|
const struct radv_bin_size_entry *ds_entry = ds_size_table[log_num_rb_per_se][log_num_se];
|
|
while(ds_entry[1].bpp <= ds_bytes_per_pixel)
|
|
++ds_entry;
|
|
|
|
if (ds_entry->extent.width * ds_entry->extent.height < extent.width * extent.height)
|
|
extent = ds_entry->extent;
|
|
}
|
|
|
|
return extent;
|
|
}
|
|
|
|
static VkExtent2D
|
|
radv_gfx10_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
VkExtent2D extent = {512, 512};
|
|
|
|
unsigned sdp_interface_count;
|
|
|
|
switch(pipeline->device->physical_device->rad_info.family) {
|
|
case CHIP_NAVI10:
|
|
case CHIP_NAVI12:
|
|
sdp_interface_count = 16;
|
|
break;
|
|
case CHIP_NAVI14:
|
|
sdp_interface_count = 8;
|
|
break;
|
|
default:
|
|
unreachable("Unhandled GFX10 chip");
|
|
}
|
|
|
|
const unsigned db_tag_size = 64;
|
|
const unsigned db_tag_count = 312;
|
|
const unsigned color_tag_size = 1024;
|
|
const unsigned color_tag_count = 31;
|
|
const unsigned fmask_tag_size = 256;
|
|
const unsigned fmask_tag_count = 44;
|
|
|
|
const unsigned rb_count = pipeline->device->physical_device->rad_info.num_render_backends;
|
|
const unsigned pipe_count = MAX2(rb_count, sdp_interface_count);
|
|
|
|
const unsigned db_tag_part = (db_tag_count * rb_count / pipe_count) * db_tag_size * pipe_count;
|
|
const unsigned color_tag_part = (color_tag_count * rb_count / pipe_count) * color_tag_size * pipe_count;
|
|
const unsigned fmask_tag_part = (fmask_tag_count * rb_count / pipe_count) * fmask_tag_size * pipe_count;
|
|
|
|
const unsigned total_samples = 1u << G_028BE0_MSAA_NUM_SAMPLES(pipeline->graphics.ms.pa_sc_aa_config);
|
|
const unsigned samples_log = util_logbase2_ceil(total_samples);
|
|
|
|
unsigned color_bytes_per_pixel = 0;
|
|
unsigned fmask_bytes_per_pixel = 0;
|
|
|
|
const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
|
|
if (vkblend) {
|
|
for (unsigned i = 0; i < subpass->color_count; i++) {
|
|
if (!vkblend->pAttachments[i].colorWriteMask)
|
|
continue;
|
|
|
|
if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
VkFormat format = pass->attachments[subpass->color_attachments[i].attachment].format;
|
|
color_bytes_per_pixel += vk_format_get_blocksize(format);
|
|
|
|
if (total_samples > 1) {
|
|
const unsigned fmask_array[] = {0, 1, 1, 4};
|
|
fmask_bytes_per_pixel += fmask_array[samples_log];
|
|
}
|
|
}
|
|
|
|
color_bytes_per_pixel *= total_samples;
|
|
}
|
|
color_bytes_per_pixel = MAX2(color_bytes_per_pixel, 1);
|
|
|
|
const unsigned color_pixel_count_log = util_logbase2(color_tag_part / color_bytes_per_pixel);
|
|
extent.width = 1ull << ((color_pixel_count_log + 1) / 2);
|
|
extent.height = 1ull << (color_pixel_count_log / 2);
|
|
|
|
if (fmask_bytes_per_pixel) {
|
|
const unsigned fmask_pixel_count_log = util_logbase2(fmask_tag_part / fmask_bytes_per_pixel);
|
|
|
|
const VkExtent2D fmask_extent = (VkExtent2D){
|
|
.width = 1ull << ((fmask_pixel_count_log + 1) / 2),
|
|
.height = 1ull << (color_pixel_count_log / 2)
|
|
};
|
|
|
|
if (fmask_extent.width * fmask_extent.height < extent.width * extent.height)
|
|
extent = fmask_extent;
|
|
}
|
|
|
|
if (subpass->depth_stencil_attachment) {
|
|
struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
|
|
|
|
/* Coefficients taken from AMDVLK */
|
|
unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
|
|
unsigned stencil_coeff = vk_format_is_stencil(attachment->format) ? 1 : 0;
|
|
unsigned db_bytes_per_pixel = (depth_coeff + stencil_coeff) * total_samples;
|
|
|
|
const unsigned db_pixel_count_log = util_logbase2(db_tag_part / db_bytes_per_pixel);
|
|
|
|
const VkExtent2D db_extent = (VkExtent2D){
|
|
.width = 1ull << ((db_pixel_count_log + 1) / 2),
|
|
.height = 1ull << (color_pixel_count_log / 2)
|
|
};
|
|
|
|
if (db_extent.width * db_extent.height < extent.width * extent.height)
|
|
extent = db_extent;
|
|
}
|
|
|
|
extent.width = MAX2(extent.width, 128);
|
|
extent.height = MAX2(extent.width, 64);
|
|
|
|
return extent;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_disabled_binning_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
uint32_t pa_sc_binner_cntl_0 =
|
|
S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC) |
|
|
S_028C44_DISABLE_START_OF_PRIM(1);
|
|
uint32_t db_dfsm_control = S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
const VkPipelineColorBlendStateCreateInfo *vkblend = pCreateInfo->pColorBlendState;
|
|
unsigned min_bytes_per_pixel = 0;
|
|
|
|
if (vkblend) {
|
|
for (unsigned i = 0; i < subpass->color_count; i++) {
|
|
if (!vkblend->pAttachments[i].colorWriteMask)
|
|
continue;
|
|
|
|
if (subpass->color_attachments[i].attachment == VK_ATTACHMENT_UNUSED)
|
|
continue;
|
|
|
|
VkFormat format = pass->attachments[subpass->color_attachments[i].attachment].format;
|
|
unsigned bytes = vk_format_get_blocksize(format);
|
|
if (!min_bytes_per_pixel || bytes < min_bytes_per_pixel)
|
|
min_bytes_per_pixel = bytes;
|
|
}
|
|
}
|
|
|
|
pa_sc_binner_cntl_0 =
|
|
S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_NEW_SC) |
|
|
S_028C44_BIN_SIZE_X(0) |
|
|
S_028C44_BIN_SIZE_Y(0) |
|
|
S_028C44_BIN_SIZE_X_EXTEND(2) | /* 128 */
|
|
S_028C44_BIN_SIZE_Y_EXTEND(min_bytes_per_pixel <= 4 ? 2 : 1) | /* 128 or 64 */
|
|
S_028C44_DISABLE_START_OF_PRIM(1);
|
|
}
|
|
|
|
pipeline->graphics.binning.pa_sc_binner_cntl_0 = pa_sc_binner_cntl_0;
|
|
pipeline->graphics.binning.db_dfsm_control = db_dfsm_control;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_binning_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
if (pipeline->device->physical_device->rad_info.chip_class < GFX9)
|
|
return;
|
|
|
|
VkExtent2D bin_size;
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
bin_size = radv_gfx10_compute_bin_size(pipeline, pCreateInfo);
|
|
} else if (pipeline->device->physical_device->rad_info.chip_class == GFX9) {
|
|
bin_size = radv_gfx9_compute_bin_size(pipeline, pCreateInfo);
|
|
} else
|
|
unreachable("Unhandled generation for binning bin size calculation");
|
|
|
|
if (pipeline->device->pbb_allowed && bin_size.width && bin_size.height) {
|
|
unsigned context_states_per_bin; /* allowed range: [1, 6] */
|
|
unsigned persistent_states_per_bin; /* allowed range: [1, 32] */
|
|
unsigned fpovs_per_batch; /* allowed range: [0, 255], 0 = unlimited */
|
|
|
|
if (pipeline->device->physical_device->rad_info.has_dedicated_vram) {
|
|
context_states_per_bin = 1;
|
|
persistent_states_per_bin = 1;
|
|
fpovs_per_batch = 63;
|
|
} else {
|
|
/* The context states are affected by the scissor bug. */
|
|
context_states_per_bin = pipeline->device->physical_device->rad_info.has_gfx9_scissor_bug ? 1 : 6;
|
|
/* 32 causes hangs for RAVEN. */
|
|
persistent_states_per_bin = 16;
|
|
fpovs_per_batch = 63;
|
|
}
|
|
|
|
const uint32_t pa_sc_binner_cntl_0 =
|
|
S_028C44_BINNING_MODE(V_028C44_BINNING_ALLOWED) |
|
|
S_028C44_BIN_SIZE_X(bin_size.width == 16) |
|
|
S_028C44_BIN_SIZE_Y(bin_size.height == 16) |
|
|
S_028C44_BIN_SIZE_X_EXTEND(util_logbase2(MAX2(bin_size.width, 32)) - 5) |
|
|
S_028C44_BIN_SIZE_Y_EXTEND(util_logbase2(MAX2(bin_size.height, 32)) - 5) |
|
|
S_028C44_CONTEXT_STATES_PER_BIN(context_states_per_bin - 1) |
|
|
S_028C44_PERSISTENT_STATES_PER_BIN(persistent_states_per_bin - 1) |
|
|
S_028C44_DISABLE_START_OF_PRIM(1) |
|
|
S_028C44_FPOVS_PER_BATCH(fpovs_per_batch) |
|
|
S_028C44_OPTIMAL_BIN_SELECTION(1);
|
|
|
|
uint32_t db_dfsm_control = S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF);
|
|
|
|
pipeline->graphics.binning.pa_sc_binner_cntl_0 = pa_sc_binner_cntl_0;
|
|
pipeline->graphics.binning.db_dfsm_control = db_dfsm_control;
|
|
} else
|
|
radv_pipeline_generate_disabled_binning_state(ctx_cs, pipeline, pCreateInfo);
|
|
}
|
|
|
|
|
|
static void
|
|
radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_graphics_pipeline_create_info *extra)
|
|
{
|
|
const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState;
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
struct radv_render_pass_attachment *attachment = NULL;
|
|
uint32_t db_depth_control = 0, db_stencil_control = 0;
|
|
uint32_t db_render_control = 0, db_render_override2 = 0;
|
|
uint32_t db_render_override = 0;
|
|
|
|
if (subpass->depth_stencil_attachment)
|
|
attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
|
|
|
|
bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
|
|
bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);
|
|
|
|
if (vkds && has_depth_attachment) {
|
|
db_depth_control = S_028800_Z_ENABLE(vkds->depthTestEnable ? 1 : 0) |
|
|
S_028800_Z_WRITE_ENABLE(vkds->depthWriteEnable ? 1 : 0) |
|
|
S_028800_ZFUNC(vkds->depthCompareOp) |
|
|
S_028800_DEPTH_BOUNDS_ENABLE(vkds->depthBoundsTestEnable ? 1 : 0);
|
|
|
|
/* from amdvlk: For 4xAA and 8xAA need to decompress on flush for better performance */
|
|
db_render_override2 |= S_028010_DECOMPRESS_Z_ON_FLUSH(attachment->samples > 2);
|
|
}
|
|
|
|
if (has_stencil_attachment && vkds && vkds->stencilTestEnable) {
|
|
db_depth_control |= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
|
|
db_depth_control |= S_028800_STENCILFUNC(vkds->front.compareOp);
|
|
db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds->front.failOp));
|
|
db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds->front.passOp));
|
|
db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds->front.depthFailOp));
|
|
|
|
db_depth_control |= S_028800_STENCILFUNC_BF(vkds->back.compareOp);
|
|
db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds->back.failOp));
|
|
db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds->back.passOp));
|
|
db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds->back.depthFailOp));
|
|
}
|
|
|
|
if (attachment && extra) {
|
|
db_render_control |= S_028000_DEPTH_CLEAR_ENABLE(extra->db_depth_clear);
|
|
db_render_control |= S_028000_STENCIL_CLEAR_ENABLE(extra->db_stencil_clear);
|
|
|
|
db_render_control |= S_028000_RESUMMARIZE_ENABLE(extra->db_resummarize);
|
|
db_render_control |= S_028000_DEPTH_COMPRESS_DISABLE(extra->db_flush_depth_inplace);
|
|
db_render_control |= S_028000_STENCIL_COMPRESS_DISABLE(extra->db_flush_stencil_inplace);
|
|
db_render_override2 |= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra->db_depth_disable_expclear);
|
|
db_render_override2 |= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra->db_stencil_disable_expclear);
|
|
}
|
|
|
|
db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
|
|
S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
|
|
|
|
if (!pCreateInfo->pRasterizationState->depthClampEnable) {
|
|
/* From VK_EXT_depth_range_unrestricted spec:
|
|
*
|
|
* "The behavior described in Primitive Clipping still applies.
