Files
third_party_mesa3d/src/gallium/drivers/llvmpipe/lp_texture.c
Mike Blumenkrantz a8ff1bdc83 llvmpipe: handle vma allocation failure
Fixes: a062544d3d ("llvmpipe: Use an anonymous file for memory allocations")

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30229>
2024-07-25 21:24:36 +00:00

1816 lines
55 KiB
C

/**************************************************************************
*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
* Michel Dänzer <daenzer@vmware.com>
*/
#include <stdio.h>
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/detect_os.h"
#include "util/simple_mtx.h"
#include "util/u_inlines.h"
#include "util/u_cpu_detect.h"
#include "util/format/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_transfer.h"
#if DETECT_OS_POSIX
#include "util/os_mman.h"
#endif
#include "lp_context.h"
#include "lp_flush.h"
#include "lp_screen.h"
#include "lp_texture.h"
#include "lp_setup.h"
#include "lp_state.h"
#include "lp_rast.h"
#include "frontend/sw_winsys.h"
#include "git_sha1.h"
#ifndef _WIN32
#include "drm-uapi/drm_fourcc.h"
#endif
#ifdef HAVE_LINUX_UDMABUF_H
#include <fcntl.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <linux/udmabuf.h>
#include <util/os_file.h>
#endif
#if MESA_DEBUG
static struct llvmpipe_resource resource_list;
static simple_mtx_t resource_list_mutex = SIMPLE_MTX_INITIALIZER;
#endif
static unsigned id_counter = 0;
#ifdef PIPE_MEMORY_FD
static const char *driver_id = "llvmpipe" MESA_GIT_SHA1;
#endif
/**
* Conventional allocation path for non-display textures:
* Compute strides and allocate data (unless asked not to).
*/
static bool
llvmpipe_texture_layout(struct llvmpipe_screen *screen,
struct llvmpipe_resource *lpr,
bool allocate)
{
struct pipe_resource *pt = &lpr->base;
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
uint64_t total_size = 0;
unsigned layers = pt->array_size;
unsigned num_samples = util_res_sample_count(pt);
/* XXX: This alignment here (same for displaytarget) was added for the
* purpose of ARB_map_buffer_alignment. I am not convinced it's needed for
* non-buffer resources. Otherwise we'd want the max of cacheline size and
* 16 (max size of a block for all formats) though this should not be
* strictly necessary neither. In any case it can only affect compressed or
* 1d textures.
*/
uint64_t mip_align = MAX2(64, util_get_cpu_caps()->cacheline);
/* KVM on Linux requires memory mapping to be aligned to the page size,
* otherwise Linux kernel errors out on trying to map host GPU mapping
* to guest (ARB_map_buffer_range). The improper alignment creates trouble
* for the virgl driver when host uses llvmpipe, causing Qemu and crosvm to
* bail out on the KVM error.
*/
if (lpr->base.flags & PIPE_RESOURCE_FLAG_SPARSE)
mip_align = 64 * 1024;
else if (lpr->base.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
os_get_page_size(&mip_align);
assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
uint32_t dimensions = 1;
switch (pt->target) {
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_2D_ARRAY:
dimensions = 2;
break;
case PIPE_TEXTURE_3D:
dimensions = 3;
break;
default:
break;
}
uint32_t sparse_tile_size[3] = {
util_format_get_tilesize(pt->format, dimensions, pt->nr_samples, 0),
util_format_get_tilesize(pt->format, dimensions, pt->nr_samples, 1),
util_format_get_tilesize(pt->format, dimensions, pt->nr_samples, 2),
};
for (unsigned level = 0; level <= pt->last_level; level++) {
uint64_t mipsize;
unsigned align_x, align_y, align_z, nblocksx, nblocksy, block_size, num_slices;
/* Row stride and image stride */
/* For non-compressed formats we need 4x4 pixel alignment
* so we can read/write LP_RASTER_BLOCK_SIZE when rendering to them.
* We also want cache line size in x direction,
* otherwise same cache line could end up in multiple threads.
* For explicit 1d resources however we reduce this to 4x1 and
* handle specially in render output code (as we need to do special
* handling there for buffers in any case).
*/
if (util_format_is_compressed(pt->format)) {
align_x = align_y = 1;
} else {
align_x = LP_RASTER_BLOCK_SIZE;
if (llvmpipe_resource_is_1d(&lpr->base))
align_y = 1;
else
align_y = LP_RASTER_BLOCK_SIZE;
}
align_z = 1;
nblocksx = util_format_get_nblocksx(pt->format,
align(width, align_x));
nblocksy = util_format_get_nblocksy(pt->format,
align(height, align_y));
block_size = util_format_get_blocksize(pt->format);
if (pt->flags & PIPE_RESOURCE_FLAG_SPARSE) {
nblocksx = align(nblocksx, sparse_tile_size[0]);
nblocksy = align(nblocksy, sparse_tile_size[1]);
align_z = MAX2(align_z, sparse_tile_size[2]);
}
if (util_format_is_compressed(pt->format))
lpr->row_stride[level] = nblocksx * block_size;
else
lpr->row_stride[level] = align(nblocksx * block_size,
util_get_cpu_caps()->cacheline);
lpr->img_stride[level] = (uint64_t)lpr->row_stride[level] * nblocksy;
/* Number of 3D image slices, cube faces or texture array layers */
if (lpr->base.target == PIPE_TEXTURE_CUBE) {
assert(layers == 6);
}
if (lpr->base.target == PIPE_TEXTURE_3D)
num_slices = align(depth, align_z);
else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
lpr->base.target == PIPE_TEXTURE_2D_ARRAY ||
lpr->base.target == PIPE_TEXTURE_CUBE ||
lpr->base.target == PIPE_TEXTURE_CUBE_ARRAY)
num_slices = layers;
else
num_slices = 1;
mipsize = lpr->img_stride[level] * num_slices;
lpr->mip_offsets[level] = total_size;
total_size += align64(mipsize, mip_align);
/* Compute size of next mipmap level */
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
lpr->sample_stride = total_size;
total_size *= num_samples;
lpr->size_required = total_size;
if (allocate) {
if (total_size > LP_MAX_TEXTURE_SIZE)
goto fail;
lpr->tex_data = align_malloc(total_size, mip_align);
if (!lpr->tex_data) {
return false;
} else {
memset(lpr->tex_data, 0, total_size);
}
}
if (lpr->base.flags & PIPE_RESOURCE_FLAG_SPARSE) {
uint64_t page_align;
os_get_page_size(&page_align);
lpr->size_required = align64(lpr->size_required, page_align);
}
return true;
fail:
return false;
}
/**
* Check the size of the texture specified by 'res'.
