Files
third_party_mesa3d/src/amd/vulkan/radv_private.h
Dave Airlie a524704025 radv: flush more stages when semaphore are waiting.
This still doesn't give us complete pWaitDstStageMask support,
but it should provide enough to be correct if not as efficent as
possible.

If we have wait semaphores we must flush between submits and
flush the shaders as well.

This fixes the remaining fails in:
dEQP-VK.synchronization.op.single_queue.semaphore.*ssbo*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-05-03 07:21:31 +10:00

1497 lines
45 KiB
C

/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef RADV_PRIVATE_H
#define RADV_PRIVATE_H
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <pthread.h>
#include <assert.h>
#include <stdint.h>
#include <string.h>
#ifdef HAVE_VALGRIND
#include <valgrind.h>
#include <memcheck.h>
#define VG(x) x
#else
#define VG(x)
#endif
#include <amdgpu.h>
#include "compiler/shader_enums.h"
#include "util/macros.h"
#include "util/list.h"
#include "util/vk_alloc.h"
#include "main/macros.h"
#include "radv_radeon_winsys.h"
#include "ac_binary.h"
#include "ac_nir_to_llvm.h"
#include "radv_debug.h"
#include "radv_descriptor_set.h"
#include <llvm-c/TargetMachine.h>
/* Pre-declarations needed for WSI entrypoints */
struct wl_surface;
struct wl_display;
typedef struct xcb_connection_t xcb_connection_t;
typedef uint32_t xcb_visualid_t;
typedef uint32_t xcb_window_t;
#include <vulkan/vulkan.h>
#include <vulkan/vulkan_intel.h>
#include <vulkan/vk_icd.h>
#include "radv_entrypoints.h"
#include "wsi_common.h"
#define MAX_VBS 32
#define MAX_VERTEX_ATTRIBS 32
#define MAX_RTS 8
#define MAX_VIEWPORTS 16
#define MAX_SCISSORS 16
#define MAX_PUSH_CONSTANTS_SIZE 128
#define MAX_PUSH_DESCRIPTORS 32
#define MAX_DYNAMIC_BUFFERS 16
#define MAX_SAMPLES_LOG2 4
#define NUM_META_FS_KEYS 11
#define RADV_MAX_DRM_DEVICES 8
#define NUM_DEPTH_CLEAR_PIPELINES 3
enum radv_mem_heap {
RADV_MEM_HEAP_VRAM,
RADV_MEM_HEAP_VRAM_CPU_ACCESS,
RADV_MEM_HEAP_GTT,
RADV_MEM_HEAP_COUNT
};
enum radv_mem_type {
RADV_MEM_TYPE_VRAM,
RADV_MEM_TYPE_GTT_WRITE_COMBINE,
RADV_MEM_TYPE_VRAM_CPU_ACCESS,
RADV_MEM_TYPE_GTT_CACHED,
RADV_MEM_TYPE_COUNT
};
#define radv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
static inline uint32_t
align_u32(uint32_t v, uint32_t a)
{
assert(a != 0 && a == (a & -a));
return (v + a - 1) & ~(a - 1);
}
static inline uint32_t
align_u32_npot(uint32_t v, uint32_t a)
{
return (v + a - 1) / a * a;
}
static inline uint64_t
align_u64(uint64_t v, uint64_t a)
{
assert(a != 0 && a == (a & -a));
return (v + a - 1) & ~(a - 1);
}
static inline int32_t
align_i32(int32_t v, int32_t a)
{
assert(a != 0 && a == (a & -a));
return (v + a - 1) & ~(a - 1);
}
/** Alignment must be a power of 2. */
static inline bool
radv_is_aligned(uintmax_t n, uintmax_t a)
{
assert(a == (a & -a));
return (n & (a - 1)) == 0;
}
static inline uint32_t
round_up_u32(uint32_t v, uint32_t a)
{
return (v + a - 1) / a;
}
static inline uint64_t
round_up_u64(uint64_t v, uint64_t a)
{
return (v + a - 1) / a;
}
static inline uint32_t
radv_minify(uint32_t n, uint32_t levels)
{
if (unlikely(n == 0))
return 0;
else
return MAX2(n >> levels, 1);
}
static inline float
radv_clamp_f(float f, float min, float max)
{
assert(min < max);
if (f > max)
return max;
else if (f < min)
return min;
else
return f;
}
static inline bool
radv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
{
if (*inout_mask & clear_mask) {
*inout_mask &= ~clear_mask;
return true;
} else {
return false;
}
}
#define for_each_bit(b, dword) \
for (uint32_t __dword = (dword); \
(b) = __builtin_ffs(__dword) - 1, __dword; \
__dword &= ~(1 << (b)))
#define typed_memcpy(dest, src, count) ({ \
STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
memcpy((dest), (src), (count) * sizeof(*(src))); \
})
#define zero(x) (memset(&(x), 0, sizeof(x)))
/* Whenever we generate an error, pass it through this function. Useful for
* debugging, where we can break on it. Only call at error site, not when
* propagating errors. Might be useful to plug in a stack trace here.
*/
VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
#ifdef DEBUG
#define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
#define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
#else
#define vk_error(error) error
#define vk_errorf(error, format, ...) error
#endif
void __radv_finishme(const char *file, int line, const char *format, ...)
radv_printflike(3, 4);
void radv_loge(const char *format, ...) radv_printflike(1, 2);
void radv_loge_v(const char *format, va_list va);
/**
* Print a FINISHME message, including its source location.