|
|
* If depth clamping is disabled the depth values are still
|
|
* clipped to 0 ≤ zc ≤ wc before the viewport transform. If
|
|
* depth clamping is enabled the above equation is ignored and
|
|
* the depth values are instead clamped to the VkViewport
|
|
* minDepth and maxDepth values, which in the case of this
|
|
* extension can be outside of the 0.0 to 1.0 range."
|
|
*/
|
|
db_render_override |= S_02800C_DISABLE_VIEWPORT_CLAMP(1);
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028800_DB_DEPTH_CONTROL, db_depth_control);
|
|
radeon_set_context_reg(ctx_cs, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028000_DB_RENDER_CONTROL, db_render_control);
|
|
radeon_set_context_reg(ctx_cs, R_02800C_DB_RENDER_OVERRIDE, db_render_override);
|
|
radeon_set_context_reg(ctx_cs, R_028010_DB_RENDER_OVERRIDE2, db_render_override2);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_blend_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const struct radv_blend_state *blend)
|
|
{
|
|
radeon_set_context_reg_seq(ctx_cs, R_028780_CB_BLEND0_CONTROL, 8);
|
|
radeon_emit_array(ctx_cs, blend->cb_blend_control,
|
|
8);
|
|
radeon_set_context_reg(ctx_cs, R_028808_CB_COLOR_CONTROL, blend->cb_color_control);
|
|
radeon_set_context_reg(ctx_cs, R_028B70_DB_ALPHA_TO_MASK, blend->db_alpha_to_mask);
|
|
|
|
if (pipeline->device->physical_device->rad_info.has_rbplus) {
|
|
|
|
radeon_set_context_reg_seq(ctx_cs, R_028760_SX_MRT0_BLEND_OPT, 8);
|
|
radeon_emit_array(ctx_cs, blend->sx_mrt_blend_opt, 8);
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028714_SPI_SHADER_COL_FORMAT, blend->spi_shader_col_format);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028238_CB_TARGET_MASK, blend->cb_target_mask);
|
|
radeon_set_context_reg(ctx_cs, R_02823C_CB_SHADER_MASK, blend->cb_shader_mask);
|
|
|
|
pipeline->graphics.col_format = blend->spi_shader_col_format;
|
|
pipeline->graphics.cb_target_mask = blend->cb_target_mask;
|
|
}
|
|
|
|
static const VkConservativeRasterizationModeEXT
|
|
radv_get_conservative_raster_mode(const VkPipelineRasterizationStateCreateInfo *pCreateInfo)
|
|
{
|
|
const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservative_raster =
|
|
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
|
|
|
|
if (!conservative_raster)
|
|
return VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
|
|
return conservative_raster->conservativeRasterizationMode;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_raster_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
const VkPipelineRasterizationStateCreateInfo *vkraster = pCreateInfo->pRasterizationState;
|
|
const VkConservativeRasterizationModeEXT mode =
|
|
radv_get_conservative_raster_mode(vkraster);
|
|
uint32_t pa_sc_conservative_rast = S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1);
|
|
bool depth_clip_disable = vkraster->depthClampEnable;
|
|
|
|
const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depth_clip_state =
|
|
vk_find_struct_const(vkraster->pNext, PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
|
|
if (depth_clip_state) {
|
|
depth_clip_disable = !depth_clip_state->depthClipEnable;
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028810_PA_CL_CLIP_CNTL,
|
|
S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
|
|
S_028810_ZCLIP_NEAR_DISABLE(depth_clip_disable ? 1 : 0) |
|
|
S_028810_ZCLIP_FAR_DISABLE(depth_clip_disable ? 1 : 0) |
|
|
S_028810_DX_RASTERIZATION_KILL(vkraster->rasterizerDiscardEnable ? 1 : 0) |
|
|
S_028810_DX_LINEAR_ATTR_CLIP_ENA(1));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286D4_SPI_INTERP_CONTROL_0,
|
|
S_0286D4_FLAT_SHADE_ENA(1) |
|
|
S_0286D4_PNT_SPRITE_ENA(1) |
|
|
S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
|
|
S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
|
|
S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
|
|
S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
|
|
S_0286D4_PNT_SPRITE_TOP_1(0)); /* vulkan is top to bottom - 1.0 at bottom */
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028BE4_PA_SU_VTX_CNTL,
|
|
S_028BE4_PIX_CENTER(1) | // TODO verify
|
|
S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN) |
|
|
S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028814_PA_SU_SC_MODE_CNTL,
|
|
S_028814_FACE(vkraster->frontFace) |
|
|
S_028814_CULL_FRONT(!!(vkraster->cullMode & VK_CULL_MODE_FRONT_BIT)) |
|
|
S_028814_CULL_BACK(!!(vkraster->cullMode & VK_CULL_MODE_BACK_BIT)) |
|
|
S_028814_POLY_MODE(vkraster->polygonMode != VK_POLYGON_MODE_FILL) |
|
|
S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster->polygonMode)) |
|
|
S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster->polygonMode)) |
|
|
S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
|
|
S_028814_POLY_OFFSET_BACK_ENABLE(vkraster->depthBiasEnable ? 1 : 0) |
|
|
S_028814_POLY_OFFSET_PARA_ENABLE(vkraster->depthBiasEnable ? 1 : 0));
|
|
|
|
/* Conservative rasterization. */
|
|
if (mode != VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT) {
|
|
struct radv_multisample_state *ms = &pipeline->graphics.ms;
|
|
|
|
ms->pa_sc_aa_config |= S_028BE0_AA_MASK_CENTROID_DTMN(1);
|
|
ms->db_eqaa |= S_028804_ENABLE_POSTZ_OVERRASTERIZATION(1) |
|
|
S_028804_OVERRASTERIZATION_AMOUNT(4);
|
|
|
|
pa_sc_conservative_rast = S_028C4C_PREZ_AA_MASK_ENABLE(1) |
|
|
S_028C4C_POSTZ_AA_MASK_ENABLE(1) |
|
|
S_028C4C_CENTROID_SAMPLE_OVERRIDE(1);
|
|
|
|
if (mode == VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT) {
|
|
pa_sc_conservative_rast |=
|
|
S_028C4C_OVER_RAST_ENABLE(1) |
|
|
S_028C4C_OVER_RAST_SAMPLE_SELECT(0) |
|
|
S_028C4C_UNDER_RAST_ENABLE(0) |
|
|
S_028C4C_UNDER_RAST_SAMPLE_SELECT(1) |
|
|
S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(1);
|
|
} else {
|
|
assert(mode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT);
|
|
pa_sc_conservative_rast |=
|
|
S_028C4C_OVER_RAST_ENABLE(0) |
|
|
S_028C4C_OVER_RAST_SAMPLE_SELECT(1) |
|
|
S_028C4C_UNDER_RAST_ENABLE(1) |
|
|
S_028C4C_UNDER_RAST_SAMPLE_SELECT(0) |
|
|
S_028C4C_PBB_UNCERTAINTY_REGION_ENABLE(0);
|
|
}
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
|
|
pa_sc_conservative_rast);
|
|
}
|
|
|
|
|
|
static void
|
|
radv_pipeline_generate_multisample_state(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_multisample_state *ms = &pipeline->graphics.ms;
|
|
|
|
radeon_set_context_reg_seq(ctx_cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
|
|
radeon_emit(ctx_cs, ms->pa_sc_aa_mask[0]);
|
|
radeon_emit(ctx_cs, ms->pa_sc_aa_mask[1]);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028804_DB_EQAA, ms->db_eqaa);
|
|
radeon_set_context_reg(ctx_cs, R_028A4C_PA_SC_MODE_CNTL_1, ms->pa_sc_mode_cntl_1);
|
|
|
|
/* The exclusion bits can be set to improve rasterization efficiency
|
|
* if no sample lies on the pixel boundary (-8 sample offset). It's
|
|
* currently always TRUE because the driver doesn't support 16 samples.
|
|
*/
|
|
bool exclusion = pipeline->device->physical_device->rad_info.chip_class >= GFX7;
|
|
radeon_set_context_reg(ctx_cs, R_02882C_PA_SU_PRIM_FILTER_CNTL,
|
|
S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
|
|
S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_vgt_gs_mode(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
|
|
const struct radv_shader_variant *vs =
|
|
pipeline->shaders[MESA_SHADER_TESS_EVAL] ?