* \return TRUE if OK, FALSE if too large.
*/
static bool
llvmpipe_can_create_resource(struct pipe_screen *screen,
const struct pipe_resource *res)
{
struct llvmpipe_resource lpr;
memset(&lpr, 0, sizeof(lpr));
lpr.base = *res;
if (!llvmpipe_texture_layout(llvmpipe_screen(screen), &lpr, false))
return false;
return lpr.size_required <= LP_MAX_TEXTURE_SIZE;
}
static bool
llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen,
struct llvmpipe_resource *lpr,
const void *map_front_private)
{
struct sw_winsys *winsys = screen->winsys;
/* Round up the surface size to a multiple of the tile size to
* avoid tile clipping.
*/
const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
lpr->dt = winsys->displaytarget_create(winsys,
lpr->base.bind,
lpr->base.format,
width, height,
64,
map_front_private,
&lpr->row_stride[0] );
return lpr->dt != NULL;
}
static struct pipe_resource *
llvmpipe_resource_create_all(struct pipe_screen *_screen,
const struct pipe_resource *templat,
const void *map_front_private,
bool alloc_backing)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
if (!lpr)
return NULL;
lpr->base = *templat;
lpr->screen = screen;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = &screen->base;
#ifdef HAVE_LINUX_UDMABUF_H
lpr->dmabuf_alloc = NULL;
#endif
/* assert(lpr->base.bind); */
if (llvmpipe_resource_is_texture(&lpr->base)) {
if (lpr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) {
/* displayable surface */
if (!llvmpipe_displaytarget_layout(screen, lpr, map_front_private))
goto fail;
} else {
/* texture map */
if (!llvmpipe_texture_layout(screen, lpr, alloc_backing))
goto fail;
if (templat->flags & PIPE_RESOURCE_FLAG_SPARSE) {
#if DETECT_OS_LINUX
lpr->tex_data = os_mmap(NULL, lpr->size_required, PROT_READ|PROT_WRITE, MAP_ANONYMOUS|MAP_SHARED,
-1, 0);
madvise(lpr->tex_data, lpr->size_required, MADV_DONTNEED);
#endif
lpr->residency = calloc(DIV_ROUND_UP(lpr->size_required, 64 * 1024 * sizeof(uint32_t) * 8), sizeof(uint32_t));
}
}
} else {
/* other data (vertex buffer, const buffer, etc) */
const uint bytes = templat->width0;
assert(util_format_get_blocksize(templat->format) == 1);
assert(templat->height0 == 1);
assert(templat->depth0 == 1);
assert(templat->last_level == 0);
/*
* Reserve some extra storage since if we'd render to a buffer we
* read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
* offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
*/
/*
* buffers don't really have stride but it's probably safer
* (for code doing same calculations for buffers and textures)
* to put something sane in there.
*/
lpr->row_stride[0] = bytes;
lpr->size_required = bytes;
if (!(templat->flags & PIPE_RESOURCE_FLAG_DONT_OVER_ALLOCATE))
lpr->size_required += (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float);
uint64_t alignment = sizeof(uint64_t) * 16;
if (alloc_backing) {
if (templat->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT)
os_get_page_size(&alignment);
lpr->data = align_malloc(lpr->size_required, alignment);
if (!lpr->data)
goto fail;
memset(lpr->data, 0, bytes);
}
if (templat->flags & PIPE_RESOURCE_FLAG_SPARSE) {
os_get_page_size(&alignment);
lpr->size_required = align64(lpr->size_required, alignment);
#if DETECT_OS_LINUX
lpr->data = os_mmap(NULL, lpr->size_required, PROT_READ|PROT_WRITE, MAP_ANONYMOUS|MAP_SHARED,
-1, 0);
madvise(lpr->data, lpr->size_required, MADV_DONTNEED);
#endif
}
}
lpr->id = id_counter++;
#if MESA_DEBUG
simple_mtx_lock(&resource_list_mutex);
list_addtail(&lpr->list, &resource_list.list);
simple_mtx_unlock(&resource_list_mutex);
#endif
return &lpr->base;
fail:
FREE(lpr);
return NULL;
}
static struct pipe_resource *
llvmpipe_resource_create_front(struct pipe_screen *_screen,
const struct pipe_resource *templat,
const void *map_front_private)
{
return llvmpipe_resource_create_all(_screen, templat,
map_front_private, true);
}
static struct pipe_resource *
llvmpipe_resource_create(struct pipe_screen *_screen,
const struct pipe_resource *templat)
{
return llvmpipe_resource_create_front(_screen, templat, NULL);
}
#ifdef HAVE_LINUX_UDMABUF_H
static struct pipe_resource *
llvmpipe_resource_create_with_modifiers(struct pipe_screen *_screen,
const struct pipe_resource *templat,
const uint64_t *modifiers, int count)
{
bool has_linear = false;
for (unsigned i = 0; i < count; i++)
if (modifiers[i] == DRM_FORMAT_MOD_LINEAR)
has_linear = true;
if (!has_linear)
return NULL;
return llvmpipe_resource_create_front(_screen, templat, NULL);
}
#endif
static struct pipe_resource *
llvmpipe_resource_create_unbacked(struct pipe_screen *_screen,
const struct pipe_resource *templat,
uint64_t *size_required)
{
struct pipe_resource *pt =
llvmpipe_resource_create_all(_screen, templat, NULL, false);
if (!pt)
return pt;
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
lpr->backable = true;
*size_required = lpr->size_required;
return pt;
}
static struct pipe_memory_object *
llvmpipe_memobj_create_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *handle,
bool dedicated)
{
#ifdef PIPE_MEMORY_FD
struct llvmpipe_memory_object *memobj = CALLOC_STRUCT(llvmpipe_memory_object);
if (handle->type == WINSYS_HANDLE_TYPE_FD &&
pscreen->import_memory_fd(pscreen, handle->handle, &memobj->data, &memobj->size, false)) {
return &memobj->b;
}
free(memobj);
#endif
return NULL;
}
static void
llvmpipe_memobj_destroy(struct pipe_screen *pscreen,
struct pipe_memory_object *memobj)
{
if (!memobj)
return;
struct llvmpipe_memory_object *lpmo = llvmpipe_memory_object(memobj);
#ifdef PIPE_MEMORY_FD
pscreen->free_memory_fd(pscreen, lpmo->data);
#endif
free(lpmo);
}
static struct pipe_resource *
llvmpipe_resource_from_memobj(struct pipe_screen *pscreen,
const struct pipe_resource *templat,
struct pipe_memory_object *memobj,
uint64_t offset)
{
if (!memobj)
return NULL;
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
struct llvmpipe_memory_object *lpmo = llvmpipe_memory_object(memobj);
struct llvmpipe_resource *lpr = CALLOC_STRUCT(llvmpipe_resource);
lpr->base = *templat;
lpr->screen = screen;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = &screen->base;
if (llvmpipe_resource_is_texture(&lpr->base)) {
/* texture map */
if (!llvmpipe_texture_layout(screen, lpr, false))
goto fail;
if (lpmo->size < lpr->size_required)
goto fail;
lpr->tex_data = lpmo->data;
} else {
/* other data (vertex buffer, const buffer, etc) */
const uint bytes = templat->width0;
assert(util_format_get_blocksize(templat->format) == 1);
assert(templat->height0 == 1);
assert(templat->depth0 == 1);
assert(templat->last_level == 0);
/*
* Reserve some extra storage since if we'd render to a buffer we
* read/write always LP_RASTER_BLOCK_SIZE pixels, but the element
* offset doesn't need to be aligned to LP_RASTER_BLOCK_SIZE.