*/
#define radv_finishme(format, ...) \
do { \
static bool reported = false; \
if (!reported) { \
__radv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__); \
reported = true; \
} \
} while (0)
/* A non-fatal assert. Useful for debugging. */
#ifdef DEBUG
#define radv_assert(x) ({ \
if (unlikely(!(x))) \
fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
})
#else
#define radv_assert(x)
#endif
#define stub_return(v) \
do { \
radv_finishme("stub %s", __func__); \
return (v); \
} while (0)
#define stub() \
do { \
radv_finishme("stub %s", __func__); \
return; \
} while (0)
void *radv_lookup_entrypoint(const char *name);
struct radv_extensions {
VkExtensionProperties *ext_array;
uint32_t num_ext;
};
struct radv_physical_device {
VK_LOADER_DATA _loader_data;
struct radv_instance * instance;
struct radeon_winsys *ws;
struct radeon_info rad_info;
char path[20];
const char * name;
uint8_t uuid[VK_UUID_SIZE];
int local_fd;
struct wsi_device wsi_device;
struct radv_extensions extensions;
};
struct radv_instance {
VK_LOADER_DATA _loader_data;
VkAllocationCallbacks alloc;
uint32_t apiVersion;
int physicalDeviceCount;
struct radv_physical_device physicalDevices[RADV_MAX_DRM_DEVICES];
uint64_t debug_flags;
};
VkResult radv_init_wsi(struct radv_physical_device *physical_device);
void radv_finish_wsi(struct radv_physical_device *physical_device);
struct cache_entry;
struct radv_pipeline_cache {
struct radv_device * device;
pthread_mutex_t mutex;
uint32_t total_size;
uint32_t table_size;
uint32_t kernel_count;
struct cache_entry ** hash_table;
bool modified;
VkAllocationCallbacks alloc;
};
void
radv_pipeline_cache_init(struct radv_pipeline_cache *cache,
struct radv_device *device);
void
radv_pipeline_cache_finish(struct radv_pipeline_cache *cache);
void
radv_pipeline_cache_load(struct radv_pipeline_cache *cache,
const void *data, size_t size);
struct radv_shader_variant *
radv_create_shader_variant_from_pipeline_cache(struct radv_device *device,
struct radv_pipeline_cache *cache,
const unsigned char *sha1);
struct radv_shader_variant *
radv_pipeline_cache_insert_shader(struct radv_pipeline_cache *cache,
const unsigned char *sha1,
struct radv_shader_variant *variant,
const void *code, unsigned code_size);
void radv_shader_variant_destroy(struct radv_device *device,
struct radv_shader_variant *variant);
struct radv_meta_state {
VkAllocationCallbacks alloc;
struct radv_pipeline_cache cache;
/**
* Use array element `i` for images with `2^i` samples.
*/
struct {
VkRenderPass render_pass[NUM_META_FS_KEYS];
struct radv_pipeline *color_pipelines[NUM_META_FS_KEYS];
VkRenderPass depthstencil_rp;
struct radv_pipeline *depth_only_pipeline[NUM_DEPTH_CLEAR_PIPELINES];
struct radv_pipeline *stencil_only_pipeline[NUM_DEPTH_CLEAR_PIPELINES];
struct radv_pipeline *depthstencil_pipeline[NUM_DEPTH_CLEAR_PIPELINES];
} clear[1 + MAX_SAMPLES_LOG2];
struct {
VkRenderPass render_pass[NUM_META_FS_KEYS];
/** Pipeline that blits from a 1D image. */
VkPipeline pipeline_1d_src[NUM_META_FS_KEYS];
/** Pipeline that blits from a 2D image. */
VkPipeline pipeline_2d_src[NUM_META_FS_KEYS];
/** Pipeline that blits from a 3D image. */
VkPipeline pipeline_3d_src[NUM_META_FS_KEYS];
VkRenderPass depth_only_rp;
VkPipeline depth_only_1d_pipeline;
VkPipeline depth_only_2d_pipeline;
VkPipeline depth_only_3d_pipeline;
VkRenderPass stencil_only_rp;
VkPipeline stencil_only_1d_pipeline;
VkPipeline stencil_only_2d_pipeline;
VkPipeline stencil_only_3d_pipeline;
VkPipelineLayout pipeline_layout;
VkDescriptorSetLayout ds_layout;
} blit;
struct {
VkRenderPass render_passes[NUM_META_FS_KEYS];
VkPipelineLayout p_layouts[2];
VkDescriptorSetLayout ds_layouts[2];
VkPipeline pipelines[2][NUM_META_FS_KEYS];
VkRenderPass depth_only_rp;
VkPipeline depth_only_pipeline[2];
VkRenderPass stencil_only_rp;
VkPipeline stencil_only_pipeline[2];
} blit2d;
struct {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
} itob;
struct {
VkRenderPass render_pass;
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
} btoi;
struct {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
} itoi;
struct {
VkPipelineLayout img_p_layout;
VkDescriptorSetLayout img_ds_layout;
VkPipeline pipeline;
} cleari;
struct {
VkPipeline pipeline;
VkRenderPass pass;
} resolve;
struct {
VkDescriptorSetLayout ds_layout;
VkPipelineLayout p_layout;
struct {
VkPipeline pipeline;
VkPipeline i_pipeline;
} rc[MAX_SAMPLES_LOG2];
} resolve_compute;
struct {
VkPipeline decompress_pipeline;
VkPipeline resummarize_pipeline;
VkRenderPass pass;
} depth_decomp;
struct {
VkPipeline cmask_eliminate_pipeline;
VkPipeline fmask_decompress_pipeline;
VkRenderPass pass;
} fast_clear_flush;
