a3418105b9169b8f72745c9901db37cd545ac583

This extension was originally intended to complement EGL_WL_bind_wayland_display. The idea behind bind_wayland_display was that libEGL.so on the server side could register Wayland extensions for libEGL.so on the client side to use to create buffers, with eglQueryWaylandBufferWL being used to query the buffer properties, and EGL_WAYLAND_BUFFER_WL added as an EGLImage target for texturing. eglCreateWaylandBufferFromImageWL was then to be used for nested compositors to perform passthrough: it would take an EGLImage created by the magical libEGL secret handshake, and make it usable in the parent compositor by doing the same secret handshake again. Since that original idea, we've just standardised dmabuf across the Wayland ecosystem instead. The last known user of this extension was a sample client in the Weston tree, which was broken quite some years ago and never ported to the Meson build system when we moved. Given it won't affect anyone, let's just remove this extension so no-one thinks it would be a good idea to use it. Signed-off-by: Daniel Stone <daniels@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27793>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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