*/
/*
* buffers don't really have stride but it's probably safer
* (for code doing same calculations for buffers and textures)
* to put something reasonable in there.
*/
lpr->row_stride[0] = bytes;
lpr->size_required = bytes;
if (!(templat->flags & PIPE_RESOURCE_FLAG_DONT_OVER_ALLOCATE))
lpr->size_required += (LP_RASTER_BLOCK_SIZE - 1) * 4 * sizeof(float);
if (lpmo->size < lpr->size_required)
goto fail;
lpr->data = lpmo->data;
}
lpr->id = id_counter++;
lpr->imported_memory = true;
#if MESA_DEBUG
simple_mtx_lock(&resource_list_mutex);
list_addtail(&lpr->list, &resource_list.list);
simple_mtx_unlock(&resource_list_mutex);
#endif
return &lpr->base;
fail:
free(lpr);
return NULL;
}
static void
llvmpipe_resource_destroy(struct pipe_screen *pscreen,
struct pipe_resource *pt)
{
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
if (!lpr->backable && !lpr->user_ptr) {
if (lpr->dt) {
/* display target */
struct sw_winsys *winsys = screen->winsys;
winsys->displaytarget_destroy(winsys, lpr->dt);
} else if (llvmpipe_resource_is_texture(pt)) {
/* free linear image data */
if (lpr->tex_data) {
if (!lpr->imported_memory)
align_free(lpr->tex_data);
lpr->tex_data = NULL;
}
} else if (lpr->data) {
if (!lpr->imported_memory)
align_free(lpr->data);
}
}
#ifdef HAVE_LINUX_UDMABUF_H
if (lpr->dmabuf_alloc)
pscreen->free_memory_fd(pscreen, (struct pipe_memory_allocation*)lpr->dmabuf_alloc);
#endif
if (lpr->base.flags & PIPE_RESOURCE_FLAG_SPARSE) {
#if DETECT_OS_LINUX
if (llvmpipe_resource_is_texture(pt))
munmap(lpr->tex_data, lpr->size_required);
else
munmap(lpr->data, lpr->size_required);
#endif
}
free(lpr->residency);
#if MESA_DEBUG
simple_mtx_lock(&resource_list_mutex);
if (!list_is_empty(&lpr->list))
list_del(&lpr->list);
simple_mtx_unlock(&resource_list_mutex);
#endif
FREE(lpr);
}
/**
* Map a resource for read/write.
*/
void *
llvmpipe_resource_map(struct pipe_resource *resource,
unsigned level,
unsigned layer,
enum lp_texture_usage tex_usage)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
uint8_t *map;
assert(level < LP_MAX_TEXTURE_LEVELS);
assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
assert(tex_usage == LP_TEX_USAGE_READ ||
tex_usage == LP_TEX_USAGE_READ_WRITE ||
tex_usage == LP_TEX_USAGE_WRITE_ALL);
if (lpr->dt) {
if (lpr->dmabuf)
return lpr->tex_data;
/* display target */
struct llvmpipe_screen *screen = lpr->screen;
struct sw_winsys *winsys = screen->winsys;
unsigned dt_usage;
if (tex_usage == LP_TEX_USAGE_READ) {
dt_usage = PIPE_MAP_READ;
} else {
dt_usage = PIPE_MAP_READ_WRITE;
}
assert(level == 0);
assert(layer == 0);
/* FIXME: keep map count? */
map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
/* install this linear image in texture data structure */
lpr->tex_data = map;
return map;
} else if (llvmpipe_resource_is_texture(resource)) {
map = llvmpipe_get_texture_image_address(lpr, layer, level);
return map;
} else {
return lpr->data;
}
}
/**
* Unmap a resource.
*/
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
unsigned level,
unsigned layer)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
if (lpr->dt) {
if (lpr->dmabuf)
return;
/* display target */
struct llvmpipe_screen *lp_screen = lpr->screen;
struct sw_winsys *winsys = lp_screen->winsys;
assert(level == 0);
assert(layer == 0);
winsys->displaytarget_unmap(winsys, lpr->dt);
}
}
void *
llvmpipe_resource_data(struct pipe_resource *resource)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
assert(!llvmpipe_resource_is_texture(resource));
return lpr->data;
}
static struct pipe_resource *
llvmpipe_resource_from_handle(struct pipe_screen *_screen,
const struct pipe_resource *template,
struct winsys_handle *whandle,
unsigned usage)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
struct llvmpipe_resource *lpr;
/* no multisampled */
assert(template->nr_samples < 2);
/* no miplevels */
assert(template->last_level == 0);
/* Multiplanar surfaces are not supported */
if (whandle->plane > 0)
return NULL;
lpr = CALLOC_STRUCT(llvmpipe_resource);
if (!lpr) {
goto no_lpr;
}
lpr->base = *template;
lpr->screen = screen;
lpr->dt_format = whandle->format;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = _screen;
/*
* Looks like unaligned displaytargets work just fine,
* at least sampler/render ones.