|
|
pipeline->shaders[MESA_SHADER_TESS_EVAL] :
|
|
pipeline->shaders[MESA_SHADER_VERTEX];
|
|
unsigned vgt_primitiveid_en = 0;
|
|
uint32_t vgt_gs_mode = 0;
|
|
|
|
if (radv_pipeline_has_ngg(pipeline))
|
|
return;
|
|
|
|
if (radv_pipeline_has_gs(pipeline)) {
|
|
const struct radv_shader_variant *gs =
|
|
pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
|
|
vgt_gs_mode = ac_vgt_gs_mode(gs->info.gs.vertices_out,
|
|
pipeline->device->physical_device->rad_info.chip_class);
|
|
} else if (outinfo->export_prim_id || vs->info.uses_prim_id) {
|
|
vgt_gs_mode = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
|
|
vgt_primitiveid_en |= S_028A84_PRIMITIVEID_EN(1);
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN, vgt_primitiveid_en);
|
|
radeon_set_context_reg(ctx_cs, R_028A40_VGT_GS_MODE, vgt_gs_mode);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_vs(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *shader)
|
|
{
|
|
uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B120_SPI_SHADER_PGM_LO_VS, 4);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B124_MEM_BASE(va >> 40));
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, shader->config.rsrc2);
|
|
|
|
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
|
|
unsigned clip_dist_mask, cull_dist_mask, total_mask;
|
|
clip_dist_mask = outinfo->clip_dist_mask;
|
|
cull_dist_mask = outinfo->cull_dist_mask;
|
|
total_mask = clip_dist_mask | cull_dist_mask;
|
|
bool misc_vec_ena = outinfo->writes_pointsize ||
|
|
outinfo->writes_layer ||
|
|
outinfo->writes_viewport_index;
|
|
unsigned spi_vs_out_config, nparams;
|
|
|
|
/* VS is required to export at least one param. */
|
|
nparams = MAX2(outinfo->param_exports, 1);
|
|
spi_vs_out_config = S_0286C4_VS_EXPORT_COUNT(nparams - 1);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
spi_vs_out_config |= S_0286C4_NO_PC_EXPORT(outinfo->param_exports == 0);
|
|
}
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286C4_SPI_VS_OUT_CONFIG, spi_vs_out_config);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_02870C_SPI_SHADER_POS_FORMAT,
|
|
S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
|
|
S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE) |
|
|
S_02870C_POS2_EXPORT_FORMAT(outinfo->pos_exports > 2 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE) |
|
|
S_02870C_POS3_EXPORT_FORMAT(outinfo->pos_exports > 3 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
|
|
S_028818_VTX_W0_FMT(1) |
|
|
S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
|
|
S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
|
|
S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
|
|
S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
|
|
S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
|
|
S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
|
|
S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
|
|
S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
|
|
S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
|
|
S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
|
|
cull_dist_mask << 8 |
|
|
clip_dist_mask);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class <= GFX8)
|
|
radeon_set_context_reg(ctx_cs, R_028AB4_VGT_REUSE_OFF,
|
|
outinfo->writes_viewport_index);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_es(struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *shader)
|
|
{
|
|
uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 4);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, shader->config.rsrc2);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_ls(struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *shader,
|
|
const struct radv_tessellation_state *tess)
|
|
{
|
|
uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
|
|
uint32_t rsrc2 = shader->config.rsrc2;
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
|
|
|
|
rsrc2 |= S_00B52C_LDS_SIZE(tess->lds_size);
|
|
if (pipeline->device->physical_device->rad_info.chip_class == GFX7 &&
|
|
pipeline->device->physical_device->rad_info.family != CHIP_HAWAII)
|
|
radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, rsrc2);
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, rsrc2);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_ngg(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *shader,
|
|
const struct radv_ngg_state *ngg_state)
|
|
{
|
|
uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
|
|
gl_shader_stage es_type =
|
|
radv_pipeline_has_tess(pipeline) ? MESA_SHADER_TESS_EVAL : MESA_SHADER_VERTEX;
|
|
struct radv_shader_variant *es =
|
|
es_type == MESA_SHADER_TESS_EVAL ? pipeline->shaders[MESA_SHADER_TESS_EVAL] : pipeline->shaders[MESA_SHADER_VERTEX];
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
|
|
radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, shader->config.rsrc2);
|
|
|
|
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
|
|
unsigned clip_dist_mask, cull_dist_mask, total_mask;
|
|
clip_dist_mask = outinfo->clip_dist_mask;
|
|
cull_dist_mask = outinfo->cull_dist_mask;
|
|
total_mask = clip_dist_mask | cull_dist_mask;
|
|
bool misc_vec_ena = outinfo->writes_pointsize ||
|
|
outinfo->writes_layer ||
|
|
outinfo->writes_viewport_index;
|
|
bool es_enable_prim_id = outinfo->export_prim_id ||
|
|
(es && es->info.uses_prim_id);
|
|
bool break_wave_at_eoi = false;
|
|
unsigned ge_cntl;
|
|
unsigned nparams;
|
|
|
|
if (es_type == MESA_SHADER_TESS_EVAL) {
|
|
struct radv_shader_variant *gs =
|
|
pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
|
|
if (es_enable_prim_id || (gs && gs->info.uses_prim_id))
|
|
break_wave_at_eoi = true;
|
|
}
|
|
|
|
nparams = MAX2(outinfo->param_exports, 1);
|
|
radeon_set_context_reg(ctx_cs, R_0286C4_SPI_VS_OUT_CONFIG,
|
|
S_0286C4_VS_EXPORT_COUNT(nparams - 1) |
|
|
S_0286C4_NO_PC_EXPORT(outinfo->param_exports == 0));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028708_SPI_SHADER_IDX_FORMAT,
|
|
S_028708_IDX0_EXPORT_FORMAT(V_028708_SPI_SHADER_1COMP));
|
|
radeon_set_context_reg(ctx_cs, R_02870C_SPI_SHADER_POS_FORMAT,
|
|
S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
|
|
S_02870C_POS1_EXPORT_FORMAT(outinfo->pos_exports > 1 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE) |
|
|
S_02870C_POS2_EXPORT_FORMAT(outinfo->pos_exports > 2 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE) |
|
|
S_02870C_POS3_EXPORT_FORMAT(outinfo->pos_exports > 3 ?
|
|
V_02870C_SPI_SHADER_4COMP :
|
|
V_02870C_SPI_SHADER_NONE));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028818_PA_CL_VTE_CNTL,
|
|
S_028818_VTX_W0_FMT(1) |
|
|
S_028818_VPORT_X_SCALE_ENA(1) | S_028818_VPORT_X_OFFSET_ENA(1) |
|
|
S_028818_VPORT_Y_SCALE_ENA(1) | S_028818_VPORT_Y_OFFSET_ENA(1) |
|
|
S_028818_VPORT_Z_SCALE_ENA(1) | S_028818_VPORT_Z_OFFSET_ENA(1));
|
|
radeon_set_context_reg(ctx_cs, R_02881C_PA_CL_VS_OUT_CNTL,
|
|
S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
|
|
S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
|
|
S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
|
|
S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
|
|
S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
|
|
S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
|
|
S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
|
|
cull_dist_mask << 8 |
|
|
clip_dist_mask);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028A84_VGT_PRIMITIVEID_EN,
|
|
S_028A84_PRIMITIVEID_EN(es_enable_prim_id) |
|
|
S_028A84_NGG_DISABLE_PROVOK_REUSE(es_enable_prim_id));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
|
|
ngg_state->vgt_esgs_ring_itemsize);
|
|
|
|
/* NGG specific registers. */
|
|
struct radv_shader_variant *gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
uint32_t gs_num_invocations = gs ? gs->info.gs.invocations : 1;
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL,
|
|
S_028A44_ES_VERTS_PER_SUBGRP(ngg_state->hw_max_esverts) |
|
|
S_028A44_GS_PRIMS_PER_SUBGRP(ngg_state->max_gsprims) |
|
|
S_028A44_GS_INST_PRIMS_IN_SUBGRP(ngg_state->max_gsprims * gs_num_invocations));
|
|
radeon_set_context_reg(ctx_cs, R_0287FC_GE_MAX_OUTPUT_PER_SUBGROUP,
|
|
S_0287FC_MAX_VERTS_PER_SUBGROUP(ngg_state->max_out_verts));
|
|
radeon_set_context_reg(ctx_cs, R_028B4C_GE_NGG_SUBGRP_CNTL,
|
|
S_028B4C_PRIM_AMP_FACTOR(ngg_state->prim_amp_factor) |
|
|
S_028B4C_THDS_PER_SUBGRP(0)); /* for fast launch */
|
|
radeon_set_context_reg(ctx_cs, R_028B90_VGT_GS_INSTANCE_CNT,
|
|
S_028B90_CNT(gs_num_invocations) |
|
|
S_028B90_ENABLE(gs_num_invocations > 1) |
|
|
S_028B90_EN_MAX_VERT_OUT_PER_GS_INSTANCE(ngg_state->max_vert_out_per_gs_instance));
|
|
|
|
/* User edge flags are set by the pos exports. If user edge flags are
|
|
* not used, we must use hw-generated edge flags and pass them via
|
|
* the prim export to prevent drawing lines on internal edges of
|
|
* decomposed primitives (such as quads) with polygon mode = lines.
|
|
*
|
|
* TODO: We should combine hw-generated edge flags with user edge
|
|
* flags in the shader.
|
|
*/
|
|
radeon_set_context_reg(ctx_cs, R_028838_PA_CL_NGG_CNTL,
|
|
S_028838_INDEX_BUF_EDGE_FLAG_ENA(!radv_pipeline_has_tess(pipeline) &&
|
|
!radv_pipeline_has_gs(pipeline)));
|
|
|
|
ge_cntl = S_03096C_PRIM_GRP_SIZE(ngg_state->max_gsprims) |
|
|
S_03096C_VERT_GRP_SIZE(ngg_state->hw_max_esverts) |
|
|
S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi);
|
|
|
|
/* Bug workaround for a possible hang with non-tessellation cases.
