Kenneth Graunke a0a93763fb iris: Disable CCS_E for 32-bit floating point textures.
A while back, Michael Larabel noticed that Paraview's Wavelet Volume
case runs significantly slower on iris than i965.  It turns out this
is because we enable CCS_E for 32-bit floating point formats, while
i965 disables it, with an oblique comment saying that we benchmarked
it (on what exactly?) and determined that it was a loss.

Paraview uses both R32_FLOAT and R32G32B32A32_FLOAT, and I observed
large framerate drops when enabling CCS_E for either format.  However,
several other benchmarks (Aztec Ruins, many Synmark cases) use 16-bit
floating point formats, with no apparent ill effects.

So, disable compression for 32-bit float formats for now, but leave it
enabled for 16-bit float formats as they seem to be working fine.

Improves performance in Paraview's Wavelet Volume test by 62% on a
Skylake GT4e.

Fixes: 3cfc6a207b ("iris: Fill out res->aux.possible_usages")
2019-09-30 10:44:52 -07:00
2019-09-26 01:13:28 +03:00
2019-09-10 20:36:47 +00:00
2019-05-24 18:44:18 +00:00
2019-09-27 16:39:01 +00:00
2019-04-15 13:44:34 -07:00
2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-------

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The next best option is to ask your question in an email to the
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Bug reports
-----------

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(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
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