*/
#if 0
assert(lpr->base.width0 == width);
assert(lpr->base.height0 == height);
#endif
unsigned nblocksy = util_format_get_nblocksy(template->format, align(template->height0, LP_RASTER_BLOCK_SIZE));
if (whandle->type == WINSYS_HANDLE_TYPE_UNBACKED && whandle->image_stride)
lpr->img_stride[0] = whandle->image_stride;
else
lpr->img_stride[0] = whandle->stride * nblocksy;
lpr->sample_stride = lpr->img_stride[0];
lpr->size_required = lpr->sample_stride;
if (whandle->type != WINSYS_HANDLE_TYPE_UNBACKED) {
void *data;
#ifdef HAVE_LINUX_UDMABUF_H
struct llvmpipe_memory_allocation *alloc;
uint64_t size;
/* Not all winsys implement displaytarget_create_mapped so we need to check
* that is available (not null).
*/
if (winsys->displaytarget_create_mapped &&
_screen->import_memory_fd(_screen, whandle->handle,
(struct pipe_memory_allocation**)&alloc,
&size, true)) {
data = alloc->cpu_addr;
lpr->dt = winsys->displaytarget_create_mapped(winsys, template->bind,
template->format, template->width0, template->height0,
whandle->stride, data);
if (!lpr->dt)
goto no_dt;
lpr->dmabuf_alloc = alloc;
whandle->size = size;
} else
#endif
{
lpr->dt = winsys->displaytarget_from_handle(winsys,
template,
whandle,
&lpr->row_stride[0]);
if (!lpr->dt)
goto no_dt;
data = winsys->displaytarget_map(winsys, lpr->dt, PIPE_MAP_READ_WRITE);
if (!data) {
winsys->displaytarget_destroy(winsys, lpr->dt);
goto no_dt;
}
whandle->size = lpr->size_required;
}
assert(llvmpipe_resource_is_texture(&lpr->base));
lpr->tex_data = data;
} else {
whandle->size = lpr->size_required;
lpr->backable = true;
}
lpr->row_stride[0] = whandle->stride;
lpr->id = id_counter++;
lpr->dmabuf = true;
#if MESA_DEBUG
simple_mtx_lock(&resource_list_mutex);
list_addtail(&lpr->list, &resource_list.list);
simple_mtx_unlock(&resource_list_mutex);
#endif
return &lpr->base;
no_dt:
FREE(lpr);
no_lpr:
return NULL;
}
static bool
llvmpipe_resource_get_handle(struct pipe_screen *_screen,
struct pipe_context *ctx,
struct pipe_resource *pt,
struct winsys_handle *whandle,
unsigned usage)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
whandle->stride = lpr->row_stride[0];
#ifdef HAVE_LINUX_UDMABUF_H
whandle->modifier = DRM_FORMAT_MOD_LINEAR;
if (!lpr->dt && whandle->type == WINSYS_HANDLE_TYPE_FD) {
if (!lpr->dmabuf_alloc) {
lpr->dmabuf_alloc = (struct llvmpipe_memory_allocation*)_screen->allocate_memory_fd(_screen, lpr->size_required, (int*)&whandle->handle, true);
if (!lpr->dmabuf_alloc)
return false;
/* replace existing backing with fd backing */
bool is_tex = llvmpipe_resource_is_texture(pt);
if (is_tex) {
if (lpr->tex_data)
memcpy(lpr->dmabuf_alloc->cpu_addr, lpr->tex_data, lpr->size_required);
} else {
if (lpr->data)
memcpy(lpr->dmabuf_alloc->cpu_addr, lpr->data, lpr->size_required);
}
if (!lpr->imported_memory)
align_free(is_tex ? lpr->tex_data : lpr->data);
if (is_tex)
lpr->tex_data = lpr->dmabuf_alloc->cpu_addr;
else
lpr->data = lpr->dmabuf_alloc->cpu_addr;
/* reuse lavapipe codepath to handle destruction */
lpr->backable = true;
}
whandle->handle = lpr->dmabuf_alloc->dmabuf_fd;
return true;
} else if (!lpr->dt && whandle->type == WINSYS_HANDLE_TYPE_KMS) {
/* dri winsys code will use this to query the drm modifiers
* We can just return an null handle and return DRM_FORMAT_MOD_LINEAR */
whandle->handle = 0;
return true;
}
#endif
assert(lpr->dt);
if (!lpr->dt)
return false;
return winsys->displaytarget_get_handle(winsys, lpr->dt, whandle);
}
static struct pipe_resource *
llvmpipe_resource_from_user_memory(struct pipe_screen *_screen,
const struct pipe_resource *resource,
void *user_memory)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_resource *lpr;
lpr = CALLOC_STRUCT(llvmpipe_resource);
if (!lpr) {
return NULL;
}
lpr->base = *resource;
lpr->screen = screen;
pipe_reference_init(&lpr->base.reference, 1);
lpr->base.screen = _screen;
if (llvmpipe_resource_is_texture(&lpr->base)) {
if (!llvmpipe_texture_layout(screen, lpr, false))
goto fail;
lpr->tex_data = user_memory;
} else
lpr->data = user_memory;
lpr->user_ptr = true;
#if MESA_DEBUG
simple_mtx_lock(&resource_list_mutex);
list_addtail(&lpr->list, &resource_list.list);
simple_mtx_unlock(&resource_list_mutex);
#endif
return &lpr->base;
fail:
FREE(lpr);
return NULL;
}
void *
llvmpipe_transfer_map_ms(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
unsigned sample,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
struct llvmpipe_transfer *lpt;
struct pipe_transfer *pt;
uint8_t *map;
enum pipe_format format;
assert(resource);
assert(level <= resource->last_level);
/*
* Transfers, like other pipe operations, must happen in order, so flush
* the context if necessary.
*/
if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
bool read_only = !(usage & PIPE_MAP_WRITE);
bool do_not_block = !!(usage & PIPE_MAP_DONTBLOCK);
if (!llvmpipe_flush_resource(pipe, resource,
level,
read_only,
true, /* cpu_access */
do_not_block,
__func__)) {
/*
* It would have blocked, but gallium frontend requested no to.