|
|
* Tessellation always sets GE_CNTL.VERT_GRP_SIZE = 0
|
|
*
|
|
* Requirement: GE_CNTL.VERT_GRP_SIZE = VGT_GS_ONCHIP_CNTL.ES_VERTS_PER_SUBGRP - 5
|
|
*/
|
|
if ((pipeline->device->physical_device->rad_info.family == CHIP_NAVI10 ||
|
|
pipeline->device->physical_device->rad_info.family == CHIP_NAVI12 ||
|
|
pipeline->device->physical_device->rad_info.family == CHIP_NAVI14) &&
|
|
!radv_pipeline_has_tess(pipeline) &&
|
|
ngg_state->hw_max_esverts != 256) {
|
|
ge_cntl &= C_03096C_VERT_GRP_SIZE;
|
|
|
|
if (ngg_state->hw_max_esverts > 5) {
|
|
ge_cntl |= S_03096C_VERT_GRP_SIZE(ngg_state->hw_max_esverts - 5);
|
|
}
|
|
}
|
|
|
|
radeon_set_uconfig_reg(ctx_cs, R_03096C_GE_CNTL, ge_cntl);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_hs(struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *shader,
|
|
const struct radv_tessellation_state *tess)
|
|
{
|
|
uint64_t va = radv_buffer_get_va(shader->bo) + shader->bo_offset;
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
|
|
unsigned hs_rsrc2 = shader->config.rsrc2;
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX10(tess->lds_size);
|
|
} else {
|
|
hs_rsrc2 |= S_00B42C_LDS_SIZE_GFX9(tess->lds_size);
|
|
}
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
radeon_set_sh_reg_seq(cs, R_00B520_SPI_SHADER_PGM_LO_LS, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B524_MEM_BASE(va >> 40));
|
|
} else {
|
|
radeon_set_sh_reg_seq(cs, R_00B410_SPI_SHADER_PGM_LO_LS, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B414_MEM_BASE(va >> 40));
|
|
}
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B428_SPI_SHADER_PGM_RSRC1_HS, 2);
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, hs_rsrc2);
|
|
} else {
|
|
radeon_set_sh_reg_seq(cs, R_00B420_SPI_SHADER_PGM_LO_HS, 4);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B424_MEM_BASE(va >> 40));
|
|
radeon_emit(cs, shader->config.rsrc1);
|
|
radeon_emit(cs, shader->config.rsrc2);
|
|
}
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_vertex_shader(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
const struct radv_tessellation_state *tess,
|
|
const struct radv_ngg_state *ngg)
|
|
{
|
|
struct radv_shader_variant *vs;
|
|
|
|
/* Skip shaders merged into HS/GS */
|
|
vs = pipeline->shaders[MESA_SHADER_VERTEX];
|
|
if (!vs)
|
|
return;
|
|
|
|
if (vs->info.vs.as_ls)
|
|
radv_pipeline_generate_hw_ls(cs, pipeline, vs, tess);
|
|
else if (vs->info.vs.as_es)
|
|
radv_pipeline_generate_hw_es(cs, pipeline, vs);
|
|
else if (vs->info.is_ngg)
|
|
radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, vs, ngg);
|
|
else
|
|
radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, vs);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_tess_shaders(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
const struct radv_tessellation_state *tess,
|
|
const struct radv_ngg_state *ngg)
|
|
{
|
|
if (!radv_pipeline_has_tess(pipeline))
|
|
return;
|
|
|
|
struct radv_shader_variant *tes, *tcs;
|
|
|
|
tcs = pipeline->shaders[MESA_SHADER_TESS_CTRL];
|
|
tes = pipeline->shaders[MESA_SHADER_TESS_EVAL];
|
|
|
|
if (tes) {
|
|
if (tes->info.is_ngg) {
|
|
radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, tes, ngg);
|
|
} else if (tes->info.tes.as_es)
|
|
radv_pipeline_generate_hw_es(cs, pipeline, tes);
|
|
else
|
|
radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, tes);
|
|
}
|
|
|
|
radv_pipeline_generate_hw_hs(cs, pipeline, tcs, tess);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028B6C_VGT_TF_PARAM,
|
|
tess->tf_param);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX7)
|
|
radeon_set_context_reg_idx(ctx_cs, R_028B58_VGT_LS_HS_CONFIG, 2,
|
|
tess->ls_hs_config);
|
|
else
|
|
radeon_set_context_reg(ctx_cs, R_028B58_VGT_LS_HS_CONFIG,
|
|
tess->ls_hs_config);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10 &&
|
|
!radv_pipeline_has_gs(pipeline) && !radv_pipeline_has_ngg(pipeline)) {
|
|
radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL,
|
|
S_028A44_ES_VERTS_PER_SUBGRP(250) |
|
|
S_028A44_GS_PRIMS_PER_SUBGRP(126) |
|
|
S_028A44_GS_INST_PRIMS_IN_SUBGRP(126));
|
|
}
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_hw_gs(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
struct radv_shader_variant *gs,
|
|
const struct radv_gs_state *gs_state)
|
|
{
|
|
unsigned gs_max_out_vertices;
|
|
uint8_t *num_components;
|
|
uint8_t max_stream;
|
|
unsigned offset;
|
|
uint64_t va;
|
|
|
|
gs_max_out_vertices = gs->info.gs.vertices_out;
|
|
max_stream = gs->info.gs.max_stream;
|
|
num_components = gs->info.gs.num_stream_output_components;
|
|
|
|
offset = num_components[0] * gs_max_out_vertices;
|
|
|
|
radeon_set_context_reg_seq(ctx_cs, R_028A60_VGT_GSVS_RING_OFFSET_1, 3);
|
|
radeon_emit(ctx_cs, offset);
|
|
if (max_stream >= 1)
|
|
offset += num_components[1] * gs_max_out_vertices;
|
|
radeon_emit(ctx_cs, offset);
|
|
if (max_stream >= 2)
|
|
offset += num_components[2] * gs_max_out_vertices;
|
|
radeon_emit(ctx_cs, offset);
|
|
if (max_stream >= 3)
|
|
offset += num_components[3] * gs_max_out_vertices;
|
|
radeon_set_context_reg(ctx_cs, R_028AB0_VGT_GSVS_RING_ITEMSIZE, offset);
|
|
|
|
radeon_set_context_reg_seq(ctx_cs, R_028B5C_VGT_GS_VERT_ITEMSIZE, 4);
|
|
radeon_emit(ctx_cs, num_components[0]);
|
|
radeon_emit(ctx_cs, (max_stream >= 1) ? num_components[1] : 0);
|
|
radeon_emit(ctx_cs, (max_stream >= 2) ? num_components[2] : 0);
|
|
radeon_emit(ctx_cs, (max_stream >= 3) ? num_components[3] : 0);
|
|
|
|
uint32_t gs_num_invocations = gs->info.gs.invocations;
|
|
radeon_set_context_reg(ctx_cs, R_028B90_VGT_GS_INSTANCE_CNT,
|
|
S_028B90_CNT(MIN2(gs_num_invocations, 127)) |
|
|
S_028B90_ENABLE(gs_num_invocations > 0));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028AAC_VGT_ESGS_RING_ITEMSIZE,
|
|
gs_state->vgt_esgs_ring_itemsize);
|
|
|
|
va = radv_buffer_get_va(gs->bo) + gs->bo_offset;
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
radeon_set_sh_reg_seq(cs, R_00B320_SPI_SHADER_PGM_LO_ES, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B324_MEM_BASE(va >> 40));
|
|
} else {
|
|
radeon_set_sh_reg_seq(cs, R_00B210_SPI_SHADER_PGM_LO_ES, 2);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B214_MEM_BASE(va >> 40));
|
|
}
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B228_SPI_SHADER_PGM_RSRC1_GS, 2);
|
|
radeon_emit(cs, gs->config.rsrc1);
|
|
radeon_emit(cs, gs->config.rsrc2 | S_00B22C_LDS_SIZE(gs_state->lds_size));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028A44_VGT_GS_ONCHIP_CNTL, gs_state->vgt_gs_onchip_cntl);
|
|
radeon_set_context_reg(ctx_cs, R_028A94_VGT_GS_MAX_PRIMS_PER_SUBGROUP, gs_state->vgt_gs_max_prims_per_subgroup);
|
|
} else {
|
|
radeon_set_sh_reg_seq(cs, R_00B220_SPI_SHADER_PGM_LO_GS, 4);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B224_MEM_BASE(va >> 40));
|
|
radeon_emit(cs, gs->config.rsrc1);
|
|
radeon_emit(cs, gs->config.rsrc2);
|
|
}
|
|
|
|
radv_pipeline_generate_hw_vs(ctx_cs, cs, pipeline, pipeline->gs_copy_shader);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_geometry_shader(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline,
|
|
const struct radv_gs_state *gs_state,
|
|
const struct radv_ngg_state *ngg_state)
|
|
{
|
|
struct radv_shader_variant *gs;
|
|
|
|
gs = pipeline->shaders[MESA_SHADER_GEOMETRY];
|
|
if (!gs)
|
|
return;
|
|
|
|
if (gs->info.is_ngg)
|
|
radv_pipeline_generate_hw_ngg(ctx_cs, cs, pipeline, gs, ngg_state);
|
|
else
|
|
radv_pipeline_generate_hw_gs(ctx_cs, cs, pipeline, gs, gs_state);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028B38_VGT_GS_MAX_VERT_OUT,
|
|
gs->info.gs.vertices_out);
|
|
}
|
|
|
|
static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade, bool float16)
|
|
{
|
|
uint32_t ps_input_cntl;
|
|
if (offset <= AC_EXP_PARAM_OFFSET_31) {
|
|
ps_input_cntl = S_028644_OFFSET(offset);
|
|
if (flat_shade)
|
|
ps_input_cntl |= S_028644_FLAT_SHADE(1);
|
|
if (float16) {
|
|
ps_input_cntl |= S_028644_FP16_INTERP_MODE(1) |
|
|
S_028644_ATTR0_VALID(1);
|
|
}
|
|
} else {
|
|
/* The input is a DEFAULT_VAL constant. */
|
|
assert(offset >= AC_EXP_PARAM_DEFAULT_VAL_0000 &&
|
|
offset <= AC_EXP_PARAM_DEFAULT_VAL_1111);
|
|
offset -= AC_EXP_PARAM_DEFAULT_VAL_0000;
|
|
ps_input_cntl = S_028644_OFFSET(0x20) |
|
|
S_028644_DEFAULT_VAL(offset);
|
|
}
|
|
return ps_input_cntl;
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_ps_inputs(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
|
|
const struct radv_vs_output_info *outinfo = get_vs_output_info(pipeline);
|
|
uint32_t ps_input_cntl[32];
|
|
|
|
unsigned ps_offset = 0;
|
|
|
|
if (ps->info.ps.prim_id_input) {
|
|
unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
|
|
if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
|
|
++ps_offset;
|
|
}
|
|
}
|
|
|
|
if (ps->info.ps.layer_input ||
|
|
ps->info.needs_multiview_view_index) {
|
|
unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
|
|
if (vs_offset != AC_EXP_PARAM_UNDEFINED)
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true, false);
|
|
else
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000, true, false);
|
|
++ps_offset;
|
|
}
|
|
|
|
if (ps->info.ps.has_pcoord) {
|
|
unsigned val;
|
|
val = S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
|
|
ps_input_cntl[ps_offset] = val;
|
|
ps_offset++;
|
|
}
|
|
|
|
if (ps->info.ps.num_input_clips_culls) {
|
|
unsigned vs_offset;
|
|
|
|
vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST0];
|
|
if (vs_offset != AC_EXP_PARAM_UNDEFINED) {
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
|
|
++ps_offset;
|
|
}
|
|
|
|
vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_CLIP_DIST1];
|
|
if (vs_offset != AC_EXP_PARAM_UNDEFINED &&
|
|
ps->info.ps.num_input_clips_culls > 4) {
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, false, false);
|
|
++ps_offset;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.ps.input_mask; ++i) {
|
|
unsigned vs_offset;
|
|
bool flat_shade;
|
|
bool float16;
|
|
if (!(ps->info.ps.input_mask & (1u << i)))
|
|
continue;
|
|
|
|
vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
|
|
if (vs_offset == AC_EXP_PARAM_UNDEFINED) {
|
|
ps_input_cntl[ps_offset] = S_028644_OFFSET(0x20);
|
|
++ps_offset;
|
|
continue;
|
|
}
|
|
|
|
flat_shade = !!(ps->info.ps.flat_shaded_mask & (1u << ps_offset));
|
|
float16 = !!(ps->info.ps.float16_shaded_mask & (1u << ps_offset));
|
|
|
|
ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade, float16);
|
|
++ps_offset;
|
|
}
|
|
|
|
if (ps_offset) {
|
|
radeon_set_context_reg_seq(ctx_cs, R_028644_SPI_PS_INPUT_CNTL_0, ps_offset);
|
|
for (unsigned i = 0; i < ps_offset; i++) {
|
|
radeon_emit(ctx_cs, ps_input_cntl[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t
|
|
radv_compute_db_shader_control(const struct radv_device *device,
|
|
const struct radv_pipeline *pipeline,
|
|
const struct radv_shader_variant *ps)
|
|
{
|
|
unsigned z_order;
|
|
if (ps->info.ps.early_fragment_test || !ps->info.ps.writes_memory)
|
|
z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
|
|
else
|
|
z_order = V_02880C_LATE_Z;
|
|
|
|
bool disable_rbplus = device->physical_device->rad_info.has_rbplus &&
|
|