struct {
VkPipelineLayout fill_p_layout;
VkPipelineLayout copy_p_layout;
VkDescriptorSetLayout fill_ds_layout;
VkDescriptorSetLayout copy_ds_layout;
VkPipeline fill_pipeline;
VkPipeline copy_pipeline;
} buffer;
struct {
VkDescriptorSetLayout ds_layout;
VkPipelineLayout p_layout;
VkPipeline occlusion_query_pipeline;
VkPipeline pipeline_statistics_query_pipeline;
} query;
};
/* queue types */
#define RADV_QUEUE_GENERAL 0
#define RADV_QUEUE_COMPUTE 1
#define RADV_QUEUE_TRANSFER 2
#define RADV_MAX_QUEUE_FAMILIES 3
enum ring_type radv_queue_family_to_ring(int f);
struct radv_queue {
VK_LOADER_DATA _loader_data;
struct radv_device * device;
struct radeon_winsys_ctx *hw_ctx;
int queue_family_index;
int queue_idx;
uint32_t scratch_size;
uint32_t compute_scratch_size;
uint32_t esgs_ring_size;
uint32_t gsvs_ring_size;
bool has_tess_rings;
bool has_sample_positions;
struct radeon_winsys_bo *scratch_bo;
struct radeon_winsys_bo *descriptor_bo;
struct radeon_winsys_bo *compute_scratch_bo;
struct radeon_winsys_bo *esgs_ring_bo;
struct radeon_winsys_bo *gsvs_ring_bo;
struct radeon_winsys_bo *tess_factor_ring_bo;
struct radeon_winsys_bo *tess_offchip_ring_bo;
struct radeon_winsys_cs *initial_preamble_cs;
struct radeon_winsys_cs *continue_preamble_cs;
};
struct radv_device {
VK_LOADER_DATA _loader_data;
VkAllocationCallbacks alloc;
struct radv_instance * instance;
struct radeon_winsys *ws;
struct radv_meta_state meta_state;
struct radv_queue *queues[RADV_MAX_QUEUE_FAMILIES];
int queue_count[RADV_MAX_QUEUE_FAMILIES];
struct radeon_winsys_cs *empty_cs[RADV_MAX_QUEUE_FAMILIES];
struct radeon_winsys_cs *flush_cs[RADV_MAX_QUEUE_FAMILIES];
struct radeon_winsys_cs *flush_shader_cs[RADV_MAX_QUEUE_FAMILIES];
uint64_t debug_flags;
bool llvm_supports_spill;
bool has_distributed_tess;
uint32_t tess_offchip_block_dw_size;
uint32_t scratch_waves;
uint32_t gs_table_depth;
/* MSAA sample locations.
* The first index is the sample index.
* The second index is the coordinate: X, Y. */
float sample_locations_1x[1][2];
float sample_locations_2x[2][2];
float sample_locations_4x[4][2];
float sample_locations_8x[8][2];
float sample_locations_16x[16][2];
/* CIK and later */
uint32_t gfx_init_size_dw;
struct radeon_winsys_bo *gfx_init;
struct radeon_winsys_bo *trace_bo;
uint32_t *trace_id_ptr;
struct radv_physical_device *physical_device;
/* Backup in-memory cache to be used if the app doesn't provide one */
struct radv_pipeline_cache * mem_cache;
};
struct radv_device_memory {
struct radeon_winsys_bo *bo;
/* for dedicated allocations */
struct radv_image *image;
struct radv_buffer *buffer;
uint32_t type_index;
VkDeviceSize map_size;
void * map;
};
struct radv_descriptor_range {
uint64_t va;
uint32_t size;
};
struct radv_descriptor_set {
const struct radv_descriptor_set_layout *layout;
uint32_t size;
struct radeon_winsys_bo *bo;
uint64_t va;
uint32_t *mapped_ptr;
struct radv_descriptor_range *dynamic_descriptors;
struct list_head vram_list;
struct radeon_winsys_bo *descriptors[0];
};
struct radv_push_descriptor_set
{
struct radv_descriptor_set set;
uint32_t capacity;
};
struct radv_descriptor_pool {
struct radeon_winsys_bo *bo;
uint8_t *mapped_ptr;
uint64_t current_offset;
uint64_t size;
struct list_head vram_list;
uint8_t *host_memory_base;
uint8_t *host_memory_ptr;
uint8_t *host_memory_end;
};
struct radv_descriptor_update_template_entry {
VkDescriptorType descriptor_type;
/* The number of descriptors to update */
uint32_t descriptor_count;
/* Into mapped_ptr or dynamic_descriptors, in units of the respective array */
uint32_t dst_offset;
/* In dwords. Not valid/used for dynamic descriptors */
uint32_t dst_stride;
uint32_t buffer_offset;
/* Only valid for combined image samplers and samplers */
uint16_t has_sampler;
/* In bytes */
size_t src_offset;
size_t src_stride;
/* For push descriptors */
const uint32_t *immutable_samplers;
};
struct radv_descriptor_update_template {
uint32_t entry_count;
struct radv_descriptor_update_template_entry entry[0];
};
struct radv_buffer {
struct radv_device * device;
VkDeviceSize size;
VkBufferUsageFlags usage;
VkBufferCreateFlags flags;
/* Set when bound */
struct radeon_winsys_bo * bo;
VkDeviceSize offset;
};
enum radv_cmd_dirty_bits {
RADV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
RADV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
RADV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
RADV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
RADV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
RADV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
RADV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