*/
assert(do_not_block);
return NULL;
}
}
/* Check if we're mapping a current constant buffer */
if ((usage & PIPE_MAP_WRITE) &&
(resource->bind & PIPE_BIND_CONSTANT_BUFFER)) {
unsigned i;
for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) {
if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
/* constants may have changed */
llvmpipe->dirty |= LP_NEW_FS_CONSTANTS;
break;
}
}
}
lpt = CALLOC_STRUCT(llvmpipe_transfer);
if (!lpt)
return NULL;
pt = &lpt->base;
pipe_resource_reference(&pt->resource, resource);
pt->box = *box;
pt->level = level;
pt->stride = lpr->row_stride[level];
pt->layer_stride = lpr->img_stride[level];
pt->usage = usage;
*transfer = pt;
assert(level < LP_MAX_TEXTURE_LEVELS);
/*
printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d)\n",
transfer->x, transfer->y, transfer->width, transfer->height,
transfer->texture->width0,
transfer->texture->height0,
transfer->usage);
*/
enum lp_texture_usage tex_usage;
const char *mode;
if (usage == PIPE_MAP_READ) {
tex_usage = LP_TEX_USAGE_READ;
mode = "read";
} else {
tex_usage = LP_TEX_USAGE_READ_WRITE;
mode = "read/write";
}
if (0) {
printf("transfer map tex %u mode %s\n", lpr->id, mode);
}
format = lpr->base.format;
if (llvmpipe_resource_is_texture(resource) && (resource->flags & PIPE_RESOURCE_FLAG_SPARSE)) {
map = llvmpipe_resource_map(resource, 0, 0, tex_usage);
lpt->block_box = (struct pipe_box) {
.x = box->x / util_format_get_blockwidth(format),
.width = DIV_ROUND_UP(box->x + box->width, util_format_get_blockwidth(format)),
.y = box->y / util_format_get_blockheight(format),
.height = DIV_ROUND_UP(box->y + box->height, util_format_get_blockheight(format)),
.z = box->z / util_format_get_blockdepth(format),
.depth = DIV_ROUND_UP(box->z + box->depth, util_format_get_blockdepth(format)),
};
lpt->block_box.width -= lpt->block_box.x;
lpt->block_box.height -= lpt->block_box.y;
lpt->block_box.depth -= lpt->block_box.z;
uint32_t block_stride = util_format_get_blocksize(format);
pt->stride = lpt->block_box.width * block_stride;
pt->layer_stride = pt->stride * lpt->block_box.height;
uint8_t *staging_map = malloc(pt->layer_stride * lpt->block_box.depth);
lpt->map = staging_map;
if (usage & PIPE_MAP_READ) {
for (uint32_t z = 0; z < lpt->block_box.depth; z++) {
for (uint32_t y = 0; y < lpt->block_box.height; y++) {
for (uint32_t x = 0; x < lpt->block_box.width; x++) {
memcpy(staging_map,
map + llvmpipe_get_texel_offset(resource, level,
lpt->block_box.x + x,
lpt->block_box.y + y,
lpt->block_box.z + z),
block_stride);
staging_map += block_stride;
}
}
}
}
return lpt->map;
}
map = llvmpipe_resource_map(resource, level, box->z, tex_usage);
/* May want to do different things here depending on read/write nature
* of the map:
*/
if (usage & PIPE_MAP_WRITE) {
/* Do something to notify sharing contexts of a texture change.
*/
screen->timestamp++;
}
map +=
box->y / util_format_get_blockheight(format) * pt->stride +
box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
map += sample * lpr->sample_stride;
return map;
}
uint32_t
llvmpipe_get_texel_offset(struct pipe_resource *resource,
uint32_t level, uint32_t x,
uint32_t y, uint32_t z)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
uint32_t layer = 0;
if (resource->target != PIPE_TEXTURE_3D) {
layer = z;
z = 0;
}
uint32_t dimensions = 1;
switch (resource->target) {
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_2D_ARRAY:
dimensions = 2;
break;
case PIPE_TEXTURE_3D:
dimensions = 3;
break;
default:
break;
}
uint32_t sparse_tile_size[3] = {
util_format_get_tilesize(resource->format, dimensions, resource->nr_samples, 0),
util_format_get_tilesize(resource->format, dimensions, resource->nr_samples, 1),
util_format_get_tilesize(resource->format, dimensions, resource->nr_samples, 2),
};
uint32_t num_tiles_x = DIV_ROUND_UP(u_minify(resource->width0, level),
sparse_tile_size[0] * util_format_get_blockwidth(resource->format));
uint32_t num_tiles_y = DIV_ROUND_UP(u_minify(resource->height0, level),
sparse_tile_size[1] * util_format_get_blockheight(resource->format));
uint32_t offset = (
x / sparse_tile_size[0] +
y / sparse_tile_size[1] * num_tiles_x +
z / sparse_tile_size[2] * num_tiles_x * num_tiles_y
) * 64 * 1024;
offset += (
x % sparse_tile_size[0] +
(y % sparse_tile_size[1]) * sparse_tile_size[0] +
(z % sparse_tile_size[2]) * sparse_tile_size[0] * sparse_tile_size[1]
) * util_format_get_blocksize(resource->format);
return offset + lpr->mip_offsets[level] + lpr->img_stride[level] * layer;
}
static void *
llvmpipe_transfer_map(struct pipe_context *pipe,
struct pipe_resource *resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
return llvmpipe_transfer_map_ms(pipe, resource, level, usage, 0,
box, transfer);
}
static void
llvmpipe_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
struct llvmpipe_transfer *lpt = (struct llvmpipe_transfer *)transfer;
struct pipe_resource *resource = transfer->resource;
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
assert(resource);
if (llvmpipe_resource_is_texture(resource) && (resource->flags & PIPE_RESOURCE_FLAG_SPARSE) &&
(transfer->usage & PIPE_MAP_WRITE)) {
uint32_t block_stride = util_format_get_blocksize(resource->format);
const uint8_t *src = lpt->map;
uint8_t *dst = lpr->tex_data;
for (uint32_t z = 0; z < lpt->block_box.depth; z++) {
for (uint32_t y = 0; y < lpt->block_box.height; y++) {
for (uint32_t x = 0; x < lpt->block_box.width; x++) {
memcpy(dst + llvmpipe_get_texel_offset(resource, transfer->level,
lpt->block_box.x + x,
lpt->block_box.y + y,
lpt->block_box.z + z),
src, block_stride);
src += block_stride;
}
}
}
}
llvmpipe_resource_unmap(resource,
transfer->level,
transfer->box.z);
pipe_resource_reference(&resource, NULL);
free(lpt->map);
FREE(transfer);
}
unsigned int
llvmpipe_is_resource_referenced(struct pipe_context *pipe,
struct pipe_resource *presource,
unsigned level)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_CONSTANT_BUFFER |
PIPE_BIND_SHADER_BUFFER |
PIPE_BIND_SHADER_IMAGE)))
return LP_UNREFERENCED;
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
}
/**
* Returns the largest possible alignment for a format in llvmpipe
*/
unsigned
llvmpipe_get_format_alignment(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
unsigned size = 0;
for (unsigned i = 0; i < desc->nr_channels; ++i) {
size += desc->channel[i].size;
}
unsigned bytes = size / 8;
if (!util_is_power_of_two_or_zero(bytes)) {
bytes /= desc->nr_channels;
}
if (bytes % 2 || bytes < 1) {
return 1;
} else {
return bytes;
}
}
/**
* Create buffer which wraps user-space data.