!device->physical_device->rad_info.rbplus_allowed;
|
|
|
|
/* It shouldn't be needed to export gl_SampleMask when MSAA is disabled
|
|
* but this appears to break Project Cars (DXVK). See
|
|
* https://bugs.freedesktop.org/show_bug.cgi?id=109401
|
|
*/
|
|
bool mask_export_enable = ps->info.ps.writes_sample_mask;
|
|
|
|
return S_02880C_Z_EXPORT_ENABLE(ps->info.ps.writes_z) |
|
|
S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.ps.writes_stencil) |
|
|
S_02880C_KILL_ENABLE(!!ps->info.ps.can_discard) |
|
|
S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) |
|
|
S_02880C_Z_ORDER(z_order) |
|
|
S_02880C_DEPTH_BEFORE_SHADER(ps->info.ps.early_fragment_test) |
|
|
S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(ps->info.ps.post_depth_coverage) |
|
|
S_02880C_EXEC_ON_HIER_FAIL(ps->info.ps.writes_memory) |
|
|
S_02880C_EXEC_ON_NOOP(ps->info.ps.writes_memory) |
|
|
S_02880C_DUAL_QUAD_DISABLE(disable_rbplus);
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_fragment_shader(struct radeon_cmdbuf *ctx_cs,
|
|
struct radeon_cmdbuf *cs,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_shader_variant *ps;
|
|
uint64_t va;
|
|
assert (pipeline->shaders[MESA_SHADER_FRAGMENT]);
|
|
|
|
ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
|
|
va = radv_buffer_get_va(ps->bo) + ps->bo_offset;
|
|
|
|
radeon_set_sh_reg_seq(cs, R_00B020_SPI_SHADER_PGM_LO_PS, 4);
|
|
radeon_emit(cs, va >> 8);
|
|
radeon_emit(cs, S_00B024_MEM_BASE(va >> 40));
|
|
radeon_emit(cs, ps->config.rsrc1);
|
|
radeon_emit(cs, ps->config.rsrc2);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_02880C_DB_SHADER_CONTROL,
|
|
radv_compute_db_shader_control(pipeline->device,
|
|
pipeline, ps));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286CC_SPI_PS_INPUT_ENA,
|
|
ps->config.spi_ps_input_ena);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286D0_SPI_PS_INPUT_ADDR,
|
|
ps->config.spi_ps_input_addr);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286D8_SPI_PS_IN_CONTROL,
|
|
S_0286D8_NUM_INTERP(ps->info.ps.num_interp) |
|
|
S_0286D8_PS_W32_EN(ps->info.wave_size == 32));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028710_SPI_SHADER_Z_FORMAT,
|
|
ac_get_spi_shader_z_format(ps->info.ps.writes_z,
|
|
ps->info.ps.writes_stencil,
|
|
ps->info.ps.writes_sample_mask));
|
|
|
|
if (pipeline->device->dfsm_allowed) {
|
|
/* optimise this? */
|
|
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
|
|
radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
|
|
}
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_vgt_vertex_reuse(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline)
|
|
{
|
|
if (pipeline->device->physical_device->rad_info.family < CHIP_POLARIS10 ||
|
|
pipeline->device->physical_device->rad_info.chip_class >= GFX10)
|
|
return;
|
|
|
|
unsigned vtx_reuse_depth = 30;
|
|
if (radv_pipeline_has_tess(pipeline) &&
|
|
radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
|
|
vtx_reuse_depth = 14;
|
|
}
|
|
radeon_set_context_reg(ctx_cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
|
|
S_028C58_VTX_REUSE_DEPTH(vtx_reuse_depth));
|
|
}
|
|
|
|
static uint32_t
|
|
radv_compute_vgt_shader_stages_en(const struct radv_pipeline *pipeline)
|
|
{
|
|
uint32_t stages = 0;
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
|
|
S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
|
|
|
|
if (radv_pipeline_has_gs(pipeline))
|
|
stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) |
|
|
S_028B54_GS_EN(1);
|
|
else if (radv_pipeline_has_ngg(pipeline))
|
|
stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS);
|
|
else
|
|
stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
|
|
} else if (radv_pipeline_has_gs(pipeline)) {
|
|
stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
|
|
S_028B54_GS_EN(1);
|
|
} else if (radv_pipeline_has_ngg(pipeline)) {
|
|
stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL);
|
|
}
|
|
|
|
if (radv_pipeline_has_ngg(pipeline)) {
|
|
stages |= S_028B54_PRIMGEN_EN(1);
|
|
} else if (radv_pipeline_has_gs(pipeline)) {
|
|
stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
|
|
}
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
|
|
stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) {
|
|
uint8_t hs_size = 64, gs_size = 64, vs_size = 64;
|
|
|
|
if (radv_pipeline_has_tess(pipeline))
|
|
hs_size = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.wave_size;
|
|
|
|
if (pipeline->shaders[MESA_SHADER_GEOMETRY]) {
|
|
vs_size = gs_size = pipeline->shaders[MESA_SHADER_GEOMETRY]->info.wave_size;
|
|
if (pipeline->gs_copy_shader)
|
|
vs_size = pipeline->gs_copy_shader->info.wave_size;
|
|
} else if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
|
|
vs_size = pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.wave_size;
|
|
else if (pipeline->shaders[MESA_SHADER_VERTEX])
|
|
vs_size = pipeline->shaders[MESA_SHADER_VERTEX]->info.wave_size;
|
|
|
|
if (radv_pipeline_has_ngg(pipeline))
|
|
gs_size = vs_size;
|
|
|
|
/* legacy GS only supports Wave64 */
|
|
stages |= S_028B54_HS_W32_EN(hs_size == 32 ? 1 : 0) |
|
|
S_028B54_GS_W32_EN(gs_size == 32 ? 1 : 0) |
|
|
S_028B54_VS_W32_EN(vs_size == 32 ? 1 : 0);
|
|
}
|
|
|
|
return stages;
|
|
}
|
|
|
|
static uint32_t
|
|
radv_compute_cliprect_rule(const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
const VkPipelineDiscardRectangleStateCreateInfoEXT *discard_rectangle_info =
|
|
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
|
|
|
|
if (!discard_rectangle_info)
|
|
return 0xffff;
|
|
|
|
unsigned mask = 0;
|
|
|
|
for (unsigned i = 0; i < (1u << MAX_DISCARD_RECTANGLES); ++i) {
|
|
/* Interpret i as a bitmask, and then set the bit in the mask if
|
|
* that combination of rectangles in which the pixel is contained
|
|
* should pass the cliprect test. */
|
|
unsigned relevant_subset = i & ((1u << discard_rectangle_info->discardRectangleCount) - 1);
|
|
|
|
if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT &&
|
|
!relevant_subset)
|
|
continue;
|
|
|
|
if (discard_rectangle_info->discardRectangleMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT &&
|
|
relevant_subset)
|
|
continue;
|
|
|
|
mask |= 1u << i;
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
static void
|
|
gfx10_pipeline_generate_ge_cntl(struct radeon_cmdbuf *ctx_cs,
|
|
struct radv_pipeline *pipeline,
|
|
const struct radv_tessellation_state *tess,
|
|
const struct radv_gs_state *gs_state)
|
|
{
|
|
bool break_wave_at_eoi = false;
|
|
unsigned primgroup_size;
|
|
unsigned vertgroup_size;
|
|
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
primgroup_size = tess->num_patches; /* must be a multiple of NUM_PATCHES */
|
|
vertgroup_size = 0;
|
|
} else if (radv_pipeline_has_gs(pipeline)) {
|
|
unsigned vgt_gs_onchip_cntl = gs_state->vgt_gs_onchip_cntl;
|
|
primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl);
|
|
vertgroup_size = G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl);
|
|
} else {
|
|
primgroup_size = 128; /* recommended without a GS and tess */
|
|
vertgroup_size = 0;
|
|
}
|
|
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id ||
|
|
radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.uses_prim_id)
|
|
break_wave_at_eoi = true;
|
|
}
|
|
|
|
radeon_set_uconfig_reg(ctx_cs, R_03096C_GE_CNTL,
|
|
S_03096C_PRIM_GRP_SIZE(primgroup_size) |
|
|
S_03096C_VERT_GRP_SIZE(vertgroup_size) |
|
|
S_03096C_PACKET_TO_ONE_PA(0) /* line stipple */ |
|
|
S_03096C_BREAK_WAVE_AT_EOI(break_wave_at_eoi));
|
|
}
|
|
|
|
static void
|
|
radv_pipeline_generate_pm4(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_graphics_pipeline_create_info *extra,
|
|
const struct radv_blend_state *blend,
|
|
const struct radv_tessellation_state *tess,
|
|
const struct radv_gs_state *gs,
|
|
const struct radv_ngg_state *ngg,
|
|
unsigned prim, unsigned gs_out)
|
|
{
|
|
struct radeon_cmdbuf *ctx_cs = &pipeline->ctx_cs;
|
|
struct radeon_cmdbuf *cs = &pipeline->cs;
|
|
|
|
cs->max_dw = 64;
|
|
ctx_cs->max_dw = 256;
|
|
cs->buf = malloc(4 * (cs->max_dw + ctx_cs->max_dw));
|
|
ctx_cs->buf = cs->buf + cs->max_dw;
|
|
|
|
radv_pipeline_generate_depth_stencil_state(ctx_cs, pipeline, pCreateInfo, extra);
|
|
radv_pipeline_generate_blend_state(ctx_cs, pipeline, blend);
|
|
radv_pipeline_generate_raster_state(ctx_cs, pipeline, pCreateInfo);
|
|
radv_pipeline_generate_multisample_state(ctx_cs, pipeline);
|
|
radv_pipeline_generate_vgt_gs_mode(ctx_cs, pipeline);
|
|
radv_pipeline_generate_vertex_shader(ctx_cs, cs, pipeline, tess, ngg);
|
|
radv_pipeline_generate_tess_shaders(ctx_cs, cs, pipeline, tess, ngg);
|
|
radv_pipeline_generate_geometry_shader(ctx_cs, cs, pipeline, gs, ngg);
|
|
radv_pipeline_generate_fragment_shader(ctx_cs, cs, pipeline);
|
|
radv_pipeline_generate_ps_inputs(ctx_cs, pipeline);
|
|
radv_pipeline_generate_vgt_vertex_reuse(ctx_cs, pipeline);
|
|
radv_pipeline_generate_binning_state(ctx_cs, pipeline, pCreateInfo);
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX10 && !radv_pipeline_has_ngg(pipeline))
|
|
gfx10_pipeline_generate_ge_cntl(ctx_cs, pipeline, tess, gs);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_0286E8_SPI_TMPRING_SIZE,
|
|
S_0286E8_WAVES(pipeline->max_waves) |
|
|
S_0286E8_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
|
|
|
|
radeon_set_context_reg(ctx_cs, R_028B54_VGT_SHADER_STAGES_EN, radv_compute_vgt_shader_stages_en(pipeline));
|
|
|
|
if (pipeline->device->physical_device->rad_info.chip_class >= GFX7) {
|
|
radeon_set_uconfig_reg_idx(pipeline->device->physical_device,
|
|
cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
|
|
} else {
|
|
radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
|
|
}
|
|
radeon_set_context_reg(ctx_cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out);
|
|
|
|
radeon_set_context_reg(ctx_cs, R_02820C_PA_SC_CLIPRECT_RULE, radv_compute_cliprect_rule(pCreateInfo));
|
|
|
|
pipeline->ctx_cs_hash = _mesa_hash_data(ctx_cs->buf, ctx_cs->cdw * 4);
|
|
|
|
assert(ctx_cs->cdw <= ctx_cs->max_dw);
|
|
assert(cs->cdw <= cs->max_dw);
|
|
}
|
|
|
|
static struct radv_ia_multi_vgt_param_helpers
|
|
radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
|
|
const struct radv_tessellation_state *tess,
|
|
uint32_t prim)
|
|
{
|
|
struct radv_ia_multi_vgt_param_helpers ia_multi_vgt_param = {0};
|
|
const struct radv_device *device = pipeline->device;
|
|
|
|
if (radv_pipeline_has_tess(pipeline))
|
|
ia_multi_vgt_param.primgroup_size = tess->num_patches;
|
|
else if (radv_pipeline_has_gs(pipeline))
|
|
ia_multi_vgt_param.primgroup_size = 64;
|
|
else
|
|
ia_multi_vgt_param.primgroup_size = 128; /* recommended without a GS */
|
|
|
|
/* GS requirement. */
|
|
ia_multi_vgt_param.partial_es_wave = false;
|
|
if (radv_pipeline_has_gs(pipeline) && device->physical_device->rad_info.chip_class <= GFX8)
|
|
if (SI_GS_PER_ES / ia_multi_vgt_param.primgroup_size >= pipeline->device->gs_table_depth - 3)
|
|
ia_multi_vgt_param.partial_es_wave = true;
|
|
|
|
ia_multi_vgt_param.wd_switch_on_eop = false;
|
|
if (device->physical_device->rad_info.chip_class >= GFX7) {
|
|
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
|
|
* 4 shader engines. Set 1 to pass the assertion below.
