Files
third_party_mesa3d/include/meson.build
Jason Ekstrand 6e4f0bdb7d include: Update the OpenCL headers
This syncs all our headers with their canonical versions from Khronos.
Of particular note, CL headers repo does not have cl.hpp and cl2.hpp has
been depricated all in favor of opencl.hpp which is the new canonical
header.  Fortunately, nothing in Mesa uses any of the C++ headers so
this shouldn't break anything.

Acked-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19816>
2022-11-18 22:22:58 +00:00

149 lines
3.6 KiB
Meson

# Copyright © 2017 Intel Corporation
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
inc_include = [include_directories('.')]
inc_d3d9 = include_directories('D3D9')
inc_haikugl = include_directories('HaikuGL')
# Most things assume that Android headers are in the default include
# path when compiling for Android so add the stub headers to
# inc_include when using the stub.
if with_android_stub
inc_include += [include_directories('android_stub')]
endif
if not with_glvnd
if with_gles1 or with_gles2 or with_opengl or with_egl
install_headers('KHR/khrplatform.h', subdir : 'KHR')
endif
if with_gles1
install_headers(
'GLES/egl.h',
'GLES/gl.h',
'GLES/glext.h',
'GLES/glplatform.h',
subdir : 'GLES',
)
endif
if with_gles2
install_headers(
'GLES2/gl2.h',
'GLES2/gl2ext.h',
'GLES2/gl2platform.h',
subdir : 'GLES2',
)
install_headers(
'GLES3/gl3.h',
'GLES3/gl31.h',
'GLES3/gl32.h',
'GLES3/gl3ext.h',
'GLES3/gl3platform.h',
subdir : 'GLES3',
)
endif
if with_opengl
install_headers(
'GL/gl.h',
'GL/glcorearb.h',
'GL/glext.h',
subdir : 'GL',
)
endif
if with_glx != 'disabled'
install_headers(
'GL/glx.h',
'GL/glxext.h',
subdir : 'GL')
endif
if with_egl
install_headers(
'EGL/egl.h',
'EGL/eglext.h',
'EGL/eglplatform.h',
subdir : 'EGL',
)
endif
endif
# Non-upstream headers
if with_egl
install_headers(
'EGL/eglext_angle.h',
'EGL/eglmesaext.h',
subdir : 'EGL',
)
endif
if with_osmesa
install_headers('GL/osmesa.h', subdir : 'GL')
endif
if with_dri
install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal')
endif
if with_gallium_st_nine
install_headers(
'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h',
subdir : 'd3dadapter',
)
endif
if with_platform_haiku
install_headers(
'HaikuGL/GLRenderer.h', 'HaikuGL/GLView.h', 'HaikuGL/OpenGLKit.h',
subdir : 'opengl',
)
endif
opencl_headers = files(
'CL/cl.h',
'CL/cl.hpp',
'CL/cl2.hpp',
'CL/cl_d3d10.h',
'CL/cl_d3d11.h',
'CL/cl_dx9_media_sharing.h',
'CL/cl_dx9_media_sharing_intel.h',
'CL/cl_egl.h',
'CL/cl_ext.h',
'CL/cl_ext_intel.h',
'CL/cl_gl.h',
'CL/cl_gl_ext.h',
'CL/cl_icd.h',
'CL/cl_platform.h',
'CL/cl_va_api_media_sharing_intel.h',
'CL/cl_version.h',
'CL/opencl.h',
'CL/opencl.hpp',
)
# Only install the headers if we are building a stand alone implementation and
# not an ICD enabled implementation
if with_gallium_opencl and not with_opencl_icd
install_headers(
opencl_headers,
subdir: 'CL'
)
endif