* XXX unreachable.
*/
struct pipe_resource *
llvmpipe_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
unsigned bind_flags)
{
struct llvmpipe_resource *buffer;
buffer = CALLOC_STRUCT(llvmpipe_resource);
if (!buffer)
return NULL;
buffer->screen = llvmpipe_screen(screen);
pipe_reference_init(&buffer->base.reference, 1);
buffer->base.screen = screen;
buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
buffer->base.bind = bind_flags;
buffer->base.usage = PIPE_USAGE_IMMUTABLE;
buffer->base.flags = 0;
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
buffer->base.array_size = 1;
buffer->user_ptr = true;
buffer->data = ptr;
return &buffer->base;
}
/**
* Compute size (in bytes) need to store a texture image / mipmap level,
* for just one cube face, one array layer or one 3D texture slice
*/
static unsigned
tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level)
{
return lpr->img_stride[level];
}
/**
* Return pointer to a 2D texture image/face/slice.
* No tiled/linear conversion is done.
*/
uint8_t *
llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
unsigned face_slice, unsigned level)
{
assert(llvmpipe_resource_is_texture(&lpr->base));
unsigned offset = lpr->mip_offsets[level];
if (face_slice > 0)
offset += face_slice * tex_image_face_size(lpr, level);
return (uint8_t *) lpr->tex_data + offset;
}
/**
* Return size of resource in bytes
*/
unsigned
llvmpipe_resource_size(const struct pipe_resource *resource)
{
const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
unsigned size = 0;
if (llvmpipe_resource_is_texture(resource)) {
/* Note this will always return 0 for displaytarget resources */
size = lpr->total_alloc_size;
} else {
size = resource->width0;
}
return size;
}
static void
llvmpipe_memory_barrier(struct pipe_context *pipe,
unsigned flags)
{
/* this may be an overly large hammer for this nut. */
llvmpipe_finish(pipe, "barrier");
}
static struct pipe_memory_allocation *
llvmpipe_allocate_memory(struct pipe_screen *_screen, uint64_t size)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct llvmpipe_memory_allocation *mem = CALLOC_STRUCT(llvmpipe_memory_allocation);
uint64_t alignment;
if (!os_get_page_size(&alignment))
alignment = 256;
mem->fd = screen->fd_mem_alloc;
mem->size = align64(size, alignment);
#if DETECT_OS_LINUX
mem->cpu_addr = MAP_FAILED;
mtx_lock(&screen->mem_mutex);
mem->offset = util_vma_heap_alloc(&screen->mem_heap, mem->size, alignment);
if (!mem->offset) {
mtx_unlock(&screen->mem_mutex);
FREE(mem);
return NULL;
}
if (mem->offset + mem->size > screen->mem_file_size) {
/* expand the anonymous file */
screen->mem_file_size = mem->offset + mem->size;
ftruncate(screen->fd_mem_alloc, screen->mem_file_size);
}
mtx_unlock(&screen->mem_mutex);
#else
mem->cpu_addr = malloc(mem->size);
#endif
return (struct pipe_memory_allocation *)mem;
}
static void
llvmpipe_free_memory(struct pipe_screen *pscreen,
struct pipe_memory_allocation *pmem)
{
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
struct llvmpipe_memory_allocation *mem = (struct llvmpipe_memory_allocation *)pmem;
if (mem->fd) {
mtx_lock(&screen->mem_mutex);
util_vma_heap_free(&screen->mem_heap, mem->offset, mem->size);
mtx_unlock(&screen->mem_mutex);
}
#if DETECT_OS_LINUX
if (mem->cpu_addr != MAP_FAILED)
munmap(mem->cpu_addr, mem->size);
#else
free(mem->cpu_addr);
#endif
FREE(mem);
}
#ifdef HAVE_LINUX_UDMABUF_H
static void*
llvmpipe_resource_alloc_udmabuf(struct llvmpipe_screen *screen,
struct llvmpipe_memory_allocation *alloc,
size_t size)
{
int mem_fd = -1;
int dmabuf_fd = -1;
if (screen->udmabuf_fd != -1) {
uint64_t alignment;
if (!os_get_page_size(&alignment))
alignment = 256;
size = align(size, alignment);
int mem_fd = memfd_create("lp_dma_buf", MFD_ALLOW_SEALING);
if (mem_fd == -1)
goto fail;
int res = ftruncate(mem_fd, size);
if (res == -1)
goto fail;
/* udmabuf create requires that the memfd have
* have the F_SEAL_SHRINK seal added and must not
* have the F_SEAL_WRITE seal added */
if (fcntl(mem_fd, F_ADD_SEALS, F_SEAL_SHRINK) < 0)
goto fail;
struct udmabuf_create create = {
.memfd = mem_fd,
.flags = UDMABUF_FLAGS_CLOEXEC,
.offset = 0,
.size = size
};
int dmabuf_fd = ioctl(screen->udmabuf_fd, UDMABUF_CREATE, &create);
if (dmabuf_fd < 0)
goto fail;
struct pipe_memory_allocation *data =
mmap(NULL, size, PROT_WRITE | PROT_READ, MAP_SHARED, mem_fd, 0);
if (!data)
goto fail;
alloc->mem_fd = mem_fd;
alloc->dmabuf_fd = dmabuf_fd;
alloc->size = size;
return data;
}
fail:
if (mem_fd != -1)
close(mem_fd);
if (dmabuf_fd != -1)
close(dmabuf_fd);
/* If we don't have access to the udmabuf device
* or something else fails we return NULL */
return NULL;
}