RADV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
RADV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
RADV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
RADV_CMD_DIRTY_PIPELINE = 1 << 9,
RADV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
RADV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
};
typedef uint32_t radv_cmd_dirty_mask_t;
enum radv_cmd_flush_bits {
RADV_CMD_FLAG_INV_ICACHE = 1 << 0,
/* SMEM L1, other names: KCACHE, constant cache, DCACHE, data cache */
RADV_CMD_FLAG_INV_SMEM_L1 = 1 << 1,
/* VMEM L1 can optionally be bypassed (GLC=1). Other names: TC L1 */
RADV_CMD_FLAG_INV_VMEM_L1 = 1 << 2,
/* Used by everything except CB/DB, can be bypassed (SLC=1). Other names: TC L2 */
RADV_CMD_FLAG_INV_GLOBAL_L2 = 1 << 3,
/* Same as above, but only writes back and doesn't invalidate */
RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2 = 1 << 4,
/* Framebuffer caches */
RADV_CMD_FLAG_FLUSH_AND_INV_CB_META = 1 << 5,
RADV_CMD_FLAG_FLUSH_AND_INV_DB_META = 1 << 6,
RADV_CMD_FLAG_FLUSH_AND_INV_DB = 1 << 7,
RADV_CMD_FLAG_FLUSH_AND_INV_CB = 1 << 8,
/* Engine synchronization. */
RADV_CMD_FLAG_VS_PARTIAL_FLUSH = 1 << 9,
RADV_CMD_FLAG_PS_PARTIAL_FLUSH = 1 << 10,
RADV_CMD_FLAG_CS_PARTIAL_FLUSH = 1 << 11,
RADV_CMD_FLAG_VGT_FLUSH = 1 << 12,
RADV_CMD_FLUSH_AND_INV_FRAMEBUFFER = (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
RADV_CMD_FLAG_FLUSH_AND_INV_CB_META |
RADV_CMD_FLAG_FLUSH_AND_INV_DB |
RADV_CMD_FLAG_FLUSH_AND_INV_DB_META)
};
struct radv_vertex_binding {
struct radv_buffer * buffer;
VkDeviceSize offset;
};
struct radv_dynamic_state {
struct {
uint32_t count;
VkViewport viewports[MAX_VIEWPORTS];
} viewport;
struct {
uint32_t count;
VkRect2D scissors[MAX_SCISSORS];
} scissor;
float line_width;
struct {
float bias;
float clamp;
float slope;
} depth_bias;
float blend_constants[4];
struct {
float min;
float max;
} depth_bounds;
struct {
uint32_t front;
uint32_t back;
} stencil_compare_mask;
struct {
uint32_t front;
uint32_t back;
} stencil_write_mask;
struct {
uint32_t front;
uint32_t back;
} stencil_reference;
};
extern const struct radv_dynamic_state default_dynamic_state;
void radv_dynamic_state_copy(struct radv_dynamic_state *dest,
const struct radv_dynamic_state *src,
uint32_t copy_mask);
/**
* Attachment state when recording a renderpass instance.
*
* The clear value is valid only if there exists a pending clear.
*/
struct radv_attachment_state {
VkImageAspectFlags pending_clear_aspects;
VkClearValue clear_value;
VkImageLayout current_layout;
};
struct radv_cmd_state {
uint32_t vb_dirty;
radv_cmd_dirty_mask_t dirty;
bool vertex_descriptors_dirty;
bool push_descriptors_dirty;
struct radv_pipeline * pipeline;
struct radv_pipeline * emitted_pipeline;
struct radv_pipeline * compute_pipeline;
struct radv_pipeline * emitted_compute_pipeline;
struct radv_framebuffer * framebuffer;
struct radv_render_pass * pass;
const struct radv_subpass * subpass;
struct radv_dynamic_state dynamic;
struct radv_vertex_binding vertex_bindings[MAX_VBS];
struct radv_descriptor_set * descriptors[MAX_SETS];
struct radv_attachment_state * attachments;
VkRect2D render_area;
struct radv_buffer * index_buffer;
uint32_t index_type;
uint32_t index_offset;
int32_t last_primitive_reset_en;
uint32_t last_primitive_reset_index;
enum radv_cmd_flush_bits flush_bits;
unsigned active_occlusion_queries;
float offset_scale;
uint32_t descriptors_dirty;
uint32_t trace_id;
uint32_t last_ia_multi_vgt_param;
};
struct radv_cmd_pool {
VkAllocationCallbacks alloc;
struct list_head cmd_buffers;
struct list_head free_cmd_buffers;
uint32_t queue_family_index;
};
struct radv_cmd_buffer_upload {
uint8_t *map;
unsigned offset;
uint64_t size;
struct radeon_winsys_bo *upload_bo;
struct list_head list;
};
struct radv_cmd_buffer {
VK_LOADER_DATA _loader_data;
struct radv_device * device;
struct radv_cmd_pool * pool;
struct list_head pool_link;
VkCommandBufferUsageFlags usage_flags;
VkCommandBufferLevel level;
struct radeon_winsys_cs *cs;
struct radv_cmd_state state;
uint32_t queue_family_index;
uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
uint32_t dynamic_buffers[4 * MAX_DYNAMIC_BUFFERS];
VkShaderStageFlags push_constant_stages;
struct radv_push_descriptor_set push_descriptors;
struct radv_descriptor_set meta_push_descriptors;
struct radv_cmd_buffer_upload upload;
uint32_t scratch_size_needed;
uint32_t compute_scratch_size_needed;
uint32_t esgs_ring_size_needed;
uint32_t gsvs_ring_size_needed;
bool tess_rings_needed;
bool sample_positions_needed;
bool record_fail;
int ring_offsets_idx; /* just used for verification */
};
struct radv_image;
bool radv_cmd_buffer_uses_mec(struct radv_cmd_buffer *cmd_buffer);