|
|
* The other cases are hardware requirements. */
|
|
if (device->physical_device->rad_info.max_se < 4 ||
|
|
prim == V_008958_DI_PT_POLYGON ||
|
|
prim == V_008958_DI_PT_LINELOOP ||
|
|
prim == V_008958_DI_PT_TRIFAN ||
|
|
prim == V_008958_DI_PT_TRISTRIP_ADJ ||
|
|
(pipeline->graphics.prim_restart_enable &&
|
|
(device->physical_device->rad_info.family < CHIP_POLARIS10 ||
|
|
(prim != V_008958_DI_PT_POINTLIST &&
|
|
prim != V_008958_DI_PT_LINESTRIP))))
|
|
ia_multi_vgt_param.wd_switch_on_eop = true;
|
|
}
|
|
|
|
ia_multi_vgt_param.ia_switch_on_eoi = false;
|
|
if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.ps.prim_id_input)
|
|
ia_multi_vgt_param.ia_switch_on_eoi = true;
|
|
if (radv_pipeline_has_gs(pipeline) &&
|
|
pipeline->shaders[MESA_SHADER_GEOMETRY]->info.uses_prim_id)
|
|
ia_multi_vgt_param.ia_switch_on_eoi = true;
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
/* SWITCH_ON_EOI must be set if PrimID is used. */
|
|
if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.uses_prim_id ||
|
|
radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.uses_prim_id)
|
|
ia_multi_vgt_param.ia_switch_on_eoi = true;
|
|
}
|
|
|
|
ia_multi_vgt_param.partial_vs_wave = false;
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
|
|
if ((device->physical_device->rad_info.family == CHIP_TAHITI ||
|
|
device->physical_device->rad_info.family == CHIP_PITCAIRN ||
|
|
device->physical_device->rad_info.family == CHIP_BONAIRE) &&
|
|
radv_pipeline_has_gs(pipeline))
|
|
ia_multi_vgt_param.partial_vs_wave = true;
|
|
/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
|
|
if (device->physical_device->rad_info.has_distributed_tess) {
|
|
if (radv_pipeline_has_gs(pipeline)) {
|
|
if (device->physical_device->rad_info.chip_class <= GFX8)
|
|
ia_multi_vgt_param.partial_es_wave = true;
|
|
} else {
|
|
ia_multi_vgt_param.partial_vs_wave = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Workaround for a VGT hang when strip primitive types are used with
|
|
* primitive restart.
|
|
*/
|
|
if (pipeline->graphics.prim_restart_enable &&
|
|
(prim == V_008958_DI_PT_LINESTRIP ||
|
|
prim == V_008958_DI_PT_TRISTRIP ||
|
|
prim == V_008958_DI_PT_LINESTRIP_ADJ ||
|
|
prim == V_008958_DI_PT_TRISTRIP_ADJ)) {
|
|
ia_multi_vgt_param.partial_vs_wave = true;
|
|
}
|
|
|
|
if (radv_pipeline_has_gs(pipeline)) {
|
|
/* On these chips there is the possibility of a hang if the
|
|
* pipeline uses a GS and partial_vs_wave is not set.
|
|
*
|
|
* This mostly does not hit 4-SE chips, as those typically set
|
|
* ia_switch_on_eoi and then partial_vs_wave is set for pipelines
|
|
* with GS due to another workaround.
|
|
*
|
|
* Reproducer: https://bugs.freedesktop.org/show_bug.cgi?id=109242
|
|
*/
|
|
if (device->physical_device->rad_info.family == CHIP_TONGA ||
|
|
device->physical_device->rad_info.family == CHIP_FIJI ||
|
|
device->physical_device->rad_info.family == CHIP_POLARIS10 ||
|
|
device->physical_device->rad_info.family == CHIP_POLARIS11 ||
|
|
device->physical_device->rad_info.family == CHIP_POLARIS12 ||
|
|
device->physical_device->rad_info.family == CHIP_VEGAM) {
|
|
ia_multi_vgt_param.partial_vs_wave = true;
|
|
}
|
|
}
|
|
|
|
ia_multi_vgt_param.base =
|
|
S_028AA8_PRIMGROUP_SIZE(ia_multi_vgt_param.primgroup_size - 1) |
|
|
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
|
|
S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == GFX8 ? 2 : 0) |
|
|
S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
|
|
S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
|
|
|
|
return ia_multi_vgt_param;
|
|
}
|
|
|
|
|
|
static void
|
|
radv_compute_vertex_input_state(struct radv_pipeline *pipeline,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo)
|
|
{
|
|
const VkPipelineVertexInputStateCreateInfo *vi_info =
|
|
pCreateInfo->pVertexInputState;
|
|
struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;
|
|
|
|
for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
|
|
const VkVertexInputAttributeDescription *desc =
|
|
&vi_info->pVertexAttributeDescriptions[i];
|
|
unsigned loc = desc->location;
|
|
const struct vk_format_description *format_desc;
|
|
|
|
format_desc = vk_format_description(desc->format);
|
|
|
|
velems->format_size[loc] = format_desc->block.bits / 8;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
|
|
const VkVertexInputBindingDescription *desc =
|
|
&vi_info->pVertexBindingDescriptions[i];
|
|
|
|
pipeline->binding_stride[desc->binding] = desc->stride;
|
|
pipeline->num_vertex_bindings =
|
|
MAX2(pipeline->num_vertex_bindings, desc->binding + 1);
|
|
}
|
|
}
|
|
|
|
static struct radv_shader_variant *
|
|
radv_pipeline_get_streamout_shader(struct radv_pipeline *pipeline)
|
|
{
|
|
int i;
|
|
|
|
for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
|
|
struct radv_shader_variant *shader =
|
|
radv_get_shader(pipeline, i);
|
|
|
|
if (shader && shader->info.so.num_outputs > 0)
|
|
return shader;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static VkResult
|
|
radv_pipeline_init(struct radv_pipeline *pipeline,
|
|
struct radv_device *device,
|
|
struct radv_pipeline_cache *cache,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_graphics_pipeline_create_info *extra)
|
|
{
|
|
VkResult result;
|
|
bool has_view_index = false;
|
|
|
|
RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass);
|
|
struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass;
|
|
if (subpass->view_mask)
|
|
has_view_index = true;
|
|
|
|
pipeline->device = device;
|
|
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
|
|
assert(pipeline->layout);
|
|
|
|
struct radv_blend_state blend = radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
|
|
|
|
const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
|
|
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
|
|
radv_init_feedback(creation_feedback);
|
|
|
|
VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
|
|
|
|
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
|
|
VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
|
|
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
|
|
gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
|
|
pStages[stage] = &pCreateInfo->pStages[i];
|
|
if(creation_feedback)
|
|
stage_feedbacks[stage] = &creation_feedback->pPipelineStageCreationFeedbacks[i];
|
|
}
|
|
|
|
struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
|
|
radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
|
|
|
|
pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
|
|
radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
|
|
uint32_t gs_out;
|
|
uint32_t prim = si_translate_prim(pCreateInfo->pInputAssemblyState->topology);
|
|
|
|
pipeline->graphics.can_use_guardband = radv_prim_can_use_guardband(pCreateInfo->pInputAssemblyState->topology);
|
|
|
|
if (radv_pipeline_has_gs(pipeline)) {
|
|
gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
|
|
pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
|
|
} else if (radv_pipeline_has_tess(pipeline)) {
|
|
if (pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.point_mode)
|
|
gs_out = V_028A6C_OUTPRIM_TYPE_POINTLIST;
|
|
else
|
|
gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.primitive_mode);
|
|
pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
|
|
} else {
|
|
gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
|
|
}
|
|
if (extra && extra->use_rectlist) {
|
|
prim = V_008958_DI_PT_RECTLIST;
|
|
gs_out = V_028A6C_OUTPRIM_TYPE_TRISTRIP;
|
|
pipeline->graphics.can_use_guardband = true;
|
|
if (radv_pipeline_has_ngg(pipeline))
|
|
gs_out = V_028A6C_VGT_OUT_RECT_V0;
|
|
}
|
|
pipeline->graphics.prim_restart_enable = !!pCreateInfo->pInputAssemblyState->primitiveRestartEnable;
|
|
/* prim vertex count will need TESS changes */
|
|
pipeline->graphics.prim_vertex_count = prim_size_table[prim];
|
|
|
|
radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
|
|
|
|
/* Ensure that some export memory is always allocated, for two reasons:
|
|
*
|
|
* 1) Correctness: The hardware ignores the EXEC mask if no export
|
|
* memory is allocated, so KILL and alpha test do not work correctly
|
|
* without this.