#endif
#ifdef PIPE_MEMORY_FD
static struct pipe_memory_allocation *
llvmpipe_allocate_memory_fd(struct pipe_screen *pscreen,
uint64_t size,
int *fd,
bool dmabuf)
{
struct llvmpipe_memory_allocation *alloc = CALLOC_STRUCT(llvmpipe_memory_allocation);
if (!alloc)
goto fail;
alloc->mem_fd = -1;
alloc->dmabuf_fd = -1;
#ifdef HAVE_LINUX_UDMABUF_H
if (dmabuf) {
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
alloc->type = LLVMPIPE_MEMORY_FD_TYPE_DMA_BUF;
alloc->cpu_addr = llvmpipe_resource_alloc_udmabuf(screen, alloc, size);
if (alloc->cpu_addr)
*fd = os_dupfd_cloexec(alloc->dmabuf_fd);
} else
#endif
{
alloc->type = LLVMPIPE_MEMORY_FD_TYPE_OPAQUE;
uint64_t alignment;
if (!os_get_page_size(&alignment))
alignment = 256;
alloc->cpu_addr = os_malloc_aligned_fd(size, alignment, fd,
"llvmpipe memory fd", driver_id);
}
if(alloc && !alloc->cpu_addr) {
free(alloc);
alloc = NULL;
}
fail:
return (struct pipe_memory_allocation*)alloc;
}
static bool
llvmpipe_import_memory_fd(struct pipe_screen *screen,
int fd,
struct pipe_memory_allocation **ptr,
uint64_t *size,
bool dmabuf)
{
struct llvmpipe_memory_allocation *alloc = CALLOC_STRUCT(llvmpipe_memory_allocation);
alloc->mem_fd = -1;
alloc->dmabuf_fd = -1;
#ifdef HAVE_LINUX_UDMABUF_H
if (dmabuf) {
off_t mmap_size = lseek(fd, 0, SEEK_END);
lseek(fd, 0, SEEK_SET);
void *cpu_addr = mmap(0, mmap_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (cpu_addr == MAP_FAILED) {
free(alloc);
*ptr = NULL;
return false;
}
alloc->type = LLVMPIPE_MEMORY_FD_TYPE_DMA_BUF;
alloc->cpu_addr = cpu_addr;
alloc->size = mmap_size;
alloc->dmabuf_fd = os_dupfd_cloexec(fd);
*ptr = (struct pipe_memory_allocation*)alloc;
*size = mmap_size;
return true;
} else
#endif
{
bool ret = os_import_memory_fd(fd, (void**)&alloc->cpu_addr, size, driver_id);
if (!ret) {
free(alloc);
*ptr = NULL;
} else {
*ptr = (struct pipe_memory_allocation*)alloc;
}
alloc->type = LLVMPIPE_MEMORY_FD_TYPE_OPAQUE;
return ret;
}
}
static void
llvmpipe_free_memory_fd(struct pipe_screen *screen,
struct pipe_memory_allocation *pmem)
{
struct llvmpipe_memory_allocation *alloc = (struct llvmpipe_memory_allocation*)pmem;
if (alloc->type == LLVMPIPE_MEMORY_FD_TYPE_OPAQUE) {
os_free_fd(alloc->cpu_addr);
}
#ifdef HAVE_LINUX_UDMABUF_H
else {
munmap(alloc->cpu_addr, alloc->size);
if (alloc->dmabuf_fd >= 0)
close(alloc->dmabuf_fd);
if (alloc->mem_fd >= 0)
close(alloc->mem_fd);
}
#endif
free(alloc);
}
#endif
static void *
llvmpipe_map_memory(struct pipe_screen *screen,
struct pipe_memory_allocation *pmem)
{
struct llvmpipe_memory_allocation *mem = (struct llvmpipe_memory_allocation *)pmem;
#if DETECT_OS_LINUX
if (mem->cpu_addr != MAP_FAILED)
return mem->cpu_addr;
/* create a "CPU" mapping */
mem->cpu_addr = mmap(NULL, mem->size, PROT_READ|PROT_WRITE, MAP_SHARED,
mem->fd, mem->offset);
assert(mem->cpu_addr != MAP_FAILED);
#endif
return mem->cpu_addr;
}
static void
llvmpipe_unmap_memory(struct pipe_screen *screen,
struct pipe_memory_allocation *pmem)
{
}
static bool
llvmpipe_resource_bind_backing(struct pipe_screen *pscreen,
struct pipe_resource *pt,
struct pipe_memory_allocation *pmem,
uint64_t fd_offset,
uint64_t size,
uint64_t offset)
{
struct llvmpipe_screen *screen = llvmpipe_screen(pscreen);
struct llvmpipe_resource *lpr = llvmpipe_resource(pt);
struct sw_winsys *winsys = screen->winsys;
void *addr;
if (!lpr->backable)
return false;
if ((lpr->base.flags & PIPE_RESOURCE_FLAG_SPARSE) && offset < lpr->size_required) {
#if DETECT_OS_LINUX
struct llvmpipe_memory_allocation *mem = (struct llvmpipe_memory_allocation *)pmem;
if (mem) {
if (llvmpipe_resource_is_texture(&lpr->base)) {
mmap((char *)lpr->tex_data + offset, size, PROT_READ|PROT_WRITE,
MAP_SHARED|MAP_FIXED, mem->fd, mem->offset + fd_offset);
BITSET_SET(lpr->residency, offset / (64 * 1024));
} else {
mmap((char *)lpr->data + offset, size, PROT_READ|PROT_WRITE,
MAP_SHARED|MAP_FIXED, mem->fd, mem->offset + fd_offset);
}
} else {
if (llvmpipe_resource_is_texture(&lpr->base)) {
mmap((char *)lpr->tex_data + offset, size, PROT_READ|PROT_WRITE,
MAP_SHARED|MAP_FIXED|MAP_ANONYMOUS, -1, 0);
BITSET_CLEAR(lpr->residency, offset / (64 * 1024));
} else {
mmap((char *)lpr->data + offset, size, PROT_READ|PROT_WRITE,
MAP_SHARED|MAP_FIXED|MAP_ANONYMOUS, -1, 0);
}
}
#endif
return true;
}
addr = llvmpipe_map_memory(pscreen, pmem);
if (llvmpipe_resource_is_texture(&lpr->base)) {
if (lpr->size_required > LP_MAX_TEXTURE_SIZE)
return false;
lpr->tex_data = (char *)addr + offset;
if (lpr->dmabuf) {
if (lpr->dt)
winsys->displaytarget_destroy(winsys, lpr->dt);
if (pmem) {
/* Round up the surface size to a multiple of the tile size to
* avoid tile clipping.