void si_init_compute(struct radv_cmd_buffer *cmd_buffer);
void si_init_config(struct radv_cmd_buffer *cmd_buffer);
void cik_create_gfx_config(struct radv_device *device);
void si_write_viewport(struct radeon_winsys_cs *cs, int first_vp,
int count, const VkViewport *viewports);
void si_write_scissors(struct radeon_winsys_cs *cs, int first,
int count, const VkRect2D *scissors,
const VkViewport *viewports, bool can_use_guardband);
uint32_t si_get_ia_multi_vgt_param(struct radv_cmd_buffer *cmd_buffer,
bool instanced_draw, bool indirect_draw,
uint32_t draw_vertex_count);
void si_cs_emit_cache_flush(struct radeon_winsys_cs *cs,
enum chip_class chip_class,
bool is_mec,
enum radv_cmd_flush_bits flush_bits);
void si_cs_emit_cache_flush(struct radeon_winsys_cs *cs,
enum chip_class chip_class,
bool is_mec,
enum radv_cmd_flush_bits flush_bits);
void si_emit_cache_flush(struct radv_cmd_buffer *cmd_buffer);
void si_cp_dma_buffer_copy(struct radv_cmd_buffer *cmd_buffer,
uint64_t src_va, uint64_t dest_va,
uint64_t size);
void si_cp_dma_prefetch(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
unsigned size);
void si_cp_dma_clear_buffer(struct radv_cmd_buffer *cmd_buffer, uint64_t va,
uint64_t size, unsigned value);
void radv_set_db_count_control(struct radv_cmd_buffer *cmd_buffer);
void radv_bind_descriptor_set(struct radv_cmd_buffer *cmd_buffer,
struct radv_descriptor_set *set,
unsigned idx);
bool
radv_cmd_buffer_upload_alloc(struct radv_cmd_buffer *cmd_buffer,
unsigned size,
unsigned alignment,
unsigned *out_offset,
void **ptr);
void
radv_cmd_buffer_set_subpass(struct radv_cmd_buffer *cmd_buffer,
const struct radv_subpass *subpass,
bool transitions);
bool
radv_cmd_buffer_upload_data(struct radv_cmd_buffer *cmd_buffer,
unsigned size, unsigned alignmnet,
const void *data, unsigned *out_offset);
void
radv_emit_framebuffer_state(struct radv_cmd_buffer *cmd_buffer);
void radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer *cmd_buffer);
void radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer);
void radv_cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
unsigned radv_cayman_get_maxdist(int log_samples);
void radv_device_init_msaa(struct radv_device *device);
void radv_set_depth_clear_regs(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
VkClearDepthStencilValue ds_clear_value,
VkImageAspectFlags aspects);
void radv_set_color_clear_regs(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
int idx,
uint32_t color_values[2]);
void radv_fill_buffer(struct radv_cmd_buffer *cmd_buffer,
struct radeon_winsys_bo *bo,
uint64_t offset, uint64_t size, uint32_t value);
void radv_cmd_buffer_trace_emit(struct radv_cmd_buffer *cmd_buffer);
bool radv_get_memory_fd(struct radv_device *device,
struct radv_device_memory *memory,
int *pFD);
/*
* Takes x,y,z as exact numbers of invocations, instead of blocks.
*
* Limitations: Can't call normal dispatch functions without binding or rebinding
* the compute pipeline.
*/
void radv_unaligned_dispatch(
struct radv_cmd_buffer *cmd_buffer,
uint32_t x,
uint32_t y,
uint32_t z);
struct radv_event {
struct radeon_winsys_bo *bo;
uint64_t *map;
};
struct nir_shader;
struct radv_shader_module {
struct nir_shader * nir;
unsigned char sha1[20];
uint32_t size;
char data[0];
};
union ac_shader_variant_key;
void
radv_hash_shader(unsigned char *hash, struct radv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info,
const struct radv_pipeline_layout *layout,
const union ac_shader_variant_key *key,
uint32_t is_geom_copy_shader);
static inline gl_shader_stage
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
{
assert(__builtin_popcount(vk_stage) == 1);
return ffs(vk_stage) - 1;
}
static inline VkShaderStageFlagBits
mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
{
return (1 << mesa_stage);
}
#define RADV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
#define radv_foreach_stage(stage, stage_bits) \
for (gl_shader_stage stage, \
__tmp = (gl_shader_stage)((stage_bits) & RADV_STAGE_MASK); \
stage = __builtin_ffs(__tmp) - 1, __tmp; \
__tmp &= ~(1 << (stage)))
struct radv_shader_variant {
uint32_t ref_count;
struct radeon_winsys_bo *bo;
struct ac_shader_config config;
struct ac_shader_variant_info info;
unsigned rsrc1;
unsigned rsrc2;
uint32_t code_size;
};
struct radv_depth_stencil_state {
uint32_t db_depth_control;
uint32_t db_stencil_control;
uint32_t db_render_control;
uint32_t db_render_override2;
};
struct radv_blend_state {
uint32_t cb_color_control;
uint32_t cb_target_mask;
uint32_t sx_mrt0_blend_opt[8];
uint32_t cb_blend_control[8];
uint32_t spi_shader_col_format;
uint32_t cb_shader_mask;
uint32_t db_alpha_to_mask;