|
|
* 2) Performance: Every shader needs at least a NULL export, even when
|
|
* it writes no color/depth output. The NULL export instruction
|
|
* stalls without this setting.
|
|
*
|
|
* Don't add this to CB_SHADER_MASK.
|
|
*
|
|
* GFX10 supports pixel shaders without exports by setting both the
|
|
* color and Z formats to SPI_SHADER_ZERO. The hw will skip export
|
|
* instructions if any are present.
|
|
*/
|
|
struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
|
|
if ((pipeline->device->physical_device->rad_info.chip_class <= GFX9 ||
|
|
ps->info.ps.can_discard) &&
|
|
!blend.spi_shader_col_format) {
|
|
if (!ps->info.ps.writes_z &&
|
|
!ps->info.ps.writes_stencil &&
|
|
!ps->info.ps.writes_sample_mask)
|
|
blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
|
|
}
|
|
|
|
for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) {
|
|
if (pipeline->shaders[i]) {
|
|
pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_sets;
|
|
}
|
|
}
|
|
|
|
struct radv_ngg_state ngg = {0};
|
|
struct radv_gs_state gs = {0};
|
|
|
|
if (radv_pipeline_has_ngg(pipeline)) {
|
|
ngg = calculate_ngg_info(pCreateInfo, pipeline);
|
|
} else if (radv_pipeline_has_gs(pipeline)) {
|
|
gs = calculate_gs_info(pCreateInfo, pipeline);
|
|
calculate_gs_ring_sizes(pipeline, &gs);
|
|
}
|
|
|
|
struct radv_tessellation_state tess = {0};
|
|
if (radv_pipeline_has_tess(pipeline)) {
|
|
if (prim == V_008958_DI_PT_PATCH) {
|
|
pipeline->graphics.prim_vertex_count.min = pCreateInfo->pTessellationState->patchControlPoints;
|
|
pipeline->graphics.prim_vertex_count.incr = 1;
|
|
}
|
|
tess = calculate_tess_state(pipeline, pCreateInfo);
|
|
}
|
|
|
|
pipeline->graphics.ia_multi_vgt_param = radv_compute_ia_multi_vgt_param_helpers(pipeline, &tess, prim);
|
|
|
|
radv_compute_vertex_input_state(pipeline, pCreateInfo);
|
|
|
|
for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
|
|
pipeline->user_data_0[i] = radv_pipeline_stage_to_user_data_0(pipeline, i, device->physical_device->rad_info.chip_class);
|
|
|
|
struct radv_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX,
|
|
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
|
|
if (loc->sgpr_idx != -1) {
|
|
pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
|
|
pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
|
|
if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.vs.needs_draw_id)
|
|
pipeline->graphics.vtx_emit_num = 3;
|
|
else
|
|
pipeline->graphics.vtx_emit_num = 2;
|
|
}
|
|
|
|
/* Find the last vertex shader stage that eventually uses streamout. */
|
|
pipeline->streamout_shader = radv_pipeline_get_streamout_shader(pipeline);
|
|
|
|
result = radv_pipeline_scratch_init(device, pipeline);
|
|
radv_pipeline_generate_pm4(pipeline, pCreateInfo, extra, &blend, &tess, &gs, &ngg, prim, gs_out);
|
|
|
|
return result;
|
|
}
|
|
|
|
VkResult
|
|
radv_graphics_pipeline_create(
|
|
VkDevice _device,
|
|
VkPipelineCache _cache,
|
|
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
|
const struct radv_graphics_pipeline_create_info *extra,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkPipeline *pPipeline)
|
|
{
|
|
RADV_FROM_HANDLE(radv_device, device, _device);
|
|
RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
|
|
struct radv_pipeline *pipeline;
|
|
VkResult result;
|
|
|
|
pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (pipeline == NULL)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
result = radv_pipeline_init(pipeline, device, cache,
|
|
pCreateInfo, extra);
|
|
if (result != VK_SUCCESS) {
|
|
radv_pipeline_destroy(device, pipeline, pAllocator);
|
|
return result;
|
|
}
|
|
|
|
*pPipeline = radv_pipeline_to_handle(pipeline);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult radv_CreateGraphicsPipelines(
|
|
VkDevice _device,
|
|
VkPipelineCache pipelineCache,
|
|
uint32_t count,
|
|
const VkGraphicsPipelineCreateInfo* pCreateInfos,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkPipeline* pPipelines)
|
|
{
|
|
VkResult result = VK_SUCCESS;
|
|
unsigned i = 0;
|
|
|
|
for (; i < count; i++) {
|
|
VkResult r;
|
|
r = radv_graphics_pipeline_create(_device,
|
|
pipelineCache,
|
|
&pCreateInfos[i],
|
|
NULL, pAllocator, &pPipelines[i]);
|
|
if (r != VK_SUCCESS) {
|
|
result = r;
|
|
pPipelines[i] = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
static void
|
|
radv_compute_generate_pm4(struct radv_pipeline *pipeline)
|
|
{
|
|
struct radv_shader_variant *compute_shader;
|
|
struct radv_device *device = pipeline->device;
|
|
unsigned threads_per_threadgroup;
|
|
unsigned threadgroups_per_cu = 1;
|
|
unsigned waves_per_threadgroup;
|
|
unsigned max_waves_per_sh = 0;
|
|
uint64_t va;
|
|
|
|
pipeline->cs.buf = malloc(20 * 4);
|
|
pipeline->cs.max_dw = 20;
|
|
|
|
compute_shader = pipeline->shaders[MESA_SHADER_COMPUTE];
|
|
va = radv_buffer_get_va(compute_shader->bo) + compute_shader->bo_offset;
|
|
|
|
radeon_set_sh_reg_seq(&pipeline->cs, R_00B830_COMPUTE_PGM_LO, 2);
|
|
radeon_emit(&pipeline->cs, va >> 8);
|
|
radeon_emit(&pipeline->cs, S_00B834_DATA(va >> 40));
|
|
|
|
radeon_set_sh_reg_seq(&pipeline->cs, R_00B848_COMPUTE_PGM_RSRC1, 2);
|
|
radeon_emit(&pipeline->cs, compute_shader->config.rsrc1);
|
|
radeon_emit(&pipeline->cs, compute_shader->config.rsrc2);
|
|
|
|
radeon_set_sh_reg(&pipeline->cs, R_00B860_COMPUTE_TMPRING_SIZE,
|
|
S_00B860_WAVES(pipeline->max_waves) |
|
|
S_00B860_WAVESIZE(pipeline->scratch_bytes_per_wave >> 10));
|
|
|
|
/* Calculate best compute resource limits. */
|
|
threads_per_threadgroup = compute_shader->info.cs.block_size[0] *
|
|
compute_shader->info.cs.block_size[1] *
|
|
compute_shader->info.cs.block_size[2];
|
|
waves_per_threadgroup = DIV_ROUND_UP(threads_per_threadgroup,
|
|
device->physical_device->cs_wave_size);
|
|
|
|
if (device->physical_device->rad_info.chip_class >= GFX10 &&
|
|
waves_per_threadgroup == 1)
|
|
threadgroups_per_cu = 2;
|
|
|
|
radeon_set_sh_reg(&pipeline->cs, R_00B854_COMPUTE_RESOURCE_LIMITS,
|
|
ac_get_compute_resource_limits(&device->physical_device->rad_info,
|
|
waves_per_threadgroup,
|
|
max_waves_per_sh,
|
|
threadgroups_per_cu));
|
|
|
|
radeon_set_sh_reg_seq(&pipeline->cs, R_00B81C_COMPUTE_NUM_THREAD_X, 3);
|
|
radeon_emit(&pipeline->cs,
|
|
S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[0]));
|
|
radeon_emit(&pipeline->cs,
|
|
S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[1]));
|
|
radeon_emit(&pipeline->cs,
|
|
S_00B81C_NUM_THREAD_FULL(compute_shader->info.cs.block_size[2]));
|
|
|
|
assert(pipeline->cs.cdw <= pipeline->cs.max_dw);
|
|
}
|
|
|
|
static VkResult radv_compute_pipeline_create(
|
|
VkDevice _device,
|
|
VkPipelineCache _cache,
|
|
const VkComputePipelineCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkPipeline* pPipeline)
|
|
{
|
|
RADV_FROM_HANDLE(radv_device, device, _device);
|
|
RADV_FROM_HANDLE(radv_pipeline_cache, cache, _cache);
|
|
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
|
|
VkPipelineCreationFeedbackEXT *stage_feedbacks[MESA_SHADER_STAGES] = { 0 };
|
|
struct radv_pipeline *pipeline;
|
|
VkResult result;
|
|
|
|
pipeline = vk_zalloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (pipeline == NULL)
|
|
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
pipeline->device = device;
|
|
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
|
|
assert(pipeline->layout);
|
|
|
|
const VkPipelineCreationFeedbackCreateInfoEXT *creation_feedback =
|
|
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT);
|
|
radv_init_feedback(creation_feedback);
|
|
|
|
VkPipelineCreationFeedbackEXT *pipeline_feedback = creation_feedback ? creation_feedback->pPipelineCreationFeedback : NULL;
|
|
if (creation_feedback)
|
|
stage_feedbacks[MESA_SHADER_COMPUTE] = &creation_feedback->pPipelineStageCreationFeedbacks[0];
|
|
|
|
pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
|
|
radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags, pipeline_feedback, stage_feedbacks);
|
|
|
|
pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
|
|
pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
|
|
result = radv_pipeline_scratch_init(device, pipeline);
|
|
if (result != VK_SUCCESS) {
|
|
radv_pipeline_destroy(device, pipeline, pAllocator);
|
|
return result;
|
|
}
|
|
|
|
radv_compute_generate_pm4(pipeline);
|
|
|
|
*pPipeline = radv_pipeline_to_handle(pipeline);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult radv_CreateComputePipelines(
|
|
VkDevice _device,
|
|
VkPipelineCache pipelineCache,
|
|
uint32_t count,
|
|
const VkComputePipelineCreateInfo* pCreateInfos,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkPipeline* pPipelines)
|
|
{
|
|
VkResult result = VK_SUCCESS;
|
|
|
|
unsigned i = 0;
|
|
for (; i < count; i++) {
|
|
VkResult r;
|
|
r = radv_compute_pipeline_create(_device, pipelineCache,
|
|
&pCreateInfos[i],
|
|
pAllocator, &pPipelines[i]);
|
|
if (r != VK_SUCCESS) {
|
|
result = r;
|
|
pPipelines[i] = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
static uint32_t radv_get_executable_count(const struct radv_pipeline *pipeline)
|
|
{
|
|
uint32_t ret = 0;
|
|
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
if (pipeline->shaders[i])
|
|
ret += i == MESA_SHADER_GEOMETRY ? 2u : 1u;
|
|
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static struct radv_shader_variant *
|
|
radv_get_shader_from_executable_index(const struct radv_pipeline *pipeline, int index, gl_shader_stage *stage)
|
|
{
|
|
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
|