*/
const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE));
const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE));
lpr->dt = winsys->displaytarget_create_mapped(winsys,
lpr->base.bind,
lpr->base.format,
width, height,
lpr->row_stride[0],
lpr->tex_data);
}
}
} else
lpr->data = (char *)addr + offset;
lpr->backing_offset = offset;
return true;
}
#if MESA_DEBUG
void
llvmpipe_print_resources(void)
{
struct llvmpipe_resource *lpr;
unsigned n = 0, total = 0;
debug_printf("LLVMPIPE: current resources:\n");
simple_mtx_lock(&resource_list_mutex);
LIST_FOR_EACH_ENTRY(lpr, &resource_list.list, list) {
unsigned size = llvmpipe_resource_size(&lpr->base);
debug_printf("resource %u at %p, size %ux%ux%u: %u bytes, refcount %u\n",
lpr->id, (void *) lpr,
lpr->base.width0, lpr->base.height0, lpr->base.depth0,
size, lpr->base.reference.count);
total += size;
n++;
}
simple_mtx_unlock(&resource_list_mutex);
debug_printf("LLVMPIPE: total size of %u resources: %u\n", n, total);
}
#endif
static void
llvmpipe_get_resource_info(struct pipe_screen *screen,
struct pipe_resource *resource,
unsigned *stride,
unsigned *offset)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
*stride = lpr->row_stride[0];
*offset = 0;
}
static bool
llvmpipe_resource_get_param(struct pipe_screen *screen,
struct pipe_context *context,
struct pipe_resource *resource,
unsigned plane,
unsigned layer,
unsigned level,
enum pipe_resource_param param,
unsigned handle_usage,
uint64_t *value)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
struct winsys_handle whandle;
switch (param) {
case PIPE_RESOURCE_PARAM_NPLANES:
*value = lpr->dt ? util_format_get_num_planes(lpr->dt_format) : 1;
return true;
case PIPE_RESOURCE_PARAM_STRIDE:
*value = lpr->row_stride[level];
return true;
case PIPE_RESOURCE_PARAM_OFFSET:
*value = lpr->mip_offsets[level] + (lpr->img_stride[level] * layer);
return true;
case PIPE_RESOURCE_PARAM_LAYER_STRIDE:
*value = lpr->img_stride[level];
return true;
#ifndef _WIN32
case PIPE_RESOURCE_PARAM_MODIFIER:
*value = lpr->dt ? DRM_FORMAT_MOD_LINEAR : DRM_FORMAT_MOD_INVALID;
return true;
#endif
case PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED:
case PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS:
case PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD:
if (!lpr->dt)
return false;
memset(&whandle, 0, sizeof(whandle));
if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED)
whandle.type = WINSYS_HANDLE_TYPE_SHARED;
else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS)
whandle.type = WINSYS_HANDLE_TYPE_KMS;
else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD)
whandle.type = WINSYS_HANDLE_TYPE_FD;
if (!llvmpipe_resource_get_handle(screen, context, resource,
&whandle, handle_usage)) {
return false;
}
*value = (uint64_t)(uintptr_t)whandle.handle;
return true;
default:
break;
}
assert(0);
*value = 0;
return false;
}
#ifdef HAVE_LINUX_UDMABUF_H
static void
llvmpipe_query_dmabuf_modifiers(struct pipe_screen *pscreen, enum pipe_format format, int max, uint64_t *modifiers, unsigned int *external_only, int *count)
{
*count = 1;
if (max)
*modifiers = DRM_FORMAT_MOD_LINEAR;
}
static bool
llvmpipe_is_dmabuf_modifier_supported(struct pipe_screen *pscreen, uint64_t modifier, enum pipe_format format, bool *external_only)
{
return modifier == DRM_FORMAT_MOD_LINEAR;
}
static unsigned
llvmpipe_get_dmabuf_modifier_planes(struct pipe_screen *pscreen, uint64_t modifier, enum pipe_format format)
{
return modifier == DRM_FORMAT_MOD_LINEAR;
}
#endif
void
llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
{
#if MESA_DEBUG
/* init linked list for tracking resources */
{
static bool first_call = true;
if (first_call) {
memset(&resource_list, 0, sizeof(resource_list));
list_inithead(&resource_list.list);
first_call = false;
}
}
#endif
screen->resource_create = llvmpipe_resource_create;
/* screen->resource_create_front = llvmpipe_resource_create_front; */
screen->resource_destroy = llvmpipe_resource_destroy;
screen->resource_from_handle = llvmpipe_resource_from_handle;
screen->resource_from_memobj = llvmpipe_resource_from_memobj;
screen->resource_get_handle = llvmpipe_resource_get_handle;
screen->can_create_resource = llvmpipe_can_create_resource;
screen->resource_create_unbacked = llvmpipe_resource_create_unbacked;
screen->memobj_create_from_handle = llvmpipe_memobj_create_from_handle;
screen->memobj_destroy = llvmpipe_memobj_destroy;
screen->resource_get_info = llvmpipe_get_resource_info;
screen->resource_get_param = llvmpipe_resource_get_param;
screen->resource_from_user_memory = llvmpipe_resource_from_user_memory;
screen->allocate_memory = llvmpipe_allocate_memory;
screen->free_memory = llvmpipe_free_memory;
#ifdef PIPE_MEMORY_FD
screen->allocate_memory_fd = llvmpipe_allocate_memory_fd;
screen->import_memory_fd = llvmpipe_import_memory_fd;
screen->free_memory_fd = llvmpipe_free_memory_fd;
#endif
#ifdef HAVE_LINUX_UDMABUF_H
screen->query_dmabuf_modifiers = llvmpipe_query_dmabuf_modifiers;
screen->is_dmabuf_modifier_supported = llvmpipe_is_dmabuf_modifier_supported;
screen->get_dmabuf_modifier_planes = llvmpipe_get_dmabuf_modifier_planes;
screen->resource_create_with_modifiers = llvmpipe_resource_create_with_modifiers;
#endif
screen->map_memory = llvmpipe_map_memory;
screen->unmap_memory = llvmpipe_unmap_memory;
screen->resource_bind_backing = llvmpipe_resource_bind_backing;
}
void
llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
{
pipe->buffer_map = llvmpipe_transfer_map;
pipe->buffer_unmap = llvmpipe_transfer_unmap;
pipe->texture_map = llvmpipe_transfer_map;
pipe->texture_unmap = llvmpipe_transfer_unmap;
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->buffer_subdata = u_default_buffer_subdata;
pipe->texture_subdata = u_default_texture_subdata;
pipe->memory_barrier = llvmpipe_memory_barrier;
}