Rob Clark a92f597b98 freedreno/ir3: Fix valgrind complaint about streamout state
The warning is a bit misleading about where it shows up.. it complains
about the shader key, due to shader key being calculated from (among
other things) stream_output state that had some uninitialized garbage
in the padding.

==84572== Uninitialised byte(s) found during client check request
==84572==    at 0x60548E8: blob_write_bytes (blob.c:163)
==84572==    by 0x6534EF7: compute_variant_key (ir3_disk_cache.c:111)
==84572==    by 0x6535143: ir3_disk_cache_retrieve (ir3_disk_cache.c:171)
==84572==    by 0x654D82F: create_variant (ir3_shader.c:251)
==84572==    by 0x654DA2B: ir3_shader_get_variant (ir3_shader.c:301)
==84572==    by 0x645B2CB: ir3_shader_variant (ir3_gallium.c:113)
==84572==    by 0x645B7EB: ir3_shader_create (ir3_gallium.c:219)
==84572==    by 0x645BAA7: ir3_shader_state_create (ir3_gallium.c:285)
==84572==    by 0x6506003: fd6_shader_state_create (fd6_program.c:1136)
==84572==    by 0x64676C7: assemble_tgsi (freedreno_program.c:105)
==84572==    by 0x64679DF: fd_prog_init (freedreno_program.c:188)
==84572==    by 0x6506157: fd6_prog_init (fd6_program.c:1172)
==84572==  Address 0xeff1588 is 424 bytes inside a block of size 480 alloc'd
==84572==    at 0x4866FA4: malloc (vg_replace_malloc.c:307)
==84572==    by 0x605D46F: ralloc_size (ralloc.c:133)
==84572==    by 0x605D52F: rzalloc_size (ralloc.c:166)
==84572==    by 0x654DFF7: ir3_shader_from_nir (ir3_shader.c:473)
==84572==    by 0x645B6C7: ir3_shader_create (ir3_gallium.c:182)
==84572==    by 0x645BAA7: ir3_shader_state_create (ir3_gallium.c:285)
==84572==    by 0x6506003: fd6_shader_state_create (fd6_program.c:1136)
==84572==    by 0x64676C7: assemble_tgsi (freedreno_program.c:105)
==84572==    by 0x64679DF: fd_prog_init (freedreno_program.c:188)
==84572==    by 0x6506157: fd6_prog_init (fd6_program.c:1172)
==84572==    by 0x64CB36F: fd6_context_create (fd6_context.c:154)
==84572==    by 0x59D93BB: st_api_create_context (st_manager.c:917)

Somehow this was showing up with dEQP-GLES31.info.vendor but not other
things.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7717>
2020-11-23 16:04:52 +00:00
2020-08-06 09:46:48 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00
2020-11-09 16:20:45 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 545 MiB
Languages
C 75.3%
C++ 18.2%
Python 2.7%
Assembly 1.5%
Rust 1.2%
Other 0.9%