};
unsigned radv_format_meta_fs_key(VkFormat format);
struct radv_raster_state {
uint32_t pa_cl_clip_cntl;
uint32_t spi_interp_control;
uint32_t pa_su_point_size;
uint32_t pa_su_point_minmax;
uint32_t pa_su_line_cntl;
uint32_t pa_su_vtx_cntl;
uint32_t pa_su_sc_mode_cntl;
};
struct radv_multisample_state {
uint32_t db_eqaa;
uint32_t pa_sc_line_cntl;
uint32_t pa_sc_mode_cntl_0;
uint32_t pa_sc_mode_cntl_1;
uint32_t pa_sc_aa_config;
uint32_t pa_sc_aa_mask[2];
unsigned num_samples;
};
struct radv_prim_vertex_count {
uint8_t min;
uint8_t incr;
};
struct radv_tessellation_state {
uint32_t ls_hs_config;
uint32_t tcs_in_layout;
uint32_t tcs_out_layout;
uint32_t tcs_out_offsets;
uint32_t offchip_layout;
unsigned num_patches;
unsigned lds_size;
unsigned num_tcs_input_cp;
uint32_t tf_param;
};
struct radv_pipeline {
struct radv_device * device;
uint32_t dynamic_state_mask;
struct radv_dynamic_state dynamic_state;
struct radv_pipeline_layout * layout;
bool needs_data_cache;
bool need_indirect_descriptor_sets;
struct radv_shader_variant * shaders[MESA_SHADER_STAGES];
struct radv_shader_variant *gs_copy_shader;
VkShaderStageFlags active_stages;
uint32_t va_rsrc_word3[MAX_VERTEX_ATTRIBS];
uint32_t va_format_size[MAX_VERTEX_ATTRIBS];
uint32_t va_binding[MAX_VERTEX_ATTRIBS];
uint32_t va_offset[MAX_VERTEX_ATTRIBS];
uint32_t num_vertex_attribs;
uint32_t binding_stride[MAX_VBS];
union {
struct {
struct radv_blend_state blend;
struct radv_depth_stencil_state ds;
struct radv_raster_state raster;
struct radv_multisample_state ms;
struct radv_tessellation_state tess;
uint32_t db_shader_control;
uint32_t shader_z_format;
unsigned prim;
unsigned gs_out;
uint32_t vgt_gs_mode;
bool prim_restart_enable;
unsigned esgs_ring_size;
unsigned gsvs_ring_size;
uint32_t ps_input_cntl[32];
uint32_t ps_input_cntl_num;
uint32_t pa_cl_vs_out_cntl;
uint32_t vgt_shader_stages_en;
struct radv_prim_vertex_count prim_vertex_count;
bool can_use_guardband;
} graphics;
};
unsigned max_waves;
unsigned scratch_bytes_per_wave;
};
static inline bool radv_pipeline_has_gs(struct radv_pipeline *pipeline)
{
return pipeline->shaders[MESA_SHADER_GEOMETRY] ? true : false;
}
static inline bool radv_pipeline_has_tess(struct radv_pipeline *pipeline)
{
return pipeline->shaders[MESA_SHADER_TESS_EVAL] ? true : false;
}
struct radv_graphics_pipeline_create_info {
bool use_rectlist;
bool db_depth_clear;
bool db_stencil_clear;
bool db_depth_disable_expclear;
bool db_stencil_disable_expclear;
bool db_flush_depth_inplace;
bool db_flush_stencil_inplace;
bool db_resummarize;
uint32_t custom_blend_mode;
};
VkResult
radv_pipeline_init(struct radv_pipeline *pipeline, struct radv_device *device,
struct radv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_graphics_pipeline_create_info *extra,
const VkAllocationCallbacks *alloc);
VkResult
radv_graphics_pipeline_create(VkDevice device,
VkPipelineCache cache,
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_graphics_pipeline_create_info *extra,
const VkAllocationCallbacks *alloc,
VkPipeline *pPipeline);
struct vk_format_description;
uint32_t radv_translate_buffer_dataformat(const struct vk_format_description *desc,
int first_non_void);
uint32_t radv_translate_buffer_numformat(const struct vk_format_description *desc,
int first_non_void);
uint32_t radv_translate_colorformat(VkFormat format);
uint32_t radv_translate_color_numformat(VkFormat format,
const struct vk_format_description *desc,
int first_non_void);
uint32_t radv_colorformat_endian_swap(uint32_t colorformat);
unsigned radv_translate_colorswap(VkFormat format, bool do_endian_swap);
uint32_t radv_translate_dbformat(VkFormat format);
uint32_t radv_translate_tex_dataformat(VkFormat format,
const struct vk_format_description *desc,
int first_non_void);
uint32_t radv_translate_tex_numformat(VkFormat format,
const struct vk_format_description *desc,
int first_non_void);
bool radv_format_pack_clear_color(VkFormat format,
uint32_t clear_vals[2],
VkClearColorValue *value);
bool radv_is_colorbuffer_format_supported(VkFormat format, bool *blendable);
struct radv_fmask_info {
uint64_t offset;
uint64_t size;
unsigned alignment;
unsigned pitch_in_pixels;
unsigned bank_height;
unsigned slice_tile_max;
unsigned tile_mode_index;
};
struct radv_cmask_info {
uint64_t offset;
uint64_t size;
unsigned alignment;
unsigned slice_tile_max;
unsigned base_address_reg;
};
struct r600_htile_info {
uint64_t offset;
uint64_t size;
unsigned pitch;
unsigned height;
unsigned xalign;
unsigned yalign;
};
struct radv_image {
VkImageType type;
/* The original VkFormat provided by the client. This may not match any
* of the actual surface formats.