|
if (!pipeline->shaders[i])
|
|
continue;
|
|
if (!index) {
|
|
*stage = i;
|
|
return pipeline->shaders[i];
|
|
}
|
|
|
|
--index;
|
|
|
|
if (i == MESA_SHADER_GEOMETRY) {
|
|
if (!index) {
|
|
*stage = i;
|
|
return pipeline->gs_copy_shader;
|
|
}
|
|
--index;
|
|
}
|
|
}
|
|
|
|
*stage = -1;
|
|
return NULL;
|
|
}
|
|
|
|
/* Basically strlcpy (which does not exist on linux) specialized for
|
|
* descriptions. */
|
|
static void desc_copy(char *desc, const char *src) {
|
|
int len = strlen(src);
|
|
assert(len < VK_MAX_DESCRIPTION_SIZE);
|
|
memcpy(desc, src, len);
|
|
memset(desc + len, 0, VK_MAX_DESCRIPTION_SIZE - len);
|
|
}
|
|
|
|
VkResult radv_GetPipelineExecutablePropertiesKHR(
|
|
VkDevice _device,
|
|
const VkPipelineInfoKHR* pPipelineInfo,
|
|
uint32_t* pExecutableCount,
|
|
VkPipelineExecutablePropertiesKHR* pProperties)
|
|
{
|
|
RADV_FROM_HANDLE(radv_pipeline, pipeline, pPipelineInfo->pipeline);
|
|
const uint32_t total_count = radv_get_executable_count(pipeline);
|
|
|
|
if (!pProperties) {
|
|
*pExecutableCount = total_count;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
const uint32_t count = MIN2(total_count, *pExecutableCount);
|
|
for (unsigned i = 0, executable_idx = 0;
|
|
i < MESA_SHADER_STAGES && executable_idx < count; ++i) {
|
|
if (!pipeline->shaders[i])
|
|
continue;
|
|
pProperties[executable_idx].stages = mesa_to_vk_shader_stage(i);
|
|
const char *name = NULL;
|
|
const char *description = NULL;
|
|
switch(i) {
|
|
case MESA_SHADER_VERTEX:
|
|
name = "Vertex Shader";
|
|
description = "Vulkan Vertex Shader";
|
|
break;
|
|
case MESA_SHADER_TESS_CTRL:
|
|
if (!pipeline->shaders[MESA_SHADER_VERTEX]) {
|
|
pProperties[executable_idx].stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
|
name = "Vertex + Tessellation Control Shaders";
|
|
description = "Combined Vulkan Vertex and Tessellation Control Shaders";
|
|
} else {
|
|
name = "Tessellation Control Shader";
|
|
description = "Vulkan Tessellation Control Shader";
|
|
}
|
|
break;
|
|
case MESA_SHADER_TESS_EVAL:
|
|
name = "Tessellation Evaluation Shader";
|
|
description = "Vulkan Tessellation Evaluation Shader";
|
|
break;
|
|
case MESA_SHADER_GEOMETRY:
|
|
if (radv_pipeline_has_tess(pipeline) && !pipeline->shaders[MESA_SHADER_TESS_EVAL]) {
|
|
pProperties[executable_idx].stages |= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
|
|
name = "Tessellation Evaluation + Geometry Shaders";
|
|
description = "Combined Vulkan Tessellation Evaluation and Geometry Shaders";
|
|
} else if (!radv_pipeline_has_tess(pipeline) && !pipeline->shaders[MESA_SHADER_VERTEX]) {
|
|
pProperties[executable_idx].stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
|
name = "Vertex + Geometry Shader";
|
|
description = "Combined Vulkan Vertex and Geometry Shaders";
|
|
} else {
|
|
name = "Geometry Shader";
|
|
description = "Vulkan Geometry Shader";
|
|
}
|
|
break;
|
|
case MESA_SHADER_FRAGMENT:
|
|
name = "Fragment Shader";
|
|
description = "Vulkan Fragment Shader";
|
|
break;
|
|
case MESA_SHADER_COMPUTE:
|
|
name = "Compute Shader";
|
|
description = "Vulkan Compute Shader";
|
|
break;
|
|
}
|
|
|
|
desc_copy(pProperties[executable_idx].name, name);
|
|
desc_copy(pProperties[executable_idx].description, description);
|
|
|
|
++executable_idx;
|
|
if (i == MESA_SHADER_GEOMETRY) {
|
|
assert(pipeline->gs_copy_shader);
|
|
if (executable_idx >= count)
|
|
break;
|
|
|
|
pProperties[executable_idx].stages = VK_SHADER_STAGE_GEOMETRY_BIT;
|
|
desc_copy(pProperties[executable_idx].name, "GS Copy Shader");
|
|
desc_copy(pProperties[executable_idx].description,
|
|
"Extra shader stage that loads the GS output ringbuffer into the rasterizer");
|
|
|
|
++executable_idx;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0; i < count; ++i)
|
|
pProperties[i].subgroupSize = 64;
|
|
|
|
VkResult result = *pExecutableCount < total_count ? VK_INCOMPLETE : VK_SUCCESS;
|
|
*pExecutableCount = count;
|
|
return result;
|
|
}
|
|
|
|
VkResult radv_GetPipelineExecutableStatisticsKHR(
|
|
VkDevice _device,
|
|
const VkPipelineExecutableInfoKHR* pExecutableInfo,
|
|
uint32_t* pStatisticCount,
|
|
VkPipelineExecutableStatisticKHR* pStatistics)
|
|
{
|
|
RADV_FROM_HANDLE(radv_device, device, _device);
|
|
RADV_FROM_HANDLE(radv_pipeline, pipeline, pExecutableInfo->pipeline);
|
|
gl_shader_stage stage;
|
|
struct radv_shader_variant *shader = radv_get_shader_from_executable_index(pipeline, pExecutableInfo->executableIndex, &stage);
|
|
|
|
enum chip_class chip_class = device->physical_device->rad_info.chip_class;
|
|
unsigned lds_increment = chip_class >= GFX7 ? 512 : 256;
|
|
unsigned max_waves = radv_get_max_waves(device, shader, stage);
|
|
|
|
VkPipelineExecutableStatisticKHR *s = pStatistics;
|
|
VkPipelineExecutableStatisticKHR *end = s + (pStatistics ? *pStatisticCount : 0);
|
|
VkResult result = VK_SUCCESS;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "SGPRs");
|
|
desc_copy(s->description, "Number of SGPR registers allocated per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.num_sgprs;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "VGPRs");
|
|
desc_copy(s->description, "Number of VGPR registers allocated per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.num_vgprs;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "Spilled SGPRs");
|
|
desc_copy(s->description, "Number of SGPR registers spilled per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.spilled_sgprs;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "Spilled VGPRs");
|
|
desc_copy(s->description, "Number of VGPR registers spilled per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.spilled_vgprs;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "PrivMem VGPRs");
|
|
desc_copy(s->description, "Number of VGPRs stored in private memory per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->info.private_mem_vgprs;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "Code size");
|
|
desc_copy(s->description, "Code size in bytes");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->exec_size;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "LDS size");
|
|
desc_copy(s->description, "LDS size in bytes per workgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.lds_size * lds_increment;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "Scratch size");
|
|
desc_copy(s->description, "Private memory in bytes per subgroup");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = shader->config.scratch_bytes_per_wave;
|
|
}
|
|
++s;
|
|
|
|
if (s < end) {
|
|
desc_copy(s->name, "Subgroups per SIMD");
|
|
desc_copy(s->description, "The maximum number of subgroups in flight on a SIMD unit");
|
|
s->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
|
|
s->value.u64 = max_waves;
|
|
}
|
|
++s;
|
|
|
|
if (!pStatistics)
|
|
*pStatisticCount = s - pStatistics;
|
|
else if (s > end) {
|
|
*pStatisticCount = end - pStatistics;
|
|
result = VK_INCOMPLETE;
|
|
} else {
|
|
*pStatisticCount = s - pStatistics;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static VkResult radv_copy_representation(void *data, size_t *data_size, const char *src)
|
|
{
|
|
size_t total_size = strlen(src) + 1;
|
|
|
|
if (!data) {
|
|
*data_size = total_size;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
size_t size = MIN2(total_size, *data_size);
|
|
|
|
memcpy(data, src, size);
|
|
if (size)
|
|
*((char*)data + size - 1) = 0;
|
|
return size < total_size ? VK_INCOMPLETE : VK_SUCCESS;
|
|
}
|
|
|
|
VkResult radv_GetPipelineExecutableInternalRepresentationsKHR(
|
|
VkDevice device,
|
|
const VkPipelineExecutableInfoKHR* pExecutableInfo,
|
|
uint32_t* pInternalRepresentationCount,
|
|
VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations)
|
|
{
|
|
RADV_FROM_HANDLE(radv_pipeline, pipeline, pExecutableInfo->pipeline);
|
|
gl_shader_stage stage;
|
|
struct radv_shader_variant *shader = radv_get_shader_from_executable_index(pipeline, pExecutableInfo->executableIndex, &stage);
|
|
|
|
VkPipelineExecutableInternalRepresentationKHR *p = pInternalRepresentations;
|
|
VkPipelineExecutableInternalRepresentationKHR *end = p + (pInternalRepresentations ? *pInternalRepresentationCount : 0);
|
|
VkResult result = VK_SUCCESS;
|
|
/* optimized NIR */
|
|
if (p < end) {
|
|
p->isText = true;
|
|
desc_copy(p->name, "NIR Shader(s)");
|
|
desc_copy(p->description, "The optimized NIR shader(s)");
|
|
if (radv_copy_representation(p->pData, &p->dataSize, shader->nir_string) != VK_SUCCESS)
|
|
result = VK_INCOMPLETE;
|
|
}
|
|
++p;
|
|
|
|
/* LLVM IR */
|
|
if (p < end) {
|
|
p->isText = true;
|
|
desc_copy(p->name, "LLVM IR");
|
|
desc_copy(p->description, "The LLVM IR after some optimizations");
|
|
if (radv_copy_representation(p->pData, &p->dataSize, shader->llvm_ir_string) != VK_SUCCESS)
|
|
result = VK_INCOMPLETE;
|
|
}
|
|
++p;
|
|
|
|
/* Disassembler */
|
|
if (p < end) {
|
|
p->isText = true;
|
|
desc_copy(p->name, "Assembly");
|
|
desc_copy(p->description, "Final Assembly");
|
|
if (radv_copy_representation(p->pData, &p->dataSize, shader->disasm_string) != VK_SUCCESS)
|
|
result = VK_INCOMPLETE;
|
|
}
|
|
++p;
|
|
|
|
if (!pInternalRepresentations)
|
|
*pInternalRepresentationCount = p - pInternalRepresentations;
|
|
else if(p > end) {
|
|
result = VK_INCOMPLETE;
|
|
*pInternalRepresentationCount = end - pInternalRepresentations;
|
|
} else {
|
|
*pInternalRepresentationCount = p - pInternalRepresentations;
|
|
}
|
|
|
|
return result;
|
|
}
|