*/
VkFormat vk_format;
VkImageAspectFlags aspects;
struct radeon_surf_info info;
VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
VkImageTiling tiling; /** VkImageCreateInfo::tiling */
VkImageCreateFlags flags; /** VkImageCreateInfo::flags */
VkDeviceSize size;
uint32_t alignment;
bool exclusive;
unsigned queue_family_mask;
/* Set when bound */
struct radeon_winsys_bo *bo;
VkDeviceSize offset;
uint32_t dcc_offset;
uint32_t htile_offset;
struct radeon_surf surface;
struct radv_fmask_info fmask;
struct radv_cmask_info cmask;
uint32_t clear_value_offset;
};
bool radv_layout_has_htile(const struct radv_image *image,
VkImageLayout layout);
bool radv_layout_is_htile_compressed(const struct radv_image *image,
VkImageLayout layout);
bool radv_layout_can_expclear(const struct radv_image *image,
VkImageLayout layout);
bool radv_layout_can_fast_clear(const struct radv_image *image,
VkImageLayout layout,
unsigned queue_mask);
unsigned radv_image_queue_family_mask(const struct radv_image *image, uint32_t family, uint32_t queue_family);
static inline uint32_t
radv_get_layerCount(const struct radv_image *image,
const VkImageSubresourceRange *range)
{
return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
image->info.array_size - range->baseArrayLayer : range->layerCount;
}
static inline uint32_t
radv_get_levelCount(const struct radv_image *image,
const VkImageSubresourceRange *range)
{
return range->levelCount == VK_REMAINING_MIP_LEVELS ?
image->info.levels - range->baseMipLevel : range->levelCount;
}
struct radeon_bo_metadata;
void
radv_init_metadata(struct radv_device *device,
struct radv_image *image,
struct radeon_bo_metadata *metadata);
struct radv_image_view {
struct radv_image *image; /**< VkImageViewCreateInfo::image */
struct radeon_winsys_bo *bo;
VkImageViewType type;
VkImageAspectFlags aspect_mask;
VkFormat vk_format;
uint32_t base_layer;
uint32_t layer_count;
uint32_t base_mip;
VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
uint32_t descriptor[8];
uint32_t fmask_descriptor[8];
};
struct radv_image_create_info {
const VkImageCreateInfo *vk_info;
uint32_t stride;
bool scanout;
};
VkResult radv_image_create(VkDevice _device,
const struct radv_image_create_info *info,
const VkAllocationCallbacks* alloc,
VkImage *pImage);
void radv_image_view_init(struct radv_image_view *view,
struct radv_device *device,
const VkImageViewCreateInfo* pCreateInfo,
struct radv_cmd_buffer *cmd_buffer,
VkImageUsageFlags usage_mask);
void radv_image_set_optimal_micro_tile_mode(struct radv_device *device,
struct radv_image *image, uint32_t micro_tile_mode);
struct radv_buffer_view {
struct radeon_winsys_bo *bo;
VkFormat vk_format;
uint64_t range; /**< VkBufferViewCreateInfo::range */
uint32_t state[4];
};
void radv_buffer_view_init(struct radv_buffer_view *view,
struct radv_device *device,
const VkBufferViewCreateInfo* pCreateInfo,
struct radv_cmd_buffer *cmd_buffer);
static inline struct VkExtent3D
radv_sanitize_image_extent(const VkImageType imageType,
const struct VkExtent3D imageExtent)
{
switch (imageType) {
case VK_IMAGE_TYPE_1D:
return (VkExtent3D) { imageExtent.width, 1, 1 };
case VK_IMAGE_TYPE_2D:
return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
case VK_IMAGE_TYPE_3D:
return imageExtent;
default:
unreachable("invalid image type");
}
}
static inline struct VkOffset3D
radv_sanitize_image_offset(const VkImageType imageType,
const struct VkOffset3D imageOffset)
{
switch (imageType) {
case VK_IMAGE_TYPE_1D:
return (VkOffset3D) { imageOffset.x, 0, 0 };
case VK_IMAGE_TYPE_2D:
return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
case VK_IMAGE_TYPE_3D:
return imageOffset;
default:
unreachable("invalid image type");
}
}
static inline bool
radv_image_extent_compare(const struct radv_image *image,
const VkExtent3D *extent)
{
if (extent->width != image->info.width ||
extent->height != image->info.height ||
extent->depth != image->info.depth)
return false;
return true;
}
struct radv_sampler {
uint32_t state[4];
};
struct radv_color_buffer_info {
uint32_t cb_color_base;
uint32_t cb_color_pitch;
uint32_t cb_color_slice;
uint32_t cb_color_view;
uint32_t cb_color_info;
uint32_t cb_color_attrib;
uint32_t cb_dcc_control;
uint32_t cb_color_cmask;
uint32_t cb_color_cmask_slice;
uint32_t cb_color_fmask;
uint32_t cb_color_fmask_slice;
uint32_t cb_clear_value0;
uint32_t cb_clear_value1;
uint32_t cb_dcc_base;
uint32_t micro_tile_mode;
};
struct radv_ds_buffer_info {
uint32_t db_depth_info;
uint32_t db_z_info;
uint32_t db_stencil_info;
uint32_t db_z_read_base;
uint32_t db_stencil_read_base;
uint32_t db_z_write_base;
uint32_t db_stencil_write_base;
uint32_t db_depth_view;
uint32_t db_depth_size;
uint32_t db_depth_slice;
uint32_t db_htile_surface;
uint32_t db_htile_data_base;
uint32_t pa_su_poly_offset_db_fmt_cntl;
float offset_scale;
};
struct radv_attachment_info {
union {
struct radv_color_buffer_info cb;
struct radv_ds_buffer_info ds;
};
struct radv_image_view *attachment;
};
struct radv_framebuffer {
uint32_t width;
uint32_t height;
uint32_t layers;
uint32_t attachment_count;
struct radv_attachment_info attachments[0];
};
struct radv_subpass_barrier {
VkPipelineStageFlags src_stage_mask;
VkAccessFlags src_access_mask;
VkAccessFlags dst_access_mask;
};
struct radv_subpass {
uint32_t input_count;
uint32_t color_count;
VkAttachmentReference * input_attachments;
VkAttachmentReference * color_attachments;
VkAttachmentReference * resolve_attachments;
VkAttachmentReference depth_stencil_attachment;
/** Subpass has at least one resolve attachment */
bool has_resolve;
struct radv_subpass_barrier start_barrier;
};
struct radv_render_pass_attachment {
VkFormat format;
uint32_t samples;
VkAttachmentLoadOp load_op;
VkAttachmentLoadOp stencil_load_op;
VkImageLayout initial_layout;
VkImageLayout final_layout;
};
struct radv_render_pass {
uint32_t attachment_count;
uint32_t subpass_count;
VkAttachmentReference * subpass_attachments;
struct radv_render_pass_attachment * attachments;
struct radv_subpass_barrier end_barrier;
struct radv_subpass subpasses[0];
};
VkResult radv_device_init_meta(struct radv_device *device);
void radv_device_finish_meta(struct radv_device *device);
struct radv_query_pool {
struct radeon_winsys_bo *bo;
uint32_t stride;
uint32_t availability_offset;
char *ptr;
VkQueryType type;
uint32_t pipeline_stats_mask;
};
void
radv_update_descriptor_sets(struct radv_device *device,
struct radv_cmd_buffer *cmd_buffer,
VkDescriptorSet overrideSet,
uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites,
uint32_t descriptorCopyCount,
const VkCopyDescriptorSet *pDescriptorCopies);
void
radv_update_descriptor_set_with_template(struct radv_device *device,
struct radv_cmd_buffer *cmd_buffer,
struct radv_descriptor_set *set,
VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate,
const void *pData);
void radv_meta_push_descriptor_set(struct radv_cmd_buffer *cmd_buffer,
VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout _layout,
uint32_t set,
uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites);
void radv_initialise_cmask(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image, uint32_t value);
void radv_initialize_dcc(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image, uint32_t value);
struct radv_fence {
struct radeon_winsys_fence *fence;
bool submitted;
bool signalled;
};
struct radeon_winsys_sem;
#define RADV_DEFINE_HANDLE_CASTS(__radv_type, __VkType) \
\
static inline struct __radv_type * \
__radv_type ## _from_handle(__VkType _handle) \
{ \
return (struct __radv_type *) _handle; \
} \
\
static inline __VkType \
__radv_type ## _to_handle(struct __radv_type *_obj) \
{ \
return (__VkType) _obj; \
}
#define RADV_DEFINE_NONDISP_HANDLE_CASTS(__radv_type, __VkType) \
\
static inline struct __radv_type * \
__radv_type ## _from_handle(__VkType _handle) \
{ \
return (struct __radv_type *)(uintptr_t) _handle; \
} \
\
static inline __VkType \
__radv_type ## _to_handle(struct __radv_type *_obj) \
{ \
return (__VkType)(uintptr_t) _obj; \
}
#define RADV_FROM_HANDLE(__radv_type, __name, __handle) \
struct __radv_type *__name = __radv_type ## _from_handle(__handle)
RADV_DEFINE_HANDLE_CASTS(radv_cmd_buffer, VkCommandBuffer)
RADV_DEFINE_HANDLE_CASTS(radv_device, VkDevice)
RADV_DEFINE_HANDLE_CASTS(radv_instance, VkInstance)
RADV_DEFINE_HANDLE_CASTS(radv_physical_device, VkPhysicalDevice)
RADV_DEFINE_HANDLE_CASTS(radv_queue, VkQueue)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_cmd_pool, VkCommandPool)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_buffer, VkBuffer)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_buffer_view, VkBufferView)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_pool, VkDescriptorPool)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_set, VkDescriptorSet)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_set_layout, VkDescriptorSetLayout)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_descriptor_update_template, VkDescriptorUpdateTemplateKHR)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_device_memory, VkDeviceMemory)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_fence, VkFence)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_event, VkEvent)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_framebuffer, VkFramebuffer)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_image, VkImage)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_image_view, VkImageView);
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_pipeline_cache, VkPipelineCache)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_pipeline, VkPipeline)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_pipeline_layout, VkPipelineLayout)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_query_pool, VkQueryPool)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_render_pass, VkRenderPass)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_sampler, VkSampler)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radv_shader_module, VkShaderModule)
RADV_DEFINE_NONDISP_HANDLE_CASTS(radeon_winsys_sem, VkSemaphore)
#endif /* RADV_PRIVATE_H */